diff options
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r-- | src/map/homunculus.c | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 096d595f8..9462ab0d2 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -96,7 +96,7 @@ int hom_addspiritball(TBL_HOM *hd, int max) { else hd->homunculus.spiritball++; - clif_spiritball(&hd->bl); + clif->spiritball(&hd->bl); return 0; } @@ -117,13 +117,13 @@ int hom_delspiritball(TBL_HOM *hd, int count, int type) { hd->homunculus.spiritball -= count; if (!type) - clif_spiritball(&hd->bl); + clif->spiritball(&hd->bl); return 0; } void merc_damage(struct homun_data *hd) { - clif_hominfo(hd->master,hd,0); + clif->hominfo(hd->master,hd,0); } int merc_hom_dead(struct homun_data *hd) @@ -131,7 +131,7 @@ int merc_hom_dead(struct homun_data *hd) //There's no intimacy penalties on death (from Tharis) struct map_session_data *sd = hd->master; - clif_emotion(&hd->bl, E_WAH); + clif->emotion(&hd->bl, E_WAH); //Delete timers when dead. merc_hom_hungry_timer_delete(hd); @@ -140,7 +140,7 @@ int merc_hom_dead(struct homun_data *hd) if (!sd) //unit remove map will invoke unit free return 3; - clif_emotion(&sd->bl, E_SOB); + clif->emotion(&sd->bl, E_SOB); //Remove from map (if it has no intimacy, it is auto-removed from memory) return 3; } @@ -168,7 +168,7 @@ int merc_hom_vaporize(struct map_session_data *sd, int flag) hd->homunculus.vaporize = 1; if(battle_config.hom_setting&0x40) memset(hd->blockskill, 0, sizeof(hd->blockskill)); - clif_hominfo(sd, sd->hd, 0); + clif->hominfo(sd, sd->hd, 0); merc_save(hd); return unit_remove_map(&hd->bl, CLR_OUTSIGHT); } @@ -185,13 +185,13 @@ int merc_hom_delete(struct homun_data *hd, int emote) return unit_free(&hd->bl,CLR_DEAD); if (emote >= 0) - clif_emotion(&sd->bl, emote); + clif->emotion(&sd->bl, emote); //This makes it be deleted right away. hd->homunculus.intimacy = 0; // Send homunculus_dead to client hd->homunculus.hp = 0; - clif_hominfo(sd, hd, 0); + clif->hominfo(sd, hd, 0); return unit_remove_map(&hd->bl,CLR_OUTSIGHT); } @@ -247,7 +247,7 @@ int merc_hom_calc_skilltree(struct homun_data *hd, int flag_evolve) } if( hd->master ) - clif_homskillinfoblock(hd->master); + clif->homskillinfoblock(hd->master); return 0; } @@ -291,9 +291,9 @@ void merc_hom_skillup(struct homun_data *hd,uint16 skill_id) hd->homunculus.skillpts-- ; status_calc_homunculus(hd,0); if (hd->master) { - clif_homskillup(hd->master, skill_id); - clif_hominfo(hd->master,hd,0); - clif_homskillinfoblock(hd->master); + clif->homskillup(hd->master, skill_id); + clif->hominfo(hd->master,hd,0); + clif->homskillinfoblock(hd->master); } } } @@ -358,7 +358,7 @@ int merc_hom_levelup(struct homun_data *hd) growth_max_hp, growth_max_sp, growth_str/10.0, growth_agi/10.0, growth_vit/10.0, growth_int/10.0, growth_dex/10.0, growth_luk/10.0); - clif_disp_onlyself(hd->master,output,strlen(output)); + clif->disp_onlyself(hd->master,output,strlen(output)); } return 1 ; } @@ -385,7 +385,7 @@ int merc_hom_evolution(struct homun_data *hd) if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class) { - clif_emotion(&hd->bl, E_SWT); + clif->emotion(&hd->bl, E_SWT); return 0 ; } sd = hd->master; @@ -414,9 +414,9 @@ int merc_hom_evolution(struct homun_data *hd) unit_remove_map(&hd->bl, CLR_OUTSIGHT); map_addblock(&hd->bl); - clif_spawn(&hd->bl); - clif_emotion(&sd->bl, E_NO1); - clif_specialeffect(&hd->bl,568,AREA); + clif->spawn(&hd->bl); + clif->emotion(&sd->bl, E_NO1); + clif->specialeffect(&hd->bl,568,AREA); //status_Calc flag&1 will make current HP/SP be reloaded from hom structure hom->hp = hd->battle_status.hp; @@ -440,7 +440,7 @@ int hom_mutate(struct homun_data *hd, int homun_id) m_id = hom_class2mapid(homun_id); if( m_class == -1 || m_id == -1 || !(m_class&HOM_EVO) || !(m_id&HOM_S) ) { - clif_emotion(&hd->bl, E_SWT); + clif->emotion(&hd->bl, E_SWT); return 0; } @@ -458,9 +458,9 @@ int hom_mutate(struct homun_data *hd, int homun_id) unit_remove_map(&hd->bl, CLR_OUTSIGHT); map_addblock(&hd->bl); - clif_spawn(&hd->bl); - clif_emotion(&sd->bl, E_NO1); - clif_specialeffect(&hd->bl,568,AREA); + clif->spawn(&hd->bl); + clif->emotion(&sd->bl, E_NO1); + clif->specialeffect(&hd->bl,568,AREA); //status_Calc flag&1 will make current HP/SP be reloaded from hom structure @@ -498,7 +498,7 @@ int merc_hom_gainexp(struct homun_data *hd,int exp) hd->homunculus.exp += exp; if(hd->homunculus.exp < hd->exp_next) { - clif_hominfo(hd->master,hd,0); + clif->hominfo(hd->master,hd,0); return 0; } @@ -508,7 +508,7 @@ int merc_hom_gainexp(struct homun_data *hd,int exp) if( hd->exp_next == 0 ) hd->homunculus.exp = 0 ; - clif_specialeffect(&hd->bl,568,AREA); + clif->specialeffect(&hd->bl,568,AREA); status_calc_homunculus(hd,0); status_percent_heal(&hd->bl, 100, 100); return 0; @@ -539,7 +539,7 @@ int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value) } void merc_hom_heal(struct homun_data *hd) { - clif_hominfo(hd->master,hd,0); + clif->hominfo(hd->master,hd,0); } void merc_save(struct homun_data *hd) @@ -586,7 +586,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) foodID = hd->homunculusDB->foodID; i = pc_search_inventory(sd,foodID); if(i < 0) { - clif_hom_food(sd,foodID,0); + clif->hom_food(sd,foodID,0); return 1; } pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); @@ -612,10 +612,10 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) if(hd->homunculus.hunger > 100) hd->homunculus.hunger = 100; - clif_emotion(&hd->bl,emotion); - clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); - clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); - clif_hom_food(sd,foodID,1); + clif->emotion(&hd->bl,emotion); + clif->send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); + clif->send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); + clif->hom_food(sd,foodID,1); // Too much food :/ if(hd->homunculus.intimacy == 0) @@ -645,11 +645,11 @@ static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr_t data) hd->homunculus.hunger-- ; if(hd->homunculus.hunger <= 10) { - clif_emotion(&hd->bl, E_AN); + clif->emotion(&hd->bl, E_AN); } else if(hd->homunculus.hunger == 25) { - clif_emotion(&hd->bl, E_HMM); + clif->emotion(&hd->bl, E_HMM); } else if(hd->homunculus.hunger == 75) { - clif_emotion(&hd->bl, E_OK); + clif->emotion(&hd->bl, E_OK); } if(hd->homunculus.hunger < 0) { @@ -657,10 +657,10 @@ static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr_t data) // Delete the homunculus if intimacy <= 100 if ( !merc_hom_decrease_intimacy(hd, 