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-rw-r--r--npc/jobs/2-2/monk.txt2347
1 files changed, 1640 insertions, 707 deletions
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
index 869011f09..1713fb5a9 100644
--- a/npc/jobs/2-2/monk.txt
+++ b/npc/jobs/2-2/monk.txt
@@ -1,29 +1,25 @@
//===== rAthena Script =======================================
-//= Monk Job Quest
-//===== By: ==================================================
-//= Dino9021, Edited / Translated by Celest
+// Monk Job change Quest
+//===== By: ==================================================
+//= Masao
+//= Credits: Muad_Dib
//===== Current Version: =====================================
-//= 2.5
+//= 1.0
//===== Compatible With: =====================================
-//= rAthena SVN
+//= Any rAthena SVN
//===== Description: =========================================
-//= [Aegis Conversion]
-//= Job quest for Monk classes
+//= [Translated from the Official]
+//= Job change Quest from Acolyte -> Monk.
//===== Additional Comments: =================================
-//= 2.2 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
-//= No longer uses function "F_BlockHigh"
-//= 2.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
-//= 2.3a Deleted unused variables. [Samuray22]
-//= 2.4 Added Quest Log commands. [Kisuka]
-//= 2.5 Removed the need for use of 'goto.' [L0ne_W0lf]
+//= 1.0 Updated to latest available official file. [Masao]
//============================================================
-prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
+prt_monk,59,247,1 script Guarding Monk 120,6,2,{
if (Upper == 1) {
mes "[Tohobu]";
- mes "Hmm? What business do you have here?";
- mes "If you wish to enter this sacred area,";
- mes "you must give me your name and job level!";
+ mes "Hmm? What business do you have";
+ mes "here? If you wish to enter this";
+ mes "sacred area, you must give me your name and job level!";
next;
mes "[Tohobu]";
mes "....Eh?";
@@ -37,7 +33,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
mes "It is odd...I never misunderstand people...oh, well. Have a good day.";
close;
}
- if (BaseJob == Job_Acolyte && MONK_Q == 0) {
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 0)) {
mes "[Tohobu]";
mes "Hmm? What business do you have here?";
mes "If you wish to enter this sacred area,";
@@ -62,7 +58,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
mes "Very well... why have you come here";
mes "" + strcharinfo(0) + "?";
next;
- switch(select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) {
+ switch (select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) {
case 1:
mes "[Tohobu]";
mes "I see...";
@@ -72,7 +68,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
set MONK_Q,1;
close;
case 2:
- if (BaseJob == Job_Acolyte && JobLevel > 39) {
+ if ((Class == Job_Acolyte) && (JobLevel > 39)) {
mes "[Tohobu]";
mes "Hmm you seem as though you have been training for this...";
mes "That is good. Go see our sensei Moohae. Speak with him.";
@@ -81,7 +77,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
setquest 3016;
close;
}
- else if (BaseJob == Job_Acolyte && JobLevel < 40) {
+ if ((Class == Job_Acolyte) && (JobLevel < 40)) {
mes "[Tohobu]";
mes "Hmm, you do not seem ready to become a monk.";
mes "To become a monk you must be,";
@@ -99,11 +95,9 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
set MONK_Q,1;
close;
}
- else {
- mes "[Tohobu]";
- mes "Hahahha that was a good joke!";
- close;
- }
+ mes "[Tohobu]";
+ mes "Hahahha that was a good joke!";
+ close;
case 3:
mes "[Tohobu]";
mes "Yes, we all need to take a rest once in a while...";
@@ -120,177 +114,169 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
close;
}
}
- else {
- if (MONK_Q == 1 && BaseJob == Job_Acolyte) {
+ if ((MONK_Q == 1) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) {
+ mes "[Tohobu]";
+ mes "What do you think? Did your visit reveal anything to your spirit?";
+ next;
+ switch (select("No...:I wish to become a monk.:I need to rest...")) {
+ case 1:
mes "[Tohobu]";
- mes "What do you think? Did your visit reveal anything to your spirit?";
- next;
- switch(select("No...:I wish to become a monk.:I need to rest...")) {
- case 1:
+ mes "I see, there is no shame in that.";
+ mes "I hope that your experience here with";
+ mes "our brothers has helped you become one";
+ mes "step closer to true enlightenment.";
+ set MONK_Q,1;
+ close;
+ case 2:
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel > 39)) {
mes "[Tohobu]";
- mes "I see, there is no shame in that.";
- mes "I hope that your experience here with";
- mes "our brothers has helped you become one";
- mes "step closer to true enlightenment.";
- set MONK_Q,1;
+ mes "Hmm you seem as though you have been training for this...";
+ mes "That is good. Go see our sensei Moohae. Speak with him.";
+ mes "He will help you start your training.";
+ set MONK_Q,2;
+ setquest 3016;
close;
- case 2:
- if (BaseJob == Job_Acolyte && JobLevel > 39) {
- mes "[Tohobu]";
- mes "Hmm you seem as though you have been training for this...";
- mes "That is good. Go see our sensei Moohae. Speak with him.";
- mes "He will help you start your training.";
- set MONK_Q,2;
- setquest 3016;
- close;
- }
- else if (BaseJob == Job_Acolyte && JobLevel < 40) {
- mes "[Tohobu]";
- mes "Hmm, you do not seem ready to become a monk.";
- mes "To become a monk you must be,";
- mes "at least a job level 40 Acolyte.";
