diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 5db82f6c1..7452bbd81 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -527,7 +527,7 @@ static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr dat } md = (struct mob_data*)bl; - nullpo_retr(0, md->guardian_data); + nullpo_ret(md->guardian_data); g = guild_search((int)data); if (g == NULL) @@ -721,8 +721,8 @@ int mob_can_reach(struct mob_data *md,struct block_list *bl,int range, int state { int easy = 0; - nullpo_retr(0, md); - nullpo_retr(0, bl); + nullpo_ret(md); + nullpo_ret(bl); switch (state) { case MSS_RUSH: case MSS_FOLLOW: @@ -746,7 +746,7 @@ int mob_linksearch(struct block_list *bl,va_list ap) struct block_list *target; unsigned int tick; - nullpo_retr(0, bl); + nullpo_ret(bl); md=(struct mob_data *)bl; class_ = va_arg(ap, int); target = va_arg(ap, struct block_list *); @@ -937,8 +937,8 @@ static int mob_can_changetarget(struct mob_data* md, struct block_list* target, *------------------------------------------*/ int mob_target(struct mob_data *md,struct block_list *bl,int dist) { - nullpo_retr(0, md); - nullpo_retr(0, bl); + nullpo_ret(md); + nullpo_ret(bl); // Nothing will be carried out if there is no mind of changing TAGE by TAGE ending. if(md->target_id && !mob_can_changetarget(md, bl, status_get_mode(&md->bl))) @@ -966,7 +966,7 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap) int mode; int dist; - nullpo_retr(0, bl); + nullpo_ret(bl); md=va_arg(ap,struct mob_data *); target= va_arg(ap,struct block_list**); mode= va_arg(ap,int); @@ -1017,7 +1017,7 @@ static int mob_ai_sub_hard_changechase(struct block_list *bl,va_list ap) struct mob_data *md; struct block_list **target; - nullpo_retr(0, bl); + nullpo_ret(bl); md=va_arg(ap,struct mob_data *); target= va_arg(ap,struct block_list**); @@ -1180,7 +1180,7 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md,unsigned int tick) *------------------------------------------*/ int mob_unlocktarget(struct mob_data *md, unsigned int tick) { - nullpo_retr(0, md); + nullpo_ret(md); switch (md->state.skillstate) { case MSS_WALK: @@ -1223,7 +1223,7 @@ int mob_randomwalk(struct mob_data *md,unsigned int tick) int i,x,y,c,d; int speed; - nullpo_retr(0, md); + nullpo_ret(md); if(DIFF_TICK(md->next_walktime,tick)>0 || !unit_can_move(&md->bl) || @@ -1574,7 +1574,7 @@ static int mob_ai_sub_lazy(struct mob_data *md, va_list args) { unsigned int tick; - nullpo_retr(0, md); + nullpo_ret(md); if(md->bl.prev == NULL) return 0; @@ -1774,8 +1774,8 @@ int mob_deleteslave_sub(struct block_list *bl,va_list ap) struct mob_data *md; int id; - nullpo_retr(0, bl); - nullpo_retr(0, md = (struct mob_data *)bl); + nullpo_ret(bl); + nullpo_ret(md = (struct mob_data *)bl); id=va_arg(ap,int); if(md->master_id > 0 && md->master_id == id ) @@ -1788,7 +1788,7 @@ int mob_deleteslave_sub(struct block_list *bl,va_list ap) *------------------------------------------*/ int mob_deleteslave(struct mob_data *md) { - nullpo_retr(0, md); + nullpo_ret(md); map_foreachinmap(mob_deleteslave_sub, md->bl.m, BL_MOB,md->bl.id); return 0; @@ -2472,8 +2472,8 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) struct mob_data *md; struct guild* g; - nullpo_retr(0, bl); - nullpo_retr(0, md = (struct mob_data *)bl); + nullpo_ret(bl); + nullpo_ret(md = (struct mob_data *)bl); if (!md->guardian_data) return 0; @@ -2522,7 +2522,7 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) *------------------------------------------*/ int mob_random_class (int *value, size_t count) { - nullpo_retr(0, value); + nullpo_ret(value); // no count specified, look into the array manually, but take only max 5 elements if (count < 1) { @@ -2547,7 +2547,7 @@ int mob_class_change (struct mob_data *md, int class_) unsigned int tick = gettick(); int i, c, hp_rate; - nullpo_retr(0, md); + nullpo_ret(md); if( md->bl.prev == NULL ) return 0; @@ -2680,8 +2680,8 @@ int mob_summonslave(struct mob_data *md2,int *value,int amount,int skill_id) struct spawn_data data; int count = 0,k=0,hp_rate=0; - nullpo_retr(0, md2); - nullpo_retr(0, value); + nullpo_ret(md2); + nullpo_ret(value); memset(&data, 0, sizeof(struct spawn_data)); data.m = md2->bl.m; @@ -2845,9 +2845,9 @@ int mob_getfriendstatus_sub(struct block_list *bl,va_list ap) struct mob_data **fr, *md, *mmd; int flag=0; - nullpo_retr(0, bl); - nullpo_retr(0, md=(struct mob_data *)bl); - nullpo_retr(0, mmd=va_arg(ap,struct mob_data *)); + nullpo_ret(bl); + nullpo_ret(md=(struct mob_data *)bl); + nullpo_ret(mmd=va_arg(ap,struct mob_data *)); if( mmd->bl.id == bl->id && !(battle_config.mob_ai&0x10) ) return 0; @@ -2874,7 +2874,7 @@ int mob_getfriendstatus_sub(struct block_list *bl,va_list ap) struct mob_data *mob_getfriendstatus(struct mob_data *md,int cond1,int cond2) { struct mob_data* fr = NULL; - nullpo_retr(0, md); + nullpo_ret(md); map_foreachinrange(mob_getfriendstatus_sub, &md->bl, 8,BL_MOB, md,cond1,cond2,&fr); return fr; @@ -2891,8 +2891,8 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) struct mob_data *fmd = NULL; int i,j,n; - nullpo_retr (0, md); - nullpo_retr (0, ms = md->db->skill); + nullpo_ret(md); + nullpo_ret(ms = md->db->skill); if (!battle_config.mob_skill_rate || md->ud.skilltimer != -1 || !md->db->maxskill) return 0; @@ -3155,7 +3155,7 @@ int mob_clone_spawn(struct map_session_data *sd, int m, int x, int y, const char struct mob_db* db; struct status_data *status; - nullpo_retr(0, sd); + nullpo_ret(sd); ARR_FIND( MOB_CLONE_START, MOB_CLONE_END, class_, mob_db_data[class_] == NULL ); if(class_ >= MOB_CLONE_END) |