diff options
Diffstat (limited to 'npc/re/jobs/3-1/rune_knight.txt')
-rw-r--r-- | npc/re/jobs/3-1/rune_knight.txt | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/npc/re/jobs/3-1/rune_knight.txt b/npc/re/jobs/3-1/rune_knight.txt index 288f5f340..237c1f33e 100644 --- a/npc/re/jobs/3-1/rune_knight.txt +++ b/npc/re/jobs/3-1/rune_knight.txt @@ -53,7 +53,7 @@ prt_in,162,24,3 script Splendid-Looking Knight 4_M_KNIGHT_SILVER,2,2,{ mes "[Rune Knight Manuel]"; mes "Anyway the drinks here are really good. Would you like to have one?"; next; - if(select("Sure, let's have a drink.:I refuse.") == 2) { + if(select("Sure, let's have a drink.", "I refuse.") == 2) { mes "[Rune Knight Manuel]"; mes "Are you sure? You don't know the true elegance of these drinks..."; close; @@ -85,7 +85,7 @@ prt_in,162,24,3 script Splendid-Looking Knight 4_M_KNIGHT_SILVER,2,2,{ mes "[Rune Knight Manuel]"; mes "If you are interested, I'll introduce you to the masters who will guide you to the way of the Rune Knight with my recommendation."; next; - switch(select("I am not ready yet.:I'm ready to be a Rune Knight.")) { + switch(select("I am not ready yet.", "I'm ready to be a Rune Knight.")) { case 1: mes "[Rune Knight Manuel]"; mes "Right. Every challenge always needs preparation. Okay, I'll wait for you."; @@ -155,7 +155,7 @@ glast_01,44,363,3 script Guide, Jungberg 4_M_KNIGHT_BLACK,2,2,{ mes "[Guide, Jungberg]"; mes "So, What can I help you with?"; next; - switch(select("I want to go to the gathering place.:Nothing.")) { + switch(select("I want to go to the gathering place.", "Nothing.")) { case 1: mes "[Guide, Jungberg]"; mes "Right. I'll send you right now. I'll see you soon."; @@ -180,7 +180,7 @@ glast_01,44,363,3 script Guide, Jungberg 4_M_KNIGHT_BLACK,2,2,{ mes "If you are a breathing human, then listen to me carefullly. I wouldn't risk my life here by hesitating to talk to just anyone."; next; if (job_rune_edq == 0) { - switch(select("Who are you?:What are you doing here?:Cancel.")) { + switch(select("Who are you?", "What are you doing here?", "Cancel.")) { case 1: mes "[Guide, Jungberg]"; mes "I am the only knight who's keeping the way of the Swordsman in this cursed place Glast Heim."; @@ -211,7 +211,7 @@ glast_01,44,363,3 script Guide, Jungberg 4_M_KNIGHT_BLACK,2,2,{ close; } } else if (job_rune_edq == 1) { - switch(select("I came to be a Rune Knight.:Cancel.")) { + switch(select("I came to be a Rune Knight.", "Cancel.")) { case 1: mes "[Guide, Jungberg]"; mes "Um... Are you the Rune Knight candidate that Manuel talked about?"; @@ -255,7 +255,7 @@ glast_01,44,363,3 script Guide, Jungberg 4_M_KNIGHT_BLACK,2,2,{ } mes "It seems that you are still taking the test. Do your best and pass all the tests."; next; - switch(select("I want to go to the gathering place.:Quit the conversation.")) { + switch(select("I want to go to the gathering place.", "Quit the conversation.")) { case 1: mes "[Guide, Jungberg]"; mes "All right. I'll send you right away. I'll check you later."; @@ -272,7 +272,7 @@ gl_knt02,150,55,3 script Rune Knight Staff 4_M_01,2,2,{ if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "Welcome, "+strcharinfo(0)+". Are you going to the gathering place?"; next; - switch(select("Yes, take me there.:I'm on other business.:Cancel.")) { + switch(select("Yes, take me there.", "I'm on other business.", "Cancel.")) { case 1: mes "[Rune Knight Staff]"; mes "Okay, come in. I'll guide you."; @@ -520,7 +520,7 @@ job3_rune01,80,60,3 script Rune Knight Captain 4_M_KNIGHT_SILVER,2,2,{ mes "[Captain Tigris]"; mes "Well, my job is done now. Would you like to start your new life as a Rune Knight?"; next; - switch(select("Every preparation is done.:I need more time to think.")) { + switch(select("Every preparation