100) ) return merc_hom_delete(hd, E_OMG); - clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); + clif->send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); } - clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); + clif->send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); hd->hungry_timer = add_timer(tick+hd->homunculusDB->hungryDelay,merc_hom_hungry,sd->bl.id,0); //simple Fix albator return 0; } @@ -703,13 +703,13 @@ int merc_hom_change_name_ack(struct map_session_data *sd, char* name, int flag) normalize_name(name," ");//bugreport:3032 if ( !flag || !strlen(name) ) { - clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name + clif->displaymessage(sd->fd, msg_txt(280)); // You cannot use this name return 0; } safestrncpy(hd->homunculus.name,name,NAME_LENGTH); - clif_charnameack (0,&hd->bl); + clif->charnameack (0,&hd->bl); hd->homunculus.rename_flag = 1; - clif_hominfo(sd,hd,0); + clif->hominfo(sd,hd,0); return 1; } @@ -814,11 +814,11 @@ int merc_call_homunculus(struct map_session_data *sd) hd->bl.y = sd->bl.y; hd->bl.m = sd->bl.m; map_addblock(&hd->bl); - clif_spawn(&hd->bl); - clif_send_homdata(sd,SP_ACK,0); - clif_hominfo(sd,hd,1); - clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] - clif_homskillinfoblock(sd); + clif->spawn(&hd->bl); + clif->send_homdata(sd,SP_ACK,0); + clif->hominfo(sd,hd,1); + clif->hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] + clif->homskillinfoblock(sd); if (battle_config.slaves_inherit_speed&1) status_calc_bl(&hd->bl, SCB_SPEED); merc_save(hd); @@ -860,11 +860,11 @@ int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag) if(hd && hd->homunculus.hp && !hd->homunculus.vaporize && hd->bl.prev == NULL && sd->bl.prev != NULL) { map_addblock(&hd->bl); - clif_spawn(&hd->bl); - clif_send_homdata(sd,SP_ACK,0); - clif_hominfo(sd,hd,1); - clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] - clif_homskillinfoblock(sd); + clif->spawn(&hd->bl); + clif->send_homdata(sd,SP_ACK,0); + clif->hominfo(sd,hd,1); + clif->hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] + clif->homskillinfoblock(sd); merc_hom_init_timers(hd); } return 1; @@ -934,7 +934,7 @@ int merc_resurrect_homunculus(struct map_session_data* sd, unsigned char per, sh hd->bl.x = x; hd->bl.y = y; map_addblock(&hd->bl); - clif_spawn(&hd->bl); + clif->spawn(&hd->bl); } status_revive(&hd->bl, per, 0); return 1; @@ -946,10 +946,10 @@ void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp) hd->homunculus.hp = hd->battle_status.hp; if (!sd) return; - clif_send_homdata(sd,SP_ACK,0); - clif_hominfo(sd,hd,1); - clif_hominfo(sd,hd,0); - clif_homskillinfoblock(sd); + clif->send_homdata(sd,SP_ACK,0); + clif->hominfo(sd,hd,1); + clif->hominfo(sd,hd,0); + clif->homskillinfoblock(sd); } void merc_reset_stats(struct homun_data *hd) @@ -1015,10 +1015,10 @@ int merc_hom_shuffle(struct homun_data *hd) hd->homunculus.exp = exp; memcpy(&hd->homunculus.hskill, &b_skill, sizeof(b_skill)); hd->homunculus.skillpts = skillpts; - clif_homskillinfoblock(sd); + clif->homskillinfoblock(sd); status_calc_homunculus(hd,0); status_percent_heal(&hd->bl, 100, 100); - clif_specialeffect(&hd->bl,568,AREA); + clif->specialeffect(&hd->bl,568,AREA); return 1; } |