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-rw-r--r--src/map/unit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 9df208e11..56deae9c7 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -1035,8 +1035,8 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
sc = NULL; //Unneeded
//temp: used to signal combo-skills right now.
- if (sc && sc->data[SC_COMBO] && (sc->data[SC_COMBO]->val1 == skill_num || skill_num == MO_EXTREMITYFIST))
- {
+ if (sc && sc->data[SC_COMBO] && (sc->data[SC_COMBO]->val1 == skill_num ||
+ skill_num == MO_EXTREMITYFIST || skill_num == SR_DRAGONCOMBO )) {
if (sc->data[SC_COMBO]->val2)
target_id = sc->data[SC_COMBO]->val2;
else