diff options
Diffstat (limited to 'npc/quests/skills/merchant_skills.txt')
-rw-r--r-- | npc/quests/skills/merchant_skills.txt | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/npc/quests/skills/merchant_skills.txt b/npc/quests/skills/merchant_skills.txt index 7cab246a1..3a4575899 100644 --- a/npc/quests/skills/merchant_skills.txt +++ b/npc/quests/skills/merchant_skills.txt @@ -86,7 +86,7 @@ alberta,83,96,5 script Necko 4W_M_02,7,7,{ mes "Kyukwakakakakakakakakakaka!"; close; } - else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist))) { + else if ((countitem(Scarlet_Jewel) > 6) && (countitem(Banana_Juice) > 0) && (countitem(Mushroom_Spore) > 49) && (JobLevel >= 15 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist))) { mes "[Necko]"; mes "Oh! You!"; mes "You are qualified to learn how to shout!"; @@ -100,9 +100,9 @@ alberta,83,96,5 script Necko 4W_M_02,7,7,{ mes "That's the spirit!"; mes "Here we go!"; next; - delitem 722,7; //Scarlet_Jewel - delitem 532,1; //Banana_Juice - delitem 921,50; //Mushroom_Spore + delitem Scarlet_Jewel,7; + delitem Banana_Juice,1; + delitem Mushroom_Spore,50; skill "MC_LOUD",1,0; mes "[Necko]"; mes "You have learned Crazy Uproar!!"; @@ -238,15 +238,15 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ next; switch (select("That's why I came here.:What about my cart?:Two pairs is pitiful?")) { case 1: - if ((countitem(1019) > 49) && (countitem(998) > 9) && (countitem(919) > 19)) { + if ((countitem(Wooden_Block) > 49) && (countitem(Iron) > 9) && (countitem(Animal's_Skin) > 19)) { mes "[Charlron]"; mes "Haha! Ok, ok!"; mes "With the things you brought"; mes "I will change your cart."; next; - delitem 1019,50; //Wooden_Block - delitem 998,10; //Iron - delitem 919,20; //Animal's_Skin + delitem Wooden_Block,50; + delitem Iron,10; + delitem Animal's_Skin,20; skill "MC_CHANGECART",1,0; mes "[Charlron]"; mes "Congratulations."; @@ -384,7 +384,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ case 1: .@care_random = rand(1,3); if (.@care_random == 1) { - if ((countitem(533) > 1) && (countitem(998) > 19) && (countitem(938) > 29) && (countitem(601) > 19) && (countitem(962) > 4)) { + if ((countitem(Grape_Juice) > 1) && (countitem(Iron) > 19) && (countitem(Sticky_Mucus) > 29) && (countitem(Wing_Of_Fly) > 19) && (countitem(Tentacle) > 4)) { mes "[Gershaun]"; mes "Hoho!"; mes "Got it! I shall teach you"; @@ -395,11 +395,11 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ mes "I shall reward those who"; mes "eagerly swing their carts!"; next; - delitem 533,2; //Grape_Juice - delitem 998,20; //Iron - delitem 938,30; //Sticky_Mucus - delitem 601,20; //Wing_Of_Fly - delitem 962,5; //Tentacle + delitem Grape_Juice,2; + delitem Iron,20; + delitem Sticky_Mucus,30; + delitem Wing_Of_Fly,20; + delitem Tentacle,5; skill "MC_CARTREVOLUTION",1,0; mes "Now you can use Cart Revolution"; mes "I expect you to make merchants"; @@ -410,13 +410,13 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ mes "Have a great day!!"; close; } - else if (countitem(532) > 0) { + else if (countitem(Banana_Juice) > 0) { mes "[Gershaun]"; mes "Ooh!"; mes "It's banana juice!"; mes "Thank you very much!"; mes "...............Kaah!"; - delitem 532,1; //Banana_Juice + delitem Banana_Juice,1; mes "Very refreshing! Thank you! Goodbye!"; next; mes "[Gershaun]"; @@ -456,7 +456,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ close; } if (.@care_random == 2) { - if ((countitem(533) > 1) && (countitem(998) > 14) && (countitem(938) > 24) && (countitem(601) > 14) && (countitem(962) > 4)) { + if ((countitem(Grape_Juice) > 1) && (countitem(Iron) > 14) && (countitem(Sticky_Mucus) > 24) && (countitem(Wing_Of_Fly) > 14) && (countitem(Tentacle) > 4)) { mes "[Gershaun]"; mes "Mmm that's good!"; mes "Great! I shall teach you"; @@ -467,11 +467,11 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ mes "I shall reward those who"; mes "eagerly swing their carts!"; next; - delitem 533,2; //Grape_Juice - delitem 998,15; //Iron - delitem 938,25; //Sticky_Mucus - delitem 601,15; //Wing_Of_Fly - delitem 962,5; //Tentacle + delitem Grape_Juice,2; + delitem Iron,15; + delitem Sticky_Mucus,25; + delitem Wing_Of_Fly,15; + delitem Tentacle,5; skill "MC_CARTREVOLUTION",1,0; mes "Now you can use Cart Revolution"; mes "I expect you to make merchants"; @@ -482,13 +482,13 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ mes "Have a good day!!"; close; } - else if (countitem(532) > 0) { + else if (countitem(Banana_Juice) > 0) { mes "[Gershaun]"; mes "Ooh!"; mes "It's banana juice!"; mes "Thanks a lot!"; mes "...............Kaaah!"; - delitem 532,1; //Banana_Juice + delitem Banana_Juice,1; mes "Very good! Thank you! Good-bye!"; next; mes "[Gershaun]"; @@ -529,7 +529,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ close; } if (.@care_random == 3) { - if ((countitem(533) > 1) && (countitem(998) > 22) && (countitem(938) > 31) && (countitem(601) > 22) && (countitem(962) > 5)) { + if ((countitem(Grape_Juice) > 1) && (countitem(Iron) > 22) && (countitem(Sticky_Mucus) > 31) && (countitem(Wing_Of_Fly) > 22) && (countitem(Tentacle) > 5)) { mes "[Gershaun]"; mes "Mmm that's good!"; mes "Great! I shall teach you"; @@ -540,11 +540,11 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ mes "I shall reward those who"; mes "eagerly swing their carts!"; next; - delitem 533,2; //Grape_Juice - delitem 998,23; //Iron - delitem 938,32; //Sticky_Mucus - delitem 601,23; //Wing_Of_Fly - delitem 962,6; //Tentacle + delitem Grape_Juice,2; + delitem Iron,23; + delitem Sticky_Mucus,32; + delitem Wing_Of_Fly,23; + delitem Tentacle,6; skill "MC_CARTREVOLUTION",1,0; mes "Now you can use Cart Revolution"; mes "I expect you to make merchants"; @@ -555,13 +555,13 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ mes "Have a good day!!"; close; } - else if (countitem(532) > 0) { + else if (countitem(Banana_Juice) > 0) { mes "[Gershaun]"; mes "Ooh!"; mes "It's Banana Juice!"; mes "Thanks a lot!"; mes "...............Kaaah!"; - delitem 532,1; //Banana_Juice + delitem Banana_Juice,1; mes "Very good! Thank you! Good-bye!"; next; mes "[Gershaun]"; |