diff options
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index bd9ed5d43..6463c2103 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -209,7 +209,7 @@ int mob_parse_dataset(struct spawn_data *data) *------------------------------------------*/ struct mob_data* mob_spawn_dataset(struct spawn_data *data) { - struct mob_data *md = aCalloc(1, sizeof(struct mob_data)); + struct mob_data *md = (struct mob_data*)aCalloc(1, sizeof(struct mob_data)); md->bl.id= npc_get_new_npc_id(); md->bl.type = BL_MOB; md->bl.m = data->m; @@ -419,7 +419,7 @@ int mob_once_spawn(struct map_session_data* sd, int m, short x, short y, const c struct guild_castle* gc = guild_mapindex2gc(map[m].index); struct guild* g = gc?guild_search(gc->guild_id):NULL; if(gc) { - md->guardian_data = aCalloc(1, sizeof(struct guardian_data)); + md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data)); md->guardian_data->castle = gc; md->guardian_data->number = MAX_GUARDIANS; md->guardian_data->guild_id = gc->guild_id; @@ -586,7 +586,7 @@ void mob_barricade_get(struct map_session_data *sd) return; iter = barricade_db->iterator(barricade_db); - for( barricade = iter->first(iter,&key); iter->exists(iter); barricade = iter->next(iter,&key) ) + for( barricade = (struct barricade_data *)iter->first(iter,&key); iter->exists(iter); barricade = (struct barricade_data *)iter->next(iter,&key) ) { if( sd->bl.m != barricade->m ) continue; @@ -655,7 +655,7 @@ void mod_barricade_clearall(void) int i; iter = barricade_db->iterator(barricade_db); - for( barricade = iter->first(iter,&key); iter->exists(iter); barricade = iter->next(iter,&key) ) + for( barricade = (struct barricade_data *)iter->first(iter,&key); iter->exists(iter); barricade = (struct barricade_data *)iter->next(iter,&key) ) { for( i = 0; i < barricade->count; i++ ) { @@ -789,8 +789,8 @@ int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobnam } } - md= mob_spawn_dataset(&data); - md->guardian_data = aCalloc(1, sizeof(struct guardian_data)); + md = mob_spawn_dataset(&data); + md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data)); md->guardian_data->number = guardian; md->guardian_data->guild_id = gc->guild_id; md->guardian_data->castle = gc; @@ -3539,7 +3539,7 @@ static bool mob_parse_dbrow(char** str) } if (mob_db_data[class_] == NULL) - mob_db_data[class_] = aCalloc(1, sizeof (struct mob_db)); + mob_db_data[class_] = (struct mob_db*)aCalloc(1, sizeof (struct mob_db)); db = mob_db_data[class_]; status = &db->status; @@ -4379,7 +4379,7 @@ void mob_clear_spawninfo() int do_init_mob(void) { //Initialize the mob database memset(mob_db_data,0,sizeof(mob_db_data)); //Clear the array - mob_db_data[0] = aCalloc(1, sizeof (struct mob_db)); //This mob is used for random spawns + mob_db_data[0] = (struct mob_db*)aCalloc(1, sizeof (struct mob_db)); //This mob is used for random spawns mob_makedummymobdb(0); //The first time this is invoked, it creates the dummy mob item_drop_ers = ers_new(sizeof(struct item_drop)); item_drop_list_ers = ers_new(sizeof(struct item_drop_list)); |