diff options
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r-- | src/map/chrif.c | 1623 |
1 files changed, 1623 insertions, 0 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c new file mode 100644 index 000000000..1575e11f4 --- /dev/null +++ b/src/map/chrif.c @@ -0,0 +1,1623 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/cbasetypes.h" +#include "../common/malloc.h" +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/nullpo.h" +#include "../common/showmsg.h" +#include "../common/strlib.h" +#include "../common/ers.h" + +#include "map.h" +#include "battle.h" +#include "clif.h" +#include "intif.h" +#include "npc.h" +#include "pc.h" +#include "pet.h" +#include "skill.h" +#include "status.h" +#include "homunculus.h" +#include "instance.h" +#include "mercenary.h" +#include "elemental.h" +#include "chrif.h" +#include "quest.h" +#include "storage.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/types.h> +#include <time.h> + +static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data); + +static struct eri *auth_db_ers; //For reutilizing player login structures. +static DBMap* auth_db; // int id -> struct auth_node* + +static const int packet_len_table[0x3d] = { // U - used, F - free + 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff + 6,-1,18, 7,-1,39,30, 10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07 + 6,30, 0, 0,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f + 11,10,10, 0,11, 0,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, F->2b15, U->2b16, U->2b17 + 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f + -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27 +}; + +//Used Packets: +//2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver' +//2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)' +//2afa: Outgoing, chrif_sendmap -> 'sending our maps' +//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..' +//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one. +//2afd: Incoming, chrif_authok -> 'client authentication ok' +//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver' +//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver' +//2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure) +//2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)' +//2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure) +//2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure) +//2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's' +//2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...' +//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^' +//2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list' +//2b08: Outgoing, chrif_searchcharid -> '...' +//2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db' +//2b0a: FREE +//2b0b: FREE +//2b0c: Outgoing, chrif_changeemail -> 'change mail address ...' +//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' +//2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)' +//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e' +//2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them' +//2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce' +//2b12: Incoming, chrif_divorceack -> 'divorce chars +//2b13: FREE +//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY' +//2b15: FREE +//2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....' +//2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline' +//2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!' +//2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online' +//2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them' +//2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists' +//2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.' +//2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.' +//2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance] +//2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] +//2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius] +//2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex] +//2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list. +//2b23: Outgoing, chrif_keepalive. charserver ping. +//2b24: Incoming, chrif_keepalive_ack. charserver ping reply. +//2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID' +//2b26: Outgoing, chrif_authreq -> 'client authentication request' +//2b27: Incoming, chrif_authfail -> 'client authentication failed' + +int chrif_connected = 0; +int char_fd = -1; +int srvinfo; +static char char_ip_str[128]; +static uint32 char_ip = 0; +static uint16 char_port = 6121; +static char userid[NAME_LENGTH], passwd[NAME_LENGTH]; +static int chrif_state = 0; +int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] + +//Interval at which map server updates online listing. [Valaris] +#define CHECK_INTERVAL 3600000 +//Interval at which map server sends number of connected users. [Skotlex] +#define UPDATE_INTERVAL 10000 +//This define should spare writing the check in every function. [Skotlex] +#define chrif_check(a) { if(!chrif_isconnected()) return a; } + + +/// Resets all the data. +void chrif_reset(void) { + // TODO kick everyone out and reset everything [FlavioJS] + exit(EXIT_FAILURE); +} + + +/// Checks the conditions for the server to stop. +/// Releases the cookie when all characters are saved. +/// If all the conditions are met, it stops the core loop. +void chrif_check_shutdown(void) { + if( runflag != MAPSERVER_ST_SHUTDOWN ) + return; + if( auth_db->size(auth_db) > 0 ) + return; + runflag = CORE_ST_STOP; +} + +struct auth_node* chrif_search(int account_id) { + return (struct auth_node*)idb_get(auth_db, account_id); +} + +struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state) { + struct