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-rw-r--r--src/map/config/Core.h28
-rw-r--r--src/map/config/Data/Const.h33
-rw-r--r--src/map/config/Renewal.h53
-rw-r--r--src/map/config/Secure.h36
-rw-r--r--src/map/config/Skills/General.h23
-rw-r--r--src/map/config/Skills/Mage_Classes.h19
-rw-r--r--src/map/config/Skills/Swordsman_Classes.h19
7 files changed, 211 insertions, 0 deletions
diff --git a/src/map/config/Core.h b/src/map/config/Core.h
new file mode 100644
index 000000000..5073d5262
--- /dev/null
+++ b/src/map/config/Core.h
@@ -0,0 +1,28 @@
+#ifndef _RRCONFIGS_
+#define _RRCONFIGS_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * @INFO: RREmu Settings Core
+ * - For detailed guidance on these check http://trac.ro-resources.net/wiki/CoreConfiguration
+ **/
+
+/**
+ * No settings past this point
+ **/
+#include "./Renewal.h"
+#include "./Secure.h"
+#include "./Skills/General.h"
+/**
+ * Constants come last; so they process anything that could've been modified in early includes
+ **/
+#include "./Data/Const.h"
+/**
+ * End of File
+ **/
+#endif
diff --git a/src/map/config/Data/Const.h b/src/map/config/Data/Const.h
new file mode 100644
index 000000000..31f68fdbc
--- /dev/null
+++ b/src/map/config/Data/Const.h
@@ -0,0 +1,33 @@
+#ifndef _RRCONFIGS_CONST_
+#define _RRCONFIGS_CONST_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * @INFO: This file holds constants that aims at making code smoother and more efficient
+ */
+
+/**
+ * "Constants"
+ **/
+#define CONST_CASTRATE_SCALE ( RECASTING ? RECASTING_VMIN : battle_config.castrate_dex_scale )
+#define CONST_CASTRATE_CALC ( RECASTING ? ((status_get_dex(bl)*2)+status_get_int(bl)) : status_get_dex(bl) )
+
+/**
+ * "Sane Checks" to save you from compiling with cool bugs
+ **/
+#if SECURE_NPCTIMEOUT_INTERVAL <= 0
+ #error SECURE_NPCTIMEOUT_INTERVAL should be at least 1 (1s)
+#endif
+#if SECURE_NPCTIMEOUT < 0
+ #error SECURE_NPCTIMEOUT cannot be lower than 0
+#endif
+
+/**
+ * End of File
+ **/
+#endif
diff --git a/src/map/config/Renewal.h b/src/map/config/Renewal.h
new file mode 100644
index 000000000..a1ab30427
--- /dev/null
+++ b/src/map/config/Renewal.h
@@ -0,0 +1,53 @@
+#ifndef _RRCONFIGS_RE_
+#define _RRCONFIGS_RE_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder
+ **/
+
+/**
+ * Game Server Mode
+ * @values: 1 or 0
+ * 1 : renewal support, such as renewal-exclusive formulas
+ * -> Note some features may be enabled/disabled at this file despite this setting being ON
+ * 0 : renewal support disabled, use original formulas
+ **/
+#define RRMODE 1
+
+/**
+ * Renewal Cast Time
+ * @values: 1 (enabled) or 0 (disabled)
+ * 1 : Cast Time is decreased by DEX*2+INT, 20% of the cast time is not reduced by stats,
+ * - for example, on a skill whose cast time is 10s, only 8s may be reduced. other 2s are
+ * - part of a "fixed cast time" that is only reduced by special items and skills (such as
+ * - Arch Bishop's Sacrament skill).
+ * 0 : the old cast time method, influenced by dex, items and skills.
+ **/
+#define RECASTING 1
+
+/**
+ * Renewal Cast Time : Variable-Free
+ * - Value required for no variable cast time with stats.
