diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/atcommand.c | 12 | ||||
-rw-r--r-- | src/map/clif.c | 5 | ||||
-rw-r--r-- | src/map/pc.c | 36 | ||||
-rw-r--r-- | src/map/script.c | 24 |
4 files changed, 48 insertions, 29 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index ebdd7353b..394f4fb11 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2538,8 +2538,10 @@ ACMD_FUNC(zeny) if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1) clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. } - else if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1){ - clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + else { + if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny; + if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1) + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. } if(!ret) clif_displaymessage(fd, msg_txt(176)); //ret=0 mean cmd success return 0; @@ -7585,14 +7587,14 @@ ACMD_FUNC(fakename) ACMD_FUNC(mapflag) { #define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif_displaymessage(sd->fd,#cmd) #define setflag( cmd ) \ - if ( strcmp( flag_name , #cmd ) == 0 && ( flag == 0 || flag == 1 ) ){\ + if ( strcmp( flag_name , #cmd ) == 0 ){\ map[ sd->bl.m ].flag.cmd = flag;\ sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s",#cmd,flag?"On":"Off");\ clif_displaymessage(sd->fd,atcmd_output);\ return 0;\ } unsigned char flag_name[100]; - int flag=9,i; + int flag=0,i; nullpo_retr(-1, sd); memset(flag_name, '\0', sizeof(flag_name)); @@ -7935,7 +7937,7 @@ ACMD_FUNC(clone) if(pc_isdead(sd)){ clif_displaymessage(fd, msg_txt(129+flag*2)); return 0; - } + } master = sd->bl.id; if (battle_config.atc_slave_clone_limit && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { diff --git a/src/map/clif.c b/src/map/clif.c index 5ed1dc694..5e7c7f9bf 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1478,7 +1478,7 @@ void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) void clif_send_homdata(struct map_session_data *sd, int state, int param) { //[orn] int fd = sd->fd; - + if ( (state == SP_INTIMATE) && (param >= 910) && (sd->hd->homunculus.class_ == sd->hd->homunculusDB->evo_class) ) merc_hom_calc_skilltree(sd->hd, 0); @@ -10175,9 +10175,6 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) return; } - if (sd->sc.opt1 > 0 && sd->sc.opt1 != OPT1_STONEWAIT && sd->sc.opt1 != OPT1_BURNING) - return; - //This flag enables you to use items while in an NPC. [Skotlex] if (sd->npc_id) { if (sd->npc_id != sd->npc_item_flag) diff --git a/src/map/pc.c b/src/map/pc.c index 6f85aa532..59709cdf1 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4181,13 +4181,29 @@ int pc_useitem(struct map_session_data *sd,int n) if( !pc_isUseitem(sd,n) ) return 0; - //Prevent mass item usage. [Skotlex] - if( DIFF_TICK(sd->canuseitem_tick, tick) > 0 || - (itemdb_iscashfood(sd->status.inventory[n].nameid) && DIFF_TICK(sd->canusecashfood_tick, tick) > 0) - ) + // Store information for later use before it is lost (via pc_delitem) [Paradox924X] + nameid = sd->inventory_data[n]->nameid; + + if (nameid != ITEMID_NAUTHIZ && sd->sc.opt1 > 0 && sd->sc.opt1 != OPT1_STONEWAIT && sd->sc.opt1 != OPT1_BURNING) return 0; - if( sd->sc.count && ( + if( sd->sc.count){ + if((nameid == ITEMID_NAUTHIZ) && ( //bugreport 6751 + sd->sc.data[SC_FREEZE] || + sd->sc.data[SC_STUN] || + sd->sc.data[SC_DEEPSLEEP] || + sd->sc.data[SC_STONE] || + sd->sc.data[SC_CRYSTALIZE] + ) + ){ + sd->sc.opt1 = 0; //remove option and status to allow skill + status_change_end(&sd->bl,SC_FREEZE,INVALID_TIMER); + status_change_end(&sd->bl,SC_STUN,INVALID_TIMER); + status_change_end(&sd->bl,SC_DEEPSLEEP,INVALID_TIMER); + status_change_end(&sd->bl,SC_STONE,INVALID_TIMER); + status_change_end(&sd->bl,SC_CRYSTALIZE,INVALID_TIMER); + } //let