auth_node *node = chrif_search(account_id); + + return ( node && node->char_id == char_id && node->state == state ) ? node : NULL; +} + +bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) { + struct auth_node *node; + + if ( (node = chrif_auth_check(account_id, char_id, state) ) ) { + int fd = node->sd ? node->sd->fd : node->fd; + + if ( session[fd] && session[fd]->session_data == node->sd ) + session[fd]->session_data = NULL; + + if ( node->char_dat ) + aFree(node->char_dat); + + if ( node->sd ) + aFree(node->sd); + + ers_free(auth_db_ers, node); + idb_remove(auth_db,account_id); + + return true; + } + return false; +} + +//Moves the sd character to the auth_db structure. +static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) { + struct auth_node *node; + + if ( chrif_search(sd->status.account_id) ) + return false; //Already exists? + + node = ers_alloc(auth_db_ers, struct auth_node); + + memset(node, 0, sizeof(struct auth_node)); + + node->account_id = sd->status.account_id; + node->char_id = sd->status.char_id; + node->login_id1 = sd->login_id1; + node->login_id2 = sd->login_id2; + node->sex = sd->status.sex; + node->fd = sd->fd; + node->sd = sd; //Data from logged on char. + node->node_created = gettick(); //timestamp for node timeouts + node->state = state; + + sd->state.active = 0; + + idb_put(auth_db, node->account_id, node); + + return true; +} + +static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) { + + if(sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex] + //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player. + if ( session[sd->fd] ) + session[sd->fd]->session_data = NULL; + sd->fd = 0; + } + + return chrif_sd_to_auth(sd, state); +} + +bool chrif_auth_finished(TBL_PC* sd) { + struct auth_node *node= chrif_search(sd->status.account_id); + + if ( node && node->sd == sd && node->state == ST_LOGIN ) { + node->sd = NULL; + + return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN); + } + + return false; +} +// sets char-server's user id +void chrif_setuserid(char *id) { + memcpy(userid, id, NAME_LENGTH); +} + +// sets char-server's password +void chrif_setpasswd(char *pwd) { + memcpy(passwd, pwd, NAME_LENGTH); +} + +// security check, prints warning if using default password +void chrif_checkdefaultlogin(void) { + if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { + ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); + ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); + ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n"); + } +} + +// sets char-server's ip address +int chrif_setip(const char* ip) { + char ip_str[16]; + + if ( !( char_ip = host2ip(ip) ) ) { + ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip); + + return 0; + } + + strncpy(char_ip_str, ip, sizeof(char_ip_str)); + + ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str)); + + return 1; +} + +// sets char-server's port number +void chrif_setport(uint16 port) { + char_port = port; +} + +// says whether the char-server is connected or not +int chrif_isconnected(void) { + return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2); +} + +/*========================================== + * Saves character data. + * Flag = 1: Character is quitting + * Flag = 2: Character is changing map-servers + *------------------------------------------*/ +int chrif_save(struct map_session_data *sd, int flag) { + nullpo_retr(-1, sd); + + pc_makesavestatus(sd); + + if (flag && sd->state.active) { //Store player data which is quitting + //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex] + if ( chrif_isconnected() ) + chrif_save_scdata(sd); + if ( !chrif_auth_logout(sd,flag == 1 ? ST_LOGOUT : ST_MAPCHANGE) ) + ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id); + } + + chrif_check(-1); //Character is saved on reconnect. + + //For data sync + if (sd->state.storage_flag == 2) + storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag); + + if (flag) + sd->state.storage_flag = 0; //Force close it. + + //Saving of registry values. + if (sd->state.reg_dirty&4) + intif_saveregistry(sd, 3); //Save char regs + if (sd->state.reg_dirty&2) + intif_saveregistry(sd, 2); //Save account regs + if (sd->state.reg_dirty&1) + intif_saveregistry(sd, 1); //Save account2 regs + + WFIFOHEAD(char_fd, sizeof(sd->status) + 13); + WFIFOW(char_fd,0) = 0x2b01; + WFIFOW(char_fd,2) = sizeof(sd->status) + 13; + WFIFOL(char_fd,4) = sd->status.account_id; + WFIFOL(char_fd,8) = sd->status.char_id; + WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting. + memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status)); + WFIFOSET(char_fd, WFIFOW(char_fd,2)); + + if( sd->status.pet_id > 0 && sd->pd ) + intif_save_petdata(sd->status.account_id,&sd->pd->pet); + if( sd->hd && merc_is_hom_active(sd->hd) ) + merc_save(sd->hd); + if( sd->md && mercenary_get_lifetime(sd->md) > 0 ) + mercenary_save(sd->md); + if( sd->ed && elemental_get_lifetime(sd->ed) > 0 ) + elemental_save(sd->ed); + if( sd->save_quest ) + intif_quest_save(sd); + + return 0; +} + +// connects to char-server (plaintext) +int chrif_connect(int fd) { + ShowStatus("Logging in to char server...\n", char_fd); + WFIFOHEAD(fd,60); + WFIFOW(fd,0) = 0x2af8; + memcpy(WFIFOP(fd,2), userid, NAME_LENGTH); + memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH); + WFIFOL(fd,50) = 0; + WFIFOL(fd,54) = htonl(clif_getip()); + WFIFOW(fd,58) = htons(clif_getport()); + WFIFOSET(fd,60); + + return 0; +} + +// sends maps to char-server +int chrif_sendmap(int fd) { + int i; + + ShowStatus("Sending maps to char server...