- mes "If not, you are not yet ready to become a monk.";
- next;
- mes "[Tohobu]";
- mes "Come back to me when you have trained more on your own";
- mes "and I will let you know if you are ready.";
- next;
- mes "[Tohobu]";
- mes "I hope that you will soon join us in our";
- mes "path to inner peace and enlightenment.";
- mes "I'll be waiting here for you.";
- set MONK_Q,1;
- close;
- }
- else {
- mes "[Tohobu]";
- mes "Hahahha that was a good joke!";
- close;
- }
- case 3:
+ }
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel < 40)) {
mes "[Tohobu]";
- mes "Yes, we all need to take a rest once in a while...";
- mes "It is a good idea not to stress your self.";
- mes "Come in and make yourself comfortable.";
- mes "Rest as long as you need to.";
+ mes "Hmm, you do not seem ready to become a monk.";
+ mes "To become a monk you must be,";
+ mes "at least a job level 40 Acolyte.";
+ mes "If not, you are not yet ready to become a monk.";
next;
mes "[Tohobu]";
- mes "I hope that you become energized";
- mes "when observing our brothers in their";
- mes "pursuit of spiritual enlightenment.";
- mes "I hope you reach it too.";
+ mes "Come back to me when you have trained more on your own";
+ mes "and I will let you know if you are ready.";
+ next;
+ mes "[Tohobu]";
+ mes "I hope that you will soon join us in our";
+ mes "path to inner peace and enlightenment.";
+ mes "I'll be waiting here for you.";
set MONK_Q,1;
close;
}
- }
- if (MONK_Q == 0) {
mes "[Tohobu]";
- mes "Hmm? What business do you have here?";
- mes "If you wish to enter this sacred area,";
- mes "You must give me your name, job level, and level!";
- next;
+ mes "Hahahha that was a good joke!";
+ close;
+ case 3:
mes "[Tohobu]";
- mes "Now, please tell me your name as well as your job level!";
+ mes "Yes, we all need to take a rest once in a while...";
+ mes "It is a good idea not to stress your self.";
+ mes "Come in and make yourself comfortable.";
+ mes "Rest as long as you need to.";
next;
- if (select("Ignore.:Tell him.") == 1) {
- mes "[Tohobu]";
- mes "To ignore another is disrespectful, get out!";
- close2;
- warp "prt_fild03",357,256;
- end;
- }
mes "[Tohobu]";
- mes "Hmm... " + strcharinfo(0) + " is your name?";
- mes "...did I say it right?";
- mes "Okay, and your job level is " + JobLevel + " correct?";
- next;
+ mes "I hope that you become energized";
+ mes "when observing our brothers in their";
+ mes "pursuit of spiritual enlightenment.";
+ mes "I hope you reach it too.";
+ set MONK_Q,1;
+ close;
+ }
+ }
+ if (MONK_Q == 0) {
+ mes "[Tohobu]";
+ mes "Hmm? What business do you have here?";
+ mes "If you wish to enter this sacred area,";
+ mes "You must give me your name, job level, and level!";
+ next;
+ mes "[Tohobu]";
+ mes "Now, please tell me your name as well as your job level!";
+ next;
+ if (select("Ignore.:Tell him.") == 1) {
mes "[Tohobu]";
- mes "Okay, Now, why have you come here";
- mes "" + strcharinfo(0) + "?";
- next;
- switch(select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) {
- case 1:
+ mes "To ignore another is disrespectful, get out!";
+ close2;
+ warp "prt_fild03",357,256;
+ end;
+ }
+ mes "[Tohobu]";
+ mes "Hmm... " + strcharinfo(0) + " is your name?";
+ mes "...did I say it right?";
+ mes "Okay, and your job level is " + JobLevel + " correct?";
+ next;
+ mes "[Tohobu]";
+ mes "Okay, Now, why have you come here";
+ mes "" + strcharinfo(0) + "?";
+ next;
+ switch (select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) {
+ case 1:
+ mes "[Tohobu]";
+ mes "I see...";
+ mes "We monks live our lives for God and spiritual enlightenment.";
+ mes "We improve our bodies as well as our minds to reach true inner peace.";
+ mes "May you find your inner peace as well.";
+ set MONK_Q,1;
+ close;
+ case 2:
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel > 39)) {
mes "[Tohobu]";
- mes "I see...";
- mes "We monks live our lives for God and spiritual enlightenment.";
- mes "We improve our bodies as well as our minds to reach true inner peace.";
- mes "May you find your inner peace as well.";
- set MONK_Q,1;
+ mes "Hmm you seem as though you have been training for this...";
+ mes "That is good. Go see our sensei Moohae, speak with him";
+ mes "and he will help you start new training.";
+ set MONK_Q,2;
+ setquest 3016;
close;
- case 2:
- if (BaseJob == Job_Acolyte && JobLevel > 39) {
- mes "[Tohobu]";
- mes "Hmm you seem as though you have been training for this...";
- mes "That is good. Go see our sensei Moohae, speak with him";
- mes "and he will help you start new training.";
- set MONK_Q,2;
- setquest 3016;
- close;
- }
- else if (BaseJob == Job_Acolyte && JobLevel < 40) {
- mes "[Tohobu]";
- mes "Hmm, you do not seem ready to become a monk.";
- mes "To become a monk you must be,";
- mes "at least a job level 40 Acolyte.";
- mes "If not, you are not yet ready to become a monk.";
- next;
- mes "[Tohobu]";
- mes "Come back to me when you have trained more on your own";
- mes "and I will let you know if you are ready.";
- next;
- mes "[Tohobu]";
- mes "I hope that you will soon join us in our";
- mes "path to inner peace and enlightenment.";
- mes "I'll be waiting here for you.";
- set MONK_Q,1;
- close;
- }
- else {
- mes "[Tohobu]";
- mes "Hahahha that was a good joke!";
- close;
- }
- case 3:
+ }
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel < 40)) {
+ mes "[Tohobu]";
+ mes "Hmm, you do not seem ready to become a monk.";
