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Diffstat (limited to 'npc/other/arena/arena_lvl80.txt')
-rw-r--r--npc/other/arena/arena_lvl80.txt132
1 files changed, 66 insertions, 66 deletions
diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt
index dbdecba73..c0db333e7 100644
--- a/npc/other/arena/arena_lvl80.txt
+++ b/npc/other/arena/arena_lvl80.txt
@@ -36,7 +36,7 @@ force_4-1,99,20,4 script Octus#arena 124,{
end;
OnInit:
- set $@mapcount80, 0;
+ set $@mapcount80, 0;
end;
Onstart:
@@ -58,7 +58,7 @@ OnTimer8000:
end;
OnTimer60000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -66,7 +66,7 @@ OnTimer60000:
end;
OnTimer120000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -74,14 +74,14 @@ OnTimer120000:
end;
OnTimer180000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
mapannounce "force_4-1","Remaining Time : 5 minutes ",0;
end;
OnTimer240000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -89,7 +89,7 @@ OnTimer240000:
end;
OnTimer300000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -97,7 +97,7 @@ OnTimer300000:
end;
OnTimer360000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -105,7 +105,7 @@ OnTimer360000:
end;
OnTimer420000:
- set $@mapcount80, getmapusers ("force_4-1");
+ set $@mapcount80, getmapusers ("force_4-1");
if ($@mapcount80 == 0) {
donpcevent "Octus#arena::Onfailclearstage";
}
@@ -806,20 +806,20 @@ OnMobDeath:
prt_are_in,181,188,3 script Staff#80-1 67,{
- mes "[Staff]";
- mes "You did a good job.";
- mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
+ mes "[Staff]";
+ mes "You did a good job.";
+ mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
next;
if (arena_point == 30000) {
- mes "[Staff]";
- mes "Uh huh!";
- mes "You already have enough arena points.";
- mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
+ mes "[Staff]";
+ mes "Uh huh!";
+ mes "You already have enough arena points.";
+ mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
next;
}
else set arena_point, arena_point + 1;
- mes "[Staff]";
- mes "Let me guide you outside. I hope you had a good time.";
+ mes "[Staff]";
+ mes "Let me guide you outside. I hope you had a good time.";
close2;
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
@@ -855,48 +855,48 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
}
}
set @gap80,(60 * $top_80min + $top_80sec) - (60 * @record_min80 + @record_sec80);
- mes "[Staff]";
- mes "Wow, you did a good job~ ";
- mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
- mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
+ mes "[Staff]";
+ mes "Wow, you did a good job~ ";
+ mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
+ mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
next;
- mes "[Staff]";
- mes "is "+@record_min80+"minutes "+@record_sec80+"seconds.";
- mes "Congratulations!";
+ mes "[Staff]";
+ mes "is "+@record_min80+"minutes "+@record_sec80+"seconds.";
+ mes "Congratulations!";
next;
- mes "[Staff]";
- mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";
+ mes "[Staff]";
+ mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";
next;
- mes "[Staff]";
- mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds.";
+ mes "[Staff]";
+ mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds.";
next;
if (@gap80 < 0) {
- mes "[Staff]";
- mes "Although you failed to make a new record, I hope you will succeed next time.";
+ mes "[Staff]";
+ mes "Although you failed to make a new record, I hope you will succeed next time.";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
set arena_point, arena_point + 20;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_EXIT;
@@ -910,44 +910,44 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
else
{
emotion e_omg;
- mes "[Staff]";
- mes "Wow! You have renewed the record!";
- mes "What a great job!";
+ mes "[Staff]";
+ mes "Wow! You have renewed the record!";
+ mes "What a great job!";
next;
- mes "[Staff]";
- mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
+ mes "[Staff]";
+ mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
set $top_80min, @record_min80;
set $top_80sec, @record_sec80;
- set $arena_80topn$,strcharinfo(0);
+ set $arena_80topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_80";
next;
if (arena_point > 29980) {
- mes "[Staff]";
- mes "Then let me reward you with some arena points....eh?";
- mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
+ mes "[Staff]";
+ mes "Then let me reward you with some arena points....eh?";
+ mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
next;
- mes "[Staff]";
- mes "You can check the amount of arena points you have in the arena waiting room.";
+ mes "[Staff]";
+ mes "You can check the amount of arena points you have in the arena waiting room.";
next;
- mes "[Staff]";
- mes "I hope you had a good time and let me guide you to the entrance of arena.";
- mes "Thank you.";
+ mes "[Staff]";
+ mes "I hope you had a good time and let me guide you to the entrance of arena.";
+ mes "Thank you.";
close2;
}
else
{
mes "[Staff]";
- mes "Let me reward you with some arena points.";
- mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
+ mes "Let me reward you with some arena points.";
+ mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
next;
set arena_point, arena_point + 50;
- mes "[Staff]";
- mes "Let me reward you some arena points.";
- mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
+ mes "[Staff]";
+ mes "Let me reward you some arena points.";
+ mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
next;
- mes "[Staff]";
- mes "Let me guide you to the entrance of arena.";
- mes "See you later~";
+ mes "[Staff]";
+ mes "Let me guide you to the entrance of arena.";
+ mes "See you later~";
close2;
}
specialeffect2 EF_HIT5;