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Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index fc0769b57..abdaf6671 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1254,7 +1254,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
for( i = 0; i < MAX_SKILL; i++ )
{
if( sd->status.skill[i].flag != SKILL_FLAG_PERMANENT && sd->status.skill[i].flag != SKILL_FLAG_PLAGIARIZED )
- { // Restore original level of skills after deleting earned skills.
+ { // Restore original level of skills after deleting earned skills.
sd->status.skill[i].lv = (sd->status.skill[i].flag == SKILL_FLAG_TEMPORARY) ? 0 : sd->status.skill[i].flag - SKILL_FLAG_REPLACED_LV_0;
sd->status.skill[i].flag = SKILL_FLAG_PERMANENT;
}
@@ -5211,7 +5211,7 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi
if (battle_config.pk_mode &&
(int)(status_get_lv(src) - sd->status.base_level) >= 20)
- bonus += 15; // pk_mode additional exp if monster >20 levels [Valaris]
+ bonus += 15; // pk_mode additional exp if monster >20 levels [Valaris]
if (sd->sc.data[SC_EXPBOOST])
bonus += sd->sc.data[SC_EXPBOOST]->val1;
@@ -6641,7 +6641,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
break;
}
//This will automatically adjust bard/dancer classes to the correct gender
- //That is, if you try to jobchange into dancer, it will turn you to bard.
+ //That is, if you try to jobchange into dancer, it will turn you to bard.
job = pc_mapid2jobid(b_class, sd->status.sex);
if (job == -1)
return 1;
@@ -8527,7 +8527,7 @@ int pc_readdb(void)
stat=0;
if (i > MAX_LEVEL)
break;
- statp[i]=stat;
+ statp[i]=stat;
i++;
}
fclose(fp);