+ mes "To become a monk you must be,";
+ mes "at least a job level 40 Acolyte.";
+ mes "If not, you are not yet ready to become a monk.";
+ next;
mes "[Tohobu]";
- mes "Yes, we all need to take a rest once in a while...";
- mes "It is a good idea not to stress your self.";
- mes "Come in and make yourself comfortable.";
- mes "Rest as long as you need to.";
+ mes "Come back to me when you have trained more on your own";
+ mes "and I will let you know if you are ready.";
next;
mes "[Tohobu]";
- mes "I hope that you become energized";
- mes "when observing our brothers in their";
- mes "pursuit of spiritual enlightenment.";
- mes "I hope you reach it too.";
+ mes "I hope that you will soon join us in our";
+ mes "path to inner peace and enlightenment.";
+ mes "I'll be waiting here for you.";
set MONK_Q,1;
close;
}
- }
- else if (MONK_Q == 1) {
- mes "[Tohobu]";
- mes "Listen carefully on your journey.";
- mes "There is much to learn.";
- close;
- }
- else if (BaseJob == Job_Acolyte && MONK_Q == 2) {
mes "[Tohobu]";
- mes "Hmm... would you like to meet sensei Moohae?";
- mes "He is in the south east area in 'The Hall of Monks'.";
+ mes "Hahahha that was a good joke!";
close;
- }
- else if (BaseJob == Job_Acolyte && MONK_Q > 2) {
+ case 3:
mes "[Tohobu]";
- mes "I hope you do well in your training and I look forward to seeing you again.";
- close;
- }
- else {
+ mes "Yes, we all need to take a rest once in a while...";
+ mes "It is a good idea not to stress your self.";
+ mes "Come in and make yourself comfortable.";
+ mes "Rest as long as you need to.";
+ next;
mes "[Tohobu]";
- mes "Welcome to the central chamber of our Church.";
- mes "Please, try not to disturb the other monks.";
- mes "Even if you are a monk yourself.";
+ mes "I hope that you become energized";
+ mes "when observing our brothers in their";
+ mes "pursuit of spiritual enlightenment.";
+ mes "I hope you reach it too.";
+ set MONK_Q,1;
close;
}
}
+ if (MONK_Q == 1) {
+ mes "[Tohobu]";
+ mes "Listen carefully on your journey.";
+ mes "There is much to learn.";
+ close;
+ }
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 2)) {
+ mes "[Tohobu]";
+ mes "Hmm... would you like to meet sensei Moohae?";
+ mes "He is in the south east area in 'The Hall of Monks'.";
+ close;
+ }
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q > 2)) {
+ mes "[Tohobu]";
+ mes "I hope you do well in your training and I look forward to seeing you again.";
+ close;
+ }
+ mes "[Tohobu]";
+ mes "Welcome to the central chamber of our Church.";
+ mes "Please, try not to disturb the other monks.";
+ mes "Even if you are a monk yourself.";
+ close;
OnTouch:
if (MONK_Q == 0) {
@@ -309,13 +295,13 @@ OnTouch:
mes "You may learn something...";
close;
}
- if (BaseJob == Job_Acolyte && MONK_Q == 2) {
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 2)) {
mes "[Tohobu]";
mes "Hmm.....you wish to see our sensei Moohae?";
mes "He is in the south east section of this building.";
close;
}
- if (BaseJob == Job_Acolyte && MONK_Q > 2) {
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q > 2)) {
mes "[Tohobu]";
mes "I look forward to seeing you become a monk and joining us.";
close;
@@ -323,18 +309,24 @@ OnTouch:
end;
}
-monk_in,99,58,1 script Sensei Moohae#mk 60,{
+monk_in,99,58,1 script Sensei Moohae 60,{
+ if (Upper == 1) {
+ mes "[Sensei Moohae]";
+ mes "I hope you find god here in the nature ...!!";
+ mes "Come here and relax a little, you who have been here before.";
+ close;
+ }
mes "[Sensei Moohae]";
mes "Greetings, you seem to be on a pure path.";
mes "Come in, come in, what can I do for you today?";
next;
- if (SkillPoint) {
+ if (SkillPoint != 0) {
mes "[Sensei Moohae]";
mes "If you have free skill points, you will lose them during a job change.";
mes "Make sure to use any skill points you have.";
close;
}
- if (BaseJob == Job_Acolyte && MONK_Q == 2 && JobLevel > 39) {
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 2) && (JobLevel > 39)) {
mes "[Sensei Moohae]";
mes "I sense a fighting spirit, do you wish to become a monk? ";
next;
@@ -347,10 +339,11 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
}
mes "[Sensei Moohae]";
mes "There are still those who wish to follow the old ways.";
- if (Sex)
+ if (Sex == 1) {
mes "A strong young man. I am pleased of your will to join us.";
- else
+ } else {
mes "Such a delicate flower. I am pleased to see your will to join us.";
+ }
next;
mes "[Sensei Moohae]";
mes "Oh, you are the new pupil that wishes to join us...";
@@ -379,32 +372,125 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "[Sensei Moohae]";
mes "Let us start with a simple task.";
next;
- switch(rand(1,7)) {
- case 1: setarray .@items[0], 938,5, 1055,10, 511,20, 3; changequest 3016,3017; break;
- case 2: setarray .@items[0], 942,20, 1002,5, 510,3, 4; changequest 3016,3018; break;
- case 3: setarray .@items[0], 905,30, 909,5, 955,10, 5; changequest 3016,3019; break;
- case 4: setarray .@items[0], 943,5, 935,20, 912,5, 6; changequest 3016,3020; break;
- case 5: setarray .@items[0], 7053,5, 509,10, 508,10, 7; changequest 3016,3021; break;
- case 6: setarray .@items[0], 913,10, 948,4, 7033,20, 8; changequest 3016,3022; break;
- case 7: setarray .@items[0], 1027,5, 1025,20, 1042,10, 9; changequest 3016,3023; break;
+ set .@item_need,rand(1,7);
+ if (.@item_need == 1) {
+ mes "[Sensei Moohae]";
+ mes "5 Sticky Mucus,";
+ mes "10 Earthworm Peeling,";
+ mes "20 Green Herb.";
