diff options
Diffstat (limited to 'npc/quests/quests_prontera.txt')
-rw-r--r-- | npc/quests/quests_prontera.txt | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt index 02030dcc3..d443d5712 100644 --- a/npc/quests/quests_prontera.txt +++ b/npc/quests/quests_prontera.txt @@ -268,7 +268,7 @@ prontera,248,212,3 script Busy Boy#prt 4_M_KID1,3,3,{ mes "I can't get scared now!"; next; if (select("Speak with him", "Ignore him") == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Say, what seems"; mes "to be the problem?"; next; @@ -334,7 +334,7 @@ prontera,248,212,3 script Busy Boy#prt 4_M_KID1,3,3,{ mes "It took me so long to"; mes "stack all of those!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh no, what a mess!"; mes "Here, let me help you"; mes "arrange these nicely"; @@ -455,7 +455,7 @@ OnTouch: mes "careful?! Geeeeez!"; emotion e_ag; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oops, I'm so sorry."; mes "Are you alright?"; next; @@ -657,7 +657,7 @@ yuno,311,195,3 script Historian#prt01 4_M_SAGE_A,{ mes "Great, you're here!"; mes "So, where are the books?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I..."; mes "I don't have"; mes "them right now."; @@ -1077,7 +1077,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{ mes "and begin to sing the song"; mes "that you heard from Karlomoff.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; input .@line$; if (.@line$ == "The great serpent swallowed the sea.") { .@total += 1; @@ -1177,7 +1177,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{ mes "and figured out the lyrics of"; mes "that song I was looking for?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^FF0000*The great serpent*^000000"; mes "^FF0000*swallowed the sea.*^000000"; mes "^FF0000*The eagle of the rainbow*^000000"; @@ -1191,7 +1191,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{ mes "I remember, thank you"; mes "so much! Ah, back to work..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^333333(As a historian, Rodafrian"; mes "might be able to help me in"; mes "investigating the curse of the"; @@ -1240,7 +1240,7 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{ mes "for now. Then, when I reveal the secret curse of the Gaebolg royal"; mes "family, I'll finally outshine that Karlomoff! Bwahahahahaha!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^333333(Drat, she didn't give me"; mes "any help... All I did was"; mes "reveal a huge secret to her"; @@ -1335,9 +1335,9 @@ morocc_in,45,126,3 script Historian#prt02 4_F_GON,{ S_GiveName: next; - select("My name is "+strcharinfo(0)+"."); + select("My name is "+strcharinfo(PC_NAME)+"."); mes "[Historian Rodafrian]"; - mes "Ah "+strcharinfo(0)+", eh?"; + mes "Ah "+strcharinfo(PC_NAME)+", eh?"; mes "Do you mind if I ask you a favor? I really need to verify the true"; mes "lyrics for this song. However,"; mes "I need to stay here in Morroc"; @@ -1382,7 +1382,7 @@ mjolnir_01,135,168,3 script Historian#prt03 4_M_SAGE_A,{ mes "please leave? I have"; mes "research to attend to..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm sorry, but Ms. Rodafrian"; mes "wanted me to ask you for the"; mes "lyrics of some song describing"; @@ -1419,7 +1419,7 @@ mjolnir_01,135,168,3 script Historian#prt03 4_M_SAGE_A,{ mes "Did you have a question"; mes "to ask me about the song?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually, I heard"; mes "a different version"; mes "of this song, so I was"; @@ -1513,7 +1513,7 @@ mjolnir_01,135,168,3 script Historian#prt03 4_M_SAGE_A,{ S_Song: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; input .@line$; if (.@line$ == "The great serpent swallowed the sea.") { .@total += 1; @@ -1541,7 +1541,7 @@ S_Song: if (.@total == 4) prt_curse = 10; else { next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait, wait..."; mes "I think I messed up!"; mes "(Those weren't the"; @@ -1878,7 +1878,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "What brings you all the"; mes "way over here, I wonder?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually, I'm just"; mes "trying to learn the"; mes "real lyrics of that"; @@ -1934,7 +1934,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "warmest regards. I would do it"; mes "myself, but because of what I did, I can't return to Prontera..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^333333(Alright then. I guess"; mes "I should deliver these"; mes "herbs to Prontera Church"; @@ -1960,7 +1960,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "that pouch of herbs that"; mes "I gave you to Father Bamph?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, I did. Actually,"; mes "Father Bamph sent me"; mes "here to ask you a few"; @@ -1975,7 +1975,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "Those poor children"; mes "are dead because of me..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "N-no! Not at all!"; mes "I just wanted to ask if there"; mes "was a connection between"; @@ -2018,7 +2018,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "from the Prontera Church"; mes "after my failure..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "A fragment from"; mes "a Red Gemstone?"; mes "Maybe... maybe it's"; @@ -2033,7 +2033,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "exorcism was sabotaged,"; mes "we can't turn back time..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^333333(Hmm..."; mes "I better head back"; mes "to Prontera Church"; @@ -2085,7 +2085,7 @@ mjolnir_01,316,268,3 script Exhausted-Looking Woman 4_F_CAPEGIRL,{ mes "wounds on the bodies"; mes "from what I remember..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, um, I wouldn't know"; mes "anything about that, but"; mes "Father Bamph and Father"; @@ -2183,7 +2183,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ next; select("Give him the herb pouch."); if (countitem(Leather_Pouch) < 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ack!"; mes "Now, where did I put"; mes "that pouch with the herbs?"; @@ -2194,7 +2194,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "Why are you giving"; mes "me this pouch of herbs?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, there was this"; mes "lady living on Mount"; mes "Mjolnir who wanted me"; @@ -2208,7 +2208,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "I've seen her. How is"; mes "she doing, may I ask?