diff options
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index 5393ef5b7..b447687ea 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -231,7 +231,7 @@ enum map_type { // clif_map_type MAPTYPE_UNUSED = 29, }; -enum useskill_fail_cause { // clif_skill_fail +typedef enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_LEVEL = 0, USESKILL_FAIL_SP_INSUFFICIENT = 1, USESKILL_FAIL_HP_INSUFFICIENT = 2, @@ -272,7 +272,7 @@ enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_CANONBALL = 37, //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38, //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39, - USESKILL_FAIL_MADOGEAR_HOVERING = 40, + //XXX_USESKILL_FAIL_MADOGEAR_HOVERING = 40, //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41, //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42, USESKILL_FAIL_GUILLONTINE_POISON = 43, @@ -316,7 +316,7 @@ enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81, USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82, USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, -}; +}useskill_fail_cause; enum clif_messages { SKILL_CANT_USE_AREA = 0x536, @@ -571,7 +571,7 @@ struct clif_interface { void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype); void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int tick); void (*skill_memomessage) (struct map_session_data* sd, int type); - void (*skill_teleportmessage) (struct map_session_data *sd, int type); + void (*skill_mapinfomessage) (struct map_session_data *sd, int type); void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger); void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type); void (*autospell) (struct map_session_data *sd,uint16 skill_lv); @@ -672,8 +672,8 @@ struct clif_interface { void (*specialeffect_single) (struct block_list* bl, int type, int fd); void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target); void (*millenniumshield) (struct map_session_data *sd, short shields ); - void (*talisman) (struct map_session_data *sd, short type); - void (*talisman_single) (int fd, struct map_session_data *sd, short type); + void (*charm) (struct map_session_data *sd, short type); + void (*charm_single) (int fd, struct map_session_data *sd, short type); void (*snap) ( struct block_list *bl, short x, short y ); void (*weather_check) (struct map_session_data *sd); /* sound effects client-side */ |