us continue + else if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) || sd->sc.data[SC_TRICKDEAD] || @@ -4196,11 +4212,15 @@ int pc_useitem(struct map_session_data *sd,int n) sd->sc.data[SC__MANHOLE] || sd->sc.data[SC_KAGEHUMI] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) - )) + ) return 0; + } - // Store information for later use before it is lost (via pc_delitem) [Paradox924X] - nameid = sd->inventory_data[n]->nameid; + //Prevent mass item usage. [Skotlex] + if( DIFF_TICK(sd->canuseitem_tick, tick) > 0 || + (itemdb_iscashfood(nameid) && DIFF_TICK(sd->canusecashfood_tick, tick) > 0) + ) + return 0; /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ if( sd->inventory_data[n]->flag.delay_consume ) { diff --git a/src/map/script.c b/src/map/script.c index 0ae150f72..f1a422b7e 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9648,7 +9648,7 @@ BUILDIN_FUNC(getusers) BUILDIN_FUNC(getusersname) { TBL_PC *sd, *pl_sd; - int disp_num=1, group_level = 0; + int /*disp_num=1,*/ group_level = 0; struct s_mapiterator* iter; sd = script_rid2sd(st); @@ -10727,12 +10727,12 @@ BUILDIN_FUNC(setmapflag) { int m,i; const char *str; - const char *val=NULL; + int val=0; str=script_getstr(st,2); i=script_getnum(st,3); if(script_hasdata(st,4)){ - val=script_getstr(st,4); + val=script_getnum(st,4); } m = map_mapname2mapid(str); if(m >= 0) { @@ -10784,13 +10784,13 @@ BUILDIN_FUNC(setmapflag) case MF_NOWARPTO: map[m].flag.nowarpto = 1; break; case MF_NIGHTMAREDROP: map[m].flag.pvp_nightmaredrop = 1; break; case MF_RESTRICTED: - map[m].zone |= 1<<((int)atoi(val)+1); + map[m].zone |= 1<<(val+1); map[m].flag.restricted=1; break; - case MF_NOCOMMAND: map[m].nocommand = (!val || atoi(val) <= 0) ? 100 : atoi(val); break; + case MF_NOCOMMAND: map[m].nocommand = (val <= 0) ? 100 : val; break; case MF_NODROP: map[m].flag.nodrop = 1; break; - case MF_JEXP: map[m].jexp = (!val || atoi(val) < 0) ? 100 : atoi(val); break; - case MF_BEXP: map[m].bexp = (!val || atoi(val) < 0) ? 100 : atoi(val); break; + case MF_JEXP: map[m].jexp = (val <= 0) ? 100 : val; break; + case MF_BEXP: map[m].bexp = (val <= 0) ? 100 : val; break; case MF_NOVENDING: map[m].flag.novending = 1; break; case MF_LOADEVENT: map[m].flag.loadevent = 1; break; case MF_NOCHAT: map[m].flag.nochat = 1; break; @@ -10801,7 +10801,7 @@ BUILDIN_FUNC(setmapflag) case MF_ALLOWKS: map[m].flag.allowks = 1; break; case MF_MONSTER_NOTELEPORT: map[m].flag.monster_noteleport = 1; break; case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 1; break; - case MF_BATTLEGROUND: map[m].flag.battleground = (!val || atoi(val) < 0 || atoi(val) > 2) ? 1 : atoi(val); break; + case MF_BATTLEGROUND: map[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; break; case MF_RESET: map[m].flag.reset = 1; break; } } @@ -10813,12 +10813,12 @@ BUILDIN_FUNC(removemapflag) { int m,i; const char *str; - const char *val=NULL; + int val=0; str=script_getstr(st,2); i=script_getnum(st,3); if(script_hasdata(st,4)){ - val=script_getstr(st,4); + val=script_getnum(st,4); } m = map_mapname2mapid(str); if(m >= 0) { @@ -10868,7 +10868,7 @@ BUILDIN_FUNC(removemapflag) case MF_NOWARPTO: map[m].flag.nowarpto = 0; break; case MF_NIGHTMAREDROP: map[m].flag.pvp_nightmaredrop = 0; break; case MF_RESTRICTED: - map[m].zone ^= 1<<((int)atoi(val)+1); + map[m].zone ^= 1<<(val+1); if (map[m].zone == 0){ map[m].flag.restricted=0; } @@ -16942,7 +16942,7 @@ BUILDIN_FUNC(getcharip) /* initiliaze */ const char *ip_addr = NULL; uint32 ip; - + /* set ip, ip_addr and convert to ip and push str */ ip = session[sd->fd]->client_addr; ip_addr = ip2str(ip, NULL); |