diff options
Diffstat (limited to 'npc/quests/newgears/2010_headgears.txt')
-rw-r--r-- | npc/quests/newgears/2010_headgears.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt index bfdea103a..ec856c37f 100644 --- a/npc/quests/newgears/2010_headgears.txt +++ b/npc/quests/newgears/2010_headgears.txt @@ -334,7 +334,7 @@ comodo,236,164,0 script Hat Girl#Hair_Brush 1_F_04,{ mes "- after emptying some of it. -"; close; } - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I got the Hair Brush."; mes "...but it makes me sad."; delitem Mixture,1; //Mixture @@ -450,10 +450,10 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{ mes "See you again, my angel~!"; emotion e_thx; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "... ..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Hmm... I guess I was fooled by that little kid."; close; } @@ -474,10 +474,10 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{ mes "Are you a real angel? Have you been to heaven?"; next; if (select("What a bullshit!", "Let's keep the childhood innocence!") == 1) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Angel and heaven? It's all made up! "; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "There's nothing. Everything is lie!"; emotion e_gg,1; next; @@ -486,7 +486,7 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{ emotion e_sigh; close; } - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Of course. I used to dance with the dragon and zebra"; mes "on the vanilla-taste clouds."; next; @@ -522,7 +522,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "Hmm..Hm.."; mes "It seems my transformation into the child's appearance is succeessful."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "... ... ... ..."; next; mes "[???]"; @@ -550,10 +550,10 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "I need your help!"; next; if (select("Just ignore it.", "Let's help him.") == 1) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Talking frog..."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Now I've seen everything."; next; mes "[King Froggie Vll]"; @@ -562,7 +562,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ donpcevent "Roda Frog#Frog_Cap::OnDisable"; end; } - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "What can I help you?"; next; mes "[King Froggie Vll]"; @@ -570,7 +570,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ setquest 5000; 2009_hat = 1; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Sure, I will."; next; mes "[King Froggie Vll]"; @@ -592,7 +592,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "Oh, you brought all of them!"; next; mes "[King Froggie Vll]"; - mes "Thank you so much, " + strcharinfo(0) + "."; + mes "Thank you so much, " + strcharinfo(PC_NAME) + "."; emotion e_thx; next; mes "[King Froggie Vll]"; @@ -601,7 +601,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "[King Froggie Vll]"; mes "Frogs are healthy food to the snakes."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I know well."; next; mes "[King Froggie Vll]"; @@ -630,7 +630,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ end; } else if (questprogress(5001,HUNTING) == 2) { - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I'm back."; next; mes "[King Froggie Vll]"; @@ -648,7 +648,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ changequest 5001,5002; 2009_hat = 3; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I'm happy to be added in the history book. I'll go and get them."; next; mes "[King Froggie Vll]"; @@ -671,7 +671,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "[King Froggie Vll]"; mes "Oh, you brought Poisonous Canines! Now, I'm able to put you in the frog history book officially."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "That's good for me."; next; mes "[King Froggie Vll]"; @@ -711,7 +711,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "[King Froggie Vll]"; mes "You are already the hero for our frogs! If I have a child, I would marry you up with my child."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Ah.. No, thanks."; mes "^FF0000(Are you telling me to marry with A Frog???)^000000"; next; @@ -765,7 +765,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ } mes "[King Froggie Vll]"; mes "Frogs, do you have any objection"; - mes "to give our hero, " + strcharinfo(0) + ""; + mes "to give our hero, " + strcharinfo(PC_NAME) + ""; mes "a Frog Hat which is one of our precious treasures?"; next; mes "[Sounds from somewhere]"; @@ -777,7 +777,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ mes "Hmm, there is no objection."; next; mes "[King Froggie Vll]"; - mes "I hearby give " + strcharinfo(0) + ", our hero, this Frog Hat."; + mes "I hearby give " + strcharinfo(PC_NAME) + ", our hero, this Frog Hat."; specialeffect2 EF_MAPPILLAR2; specialeffect2 EF_BLESSING; erasequest 5004; @@ -794,7 +794,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{ } else if (2009_hat == 6) { mes "[King Froggie Vll]"; - mes "All the frogs in the world, praise " + strcharinfo(0) + ", our eternal hero!"; + mes "All the frogs in the world, praise " + strcharinfo(PC_NAME) + ", our eternal hero!"; emotion e_thx; close2; donpcevent "Roda Frog#Frog_Cap::OnDisable"; @@ -836,13 +836,13 @@ OnTouch: donpcevent "Roda Frog#Frog_Cap::OnEnable"; if (2009_hat > 0) { emotion e_dots,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "It's so amazing to see"; mes "the frog which transforms itself."; close; } emotion e_omg,1; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Oh my.. the frog transformed into a child..."; close; } |