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-rw-r--r--src/map/battle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index eeb9897fa..966fa073e 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -353,7 +353,6 @@ struct Battle_Config {
int copyskill_restrict; // [Aru]
int berserk_cancels_buffs; // [Aru]
int mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex]
- int mob_chase_refresh; //How often a monster should refresh its chase [Playtester]
int hom_setting; //Configures various homunc settings which make them behave unlike normal characters.. [Skotlex]
int dynamic_mobs; // Dynamic Mobs [Wizputer] - battle.conf flag implemented by [random]
int mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer]
@@ -452,6 +451,7 @@ struct Battle_Config {
int mob_size_influence; // Enable modifications on earned experience, drop rates and monster status depending on monster size. [mkbu95]
int bowling_bash_area;
+ int mob_chase_refresh; //How often a monster should refresh its chase [Playtester]
/** Hercules **/
int skill_trap_type;