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-rw-r--r--npc/quests/newgears/2010_headgears.txt44
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt
index bfdea103a..ec856c37f 100644
--- a/npc/quests/newgears/2010_headgears.txt
+++ b/npc/quests/newgears/2010_headgears.txt
@@ -334,7 +334,7 @@ comodo,236,164,0 script Hat Girl#Hair_Brush 1_F_04,{
mes "- after emptying some of it. -";
close;
}
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "I got the Hair Brush.";
mes "...but it makes me sad.";
delitem Mixture,1; //Mixture
@@ -450,10 +450,10 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{
mes "See you again, my angel~!";
emotion e_thx;
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "... ...";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Hmm... I guess I was fooled by that little kid.";
close;
}
@@ -474,10 +474,10 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{
mes "Are you a real angel? Have you been to heaven?";
next;
if (select("What a bullshit!", "Let's keep the childhood innocence!") == 1) {
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Angel and heaven? It's all made up! ";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "There's nothing. Everything is lie!";
emotion e_gg,1;
next;
@@ -486,7 +486,7 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{
emotion e_sigh;
close;
}
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Of course. I used to dance with the dragon and zebra";
mes "on the vanilla-taste clouds.";
next;
@@ -522,7 +522,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "Hmm..Hm..";
mes "It seems my transformation into the child's appearance is succeessful.";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "... ... ... ...";
next;
mes "[???]";
@@ -550,10 +550,10 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "I need your help!";
next;
if (select("Just ignore it.", "Let's help him.") == 1) {
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Talking frog...";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Now I've seen everything.";
next;
mes "[King Froggie Vll]";
@@ -562,7 +562,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
donpcevent "Roda Frog#Frog_Cap::OnDisable";
end;
}
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "What can I help you?";
next;
mes "[King Froggie Vll]";
@@ -570,7 +570,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
setquest 5000;
2009_hat = 1;
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Sure, I will.";
next;
mes "[King Froggie Vll]";
@@ -592,7 +592,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "Oh, you brought all of them!";
next;
mes "[King Froggie Vll]";
- mes "Thank you so much, " + strcharinfo(0) + ".";
+ mes "Thank you so much, " + strcharinfo(PC_NAME) + ".";
emotion e_thx;
next;
mes "[King Froggie Vll]";
@@ -601,7 +601,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "[King Froggie Vll]";
mes "Frogs are healthy food to the snakes.";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "I know well.";
next;
mes "[King Froggie Vll]";
@@ -630,7 +630,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
end;
}
else if (questprogress(5001,HUNTING) == 2) {
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "I'm back.";
next;
mes "[King Froggie Vll]";
@@ -648,7 +648,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
changequest 5001,5002;
2009_hat = 3;
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "I'm happy to be added in the history book. I'll go and get them.";
next;
mes "[King Froggie Vll]";
@@ -671,7 +671,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "[King Froggie Vll]";
mes "Oh, you brought Poisonous Canines! Now, I'm able to put you in the frog history book officially.";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "That's good for me.";
next;
mes "[King Froggie Vll]";
@@ -711,7 +711,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "[King Froggie Vll]";
mes "You are already the hero for our frogs! If I have a child, I would marry you up with my child.";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Ah.. No, thanks.";
mes "^FF0000(Are you telling me to marry with A Frog???)^000000";
next;
@@ -765,7 +765,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
}
mes "[King Froggie Vll]";
mes "Frogs, do you have any objection";
- mes "to give our hero, " + strcharinfo(0) + "";
+ mes "to give our hero, " + strcharinfo(PC_NAME) + "";
mes "a Frog Hat which is one of our precious treasures?";
next;
mes "[Sounds from somewhere]";
@@ -777,7 +777,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
mes "Hmm, there is no objection.";
next;
mes "[King Froggie Vll]";
- mes "I hearby give " + strcharinfo(0) + ", our hero, this Frog Hat.";
+ mes "I hearby give " + strcharinfo(PC_NAME) + ", our hero, this Frog Hat.";
specialeffect2 EF_MAPPILLAR2;
specialeffect2 EF_BLESSING;
erasequest 5004;
@@ -794,7 +794,7 @@ gef_fild07,108,161,4 script Roda Frog#Frog_Cap RODA_FROG,1,1,{
}
else if (2009_hat == 6) {
mes "[King Froggie Vll]";
- mes "All the frogs in the world, praise " + strcharinfo(0) + ", our eternal hero!";
+ mes "All the frogs in the world, praise " + strcharinfo(PC_NAME) + ", our eternal hero!";
emotion e_thx;
close2;
donpcevent "Roda Frog#Frog_Cap::OnDisable";
@@ -836,13 +836,13 @@ OnTouch:
donpcevent "Roda Frog#Frog_Cap::OnEnable";
if (2009_hat > 0) {
emotion e_dots,1;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "It's so amazing to see";
mes "the frog which transforms itself.";
close;
}
emotion e_omg,1;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Oh my.. the frog transformed into a child...";
close;
}