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-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/battle.c2
-rw-r--r--src/map/clif.c4
-rw-r--r--src/map/guild.c2
-rw-r--r--src/map/mob.c6
-rw-r--r--src/map/npc.c8
-rw-r--r--src/map/pc.c2
-rw-r--r--src/map/pet.c4
-rw-r--r--src/map/script.c2
-rw-r--r--src/map/unit.c2
10 files changed, 17 insertions, 17 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index cb438701c..48e9a0720 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -8739,7 +8739,7 @@ int atcommand_commands(const int fd, struct map_session_data* sd, const char* co
slen = (unsigned int)strlen(atcommand_info[i].command);
// flush the text buffer if this command won't fit into it
- if( ((CHATBOX_SIZE-1+(int)line_buff)-(int)cur) < (int)slen )
+ if( slen + cur - line_buff >= CHATBOX_SIZE )
{
clif_displaymessage(fd,line_buff);
cur = line_buff;
diff --git a/src/map/battle.c b/src/map/battle.c
index 850a0aea9..879e6c0db 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -206,7 +206,7 @@ int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src,
dat->distance = distance_bl(src, target)+10; //Attack should connect regardless unless you teleported.
if (src->type != BL_PC && amotion > 1000)
amotion = 1000; //Aegis places a damage-delay cap of 1 sec to non player attacks. [Skotlex]
- add_timer(tick+amotion, battle_delay_damage_sub, src->id, (int)dat);
+ add_timer(tick+amotion, battle_delay_damage_sub, src->id, (intptr)dat);
return 0;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index 81902f4e4..46e9c0fb9 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -633,7 +633,7 @@ int clif_clearunit_area(struct block_list* bl, uint8 type)
static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr data)
{
- struct block_list *bl = (struct block_list *)id;
+ struct block_list *bl = (struct block_list *)data;
clif_clearunit_area(bl, 0);
aFree(bl);
return 0;
@@ -644,7 +644,7 @@ int clif_clearunit_delayed(struct block_list* bl, unsigned int tick)
struct block_list *tbl;
tbl = (struct block_list*)aMalloc(sizeof (struct block_list));
memcpy (tbl, bl, sizeof (struct block_list));
- add_timer(tick, clif_clearunit_delayed_sub, (int)tbl, 0);
+ add_timer(tick, clif_clearunit_delayed_sub, 0, (intptr)tbl);
return 0;
}
diff --git a/src/map/guild.c b/src/map/guild.c
index a12d1544d..8f9137943 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -1874,7 +1874,7 @@ int guild_castlealldataload(int len,struct guild_castle *gc)
}
// update mapserver castle data with new info
- memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - ((int)&c->guild_id - (int)c));
+ memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - ((uintptr)&c->guild_id - (uintptr)c));
if( c->guild_id )
{
diff --git a/src/map/mob.c b/src/map/mob.c
index 1daeda3b0..de1ad7294 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1632,7 +1632,7 @@ static int mob_delay_item_drop(int tid, unsigned int tick, int id, intptr data)
{
struct item_drop_list *list;
struct item_drop *ditem, *ditem_prev;
- list=(struct item_drop_list *)id;
+ list=(struct item_drop_list *)data;
ditem = list->item;
while (ditem) {
map_addflooritem(&ditem->item_data,ditem->item_data.amount,
@@ -2218,7 +2218,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, 0);
}
if (dlist->item) //There are drop items.
- add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, (int)dlist, 0);
+ add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr)dlist);
else //No drops
ers_free(item_drop_list_ers, dlist);
} else if (md->lootitem && md->lootitem_count) { //Loot MUST drop!
@@ -2232,7 +2232,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
dlist->item = NULL;
for(i = 0; i < md->lootitem_count; i++)
mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, 0);
- add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, (int)dlist, 0);
+ add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr)dlist);
}
if(mvp_sd && md->db->mexp > 0 && !md->special_state.ai)
diff --git a/src/map/npc.c b/src/map/npc.c
index 592bd88f1..a347cd128 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -434,9 +434,9 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr data)
- nd->u.scr.timer_event[ ted->next-1 ].timer;
ted->time+=next;
if (sd)
- sd->npc_timer_id = add_timer(tick+next,npc_timerevent,id,(int)ted);
+ sd->npc_timer_id = add_timer(tick+next,npc_timerevent,id,(intptr)ted);
else
- nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,(int)ted);
+ nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,(intptr)ted);
} else {
if (sd)
sd->npc_timer_id = -1;
@@ -500,9 +500,9 @@ int npc_timerevent_start(struct npc_data* nd, int rid)
next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
ted->time = nd->u.scr.timer_event[j].timer;
if (sd)
- sd->npc_timer_id = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(int)ted);
+ sd->npc_timer_id = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(intptr)ted);
else
- nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(int)ted);
+ nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(intptr)ted);
return 0;
}
/*==========================================
diff --git a/src/map/pc.c b/src/map/pc.c
index 4efdff069..d4483a3f7 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -6393,7 +6393,7 @@ int pc_addeventtimer(struct map_session_data *sd,int tick,const char *name)
if( i == MAX_EVENTTIMER )
return 0;
- sd->eventtimer[i] = add_timer(gettick()+tick, pc_eventtimer, sd->bl.id, (int)aStrdup(name));
+ sd->eventtimer[i] = add_timer(gettick()+tick, pc_eventtimer, sd->bl.id, (intptr)aStrdup(name));
sd->eventcount++;
return 1;
diff --git a/src/map/pet.c b/src/map/pet.c
index 8c9ce1610..7089875c9 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -955,7 +955,7 @@ static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr data)
{
struct item_drop_list *list;
struct item_drop *ditem, *ditem_prev;
- list=(struct item_drop_list *)id;
+ list=(struct item_drop_list *)data;
ditem = list->item;
while (ditem) {
map_addflooritem(&ditem->item_data,ditem->item_data.amount,
@@ -1012,7 +1012,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
pd->ud.canact_tick = gettick()+10000; // 10*1000msの間拾わない
if (dlist->item)
- add_timer(gettick()+540,pet_delay_item_drop,(int)dlist,0);
+ add_timer(gettick()+540,pet_delay_item_drop,0,(intptr)dlist);
else
ers_free(item_drop_list_ers, dlist);
return 1;
diff --git a/src/map/script.c b/src/map/script.c
index 127ebcde1..2786f082b 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -3150,7 +3150,7 @@ void run_script_main(struct script_state *st)
//Delay execution
st->sleep.charid = sd?sd->status.char_id:0;
st->sleep.timer = add_timer(gettick()+st->sleep.tick,
- run_script_timer, st->sleep.charid, (int)st);
+ run_script_timer, st->sleep.charid, (intptr)st);
linkdb_insert(&sleep_db, (void*)st->oid, st);
//Restore previous script
if (sd) {
diff --git a/src/map/unit.c b/src/map/unit.c
index 7373ebab1..812c70b47 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -803,7 +803,7 @@ int unit_set_walkdelay(struct block_list *bl, unsigned int tick, int delay, int
//Resume running after can move again [Kevin]
if(ud->state.running)
{
- add_timer(ud->canmove_tick, unit_resume_running, bl->id, (int)ud);
+ add_timer(ud->canmove_tick, unit_resume_running, bl->id, (intptr)ud);
}
else
{