is done.", "I need more time to think.")) { case 1: if (SkillPoint != 0 || checkmount() == MOUNT_PECO) { mes "[Captain Tigris]"; @@ -618,7 +618,7 @@ job3_rune01,90,50,3 script Rune Knight Lunarea 4_M_KNIGHT_GOLD,2,2,{ mes "[Rune Knight, Lunarea]"; mes "When you are ready to go to the test field talk to me."; next; - switch(select("Move to the test field now.:Give me time to get ready.")) { + switch(select("Move to the test field now.", "Give me time to get ready.")) { case 1: callsub L_Test,0; close; @@ -638,7 +638,7 @@ job3_rune01,90,50,3 script Rune Knight Lunarea 4_M_KNIGHT_GOLD,2,2,{ mes "[Rune Knight, Lunarea]"; mes "If you are ready to move to the test field talk to me."; next; - switch(select("Move to the test field now.:Please give me time to prepare.")) { + switch(select("Move to the test field now.", "Please give me time to prepare.")) { case 1: if (questprogress(3220,PLAYTIME) == 1) { mes "[Rune Knight, Lunarea]"; @@ -805,7 +805,7 @@ job3_rune01,55,50,3 script Rune Knight, Renoa 4_M_KNIGHT_GOLD,2,2,{ } else if (job_rune_edq > 11 && job_rune_edq < 14) { mes "If you are ready I'll open the way to the sage, Serpeone who's in the Rune-Midgard post at Ash-Vacuum. Are you prepared?"; next; - switch(select("Yes, I am prepared.:Not yet.")) { + switch(select("Yes, I am prepared.", "Not yet.")) { case 1: mes "[Rune Knight, Renoa]"; mes "Good. Then I'll send you there now. But, there's one thing I need to tell you."; @@ -871,7 +871,7 @@ job3_rune01,55,50,3 script Rune Knight, Renoa 4_M_KNIGHT_GOLD,2,2,{ mes "[Rune Knight, Renoa]"; mes "The number of total rune stones you need to make is exactly 20. Remember that well."; next; - switch(select("Check number of made runes?:I've made all the 20 rune stones.")) { + switch(select("Check number of made runes?", "I've made all the 20 rune stones.")) { case 1: mes "[Rune Knight, Renoa]"; mes "The number of rune stones made 'til now is " + job_rune_edq2 + "."; @@ -930,7 +930,7 @@ job3_rune01,58,51,1 script Rune Furnace CLEAR_NPC,{ } else if (job_rune_edq == 15) { mes "I can see a hole under the huge Rune Stone Statue behind Renoa. Clearly this is a mass-produced rune heating furnace that I read in the book."; next; - if(select("Use the Rune Heating Furnace:Stop.") == 2) close; + if(select("Use the Rune Heating Furnace", "Stop.") == 2) close; switch(rand(24)) { case 0: setarray .@str$[0],"Ehwaz","This red hot spiral is..."; break; case 1: setarray .@str$[0],"Osilla","The rune flashing with this violet oblique line shape is..."; break; @@ -1004,7 +1004,7 @@ job3_rune01,40,54,1 script Runes and Rune Knights CLEAR_NPC,{ close; } while(1) { - switch(select("The birth of Rune Knights:Runes and Magic Energy:Stop Reading")) { + switch(select("The birth of Rune Knights", "Runes and Magic Energy", "Stop Reading")) { case 1: .@book1 = 1; mes "Rune Knights are the gathering of evolved swordmen who have achieved the harmony of sword and magic."; @@ -1063,7 +1063,7 @@ job3_rune01,43,44,1 script The Principles of Runes CLEAR_NPC,{ close; } while(1) { - switch(select("The principle use of Runes:The types of Runes:Stop Reading")) { + switch(select("The principle use of Runes", "The types of Runes", "Stop Reading")) { case 1: .@book1 = 1; mes "A rune is a kind of symbol that's been used on the Rune-Midgard continent since ancient times. Up until now it has only been used by occult circles."; @@ -1110,7 +1110,7 @@ job3_rune01,50,36,1 script Runes, Make & Use CLEAR_NPC,{ close; } while(1) { - switch(select("The Making of Rune Stones:Rune Stone Ability Details:Stop Reading")) { + switch(select("The Making of Rune Stones", "Rune Stone Ability Details", "Stop Reading")) { case 1: .