\n"); + + // Sending normal maps, not instances + WFIFOHEAD(fd, 4 + instance_start * 4); + WFIFOW(fd,0) = 0x2afa; + for(i = 0; i < instance_start; i++) + WFIFOW(fd,4+i*4) = map[i].index; + WFIFOW(fd,2) = 4 + i * 4; + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +// receive maps from some other map-server (relayed via char-server) +int chrif_recvmap(int fd) { + int i, j; + uint32 ip = ntohl(RFIFOL(fd,4)); + uint16 port = ntohs(RFIFOW(fd,8)); + + for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) { + map_setipport(RFIFOW(fd,i), ip, port); + } + + if (battle_config.etc_log) + ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j); + + other_mapserver_count++; + + return 0; +} + +// remove specified maps (used when some other map-server disconnects) +int chrif_removemap(int fd) { + int i, j; + uint32 ip = RFIFOL(fd,4); + uint16 port = RFIFOW(fd,8); + + for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++) + map_eraseipport(RFIFOW(fd, i), ip, port); + + other_mapserver_count--; + + if(battle_config.etc_log) + ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j); + + return 0; +} + +// received after a character has been "final saved" on the char-server +static void chrif_save_ack(int fd) { + chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT); + chrif_check_shutdown(); +} + +// request to move a character between mapservers +int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) { + nullpo_retr(-1, sd); + + if (other_mapserver_count < 1) {//No other map servers are online! + clif_authfail_fd(sd->fd, 0); + return -1; + } + + chrif_check(-1); + + WFIFOHEAD(char_fd,35); + WFIFOW(char_fd, 0) = 0x2b05; + WFIFOL(char_fd, 2) = sd->bl.id; + WFIFOL(char_fd, 6) = sd->login_id1; + WFIFOL(char_fd,10) = sd->login_id2; + WFIFOL(char_fd,14) = sd->status.char_id; + WFIFOW(char_fd,18) = sd->mapindex; + WFIFOW(char_fd,20) = sd->bl.x; + WFIFOW(char_fd,22) = sd->bl.y; + WFIFOL(char_fd,24) = htonl(ip); + WFIFOW(char_fd,28) = htons(port); + WFIFOB(char_fd,30) = sd->status.sex; + WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr); + WFIFOL(char_fd,35) = sd->group_id; + WFIFOSET(char_fd,39); + + return 0; +} + +/// map-server change request acknowledgement (positive or negative) +/// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W +int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port) { + struct auth_node *node; + + if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) ) + return -1; + + if ( !login_id1 ) { + ShowError("map server change failed.\n"); + clif_authfail_fd(node->fd, 0); + } else + clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port)); + + //Player has been saved already, remove him from memory. [Skotlex] + chrif_auth_delete(account_id, char_id, ST_MAPCHANGE); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +int chrif_connectack(int fd) { + static bool char_init_done = false; + + if (RFIFOB(fd,2)) { + ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2)); + exit(EXIT_FAILURE); + } + + ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd); + chrif_state = 1; + chrif_connected = 1; + + chrif_sendmap(fd); + + ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); + if( !char_init_done ) { + char_init_done = true; + ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); + guild_castle_map_init(); + } + + return 0; +} + +/** + * @see DBApply + */ +static int chrif_reconnect(DBKey key, DBData *data, va_list ap) { + struct auth_node *node = db_data2ptr(data); + + switch (node->state) { + case ST_LOGIN: + if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail. + pc_authfail(node->sd); + chrif_char_offline(node->sd); + chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN); + } + break; + case ST_LOGOUT: + //Re-send final save + chrif_save(node->sd, 1); + break; + case ST_MAPCHANGE: { //Re-send map-change request. + struct map_session_data *sd = node->sd; + uint32 ip; + uint16 port; + + if( map_mapname2ipport(sd->mapindex,&ip,&port) == 0 ) + chrif_changemapserver(sd, ip, port); + else //too much lag/timeout is the closest explanation for this error. + clif_authfail_fd(sd->fd, 3); + + break; + } + } + + return 0; +} + + +/// Called when all the connection steps are completed. +void chrif_on_ready(void) { + ShowStatus("Map Server is now online.\n"); + + chrif_state = 2; + + chrif_check_shutdown(); + + //If there are players online, send them to the char-server. [Skotlex] + send_users_tochar(); + + //Auth db reconnect handling + auth_db->foreach(auth_db,chrif_reconnect); + + //Re-save any storages that were modified in the disconnection time. [Skotlex] + do_reconnect_storage(); + + //Re-save any guild castles that were modified in the disconnection time. + guild_castle_reconnect(-1, 0, 0); +} + + +/*========================================== + * + *------------------------------------------*/ +int chrif_sendmapack(int fd) { + + if (RFIFOB(fd,2)) { + ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2)); + exit(EXIT_FAILURE); + } + + memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH); + + chrif_on_ready(); + + return 0; +} + +/*========================================== + * Request sc_data from charserver [Skotlex] + *------------------------------------------*/ +int chrif_scdata_request(int account_id, int char_id) { + +#ifdef ENABLE_SC_SAVING + chrif_check(-1); + + WFIFOHEAD(char_fd,10); + WFIFOW(char_fd,0) = 0x2afc; + WFIFOL(char_fd,2) = account_id; + WFIFOL(char_fd,6) = char_id; + WFIFOSET(char_fd,10); +#endif + + return 0; +} + +/*========================================== + * Request auth confirmation + *------------------------------------------*/ +void chrif_authreq(struct map_session_data *sd) { + struct auth_node *node= chrif_search(sd->bl.id); + + if( node != NULL || !chrif_isconnected() ) { + set_eof(sd->fd); + return; + } + + WFIFOHEAD(char_fd,19); + WFIFOW(char_fd,0) = 0x2b26; + WFIFOL(char_fd,2) = sd->status.account_id; + WFIFOL(char_fd,6) = sd->status.char_id; + WFIFOL(char_fd,10) = sd->login_id1; + WFIFOB(char_fd,14) = sd->status.sex; + WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr); + WFIFOSET(char_fd,19); + chrif_sd_to_auth(sd, ST_LOGIN); +} + +/*========================================== + * Auth confirmation ack + *------------------------------------------*/ +void chrif_authok(int fd) { + int account_id, group_id, char_id; + uint32 login_id1,login_id2; + time_t expiration_time; + struct mmo_charstatus* status; + struct auth_node *node; + bool changing_mapservers; + TBL_PC* sd; + + //Check if both servers agree on the struct's size + if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) { + ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus)); + return; + } + + account_id = RFIFOL(fd,4); + login_id1 = RFIFOL(fd,8); + login_id2 = RFIFOL(fd,12); + expiration_time = (time_t)(int32)RFIFOL(fd,16); + group_id = RFIFOL(fd,20); + changing_mapservers = (RFIFOB(fd,24)); + status = (struct mmo_charstatus*)RFIFOP(fd,25); + char_id = status->char_id; + + //Check if we don't already have player data in our server + //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth. + if ( ( sd = map_id2sd(account_id) ) != NULL ) + return; + + if ( ( node = chrif_search(account_id) ) == NULL ) + return; // should not happen + + if ( node->state != ST_LOGIN ) + return; //character in logout phase, do not touch that data. + + if ( node->sd == NULL ) { + /* + //When we receive double login info and the client has not connected yet, + //discard the older one and keep the new one. + chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN); + */ + return; // should not happen + } + + sd = node->sd; + + if( runflag == MAPSERVER_ST_RUNNING && + node->char_dat == NULL && + node->account_id == account_id && + node->char_id == char_id && + node->login_id1 == login_id1 ) + { //Auth Ok + if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers)) + return; + } else { //Auth Failed + pc_authfail(sd); + } + + chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already. + chrif_auth_delete(account_id, char_id, ST_LOGIN); +} + +// client authentication failed +void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */ + int account_id, char_id; + uint32 login_id1; + char sex; + struct auth_node* node; + + account_id = RFIFOL(fd,2); + char_id = RFIFOL(fd,6); + login_id1 = RFIFOL(fd,10); + sex = RFIFOB(fd,14); + + node = chrif_search(account_id); + + if( node != NULL && + node->account_id == account_id && + node->char_id == char_id && + node->login_id1 == login_id1 && + node->sex == sex && + node->state == ST_LOGIN ) + {// found a match + clif_authfail_fd(node->fd, 0); + chrif_auth_delete(account_id, char_id, ST_LOGIN); + } +} + + +/** + * This can still happen (client times out while waiting for char to confirm auth data) + * @see DBApply + */ +int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) { + struct auth_node *node = db_data2ptr(data); + const char* states[] = { "Login", "Logout", "Map change" }; + + if(DIFF_TICK(gettick(),node->node_created)>60000) { + switch (node->state) { + case ST_LOGOUT: + //Re-save attempt (->sd should never be null here). + node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad) + chrif_save(node->sd, 1); + break; + default: + //Clear data. any connected players should have timed out by now. + ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id); + chrif_char_offline_nsd(node->account_id, node->char_id); + chrif_auth_delete(node->account_id, node->char_id, node->state); + break; + } + return 1; + } + return 0; +} + +int auth_db_cleanup(int tid, unsigned int tick, int id, intptr_t data) { + chrif_check(0); + auth_db->foreach(auth_db, auth_db_cleanup_sub); + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip) { + nullpo_retr(-1, sd); + + if( !sd || !sd->bl.id || !sd->login_id1 ) + return -1; + + chrif_check(-1); + + WFIFOHEAD(char_fd,18); + WFIFOW(char_fd, 0) = 0x2b02; + WFIFOL(char_fd, 2) = sd->bl.id; + WFIFOL(char_fd, 6) = sd->login_id1; + WFIFOL(char_fd,10) = sd->login_id2; + WFIFOL(char_fd,14) = htonl(s_ip); + WFIFOSET(char_fd,18); + + return 0; +} + +/*========================================== + * Search Char trough id on char serv + *------------------------------------------*/ +int chrif_searchcharid(int char_id) { + + if( !char_id ) + return -1; + + chrif_check(-1); + + WFIFOHEAD(char_fd,6); + WFIFOW(char_fd,0) = 0x2b08; + WFIFOL(char_fd,2) = char_id; + WFIFOSET(char_fd,6); + + return 0; +} + +/*========================================== + * Change Email + *------------------------------------------*/ +int chrif_changeemail(int id, const char *actual_email, const char *new_email) { + + if (battle_config.etc_log) + ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email); + + chrif_check(-1); + + WFIFOHEAD(char_fd,86); + WFIFOW(char_fd,0) = 0x2b0c; + WFIFOL(char_fd,2) = id; + memcpy(WFIFOP(char_fd,6), actual_email, 40); + memcpy(WFIFOP(char_fd,46), new_email, 40); + WFIFOSET(char_fd,86); + + return 0; +} + +/*========================================== + * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w } + * Send an account modification request to the login server (via char server). + * type of operation: + * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5) + *------------------------------------------*/ +int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second) { + + chrif_check(-1); + + WFIFOHEAD(char_fd,44); + WFIFOW(char_fd,0) = 0x2b0e; + WFIFOL(char_fd,2) = acc; + safestrncpy((char*)WFIFOP(char_fd,6), character_name, NAME_LENGTH); + WFIFOW(char_fd,30) = operation_type; + + if ( operation_type == 2 ) { + WFIFOW(char_fd,32) = year; + WFIFOW(char_fd,34) = month; + WFIFOW(char_fd,36) = day; + WFIFOW(char_fd,38) = hour; + WFIFOW(char_fd,40) = minute; + WFIFOW(char_fd,42) = second; + } + + WFIFOSET(char_fd,44); + return 0; +} + +int chrif_changesex(struct map_session_data *sd) { + chrif_check(-1); + + WFIFOHEAD(char_fd,44); + WFIFOW(char_fd,0) = 0x2b0e; + WFIFOL(char_fd,2) = sd->status.account_id; + safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH); + WFIFOW(char_fd,30) = 5; + WFIFOSET(char_fd,44); + + clif_displaymessage(sd->fd, msg_txt(408)); //"Need disconnection to perform change-sex request..." + + if (sd->fd) + clif_authfail_fd(sd->fd, 15); + else + map_quit(sd); + return 0; +} + +/*========================================== + * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w + * Processing a reply to chrif_char_ask_name() (request to modify an account). + * type of operation: + * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex + * type of answer: + * 0: login-server request done + * 1: player not found + * 2: gm level too low + * 3: login-server offline + *------------------------------------------*/ +static void chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, uint16 answer) { + struct map_session_data* sd; + char action[25]; + char output[256]; + + sd = map_id2sd(acc); + + if( acc < 0 || sd == NULL ) { + ShowError("chrif_char_ask_name_answer failed - player not online.\n"); + return; + } + + if( type > 0 && type <= 5 ) + snprintf(action,25,"%s",msg_txt(427+type)); //block|ban|unblock|unban|change the sex of + else + snprintf(action,25,"???"); + + switch( answer ) { + case 0 : sprintf(output, msg_txt(424), action, NAME_LENGTH, player_name); break; + case 1 : sprintf(output, msg_txt(425), NAME_LENGTH, player_name); break; + case 2 : sprintf(output, msg_txt(426), action, NAME_LENGTH, player_name); break; + case 3 : sprintf(output, msg_txt(427), action, NAME_LENGTH, player_name); break; + default: output[0] = '\0'; break; + } + + clif_displaymessage(sd->fd, output); +} + +/*========================================== + * Request char server to change sex of char (modified by Yor) + *------------------------------------------*/ +int chrif_changedsex(int fd) { + int acc, sex, i; + struct map_session_data *sd; + + acc = RFIFOL(fd,2); + sex = RFIFOL(fd,6); + + if ( battle_config.etc_log ) + ShowNotice("chrif_changedsex %d.\n", acc); + + sd = map_id2sd(acc); + if ( sd ) { //Normally there should not be a char logged on right now! + if ( sd->status.sex == sex ) + return 0; //Do nothing? Likely safe. + sd->status.sex = !sd->status.sex; + + // reset skill of some job + if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) { + // remove specifical skills of Bard classes + for(i = 315; i <= 322; i++) { + if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) { + sd->status.skill_point += sd->status.skill[i].lv; + sd->status.skill[i].id = 0; + sd->status.skill[i].lv = 0; + } + } + // remove specifical skills of Dancer classes + for(i = 323; i <= 330; i++) { + if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) { + sd->status.skill_point += sd->status.skill[i].lv; + sd->status.skill[i].id = 0; + sd->status.skill[i].lv = 0; + } + } + clif_updatestatus(sd, SP_SKILLPOINT); + // change job if necessary + if (sd->status.sex) //Changed from Dancer + sd->status.class_ -= 1; + else //Changed from Bard + sd->status.class_ += 1; + //sd->class_ needs not be updated as both Dancer/Bard are the same. + } + // save character + sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters + // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it) + clif_displaymessage(sd->fd, msg_txt(409)); //"Your sex has been changed (need disconnection by the server)..." + set_eof(sd->fd); // forced to disconnect for the change + map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X] + } + return 0; +} +/*========================================== + * Request Char Server to Divorce Players + *------------------------------------------*/ +int chrif_divorce(int partner_id1, int partner_id2) { + chrif_check(-1); + + WFIFOHEAD(char_fd,10); + WFIFOW(char_fd,0) = 0x2b11; + WFIFOL(char_fd,2) = partner_id1; + WFIFOL(char_fd,6) = partner_id2; + WFIFOSET(char_fd,10); + + return 0; +} + +/*========================================== + * Divorce players + * only used if 'partner_id' is offline + *------------------------------------------*/ +int chrif_divorceack(int char_id, int partner_id) { + struct map_session_data* sd; + int i; + + if( !char_id || !partner_id ) + return 0; + + if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) { + sd->status.partner_id = 0; + for(i = 0; i < MAX_INVENTORY; i++) + if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) + pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); + } + + if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) { + sd->status.partner_id = 0; + for(i = 0; i < MAX_INVENTORY; i++) + if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) + pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER); + } + + return 0; +} +/*========================================== + * Removes Baby from parents + *------------------------------------------*/ +int chrif_deadopt(int father_id, int mother_id, int child_id) { + struct map_session_data* sd; + + if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) { + sd->status.child = 0; + sd->status.skill[WE_CALLBABY].id = 0; + sd->status.skill[WE_CALLBABY].lv = 0; + sd->status.skill[WE_CALLBABY].flag = 0; + clif_deleteskill(sd,WE_CALLBABY); + } + + if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) { + sd->status.child = 0; + sd->status.skill[WE_CALLBABY].id = 0; + sd->status.skill[WE_CALLBABY].lv = 0; + sd->status.skill[WE_CALLBABY].flag = 0; + clif_deleteskill(sd,WE_CALLBABY); + } + + return 0; +} + +/*========================================== + * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor] + *------------------------------------------*/ +int chrif_accountban(int fd) { + int acc; + struct map_session_data *sd; + + acc = RFIFOL(fd,2); + + if ( battle_config.etc_log ) + ShowNotice("chrif_accountban %d.