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Diffstat (limited to 'npc/quests/bongunsword.txt')
-rw-r--r-- | npc/quests/bongunsword.txt | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/npc/quests/bongunsword.txt b/npc/quests/bongunsword.txt new file mode 100644 index 000000000..70517b468 --- /dev/null +++ b/npc/quests/bongunsword.txt @@ -0,0 +1,153 @@ +//===== eAthena Script =======================================
+//= Munak and Bongun accessory / Taming items Quest
+//===== By: ==================================================
+//= eAthena Team
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= Quest itms:Sword o'Chinese Exorcist,No Recipient,Her Heart
+//===== Additional Comments: =================================
+//= 1.0. merged 3 sep. files, fixed exploits [Lupus]
+//============================================================
+
+
+comodo.gat,135,227,5 script Sherri 93,{
+ mes "[Sherri]";
+ mes " ";
+ mes "*sighs*";
+ next;
+ mes "[Sherri]";
+ mes "Oh? Whats the matter? ...Well, I have finally managed to encase the soul of a handsome boy ...";
+ next;
+ mes "[Sherri]";
+ mes "...so why am I sad?";
+ mes " ";
+ mes "It's because I don't even know how his personality is... say, if you can find me a 'Girl's Diary' about him, I'll give you his diary!";
+ next;
+ mes "[Sherri]";
+ mes "Can you please help me?";
+
+ menu "What do I need again?",-,"Here! I got what you need!",ExCreate,"Sorry, I can't help you.",ExEnd;
+
+ mes "[Sherri]";
+ mes "What I desire is...";
+ mes " ";
+ mes "A 'Girl's Diary' about him...";
+ close;
+
+ExCreate:
+ mes "[Sherri]";
+ mes "Really!! You'll help me!";
+ next;
+
+ if(countitem(1558)<1) goto L_NoItem;//Items: Girl's_Diary,
+ delitem 1558,1;//Items: Girl's_Diary,
+ getitem 659,1;//Items: Her_Heart,
+ mes "[Sherri]";
+ mes "YES! I am forever in your debt!";
+ mes " ";
+ mes "Here is his diary as promised! Again - Thank you!";
+ next;
+ mes "[Sherri]";
+ mes "Wait! Here's his sword, I found it next to him. But it's broken... I know of a old man just west of Geffen who can fix such a sword!";
+ getitem 7110,1;//Items: Broken_Sword,
+ close;
+
+L_NoItem:
+ mes "[Sherri]";
+ mes "Waahhhh, stop playing with my feelings!";
+ mes " ";
+ mes "Go away!";
+ close;
+ExEnd:
+ mes "[Sherri]";
+ mes "*sighs*";
+ close;
+}
+
+izlude_in.gat,115,76,5 script Evan 47,{
+ mes "[Evan]";
+ mes " ";
+ mes "*sighs*";
+ next;
+ mes "[Evan]";
+ mes "Oh? Whats the matter? ...Well, I have finally managed to encase the soul of a pretty girl ...";
+ next;
+ mes "[Evan]";
+ mes "...so why am I sad?";
+ mes " ";
+ mes "It's because I don't even know how she looks like...say, if you can find me and 'Old Portrait' of her, I'll give you her lover's lost letter!";
+ next;
+ mes "[Evan]";
+ mes "Whaddaya say? ..pal?";
+
+ menu "What do I need again?",-,"Here! I got what you need!",ExCreate,"Sorry, I can't help you.",ExEnd;
+
+ mes "[Evan]";
+ mes "A picture of her lovely face...";
+ mes " ";
+ mes "An 'Old Portrait' preferrably...";
+ close;
+
+ExCreate:
+ mes "[Evan]";
+ mes "Really!! You'll help me!";
+ next;
+ if(countitem(7014)<1) goto L_NoItem;//Items: Old_Portrait,
+ delitem 7014,1;//Items: Old_Portrait,
+ getitem 636,1;//Items: No_Recipient,
+ mes "[Evan]";
+ mes "YES! I am forever in your debt!";
+ mes " ";
+ mes "Here is lover's lost letter as promised! Again - Thank you!";
+ close;
+
+L_NoItem:
+ mes "[Evan]";
+ mes "Waahhhh, stop playing with my feelings!";
+ mes " ";
+ mes "Go away!";
+ close;
+
+ExEnd:
+ mes "[Evan]";
+ mes "*sighs*";
+ close;
+}
+
+gef_fild07.gat,183,239,5 script Old Smith 120,{
+ mes "[Old Smith]";
+ mes "Ah, isn't it peaceful up here - I used to be one of the legendary Blacksmiths of midgard...sadly my skills have faded.";
+ next;
+ if(countitem(7110)<1) goto L_NoItemS;//Items: Broken_Sword,
+ mes "[Old Smith]";
+ mes "Hmm, it seems as if you need something. What would that be?";
+
+ menu "Can you fix this broken sword?",-,"Nothing really...",ExEnd;
+
+ mes "[Old Smith]";
+ mes "Ahhh, this is a very old sword and yes I can fix it, I'll need an 'Oridecon' to mend the breaks though.";
+ next;
+ if(countitem(7110)<1 || countitem(984)<1) goto L_NoItem;//Items: Broken_Sword, Oridecon,
+ delitem 7110,1;//Items: Broken_Sword,
+ delitem 984,1;//Items: Oridecon,
+ getitem 10020,1;//Items: Sword_of_Chinese_Exorcist,
+ mes "[Old Smith]";
+ mes "Ah yes here we go!";
+ mes " ";
+ mes "Haha! Gramps still has that old magic touch, Here you go!";
+ close;
+
+L_NoItem:
+ mes "[Old Smith]";
+ mes "Hmm, you seem to be missing something... probably that 'Oridecon'.";
+ close;
+
+L_NoItemS:
+ExEnd:
+ mes "[Old Smith]";
+ mes "...ah well, go out and live life young one. Time never stops!";
+ close;
+}
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