diff options
Diffstat (limited to 'src/map/status.c')
-rw-r--r-- | src/map/status.c | 66 |
1 files changed, 39 insertions, 27 deletions
diff --git a/src/map/status.c b/src/map/status.c index 3cd28e322..d452d81d1 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2485,13 +2485,14 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { bstatus->mode = MD_MASK&~(MD_BOSS|MD_PLANT|MD_DETECTOR|MD_ANGRY|MD_TARGETWEAK); bstatus->size = (sd->class_&JOBL_BABY)?SZ_SMALL:SZ_MEDIUM; - if (battle_config.character_size && (pc_isriding(sd) || pc_isridingdragon(sd)) ) { //[Lupus] + if (battle_config.character_size && (pc_isridingpeco(sd) || pc_isridingdragon(sd))) { //[Lupus] if (sd->class_&JOBL_BABY) { if (battle_config.character_size&SZ_BIG) bstatus->size++; - } else + } else { if(battle_config.character_size&SZ_MEDIUM) bstatus->size++; + } } bstatus->aspd_rate = 1000; bstatus->ele_lv = 1; @@ -2780,9 +2781,10 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { sd->left_weapon.atkmods[1] = status->atkmods[1][sd->weapontype2]; sd->left_weapon.atkmods[2] = status->atkmods[2][sd->weapontype2]; - if( (pc_isriding(sd) || pc_isridingdragon(sd)) && - (sd->status.weapon==W_1HSPEAR || sd->status.weapon==W_2HSPEAR)) - { //When Riding with spear, damage modifier to mid-class becomes + if ((pc_isridingpeco(sd) || pc_isridingdragon(sd)) + && (sd->status.weapon==W_1HSPEAR || sd->status.weapon==W_2HSPEAR) + ) { + //When Riding with spear, damage modifier to mid-class becomes //same as versus large size. sd->right_weapon.atkmods[1] = sd->right_weapon.atkmods[2]; sd->left_weapon.atkmods[1] = sd->left_weapon.atkmods[2]; @@ -3062,9 +3064,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) bstatus->aspd_rate -= ((skill_lv+1)/2) * 10; - if(pc_isriding(sd)) + if (pc_isridingpeco(sd)) bstatus->aspd_rate += 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY); - else if(pc_isridingdragon(sd)) + else if (pc_isridingdragon(sd)) bstatus->aspd_rate += 250-50*pc->checkskill(sd,RK_DRAGONTRAINING); #else // needs more info if((skill_lv=pc->checkskill(sd,SA_ADVANCEDBOOK))>0 && sd->status.weapon == W_BOOK) @@ -3074,9 +3076,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if((skill_lv=pc->checkskill(sd,GS_SINGLEACTION))>0 && (sd->status.weapon >= W_REVOLVER && sd->status.weapon <= W_GRENADE)) bstatus->aspd_rate += ((skill_lv+1)/2) * 10; - if(pc_isriding(sd)) + if (pc_isridingpeco(sd)) bstatus->aspd_rate -= 500-100*pc->checkskill(sd,KN_CAVALIERMASTERY); - else if(pc_isridingdragon(sd)) + else if (pc_isridingdragon(sd)) bstatus->aspd_rate -= 250-50*pc->checkskill(sd,RK_DRAGONTRAINING); #endif bstatus->adelay = 2*bstatus->amotion; @@ -3094,7 +3096,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { // Weight if((skill_lv=pc->checkskill(sd,MC_INCCARRY))>0) sd->max_weight += 2000*skill_lv; - if(pc_isriding(sd) && pc->checkskill(sd,KN_RIDING)>0) + if (pc_isridingpeco(sd) && pc->checkskill(sd,KN_RIDING) > 0) sd->max_weight += 10000; else if(pc_isridingdragon(sd)) sd->max_weight += 5000+2000*pc->checkskill(sd,RK_DRAGONTRAINING); @@ -5231,16 +5233,16 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc { int val = 0; - if( sc->data[SC_FUSION] ) + if(sc->data[SC_FUSION]) { val = 25; - else if( sd ) { - if( pc_isriding(sd) || sd->sc.option&(OPTION_DRAGON) || sd->sc.data[SC_ALL_RIDING] ) + } else if (sd) { + if (pc_isridingpeco(sd) || pc_isridingdragon(sd) || sd->sc.data[SC_ALL_RIDING]) val = 25;//Same bonus - else if( pc_isridingwug(sd) ) + else if (pc_isridingwug(sd)) val = 15 + 5 * pc->checkskill(sd, RA_WUGRIDER); - else if( pc_ismadogear(sd) ) { + else if (pc_ismadogear(sd)) { val = (- 10 * (5 - pc->checkskill(sd,NC_MADOLICENCE))); - if( sc->data[SC_ACCELERATION] ) + if (sc->data[SC_ACCELERATION]) val += 25; } } @@ -6178,7 +6180,7 @@ void status_set_viewdata(struct block_list *bl, int class_) { TBL_PC* sd = (TBL_PC*)bl; if (pcdb_checkid(class_)) { - if (sd->sc.option&OPTION_RIDING) { + if (pc_isridingpeco(sd)) { switch (class_) { //Adapt class to a Mounted one. case JOB_KNIGHT: class_ = JOB_KNIGHT2; @@ -8581,14 +8583,22 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t val2 = 20 + 10 * val1; //ASPD. Need to confirm if Movement Speed reduction is the same. [Jobbie] val3 = 20 * val1; //HIT if( sd ) { // Removes Animals - if( pc_isriding(sd) ) pc->setriding(sd, 0); - if( pc_isridingdragon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_DRAGON); - if( pc_iswug(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_WUG); - if( pc_isridingwug(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_WUGRIDER); - if( pc_isfalcon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_FALCON); - if( sd->status.pet_id > 0 ) pet->menu(sd, 3); - if( homun_alive(sd->hd) ) homun->vaporize(sd,HOM_ST_REST); - if( sd->md ) mercenary->delete(sd->md,3); + if (pc_isridingpeco(sd)) + pc->setridingpeco(sd, false); + if (pc_isridingdragon(sd)) + pc->setridingdragon(sd, 0); + if (pc_iswug(sd)) + pc->setoption(sd, sd->sc.option&~OPTION_WUG); + if (pc_isridingwug(sd)) + pc->setridingwug(sd, false); + if (pc_isfalcon(sd)) + pc->setfalcon(sd, false); + if (sd->status.pet_id > 0) + pet->menu(sd, 3); + if (homun_alive(sd->hd)) + homun->vaporize(sd,HOM_ST_REST); + if (sd->md) + mercenary->delete(sd->md,3); } break; case SC__LAZINESS: @@ -8685,8 +8695,10 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t if ( !val3 ) val3 = 50; if( sd ) { - if( pc_isriding(sd) ) pc->setriding(sd, 0); - if( pc_isridingdragon(sd) ) pc->setoption(sd, sd->sc.option&~OPTION_DRAGON); + if (pc_isridingpeco(sd)) + pc->setridingpeco(sd, false); + if (pc_isridingdragon(sd)) + pc->setridingdragon(sd, false); } } break; |