+ mes "Find these items and return to me.";
+ set MONK_Q,3;
+ changequest 3016,3017;
+ next;
+ mes "[Sensei Moohae]";
+ mes "Why the face? This is a test of your abilities.";
+ next;
+ mes "[Sensei Moohae]";
+ mes "If you are unable to return with these items, you are not yet ready to become a monk.";
+ mes "Be sure to collect all the items I listed.";
+ mes "May God be with you.";
+ close;
+ }
+ if (.@item_need == 2) {
+ mes "[Sensei Moohae]";
+ mes "20 Yoyo Tail,";
+ mes "5 Iron Ore,";
+ mes "3 Blue Herb.";
+ mes "Find these items and return to me.";
+ set MONK_Q,4;
+ changequest 3016,3018;
+ next;
+ mes "[Sensei Moohae]";
+ mes "What's wrong? This is a test of your abilities.";
+ next;
+ mes "[Sensei Moohae]";
+ mes "If you are unable to return with these items, you are not yet ready to become a monk.";
+ mes "Be sure to collect all the items I listed.";
+ mes "May God be with you.";
+ close;
+ }
+ if (.@item_need == 3) {
+ mes "[Sensei Moohae]";
+ mes "30 Stem,";
+ mes "5 Jellopy,";
+ mes "10 Worm Peelings.";
+ mes "Find these items and return to me.";
+ set MONK_Q,5;
+ changequest 3016,3019;
+ next;
+ mes "[Sensei Moohae]";
+ mes "You do understand don't you? This is a test of your abilities.";
+ next;
+ mes "[Sensei Moohae]";
+ mes "If you are unable to return with these items, you are not yet ready to become a monk.";
+ mes "Be sure to collect all the items I listed.";
+ mes "May God be with you.";
+ close;
+ }
+ if (.@item_need == 4) {
+ mes "[Sensei Moohae]";
+ mes "5 Solid Shell,";
+ mes "20 Shell,";
+ mes "5 Zargon.";
+ mes "Find these items and return to me";
+ set MONK_Q,6;
+ changequest 3016,3020;
+ next;
+ mes "[Sensei Moohae]";
+ mes "Don't look at me like that. This is a test of your abilities.";
+ next;
+ mes "[Sensei Moohae]";
+ mes "If you are unable to return with these items, you are not yet ready to become a monk.";
+ mes "Be sure to collect all the items I listed.";
+ mes "May God be with you.";
+ close;
+ }
+ if (.@item_need == 5) {
+ mes "[Sensei Moohae]";
+ mes "5 Cyfar,";
+ mes "10 White Herb,";
+ mes "10 Yellow Herb.";
+ mes "Find these items and return to me";
+ set MONK_Q,7;
+ changequest 3016,3021;
+ next;
+ mes "[Sensei Moohae]";
+ mes "You don't seem concerned, this is a test of your abilities You should take this seriously.";
+ next;
+ mes "[Sensei Moohae]";
+ mes "If you are unable to return with these items, you are not yet ready to become a monk.";
+ mes "Be sure to collect all the items I listed.";
+ mes "May God be with you.";
+ close;
+ }
+ if (.@item_need == 6) {
+ mes "[Sensei Moohae]";
+ mes "10 Tooth of Bat,";
+ mes "5 Bear's Footskin,";
+ mes "20 Poison Spore.";
+ mes "Find these items and return to me";
+ set MONK_Q,8;
+ changequest 3016,3022;
+ next;
+ mes "[Sensei Moohae]";
+ mes "It is a test of your abilities so make sure you acquire these on your own.";
+ next;
+ mes "[Sensei Moohae]";
+ mes "If you are unable to return with these items, you are not yet ready to become a monk.";
+ mes "Be sure to collect all the items I listed.";
+ mes "May God be with you.";
+ close;
}
mes "[Sensei Moohae]";
- mes .@items[1]+" "+getitemname(.@items[0])+",";
- mes .@items[3]+" "+getitemname(.@items[2])+",";
- mes .@items[5]+" "+getitemname(.@items[4])+".";
- mes "Find these items and return to me.";
- set MONK_Q,.@items[6];
+ mes "5 Porcupine Quill.";
+ mes "20 Cobweb,";
+ mes "10 Bug Leg.";
+ mes "Find these items and return to me";
+ set MONK_Q,9;
+ changequest 3016,3023;
next;
mes "[Sensei Moohae]";
- switch (.@items[6]) {
- case 3: mes "Why the face? This is a test of your abilities."; break;
- case 4: mes "What's wrong? This is a test of your abilities."; break;
- case 5: mes "You do understand don't you? This is a test of your abilities."; break;
- case 6: mes "Don't look at me like that. This is a test of your abilities."; break;
- case 7: mes "You don't seem concerned, this is a test of your abilities You should take this seriously."; break;
- case 8: mes "It is a test of your abilities so make sure you acquire these on your own."; break;
- case 9: mes "Don't be concerned, I believe you can do it. This is only to test your abilities."; break;
- }
+ mes "Don't be concerned, I believe you can do it. This is only to test your abilities.";
next;
mes "[Sensei Moohae]";
mes "If you are unable to return with these items, you are not yet ready to become a monk.";
@@ -412,11 +498,11 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "May God be with you.";
close;
}
- else if (MONK_Q == 3) {
+ if (MONK_Q == 3) {
mes "[Sensei Moohae]";
mes "You are back, did you bring what I asked?";
next;
- if (countitem(938) > 4 && countitem(1055) > 9 && countitem(511) > 19) {
+ if ((countitem(938) > 4) && (countitem(1055) > 9) && (countitem(511) > 19)) {
mes "[Sensei Moohae]";
mes "Well done, you found all the items.";
mes "I will tell this to the elders.";
@@ -432,22 +518,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "How can you think to be done?";
- mes "You do not have what I asked for!";
- mes "5 Sticky Mucus,";
- mes "10 Earthworm Peeling,";
- mes "20 Green Herb.";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "How can you think to be done?";
+ mes "You do not have what I asked for!";
+ mes "5 Sticky Mucus,";
+ mes "10 Earthworm Peeling,";
+ mes "20 Green Herb.";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q == 4) {
+ if (MONK_Q == 4) {
mes "[Sensei Moohae]";
mes "...eh?";
next;
