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Diffstat (limited to 'npc/pre-re/quests/collection/quest_disguiseloliruri.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_disguiseloliruri.txt | 169 |
1 files changed, 0 insertions, 169 deletions
diff --git a/npc/pre-re/quests/collection/quest_disguiseloliruri.txt b/npc/pre-re/quests/collection/quest_disguiseloliruri.txt deleted file mode 100644 index 7a09ee06c..000000000 --- a/npc/pre-re/quests/collection/quest_disguiseloliruri.txt +++ /dev/null @@ -1,169 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Masao -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= iRO Repeatable EXP Quests. -//================= Description =========================================== -//= Repeatable EXP Quest : Kill 50 Disguise or Loli Ruri. Custom Version. -//================= Current Version ======================================= -//= 1.0 -//========================================================================= - -nif_fild01,332,327,4 script Deadman 4_M_NFDEADMAN,{ - - if (questprogress(60173)) { - if (questprogress(60173,HUNTING) != 2) { - mes "[Deadman]"; - mes "Have you finished hunting the 50 Disguise?"; - next; - switch(select("Yes", "No", "I want to quit")) { - case 1: - mes "[Deadman]"; - mes "Hmm, I don't think you've hunted 50 yet."; - close; - case 2: - mes "[Deadman]"; - mes "Remember, I need help hunting Disguise so go and hunt 50 of them."; - close; - case 3: - mes "[Deadman]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes", "No")) { - case 1: - mes "[Deadman]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60173; - close; - case 2: - mes "[Deadman]"; - mes "Please kill 50 Disguise in order to make this a Place were people can go to and gather Experience."; - close; - } - } - } - mes "[Deadman]"; - mes "Amazing, you did that with speed."; - getexp 140600,95800; - erasequest 60173; - close; - } - if (questprogress(60176)) { - if (questprogress(60176,HUNTING) != 2) { - mes "[Deadman]"; - mes "Have you finished hunting the 50 Loli Ruri?"; - next; - switch(select("Yes", "No", "I want to quit")) { - case 1: - mes "[Deadman]"; - mes "Hmm, I don't think you've hunted 50 yet."; - close; - case 2: - mes "[Deadman]"; - mes "Remember, I need help hunting Loli Ruri so go and hunt 50 of them."; - close; - case 3: - mes "[Deadman]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes", "No")) { - case 1: - mes "[Deadman]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60176; - close; - case 2: - mes "[Deadman]"; - mes "Please kill 50 Loli Ruri in order to make this a Place were people can go to and gather Experience."; - close; - } - } - } - mes "[Deadman]"; - mes "Amazing, you did that with speed."; - getexp 332000,239500; - erasequest 60176; - close; - } - if ((BaseLevel > 59) && (BaseLevel < 99)) { - mes "[Deadman]"; - mes "Oh great!"; - mes "You are here to help me right?"; - mes "If not, i don't know what to do with the Monsters in this Place!"; - next; - switch(select("Sure", "No")) { - case 1: - mes "[Deadman]"; - mes "Great! I knew the moment i saw you that i can count on you!"; - mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!"; - mes "There are to many Disguise and Loli Ruri around, which makes it impossible for the lower level players to gain good experience here."; - next; - mes "[Deadman]"; - mes "So, which of those Monsters would you like to hunt for me?"; - next; - switch(select("Disguise", "Loli Ruri", "Cancel")) { - case 1: - if (BaseLevel > 90) { - mes "[Deadman]"; - mes "Thank you for your great help with the Disguise!"; - mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them."; - close; - } - mes "[Deadman]"; - mes "Kill 50 of those Disguise and let me know when you're done. I will reward you for your efforts."; - setquest 60173; - close; - case 2: - if (BaseLevel > 98) { - mes "[Deadman]"; - mes "Thank you for your great help with the Loli Ruri!"; - mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them."; - close; - } - mes "[Deadman]"; - mes "Kill 50 of those Loli Ruri and let me know when you're done. I will reward you for your efforts."; - setquest 60176; - close; - case 3: - mes "[Deadman]"; - mes "If you change your mind, please come back."; - close; - } - case 2: - mes "[Deadman]"; - mes "If you change your mind, please come back."; - close; - } - } - mes "[Deadman]"; - mes "Oh boy, Oh boy!"; - next; - mes "[Deadman]"; - mes "Sorry I can't talk right now I am in a world of pain here, these darn Disguise and Loli Ruri are going to kill me."; - close; -} |