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-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 8e3734bd2..9806a214a 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -783,7 +783,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
{ //flag&8 = disable Kaizel
int time = skill_get_time2(SL_KAIZEL,sc->data[SC_KAIZEL]->val1);
//Look for Osiris Card's bonus effect on the character and revive 100% or revive normally
- if ( BL_CAST(BL_PC,target)->special_state.restart_full_recover == 1 )
+ if ( target->type == BL_PC && BL_CAST(BL_PC,target)->special_state.restart_full_recover == 1 )
status_revive(target, 100, 100);
else
status_revive(target, sc->data[SC_KAIZEL]->val2, 0);