- if (countitem(942) > 19 && countitem(1002) > 4 && countitem(510) > 2) {
+ if ((countitem(942) > 19) && (countitem(1002) > 4) && (countitem(510) > 2)) {
mes "[Sensei Moohae]";
mes "Very good, you found all the items.";
mes "I will tell this to the elders.";
@@ -463,22 +547,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "Why did you return?";
- mes "You do not have what I asked for!";
- mes "20 Yoyo Tail,";
- mes "5 Iron Ore,";
- mes "3 Blue Herb.";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "Why did you return?";
+ mes "You do not have what I asked for!";
+ mes "20 Yoyo Tail,";
+ mes "5 Iron Ore,";
+ mes "3 Blue Herb.";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q == 5) {
+ if (MONK_Q == 5) {
mes "[Sensei Moohae]";
mes "Hmm?";
next;
- if (countitem(905) > 29 && countitem(909) > 4 && countitem(955) > 9) {
+ if ((countitem(905) > 29) && (countitem(909) > 4) && (countitem(955) > 9)) {
mes "[Sensei Moohae]";
mes "See, that wasn't so bad you real found all the items.";
mes "I will tell this to the elders.";
@@ -494,22 +576,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "How can you think to be done?";
- mes "You do not have what I asked for!";
- mes "30 Stem,";
- mes "5 Jellopy";
- mes "10 Worm Peelings";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "How can you think to be done?";
+ mes "You do not have what I asked for!";
+ mes "30 Stem,";
+ mes "5 Jellopy";
+ mes "10 Worm Peelings";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q == 6) {
+ if (MONK_Q == 6) {
mes "[Sensei Moohae]";
mes "I have been waiting for you.";
next;
- if (countitem(943) > 4 && countitem(935) > 19 && countitem(912) > 4) {
+ if ((countitem(943) > 4) && (countitem(935) > 19) && (countitem(912) > 4)) {
mes "[Sensei Moohae]";
mes "Impressive, you really found all the items.";
mes "I will tell this to the elders.";
@@ -525,22 +605,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "How can you think to be done?";
- mes "You do not have what I asked for!";
- mes "5 Solid Shell,";
- mes "20 Shell,";
- mes "5 Zargon.";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "How can you think to be done?";
+ mes "You do not have what I asked for!";
+ mes "5 Solid Shell,";
+ mes "20 Shell,";
+ mes "5 Zargon.";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q == 7) {
+ if (MONK_Q == 7) {
mes "[Sensei Moohae]";
mes "Hello again. Back so soon?";
next;
- if (countitem(7053) > 4 && countitem(509) > 9 && countitem(508) > 9) {
+ if ((countitem(7053) > 4) && (countitem(509) > 9) && (countitem(508) > 9)) {
mes "[Sensei Moohae]";
mes "Very nice, you found all the items.";
mes "I will tell this to the elders.";
@@ -556,22 +634,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "Where are the items...?";
- mes "You do not have what I asked for!";
- mes "5 Cyfar,";
- mes "10 White Herb,";
- mes "10 Yellow Herb.";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "Where are the items...?";
+ mes "You do not have what I asked for!";
+ mes "5 Cyfar,";
+ mes "10 White Herb,";
+ mes "10 Yellow Herb.";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q == 8) {
+ if (MONK_Q == 8) {
mes "[Sensei Moohae]";
mes "Hmm?";
next;
- if (countitem(913) > 9 && countitem(948) > 4 && countitem(7033) > 19) {
+ if ((countitem(913) > 9) && (countitem(948) > 4) && (countitem(7033) > 19)) {
mes "[Sensei Moohae]";
mes "Excellent, all the items I asked for.";
mes "I will tell this to the elders.";
@@ -587,22 +663,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "How can you think to be done?";
- mes "You do not have what I asked for!";
- mes "10 Tooth of Bat,";
- mes "5 Bear's Foot skin";
- mes "20 Poison Spore";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "How can you think to be done?";
+ mes "You do not have what I asked for!";
+ mes "10 Tooth of Bat,";
+ mes "5 Bear's Foot skin";
+ mes "20 Poison Spore";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q == 9) {
+ if (MONK_Q == 9) {
mes "[Sensei Moohae]";
mes "Welcome back.";
next;
- if (countitem(1027) > 4 && countitem(1025) > 19 && countitem(1042) > 9) {
+ if ((countitem(1027) > 4) && (countitem(1025) > 19) && (countitem(1042) > 9)) {
mes "[Sensei Moohae]";
mes "Wow, you found all the items!!";
mes "I will tell this to the elders.";
@@ -618,49 +692,48 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "He is in the north west.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "How can you think to be done?";
- mes "You do not have what I asked for!";
- mes "5 Porcupine Quill,";
- mes "20 Cobweb,";
- mes "10 Bug Leg.";
- mes "These are the items I require, go find them all.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "How can you think to be done?";
+ mes "You do not have what I asked for!";
+ mes "5 Porcupine Quill,";
+ mes "20 Cobweb,";
+ mes "10 Bug Leg.";
+ mes "These are the items I require, go find them all.";
+ close;
}
- else if (MONK_Q > 9 && MONK_Q < 14) {
+ if ((MONK_Q > 9) && (MONK_Q < 14)) {
mes "[Sensei Moohae]";
mes "I told you already.";
mes "Go find ^CC0000Touha^000000.";
mes "He is a little north west of here.";
close;
}
- else if (MONK_Q > 13 && MONK_Q < 26) {
+ if ((MONK_Q > 13) && (MONK_Q < 26)) {
mes "[Sensei Moohae]";
mes "Oh, are you still in the process of training?";
mes "Hurry and finish!";
close;
}
- else if (MONK_Q > 25 && MONK_Q < 27) {
+ if ((MONK_Q > 25) && (MONK_Q < 27)) {
mes "[Sensei Moohae]";
mes "I hear good things coming from your training.";
