diff options
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/char.c | 12 | ||||
-rw-r--r-- | src/char/char.h | 12 | ||||
-rw-r--r-- | src/char/int_guild.c | 4 | ||||
-rw-r--r-- | src/char/int_guild.h | 2 | ||||
-rw-r--r-- | src/char/inter.c | 2 | ||||
-rw-r--r-- | src/char/inter.h | 2 |
6 files changed, 17 insertions, 17 deletions
diff --git a/src/char/char.c b/src/char/char.c index df59eafc9..01262fdcb 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -171,7 +171,7 @@ static DBMap* auth_db; // int account_id -> struct char_auth_node* /** * @see DBCreateData */ -static DBData char_create_online_char_data(DBKey key, va_list args) +static struct DBData char_create_online_char_data(union DBKey key, va_list args) { struct online_char_data* character; CREATE(character, struct online_char_data, 1); @@ -313,7 +313,7 @@ void char_set_char_offline(int char_id, int account_id) /** * @see DBApply */ -static int char_db_setoffline(DBKey key, DBData *data, va_list ap) +static int char_db_setoffline(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); int server_id = va_arg(ap, int); @@ -333,7 +333,7 @@ static int char_db_setoffline(DBKey key, DBData *data, va_list ap) /** * @see DBApply */ -static int char_db_kickoffline(DBKey key, DBData *data, va_list ap) +static int char_db_kickoffline(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); int server_id = va_arg(ap, int); @@ -388,7 +388,7 @@ void char_set_all_offline_sql(void) /** * @see DBCreateData */ -static DBData char_create_charstatus(DBKey key, va_list args) +static struct DBData char_create_charstatus(union DBKey key, va_list args) { struct mmo_charstatus *cp; cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); @@ -5249,7 +5249,7 @@ int char_broadcast_user_count(int tid, int64 tick, int id, intptr_t data) { * Load this character's account id into the 'online accounts' packet * @see DBApply */ -static int char_send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap) +static int char_send_accounts_tologin_sub(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data* character = DB->data2ptr(data); int* i = va_arg(ap, int*); @@ -5318,7 +5318,7 @@ static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data) { /** * @see DBApply */ -static int char_online_data_cleanup_sub(DBKey key, DBData *data, va_list ap) +static int char_online_data_cleanup_sub(union DBKey key, struct DBData *data, va_list ap) { struct online_char_data *character= DB->data2ptr(data); nullpo_ret(character); diff --git a/src/char/char.h b/src/char/char.h index aedc52fbe..4fe602c45 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -115,18 +115,18 @@ struct char_interface { int (*waiting_disconnect) (int tid, int64 tick, int id, intptr_t data); int (*delete_char_sql) (int char_id); - DBData (*create_online_char_data) (DBKey key, va_list args); + struct DBData (*create_online_char_data) (union DBKey key, va_list args); void (*set_account_online) (int account_id); void (*set_account_offline) (int account_id); void (*set_char_charselect) (int account_id); void (*set_char_online) (int map_id, int char_id, int account_id); void (*set_char_offline) (int char_id, int account_id); - int (*db_setoffline) (DBKey key, DBData *data, va_list ap); - int (*db_kickoffline) (DBKey key, DBData *data, va_list ap); + int (*db_setoffline) (union DBKey key, struct DBData *data, va_list ap); + int (*db_kickoffline) (union DBKey key, struct DBData *data, va_list ap); void (*set_login_all_offline) (void); void (*set_all_offline) (int id); void (*set_all_offline_sql) (void); - DBData (*create_charstatus) (DBKey key, va_list args); + struct DBData (*create_charstatus) (union DBKey key, va_list args); int (*mmo_char_tosql) (int char_id, struct mmo_charstatus* p); int (*memitemdata_to_sql) (const struct item items[], int max, int id, int tableswitch); int (*mmo_gender) (const struct char_session_data *sd, const struct mmo_charstatus *p, char sex); @@ -263,10 +263,10 @@ struct char_interface { int (*parse_char_unknown_packet) (int fd, uint32 ipl); int (*parse_char) (int fd); int (*broadcast_user_count) (int tid, int64 tick, int id, intptr_t data); - int (*send_accounts_tologin_sub) (DBKey key, DBData *data, va_list ap); + int (*send_accounts_tologin_sub) (union DBKey key, struct DBData *data, va_list ap); int (*send_accounts_tologin) (int tid, int64 tick, int id, intptr_t data); int (*check_connect_login_server) (int tid, int64 tick, int id, intptr_t data); - int (*online_data_cleanup_sub) (DBKey key, DBData *data, va_list ap); + int (*online_data_cleanup_sub) (union DBKey key, struct DBData *data, va_list ap); int (*online_data_cleanup) (int tid, int64 tick, int id, intptr_t data); void (*sql_config_read) (const char* cfgName); void (*config_dispatch) (char *w1, char *w2); diff --git a/src/char/int_guild.c b/src/char/int_guild.c index ab15d5ef9..c269a8f6f 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -60,7 +60,7 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { static int last_id = 0; //To know in which guild we were. int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. DBIterator *iter = db_iterator(inter_guild->guild_db); - DBKey key; + union DBKey key; struct guild* g; if( last_id == 0 ) //Save the first guild in the list. @@ -749,7 +749,7 @@ int inter_guild_sql_init(void) /** * @see DBApply */ -int inter_guild_db_final(DBKey key, DBData *data, va_list ap) +int inter_guild_db_final(union DBKey key, struct DBData *data, va_list ap) { struct guild *g = DB->data2ptr(data); nullpo_ret(g); diff --git a/src/char/int_guild.h b/src/char/int_guild.h index 40728c3b2..31c334cbf 100644 --- a/src/char/int_guild.h +++ b/src/char/int_guild.h @@ -58,7 +58,7 @@ struct inter_guild_interface { int (*CharOnline) (int char_id, int guild_id); int (*CharOffline) (int char_id, int guild_id); int (*sql_init) (void); - int (*db_final) (DBKey key, DBData *data, va_list ap); + int (*db_final) (union DBKey key, struct DBData *data, va_list ap); void (*sql_final) (void); int (*search_guildname) (const char *str); bool (*check_empty) (struct guild *g); diff --git a/src/char/inter.c b/src/char/inter.c index 4e1adbe15..cf648c238 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -1038,7 +1038,7 @@ int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason) * Existence check of WISP data * @see DBApply */ -int inter_check_ttl_wisdata_sub(DBKey key, DBData *data, va_list ap) +int inter_check_ttl_wisdata_sub(union DBKey key, struct DBData *data, va_list ap) { int64 tick; struct WisData *wd = DB->data2ptr(data); diff --git a/src/char/inter.h b/src/char/inter.h index 84cb6c640..4e8d113ce 100644 --- a/src/char/inter.h +++ b/src/char/inter.h @@ -47,7 +47,7 @@ struct inter_interface { int (*log) (char* fmt, ...); int (*init_sql) (const char *file); int (*mapif_init) (int fd); - int (*check_ttl_wisdata_sub) (DBKey key, DBData *data, va_list ap); + int (*check_ttl_wisdata_sub) (union DBKey key, struct DBData *data, va_list ap); int (*check_ttl_wisdata) (void); int (*check_length) (int fd, int length); int (*parse_frommap) (int fd); |