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh..."; mes "I guess she's fine."; mes "But she seems really..."; @@ -2312,7 +2312,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "the royal family's secret."; emotion e_omg,1; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What...?!"; mes "Is this really true?!"; mes "Isn't there any way to"; @@ -2339,7 +2339,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "to remove this curse. In the end, ^3131FFBonnie Imbullea^000000 was chosen to"; mes "lead the exorcism ceremony."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait, but you mentioned"; mes "samething about an accident."; mes "Does that mean that she failed"; @@ -2361,7 +2361,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "That is why she is in self"; mes "imposed exile from the kingdom."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What...?"; mes "That's..."; mes "That's crazy!"; @@ -2387,7 +2387,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "were growing snake scales."; emotion e_gasp,1; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait, they grew snake"; mes "scales? That sounds just"; mes "like one of the versions of"; @@ -2410,14 +2410,14 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "Then the eagle built its nest."; mes "A nest upon the swallowed sea."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hmm..."; mes "Well, I heard a"; mes "different version"; mes "of the same song."; mes "It goes like..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "The great serpent"; mes "swallowed the sea."; mes "The eagle of the rainbow"; @@ -2431,7 +2431,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "my father. However, your version seems to reveal the secret curse"; mes "of the Gaebolgs. Please tell me, where did you hear that song?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, I first heard this"; mes "version from a historian,"; mes "and then I found out that"; @@ -2723,7 +2723,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ } else if (prt_curse == 60) { mes "[Father Bamph]"; - mes "Oh, "+strcharinfo(0)+"~"; + mes "Oh, "+strcharinfo(PC_NAME)+"~"; mes "Long time, no see."; mes "Have you spoken to"; mes "Bonnie yet? Ah, and"; @@ -2771,7 +2771,7 @@ prt_church,185,106,3 script Father Bamph 1_M_PASTOR,{ mes "of the royal family, I ask that"; mes "you refrain from entering the"; mes "secret ceremonial grounds"; - mes "from now on. Thanks again for your help, "+strcharinfo(0)+"."; + mes "from now on. Thanks again for your help, "+strcharinfo(PC_NAME)+"."; prt_curse = 61; completequest 18052; close; @@ -3084,7 +3084,7 @@ prt_church,16,114,4 script Father Bamph#tomb 1_M_PASTOR,{ close; } else if (prt_curse == 20) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "That weird mark looked"; mes "just like snake scales."; mes "Is... Is that the mark left"; @@ -3212,7 +3212,7 @@ prt_church,21,111,5 script #prince2 4_M_LIEMAN,{ mes "different in color, than the"; mes "marks on the first prince.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Father Bamph...!"; mes "Look, these marks are"; mes "different on the second"; @@ -3374,7 +3374,7 @@ moc_fild16,201,295,5 script Assassin Guildsman#poiso 4_M_ACROSS,{ mes "brings you here?"; next; if (select("Poison", "Nothing") == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I need to talk to"; mes "a poison specialist."; mes "I'm investigating"; @@ -3429,7 +3429,7 @@ que_job01,10,16,5 script Marjana#poison 4_F_ACROSS,{ mes "you 4 minutes to speak"; mes "with me, so be direct."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I want to learn"; mes "more about poison"; mes "and confirm if it was"; @@ -3442,7 +3442,7 @@ que_job01,10,16,5 script Marjana#poison 4_F_ACROSS,{ mes "I doubt you'll find anyone"; mes "else that would. Ask away."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Is it true that an"; mes "Assassin's poison"; mes "can be so powerful,"; @@ -3457,7 +3457,7 @@ que_job01,10,16,5 script Marjana#poison 4_F_ACROSS,{ mes "normal Assassins use poisons"; mes "that are much less potent."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Alright. Can you make"; mes "a poison that leaves a"; mes "specific mark on the body?"; @@ -3485,7 +3485,7 @@ que_job01,10,16,5 script Marjana#poison 4_F_ACROSS,{ mes "of clue. What was the mark"; mes "on the victim's body?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "We're not sure if"; mes "poison was used yet,"; mes "but there are marks that"; @@ -3538,33 +3538,33 @@ OnEnable: morocc,45,103,0 script #prtcurse FAKE_NPC,2,2,{ OnTouch: if (prt_curse == 25) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hm. I'd better review"; mes "the facts I've learned so"; mes "that I can better focus on"; mes "this investigation. Let's see~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Long ago, the giant serpent"; mes "Jormungand threatened mankind."; mes "7 warriors defeated Jormungand, led by Tristram III of the Gaebolg"; mes "family, but Jormungand cursed the Gaebolg bloodline in its defeat."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ever since, the curse kills"; mes "the first born prince of the"; mes "Gaebolg family at an early age."; mes "However, all of the princes of"; mes "this generation were killed."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "According to what I've"; mes "learned from that assassin,"; mes "the first prince died from the"; mes "curse, and the other two may"; mes "have died from poisoning."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "It's most likely that if"; mes "poison was used, then the"; mes "person who used it was an"; @@ -3572,14 +3572,14 @@ OnTouch: mes "Rune-Midgarts Kingdom. Yes,"; mes "that's about everything I know."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Now, that historian Rodafrian"; mes "has been waiting for me to tell"; mes "her the lyrics of that song, but Father Bamph is also waiting"; mes "for the info I've learned from the Assassin Guild. What should I do?"; next; if (select("Go to Rodafrian", "Go to Father Bamph") == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, it's easier for me"; mes "to visit Rodafrian now."; mes "She's much closer than"; @@ -3589,7 +3589,7 @@ OnTouch: changequest 18041,18042; close; } - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, it's more important"; mes "that I go see Father Bamph"; mes "and investigate the princes'"; |