mes "Good luck and work hard. You will do great things as a monk.";
close;
}
- else if (MONK_Q == 27 && BaseJob == Job_Acolyte) {
+ if ((MONK_Q == 27) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) {
mes "[Sensei Moohae]";
mes ".......Hmmm.....";
mes "Go to Tomoon, get a special potion from him. It will look like a green potion, but it isn't. Bring it to me...";
close;
}
- else if (MONK_Q == 28 && BaseJob == Job_Acolyte) {
+ if ((MONK_Q == 28) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) {
if (countitem(506) > 0) {
mes "[Sensei Moohae]";
mes "Do you still have the medicine you were supposed to bring?";
mes "You must drink that green potion to strengthen yourself for becoming a monk.";
+ close;
}
- else if (countitem(506) == 0) {
+ if (countitem(506) == 0) {
mes "[Sensei Moohae]";
mes "Have you finished the task? Good, so you do have what it takes to become a monk.";
mes "You didn't throw away the precious potion did you?";
@@ -673,7 +746,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "But first, answer me these questions.";
mes "Do you dedicate the remainder of your life to the pursuit of purity?";
next;
- if (select("Yes.:No.") == 2) {
+ switch (select("Yes.:No.") == 2) {
mes "[Sensei Moohae]";
mes "....with that kind of reply...";
mes "Have you not enough heart to become a monk?";
@@ -728,7 +801,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "[Sensei Moohae]";
mes "Will you assist your comrades by gathering monsters to follow you?";
next;
- if (select("Yes.:No.") == 1) {
+ if (select("Yes.:No.") == 2) {
mes "[Sensei Moohae]";
mes "That is not acceptable. Purposely taunting monsters to follow you can be very dangerous and harmful to others. This is not the way of a monk.";
mes "... that behavior is regarded as careless and is not tolerated.";
@@ -773,10 +846,12 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
next;
mes "[Sensei Moohae]";
mes "Then your training isn't completed.";
- if (Sex)
+ if (Sex == 1) {
mes "You will not be accepted as a monk my boy.";
- else
+ }
+ else {
mes "You will not be accepted as a monk little girl.";
+ }
next;
mes "[Sensei Moohae]";
mes "In light of this, your training will start again from the beginning....";
@@ -785,25 +860,29 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "Come back later when you're ready...";
next;
mes "[Sensei Moohae]";
- if (Sex)
+ if (Sex == 1) {
mes "I hope that you are able to realize what you are to become soon my boy...";
- else
+ }
+ else {
mes "I hope that you are able to realize what you are to become soon my girl...";
+ }
close;
}
mes "[Sensei Moohae]";
mes "Then your training is complete...";
mes "Please come closer.";
- if (Sex)
+ if (Sex == 1) {
mes "We welcome you brother, in our holy battle against evil!";
- else
+ } else {
mes "We welcome you sister, in our holy battle against evil!";
+ }
next;
mes "[Sensei Moohae]";
- if (Sex)
+ if (Sex == 1) {
mes "My brother, your oath has been heard by all around us.";
- else
+ } else {
mes "My sister, your oath has been heard by all around us.";
+ }
next;
mes "[Sensei Moohae]";
mes "I will now perform the ultimate techniques upon your body...";
@@ -817,10 +896,10 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "[Sensei Moohae]";
mes "And relax your body.......";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "[" + strcharinfo(0) + "]";
mes "^00CCCC- You breathe in deeply -^000000";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "[" + strcharinfo(0) + "]";
mes "^CC0000- You feel fingers poking you all over your body with swiftness -^000000";
next;
mes "[Sensei Moohae]";
@@ -841,10 +920,12 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "[Sensei Moohae]";
mes "....and see life through the eyes of a monk.";
next;
- set .@jlevel,JobLevel;
- completequest 3032;
- callfunc "Job_Change",Job_Monk;
- callfunc "F_ClearJobVar";
+ if(Class == Job_Baby_Acolyte){
+ jobchange Job_Baby_Monk;
+ } else {
+ jobchange Job_Monk;
+ }
+ set FJOB,Job_Sura;
mes "[Sensei Moohae]";
mes "....You are a monk.";
next;
@@ -867,21 +948,24 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "[Sensei Moohae]";
mes "Now...you may leave where the wind may take you.";
mes "Oh and I have a gift for you before you leave.";
- if (.@jlevel == 50)
+ completequest 3032;
+ if (JobLevel > 49) {
getitem 1804,1; //Knuckle_Duster_
- else
+ }
+ else {
getitem 1801,1; //Waghnakh
+ }
+ close;
}
- close;
}
- else if (BaseJob == Job_Acolyte) {
+ if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) {
mes "[Sensei Moohae]";
mes "You are...an acolyte..?";
mes "If you seek consultation, go to the Sanctuary in Prontera. This place is for Monks, not for you.";
mes "Unless you intend to become a monk....please leave.";
close;
}
- else if (BaseJob == Job_Monk) {
+ if (Class == Job_Baby_Monk || Class == Job_Monk) {
mes "[Sensei Moohae]";
mes "How's your practice going?";
mes "I hope you are still training and keeping your vows.";
@@ -895,59 +979,152 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
mes "do not let any evil taint your pure heart.";
close;
}
- else {
- mes "[Sensei Moohae]";
- mes "If you seek consultation, go to the Sanctuary in Prontera.";
- mes "We do not have anything of interest to you here, please leave and do not disturb the other monks.";
- close;
- }
+ mes "[Sensei Moohae]";
+ mes "If you seek consultation, go to the Sanctuary in Prontera.";