\n", acc); + + sd = map_id2sd(acc); + + if ( acc < 0 || sd == NULL ) { + ShowError("chrif_accountban failed - player not online.\n"); + return 0; + } + + sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters + if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban + int ret_status = RFIFOL(fd,7); // status or final date of a banishment + if(0<ret_status && ret_status<=9) + clif_displaymessage(sd->fd, msg_txt(411+ret_status)); + else if(ret_status==100) + clif_displaymessage(sd->fd, msg_txt(421)); + else + clif_displaymessage(sd->fd, msg_txt(420)); //"Your account has not more authorised." + } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban + time_t timestamp; + char tmpstr[2048]; + timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment + strcpy(tmpstr, msg_txt(423)); //"Your account has been banished until " + strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(×tamp)); + clif_displaymessage(sd->fd, tmpstr); + } + + set_eof(sd->fd); // forced to disconnect for the change + map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X] + return 0; +} + +//Disconnect the player out of the game, simple packet +//packet.w AID.L WHY.B 2+4+1 = 7byte +int chrif_disconnectplayer(int fd) { + struct map_session_data* sd; + int account_id = RFIFOL(fd, 2); + + sd = map_id2sd(account_id); + if( sd == NULL ) { + struct auth_node* auth = chrif_search(account_id); + + if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) ) + return 0; + + return -1; + } + + if (!sd->fd) { //No connection + if (sd->state.autotrade) + map_quit(sd); //Remove it. + //Else we don't remove it because the char should have a timer to remove the player because it force-quit before, + //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex] + return 0; + } + + switch(RFIFOB(fd, 6)) { + case 1: clif_authfail_fd(sd->fd, 1); break; //server closed + case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in + case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated + case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for + case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm + } + return 0; +} + +/*========================================== + * Request/Receive top 10 Fame character list + *------------------------------------------*/ +int chrif_updatefamelist(struct map_session_data* sd) { + char type; + + chrif_check(-1); + + switch(sd->class_ & MAPID_UPPERMASK) { + case MAPID_BLACKSMITH: type = 1; break; + case MAPID_ALCHEMIST: type = 2; break; + case MAPID_TAEKWON: type = 3; break; + default: + return 0; + } + + WFIFOHEAD(char_fd, 11); + WFIFOW(char_fd,0) = 0x2b10; + WFIFOL(char_fd,2) = sd->status.char_id; + WFIFOL(char_fd,6) = sd->status.fame; + WFIFOB(char_fd,10) = type; + WFIFOSET(char_fd,11); + + return 0; +} + +int chrif_buildfamelist(void) { + chrif_check(-1); + + WFIFOHEAD(char_fd,2); + WFIFOW(char_fd,0) = 0x2b1a; + WFIFOSET(char_fd,2); + + return 0; +} + +int chrif_recvfamelist(int fd) { + int num, size; + int total = 0, len = 8; + + memset (smith_fame_list, 0, sizeof(smith_fame_list)); + memset (chemist_fame_list, 0, sizeof(chemist_fame_list)); + memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list)); + + size = RFIFOW(fd, 6); //Blacksmith block size + + for (num = 0; len < size && num < MAX_FAME_LIST; num++) { + memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + + total += num; + + size = RFIFOW(fd, 4); //Alchemist block size + + for (num = 0; len < size && num < MAX_FAME_LIST; num++) { + memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + + total += num; + + size = RFIFOW(fd, 2); //Total packet length + + for (num = 0; len < size && num < MAX_FAME_LIST; num++) { + memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + + total += num; + + ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total); + + return 0; +} + +/// fame ranking update confirmation +/// R 2b22 <table>.B <index>.B <value>.L +int chrif_updatefamelist_ack(int fd) { + struct fame_list* list; + uint8 index; + + switch (RFIFOB(fd,2)) { + case 1: list = smith_fame_list; break; + case 2: list = chemist_fame_list; break; + case 3: list = taekwon_fame_list; break; + default: return 0; + } + + index = RFIFOB(fd, 3); + + if (index >= MAX_FAME_LIST) + return 0; + + list[index].fame = RFIFOL(fd,4); + + return 1; +} + +int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex] + +#ifdef ENABLE_SC_SAVING + int i, count=0; + unsigned int tick; + struct status_change_data data; + struct status_change *sc = &sd->sc; + const struct TimerData *timer; + + chrif_check(-1); + tick = gettick(); + + WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data)); + WFIFOW(char_fd,0) = 0x2b1c; + WFIFOL(char_fd,4) = sd->status.account_id; + WFIFOL(char_fd,8) = sd->status.char_id; + + for (i = 0; i < SC_MAX; i++) { + if (!sc->data[i]) + continue; + if (sc->data[i]->timer != INVALID_TIMER) { + timer = get_timer(sc->data[i]->timer); + if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0) + continue; + data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending. + } else + data.tick = -1; //Infinite duration + data.type = i; + data.val1 = sc->data[i]->val1; + data.val2 = sc->data[i]->val2; + data.val3 = sc->data[i]->val3; + data.val4 = sc->data[i]->val4; + memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)), + &data, sizeof(struct status_change_data)); + count++; + } + + if (count == 0) + return 0; //Nothing to save. + + WFIFOW(char_fd,12) = count; + WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size + WFIFOSET(char_fd,WFIFOW(char_fd,2)); +#endif + + return 0; +} + +//Retrieve and load sc_data for a player. [Skotlex] +int chrif_load_scdata(int fd) { + +#ifdef ENABLE_SC_SAVING + struct map_session_data *sd; + struct status_change_data *data; + int aid, cid, i, count; + + aid = RFIFOL(fd,4); //Player Account ID + cid = RFIFOL(fd,8); //Player Char ID + + sd = map_id2sd(aid); + + if ( !sd ) { + ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid); + return -1; + } + + if ( sd->status.char_id != cid ) { + ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid); + return -1; + } + + count = RFIFOW(fd,12); //sc_count + + for (i = 0; i < count; i++) { + data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data)); + status_change_start(&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15); + } +#endif + + return 0; +} + +/*========================================== + * Send rates and motd to char server [Wizputer] + * S 2b16 <base rate>.L <job rate>.L <drop rate>.L + *------------------------------------------*/ +int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) { + chrif_check(-1); + + WFIFOHEAD(char_fd,14); + WFIFOW(char_fd,0) = 0x2b16; + WFIFOL(char_fd,2) = base_rate; + WFIFOL(char_fd,6) = job_rate; + WFIFOL(char_fd,10) = drop_rate; + WFIFOSET(char_fd,14); + + return 0; +} + + +/*========================================= + * Tell char-server charcter disconnected [Wizputer] + *-----------------------------------------*/ +int chrif_char_offline(struct map_session_data *sd) { + chrif_check(-1); + + WFIFOHEAD(char_fd,10); + WFIFOW(char_fd,0) = 0x2b17; + WFIFOL(char_fd,2) = sd->status.char_id; + WFIFOL(char_fd,6) = sd->status.account_id; + WFIFOSET(char_fd,10); + + return 0; +} +int chrif_char_offline_nsd(int account_id, int char_id) { + chrif_check(-1); + + WFIFOHEAD(char_fd,10); + WFIFOW(char_fd,0) = 0x2b17; + WFIFOL(char_fd,2) = char_id; + WFIFOL(char_fd,6) = account_id; + WFIFOSET(char_fd,10); + + return 0; +} + +/*========================================= + * Tell char-server to reset all chars offline [Wizputer] + *-----------------------------------------*/ +int chrif_flush_fifo(void) { + chrif_check(-1); + + set_nonblocking(char_fd, 0); + flush_fifos(); + set_nonblocking(char_fd, 1); + + return 0; +} + +/*========================================= + * Tell char-server to reset all chars offline [Wizputer] + *-----------------------------------------*/ +int chrif_char_reset_offline(void) { + chrif_check(-1); + + WFIFOHEAD(char_fd,2); + WFIFOW(char_fd,0) = 0x2b18; + WFIFOSET(char_fd,2); + + return 0; +} + +/*========================================= + * Tell char-server charcter is online [Wizputer] + *-----------------------------------------*/ + +int chrif_char_online(struct map_session_data *sd) { + chrif_check(-1); + + WFIFOHEAD(char_fd,10); + WFIFOW(char_fd,0) = 0x2b19; + WFIFOL(char_fd,2) = sd->status.char_id; + WFIFOL(char_fd,6) = sd->status.account_id; + WFIFOSET(char_fd,10); + + return 0; +} + + +/// Called when the connection to Char Server is disconnected. +void chrif_on_disconnect(void) { + if( chrif_connected != 1 ) + ShowWarning("Connection to Char Server lost.\n\n"); + chrif_connected = 0; + + other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect. + map_eraseallipport(); + + //Attempt to reconnect in a second. [Skotlex] + add_timer(gettick() + 1000, check_connect_char_server, 0, 0); +} + + +void chrif_update_ip(int fd) { + uint32 new_ip; + + WFIFOHEAD(fd,6); + + new_ip = host2ip(char_ip_str); + + if (new_ip && new_ip != char_ip) + char_ip = new_ip; //Update char_ip + + new_ip = clif_refresh_ip(); + + if (!new_ip) + return; //No change + + WFIFOW(fd,0) = 0x2736; + WFIFOL(fd,2) = htonl(new_ip); + WFIFOSET(fd,6); +} + +// pings the charserver +void chrif_keepalive(int fd) { + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2b23; + WFIFOSET(fd,2); +} +void chrif_keepalive_ack(int fd) { + session[fd]->flag.ping = 0;/* reset ping state, we received a packet */ +} +/*========================================== + * + *------------------------------------------*/ +int chrif_parse(int fd) { + int packet_len, cmd; + + // only process data from the char-server + if ( fd != char_fd ) { + ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd); + do_close(fd); + return 0; + } + + if ( session[fd]->flag.eof ) { + do_close(fd); + char_fd = -1; + chrif_on_disconnect(); + return 0; + } else if ( session[fd]->flag.ping ) {/* we've reached stall time */ + if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */ + set_eof(fd); + return 0; + } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */ + chrif_keepalive(fd); + session[fd]->flag.ping = 2; + } + } + + while ( RFIFOREST(fd) >= 2 ) { + cmd = RFIFOW(fd,0); + if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) { + int r = intif_parse(fd); // Passed on to the intif + + if (r == 1) continue; // Treated in intif + if (r == 2) return 0; // Didn't have enough data (len==-1) + + ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd); + set_eof(fd); + return 0; + } + + if ( ( packet_len = packet_len_table[cmd-0x2af8] ) == -1) { // dynamic-length packet, second WORD holds the length + if (RFIFOREST(fd) < 4) + return 0; + packet_len = RFIFOW(fd,2); + } + + if ((int)RFIFOREST(fd) < packet_len) + return 0; + + //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd); + + switch(cmd) { + case 0x2af9: chrif_connectack(fd); break; + case 0x2afb: chrif_sendmapack(fd); break; + case 0x2afd: chrif_authok(fd); break; + case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break; + case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break; + case 0x2b04: chrif_recvmap(fd); break; + case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break; + case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break; + case 0x2b0d: chrif_changedsex(fd); break; + case 0x2b0f: chrif_char_ask_name_answer(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break; + case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break; + case 0x2b14: chrif_accountban(fd); break; + case 0x2b1b: chrif_recvfamelist(fd); break; + case 0x2b1d: chrif_load_scdata(fd); break; + case 0x2b1e: chrif_update_ip(fd); break; + case 0x2b1f: chrif_disconnectplayer(fd); break; + case 0x2b20: chrif_removemap(fd); break; + case 0x2b21: chrif_save_ack(fd); break; + case 0x2b22: chrif_updatefamelist_ack(fd); break; + case 0x2b24: chrif_keepalive_ack(fd); break; + case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break; + case 0x2b27: chrif_authfail(fd); break; + default: + ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd); + set_eof(fd); + return 0; + } + if ( fd == char_fd ) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex] + RFIFOSKIP(fd, packet_len); + } + + return 0; +} + +// unused +int send_usercount_tochar(int tid, unsigned int tick, int id, intptr_t data) { + chrif_check(-1); + + WFIFOHEAD(char_fd,4); + WFIFOW(char_fd,0) = 0x2afe; + WFIFOW(char_fd,2) = map_usercount(); + WFIFOSET(char_fd,4); + return 0; +} + +/*========================================== + * timerFunction + * Send to char the number of client connected to map + *------------------------------------------*/ +int send_users_tochar(void) { + int users = 0, i = 0; + struct map_session_data* sd; + struct s_mapiterator* iter; + + chrif_check(-1); + + users = map_usercount(); + + WFIFOHEAD(char_fd, 6+8*users); + WFIFOW(char_fd,0) = 0x2aff; + + iter = mapit_getallusers(); + + for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) { + WFIFOL(char_fd,6+8*i) = sd->status.account_id; + WFIFOL(char_fd,6+8*i+4) = sd->status.char_id; + i++; + } + + mapit_free(iter); + + WFIFOW(char_fd,2) = 6 + 8*users; + WFIFOW(char_fd,4) = users; + WFIFOSET(char_fd, 6+8*users); + + return 0; +} + +/*========================================== + * timerFunction + * Chk the connection to char server, (if it down) + *------------------------------------------*/ +static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data) { + static int displayed = 0; + if ( char_fd <= 0 || session[char_fd] == NULL ) { + if ( !displayed ) { + ShowStatus("Attempting to connect to Char Server. Please wait.\n"); + displayed = 1; + } + + chrif_state = 0; + char_fd = make_connection(char_ip, char_port,false); + + if (char_fd == -1)//Attempt to connect later. [Skotlex] + return 0; + + session[char_fd]->func_parse = chrif_parse; + session[char_fd]->flag.server = 1; + realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + + chrif_connect(char_fd); + chrif_connected = (chrif_state == 2); + srvinfo = 0; + } else { + if (srvinfo == 0) { + chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); + srvinfo = 1; + } + } + if ( chrif_isconnected() ) + displayed = 0; + return 0; +} + +/*========================================== + * Asks char server to remove friend_id from the friend list of char_id + *------------------------------------------*/ +int chrif_removefriend(int char_id, int friend_id) { + + chrif_check(-1); + + WFIFOHEAD(char_fd,10); + WFIFOW(char_fd,0) = 0x2b07; + WFIFOL(char_fd,2) = char_id; + WFIFOL(char_fd,6) = friend_id; + WFIFOSET(char_fd,10); + + return 0; +} + +void chrif_send_report(char* buf, int len) { + +#ifndef STATS_OPT_OUT + WFIFOHEAD(char_fd,len + 2); + + WFIFOW(char_fd,0) = 0x3008; + + memcpy(WFIFOP(char_fd,2), buf, len); + + WFIFOSET(char_fd,len + 2); + + flush_fifo(char_fd); /* ensure it's sent now. */ +#endif + +} + +/** + * @see DBApply + */ +int auth_db_final(DBKey key, DBData *data, va_list ap) { + struct auth_node *node = db_data2ptr(data); + + if (node->char_dat) + aFree(node->char_dat); + + if (node->sd) + aFree(node->sd); + + ers_free(auth_db_ers, node); + + return 0; +} + +/*========================================== + * Destructor + *------------------------------------------*/ +int do_final_chrif(void) { + + if( char_fd != -1 ) { + do_close(char_fd); + char_fd = -1; + } + + auth_db->destroy(auth_db, auth_db_final); + + ers_destroy(auth_db_ers); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +int do_init_chrif(void) { + + auth_db = idb_alloc(DB_OPT_BASE); + auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.c::auth_db_ers",ERS_OPT_NONE); + + add_timer_func_list(check_connect_char_server, "check_connect_char_server"); + add_timer_func_list(auth_db_cleanup, "auth_db_cleanup"); + + // establish map-char connection if not present + add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000); + + // wipe stale data for timed-out client connection requests + add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000); + + // send the user count every 10 seconds, to hide the charserver's online counting problem + add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL); + + return 0; +} |