diff options
Diffstat (limited to 'npc/quests/first_class/tu_thief01.txt')
-rw-r--r-- | npc/quests/first_class/tu_thief01.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt index b446458b8..13f251d71 100644 --- a/npc/quests/first_class/tu_thief01.txt +++ b/npc/quests/first_class/tu_thief01.txt @@ -76,7 +76,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ mes "the guy in charge"; mes "of training new Thieves."; next; - switch(select("Training?:Training? Right now?")){ + switch(select("Training?", "Training? Right now?")){ case 1: mes "[Yierhan]"; mes "Yeah, training. I mean, this kind of stuff is second nature to some people, but other guys need a little more help. So this is one of those 'just in case' things."; @@ -96,7 +96,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ mes "So for melee attacks, which stat increases your damage? Come on"; mes "now, you should know this if you didn't skip the Novice Training Grounds."; next; - switch(select("^6B8E23INT^000000:^2F4F2FSTR^000000:^23238EDEX^000000")){ + switch(select("^6B8E23INT^000000", "^2F4F2FSTR^000000", "^23238EDEX^000000")){ case 1: mes "[Yierhan]"; mes "Say whaaat? ^6B8E23INT^000000 affects magic damage, magic defense and some skills. Thieves don't even work with magic!"; @@ -260,7 +260,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ mes "already know?"; next; while(1){ - switch(select("Double Attack:Increase Dodge:Steal:Hiding:Envenom:Detoxify:I know enough.")) { + switch(select("Double Attack", "Increase Dodge", "Steal", "Hiding", "Envenom", "Detoxify", "I know enough.")) { case 1: mes "[Yierhan]"; mes "Just like its name,"; @@ -394,7 +394,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ mes "and do you have any questions?"; next; if(tu_thief01 == 6){ - switch(select("About those traces...:Nope.")) { + switch(select("About those traces...", "Nope.")) { case 1: mes "[Yierhan]"; mes "You found out, eh?"; @@ -442,7 +442,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ close; } } else { - switch(select("It was nice to meet you.:Nope.")) { + switch(select("It was nice to meet you.", "Nope.")) { case 1: mes "[Yierhan]"; mes "Yeah, it was pretty cool just hanging out. Keep fighting"; @@ -543,7 +543,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ mes "complete your mission?"; mes "I know, I know, the thing you've gotta do is pretty rough."; next; - switch(select("I'm still investigating.:Not yet.:Yes, I did.")) { + switch(select("I'm still investigating.", "Not yet.", "Yes, I did.")) { case 1: mes "[Yierhan]"; mes "Ah, gotcha. Well, that's understandable. I mean, these things take time, you know?"; @@ -667,7 +667,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{ mes "I couldn't focus"; mes "on it at all..."; next; - switch(select("I'm still investigating.:I'm not done yet...:Oh, I finished~")) { + switch(select("I'm still investigating.", "I'm not done yet...", "Oh, I finished~")) { case 1: mes "[Yierhan]"; mes "Ah, gotcha. Well, that's understandable. I mean, these things take time, you know?"; |