diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/homunculus.c | 6 | ||||
-rw-r--r-- | src/map/pc.c | 5 |
4 files changed, 13 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 3cb7c9a93..37fc03bca 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7449,6 +7449,7 @@ static const struct battle_data { { "hit_min_limit", &battle_config.hit_min, 1, 1, INT_MAX, }, { "hit_max_limit", &battle_config.hit_max, SHRT_MAX, 1, INT_MAX, }, { "autoloot_adjust", &battle_config.autoloot_adjust, 0, 0, 1, }, + { "hom_bonus_exp_from_master", &battle_config.hom_bonus_exp_from_master, 10, 0, 100, }, }; static bool battle_set_value_sub(int index, int value) diff --git a/src/map/battle.h b/src/map/battle.h index 4f70c697b..779e360bf 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -478,6 +478,7 @@ struct Battle_Config { int client_emblem_max_blank_percent; int hom_max_level; int hom_S_max_level; + int hom_bonus_exp_from_master; // [BattleGround Settings] int bg_update_interval; diff --git a/src/map/homunculus.c b/src/map/homunculus.c index f3a4c559a..d3e815872 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -552,6 +552,12 @@ static int homunculus_gainexp(struct homun_data *hd, unsigned int exp) hd->homunculus.exp += exp; + if (hd->master->state.showexp && hd->exp_next > 0) { + char output[256]; + sprintf(output, "Homunculus Experience Gained Base:%u (%.2f%%)", exp, ((float)exp / (float)hd->exp_next * (float)100)); + clif_disp_onlyself(hd->master, output); + } + if(hd->homunculus.exp < hd->exp_next) { clif->hominfo(hd->master,hd,0); return 0; diff --git a/src/map/pc.c b/src/map/pc.c index 6caafa806..84d49e1db 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -7143,6 +7143,11 @@ static bool pc_gainexp(struct map_session_data *sd, struct block_list *src, uint clif_disp_onlyself(sd, output); } + // Share master EXP to homunculus + if (sd->hd != NULL && battle_config.hom_bonus_exp_from_master > 0) { + homun->gainexp(sd->hd, apply_percentrate((int)base_exp, battle_config.hom_bonus_exp_from_master, 100)); + } + return true; } |