+ mes "We do not have anything of interest to you here, please leave and do not disturb the other monks.";
+ close;
}
-prt_monk,251,255,1 script Touha#mk 79,{
- if (MONK_Q >= 10 && MONK_Q < 14) {
- if (MONK_Q == 10) {
+prt_monk,251,255,1 script Touha 79,{
+ if (MONK_Q == 10) {
+ mes "[Touha]";
+ mes "What brings you to me.";
+ mes "Do you wish to share a conversation with me?";
+ next;
+ mes "[Touha]";
+ mes "Oh, I see. You're on the monk in training.";
+ mes "You already possess a similar spirit as a monk's.";
+ next;
+ mes "[Touha]";
+ mes "By the looks of you, it seems, you";
+ mes "have already visited Sensei Moohae. Good.";
+ next;
+ mes "[Touha]";
+ mes "Let me inform you about certain things you must know as a monk.";
+ mes "Then I will help you to strengthen your body so that you can bear your next training.";
+ next;
+ mes "[Touha]";
+ mes "Calm your mind.";
+ mes "Relax your body...are you ready?";
+ next;
+ if (select("Yes.:No.") == 2) {
mes "[Touha]";
- mes "What brings you to me.";
- mes "Do you wish to share a conversation with me?";
+ mes "Please come back when you're ready.";
+ close;
+ }
+ mes "[Touha]";
+ mes "Ok...then.";
+ next;
+ mes "[Touha]";
+ mes "Please repeat after me.";
+ next;
+ set .@poem, rand(1,3);
+ if (.@poem == 1) {
+ set MONK_Q,11;
+ changequest 3024,3025;
+ mes "[Touha]";
+ mes "I seek the path";
next;
mes "[Touha]";
- mes "Oh, I see. You're on the monk in training.";
- mes "You already possess a similar spirit as a monk's.";
+ mes "of enlightenment.";
next;
mes "[Touha]";
- mes "By the looks of you, it seems, you";
- mes "have already visited Sensei Moohae. Good.";
+ mes "We monks";
next;
mes "[Touha]";
- mes "Let me inform you about certain things you must know as a monk.";
- mes "Then I will help you to strengthen your body so that you can bear your next training.";
+ mes "shall hold true";
next;
mes "[Touha]";
- mes "Calm your mind.";
- mes "Relax your body...are you ready?";
+ mes "to what we believe";
+ next;
+ mes "[Touha]";
+ mes "and will help protect others";
+ next;
+ mes "[Touha]";
+ mes "through the teachings";
next;
- if (select("Yes.:No.") == 2) {
- mes "[Touha]";
- mes "Please come back when you're ready.";
- close;
- }
mes "[Touha]";
- mes "Ok...then.";
+ mes "we learn through our lives.";
next;
mes "[Touha]";
- mes "Please repeat after me.";
+ mes "In nomine Patris, et Filii";
next;
+ mes "[Touha]";
+ mes "et Spiritus Sancti.";
+ next;
+ }
+ if (.@poem == 2) {
+ set MONK_Q,12;
changequest 3024,3025;
+ mes "[Touha]";
+ mes "I commit myself to";
+ next;
+ mes "[Touha]";
+ mes "veritas and aequitas.";
+ next;
+ mes "[Touha]";
+ mes "I will follow my path";
+ next;
+ mes "[Touha]";
+ mes "to enlightenment and purity.";
+ next;
+ mes "[Touha]";
+ mes "I will protect my";
+ next;
+ mes "[Touha]";
+ mes "brothers with my life.";
+ next;
+ mes "[Touha]";
+ mes "Evil shall never be";
+ next;
+ mes "[Touha]";
+ mes "victorious while I breathe.";
+ next;
+ mes "[Touha]";
+ mes "In nomine Patris, et Filii";
+ next;
+ mes "[Touha]";
+ mes "et Spiritus Sancti.";
+ next;
}
else {
+ set MONK_Q,13;
+ mes "[Touha]";
+ mes "And shepherds we shall be,";
+ next;
+ mes "[Touha]";
+ mes "for thee my lord for thee.";
+ next;
+ mes "[Touha]";
+ mes "Power hath descended forth";
+ next;
+ mes "[Touha]";
+ mes "from the hand";
+ next;
mes "[Touha]";
- mes "Now, pay attention this time...";
+ mes "so our feet may swiftly carry";
+ next;
+ mes "[Touha]";
+ mes "out thy command. And we shall";
+ next;
+ mes "[Touha]";
+ mes "flow a river forth to thee and";
+ next;
+ mes "[Touha]";
+ mes "teeming with souls shall it ever be";
+ next;
+ mes "[Touha]";
+ mes "In nomine Patris, et Filii";
+ next;
+ mes "[Touha]";
+ mes "et Spiritus Sancti.";
next;
}
mes "[Touha]";
- set .@rand,rand(1,3);
- if ((.@rand == 1) || (MONK_Q == 11)) {
- set MONK_Q,11;
+ mes "Ok, that is all. Now repeat what I have spoken.";
+ set @monk_t,0;
+ if (MONK_Q == 11) {
+ mes "[Touha]";
mes "I seek the path";
next;
mes "[Touha]";
@@ -976,9 +1153,195 @@ prt_monk,251,255,1 script Touha#mk 79,{
next;
mes "[Touha]";
mes "et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "Ok, that is the end.";
+ set @monk_t,0;
+ next;
+ mes "[Touha]";
+ mes "" + strcharinfo(0) + ", your turn.";
+ next;
+ switch (select("shall hold true:We monks:and will help protect others:through the teachings:In nomine Patris, et Filii:to what we believe:I seek the path:we learn through our lives.:et Spiritus Sancti.:of enlightenment.")) {
+ case 1:
+ mes "[" + strcharinfo(0) + "]";
+ mes "shall hold true";
+ break;
+ case 2:
+ mes "[" + strcharinfo(0) + "]";
+ mes "We monks";
+ break;
+ case 3:
+ mes "[" + strcharinfo(0) + "]";
+ mes "and will help protect others";
+ break;
+ case 4:
+ mes "[" + strcharinfo(0) + "]";
+ mes "through the teachings";
+ break;
+ case 5:
+ mes "[" + strcharinfo(0) + "]";
+ mes "In nomine Patris, et Filii";
+ break;
+ case 6:
+ mes "[" + strcharinfo(0) + "]";
+ mes "to what we believe";
+ break;
+ case 7:
+ set @monk_t,@monk_t + 10;
+ mes "[" + strcharinfo(0) + "]";
+ mes "I seek the path";
+ break;
+ case 8:
+ mes "[" + strcharinfo(0) + "]";
+ mes "we learn through our lives.";
+ break;
+ case 9:
+ mes "[" + strcharinfo(0) + "]";
+ mes "et Spiritus Sancti.";
+ break;
+ case 10:
+ mes "[" + strcharinfo(0) + "]";
+ mes "of enlightenment.";
+ break;
+ }
+ switch (select("We monks:In nomine Patris, et Filii:I seek the path:shall hold true:of enlightenment.:and will help protect others:we learn through our lives.:through the teachings:to what we believe:et Spiritus Sancti.")) {