+ * - Formula: (casterDex x 2) + (casterInt)
+ * Default: 530
+ **/
+#define RECASTING_VMIN 530
+
+/**
+ * Renewal Enchant Deadly Poison Change
+ * - In RE EDP no longer increases final damage by 400%.
+ * - it increases your weapon atk and your stat atk
+ * - it doesn't affect grimtooth
+ **/
+#define RE_EDP 1
+
+/**
+ * End of File
+ **/
+#endif
diff --git a/src/map/config/Secure.h b/src/map/config/Secure.h
new file mode 100644
index 000000000..6f3da3b90
--- /dev/null
+++ b/src/map/config/Secure.h
@@ -0,0 +1,36 @@
+#ifndef _RRCONFIGS_SECURE_
+#define _RRCONFIGS_SECURE_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * @INFO: This file holds optional security settings
+ **/
+
+/**
+ * Optional NPC Dialog Timer
+ * When enabled all npcs dialog will 'timeout' if user is on idle for longer than the amount of seconds allowed
+ * - On 'timeout' the npc dialog window changes it's next/menu to a 'close' button
+ * @values
+ * - ? : Desired idle time in seconds (e.g. 10)
+ * - 0 : Disabled
+ **/
+#define SECURE_NPCTIMEOUT 0
+
+/**
+ * (Secure) Optional NPC Dialog Timer
+ * @requirement : SECURE_NPCTIMEOUT must be enabled
+ * Minimum Interval Between timeout checks in seconds
+ * Default: 1s
+ **/
+#define SECURE_NPCTIMEOUT_INTERVAL 1
+
+
+/**
+ * End of File
+ **/
+#endif
diff --git a/src/map/config/Skills/General.h b/src/map/config/Skills/General.h
new file mode 100644
index 000000000..7869c0cc9
--- /dev/null
+++ b/src/map/config/Skills/General.h
@@ -0,0 +1,23 @@
+#ifndef _RRCONFIGS_SKILLS_GENERAL_
+#define _RRCONFIGS_SKILLS_GENERAL_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * Default Magical Reflection Behavior
+ * - When reflecting, reflected damage depends on gears caster is wearing, not target
+ * - When disabled damage depends on gears target is wearing, not caster.
+ * @values 1 (enabled) or 0 (disabled)
+ **/
+#define RR_MAGIC_REFLECTION 1
+
+/**
+ * No settings past this point
+ **/
+#include "Mage_Classes.h"
+#include "Swordsman_Classes.h"
+#endif
diff --git a/src/map/config/Skills/Mage_Classes.h b/src/map/config/Skills/Mage_Classes.h
new file mode 100644
index 000000000..26cd1d03c
--- /dev/null
+++ b/src/map/config/Skills/Mage_Classes.h
@@ -0,0 +1,19 @@
+#ifndef _RRCONFIGS_SKILLS_MAGE_
+#define _RRCONFIGS_SKILLS_MAGE_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * (Wizard/HW/Warlock) enable Fire Ivy skill? (1 OR 0)
+ * Default: 0 (disabled)
+ **/
+#define FIREIVY_ON 0
+
+/**
+ * No settings past this point
+ **/
+#endif
diff --git a/src/map/config/Skills/Swordsman_Classes.h b/src/map/config/Skills/Swordsman_Classes.h
new file mode 100644
index 000000000..3792fa5a3
--- /dev/null
+++ b/src/map/config/Skills/Swordsman_Classes.h
@@ -0,0 +1,19 @@
+#ifndef _RRCONFIGS_SKILLS_SWORDS_
+#define _RRCONFIGS_SKILLS_SWORDS_
+/**
+ * Ragnarok Resources Configuration File (http://ro-resources.net)
+ * The following settings are applied upon compiling the program,
+ * therefore any settings you disable will not even be added to the program
+ * making these settings the most performance-effiecient possible
+ **/
+
+/**
+ * (Rune Knight) the maximum rune items a character may have of the same type
+ * Default: 20
+ **/
+#define MAX_RUNE 20
+
+/**
+ * No settings past this point
+ **/
+#endif