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-rw-r--r--src/map/skill.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 784f088ae..c122b2dd2 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -8309,6 +8309,9 @@ int skill_delayfix(struct block_list *bl, int skill_id, int skill_lv)
nullpo_retr(0, bl);
+ if (bl->type == BL_MOB)
+ return 0; //Mobs have no delay other than the skill-specific delay in their skill db. [Skotlex]
+
// instant cast attack skills depend on aspd as delay [celest]
if (time == 0) {
if (skill_get_type(skill_id) == BF_WEAPON && !(skill_get_nk(skill_id)&NK_NO_DAMAGE))