@book1 = 1; mes "The making of Rune stones is achieved through a skill called rune mastery which is learned when one becomes a Rune Knight."; @@ -1128,7 +1128,7 @@ job3_rune01,50,36,1 script Runes, Make & Use CLEAR_NPC,{ break; case 2: .@book2 = 1; - switch(select("Chapter One:Chapter Two:Chapter Three:Chapter Four:Stop Reading")) { + switch(select("Chapter One", "Chapter Two", "Chapter Three", "Chapter Four", "Stop Reading")) { case 1: mes "Ehwaz - This rune means the enhancement of luck and positive power. It shapes the source in the form of a red spiral in a Rune Furnace."; next; @@ -1239,13 +1239,13 @@ mid_camp,13,138,3 script Dispatched Rune Knight#1 4_M_01,2,2,{ if (strnpcinfo(0) == "Dispatched Rune Knight#1") { mes "Do you want to go out to the Splendide field?"; next; - if(select("Move to Splendide field:Cancel.") == 1) + if(select("Move to Splendide field", "Cancel.") == 1) warp "spl_fild01",355,325; close; } else if (strnpcinfo(0) == "Dispatched Rune Knight#2") { mes "Do you want to go back to the expeditionary team's post?"; next; - if(select("Yes please.:Not yet.") == 1) + if(select("Yes please.", "Not yet.") == 1) warp "mid_camp",50,153; close; } @@ -1359,7 +1359,7 @@ mid_camp,235,250,3 script Sage Serpeone 4_F_FAIRY,2,2,{ } else if (job_rune_edq == 13) { mes "Are you gathering enough magical energy? Or do you have any questions?"; next; - switch(select("I've gathered enough energy.:To the gathering place.:Stop the conversation.")) { + switch(select("I've gathered enough energy.", "To the gathering place.", "Stop the conversation.")) { case 1: mes "[Sage Serpeone]"; mes "Is it so? Then let's check this out."; @@ -1397,7 +1397,7 @@ mid_camp,235,250,3 script Sage Serpeone 4_F_FAIRY,2,2,{ mes "[Sage Serpeone]"; mes "Do you want to go back the Rune Knight gathering place?"; next; - if(select("I want to go back.:I want to cancel.") == 1) + if(select("I want to go back.", "I want to cancel.") == 1) warp "job3_rune01",80,65; close; case 3: @@ -1406,7 +1406,7 @@ mid_camp,235,250,3 script Sage Serpeone 4_F_FAIRY,2,2,{ } else if (job_rune_edq == 14) { mes "Are you ready to go back to the Rune Knight gathering place?"; next; - if(select("I want to go back now.:I am not ready yet.") == 1) + if(select("I want to go back now.", "I am not ready yet.") == 1) warp "job3_rune01",80,65; close; } @@ -1418,7 +1418,7 @@ mid_camp,235,250,3 script Sage Serpeone 4_F_FAIRY,2,2,{ mes "[Sage Serpeone]"; mes "Then I'll send you to the Rune Knight gathering place where you should be."; next; - if(select("I'll go back now.:I'll stay.") == 1) + if(select("I'll go back now.", "I'll stay.") == 1) warp "job3_rune01",80,65; close; } @@ -1492,7 +1492,7 @@ job3_rune01,114,50,3 script Rune Knight Velpino 4_M_KNIGHT_BLACK,{ mes "If all of your preparations are done, I'll send you to the final test field."; job_rune_edq = 18; next; - if(select("Enter the final test field.:I'm not ready yet.") == 2) close; + if(select("Enter the final test field.", "I'm not ready yet.") == 2) close; if (getequipisequiped(EQI_HEAD_TOP) || getequipisequiped(EQI_ARMOR) || getequipisequiped(EQI_GARMENT) || getequipisequiped(EQI_SHOES) || getequipisequiped(EQI_ACC_L) || getequipisequiped(EQI_ACC_R) || getequipisequiped(EQI_HEAD_MID) || getequipisequiped(EQI_HEAD_LOW)) { mes "[Rune Knight Velpino]"; @@ -2159,7 +2159,7 @@ sec_in02,34,167,3 script R.Knight Job Manager 4_M_KNIGHT_SILVER,1,1,{ if (callfunc("F_GM_NPC","1854",1) == 1) { mes "Rune Knight Job Change Managing Module Start"; next; - switch(select("GlobalVar check:GlobalVar Oneshot Modification")) { + switch(select("GlobalVar check", "GlobalVar Oneshot Modification")) { case 1: mes "Rune Knight Job Change GlobalVar right now is " + $@job_rune_test1 + "."; mes "The number of Rune Knight Test field right now is... " + getmapusers("job3_rune02") + "."; |