+ case 1: mes "We monks"; break;
+ case 2: mes "In nomine Patris, et Filii"; break;
+ case 3: mes "I seek the path"; break;
+ case 4: mes "shall hold true"; break;
+ case 5:
+ set @monk_t,@monk_t + 10;
+ mes "of enlightenment.";
+ break;
+ case 6: mes "and will help protect others"; break;
+ case 7: mes "we learn through our lives."; break;
+ case 8: mes "through the teachings"; break;
+ case 9: mes "to what we believe"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("to what we believe:We monks:I seek the path:shall hold true:of enlightenment.:we learn through our lives.:In nomine Patris, et Filii:and will help protect others:through the teachings:et Spiritus Sancti.")) {
+ case 1: mes "to what we believe"; break;
+ case 2:
+ set @monk_t,@monk_t + 10;
+ mes "We monks";
+ break;
+ case 3: mes "I seek the path"; break;
+ case 4: mes "shall hold true"; break;
+ case 5: mes "of enlightenment."; break;
+ case 6: mes "we learn through our lives."; break;
+ case 7: mes "In nomine Patris, et Filii"; break;
+ case 8: mes "and will help protect others"; break;
+ case 9: mes "through the teachings"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("shall hold true:I seek the path:We monks:In nomine Patris, et Filii:of enlightenment.:et Spiritus Sancti.:to what we believe:we learn through our lives.:and will help protect others:through the teachings")) {
+ case 1:
+ set @monk_t,@monk_t + 10;
+ mes "shall hold true";
+ break;
+ case 2: mes "I seek the path"; break;
+ case 3: mes "We monks"; break;
+ case 4: mes "In nomine Patris, et Filii"; break;
+ case 5: mes "of enlightenment."; break;
+ case 6: mes "et Spiritus Sancti."; break;
+ case 7: mes "to what we believe"; break;
+ case 8: mes "we learn through our lives."; break;
+ case 9: mes "and will help protect others"; break;
+ case 10: mes "through the teachings"; break;
+ }
+ switch (select("of enlightenment.:I seek the path:We monks:shall hold true:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:to what we believe:et Spiritus Sancti.")) {
+ case 1: mes "of enlightenment."; break;
+ case 2: mes "I seek the path"; break;
+ case 3: mes "We monks"; break;
+ case 4: mes "shall hold true"; break;
+ case 5: mes "and will help protect others"; break;
+ case 6: mes "through the teachings"; break;
+ case 7: mes "we learn through our lives."; break;
+ case 8: mes "In nomine Patris, et Filii"; break;
+ case 9:
+ set @monk_t,@monk_t + 10;
+ mes "to what we believe";
+ break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("I seek the path:through the teachings:and will help protect others:of enlightenment.:shall hold true:et Spiritus Sancti.:In nomine Patris, et Filii:to what we believe:We monks:we learn through our lives.")) {
+ case 1: mes "I seek the path"; break;
+ case 2: mes "through the teachings"; break;
+ case 3:
+ set @monk_t,@monk_t + 10;
+ mes "and will help protect others";
+ break;
+ case 4: mes "of enlightenment."; break;
+ case 5: mes "shall hold true"; break;
+ case 6: mes "et Spiritus Sancti."; break;
+ case 7: mes "In nomine Patris, et Filii"; break;
+ case 8: mes "to what we believe"; break;
+ case 9: mes "We monks"; break;
+ case 10: mes "we learn through our lives."; break;
+ }
+ switch (select("we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.:I seek the path:of enlightenment.:to what we believe:We monks:shall hold true:and will help protect others:through the teachings")) {
+ case 1: mes "we learn through our lives."; break;
+ case 2: mes "In nomine Patris, et Filii"; break;
+ case 3: mes "et Spiritus Sancti."; break;
+ case 4: mes "I seek the path"; break;
+ case 5: mes "of enlightenment."; break;
+ case 6: mes "to what we believe"; break;
+ case 7: mes "We monks"; break;
+ case 8: mes "shall hold true"; break;
+ case 9: mes "and will help protect others"; break;
+ case 10:
+ set @monk_t,@monk_t + 10;
+ mes "through the teachings";
+ break;
+ }
+ switch (select("we learn through our lives.:In nomine Patris, et Filii:through the teachings:I seek the path:We monks:shall hold true:to what we believe:and will help protect others:of enlightenment.:et Spiritus Sancti.")) {
+ case 1:
+ set @monk_t,@monk_t + 10;
+ mes "we learn through our lives.";
+ break;
+ case 2: mes "In nomine Patris, et Filii"; break;
+ case 3: mes "through the teachings"; break;
+ case 4: mes "I seek the path"; break;
+ case 5: mes "We monks"; break;
+ case 6: mes "shall hold true"; break;
+ case 7: mes "to what we believe"; break;
+ case 8: mes "and will help protect others"; break;
+ case 9: mes "of enlightenment."; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:et Spiritus Sancti.:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii")) {
+ case 1: mes "I seek the path"; break;
+ case 2: mes "of enlightenment."; break;
+ case 3: mes "We monks"; break;
+ case 4: mes "shall hold true"; break;
+ case 5: mes "to what we believe"; break;
+ case 6: mes "et Spiritus Sancti."; break;
+ case 7: mes "and will help protect others"; break;
+ case 8: mes "through the teachings"; break;
+ case 9: mes "we learn through our lives."; break;
+ case 10:
+ set @monk_t,@monk_t + 10;
+ mes "In nomine Patris, et Filii";
+ break;
+ }
+ switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ case 1: mes "I seek the path"; break;
+ case 2: mes "of enlightenment."; break;
+ case 3: mes "We monks"; break;
+ case 4: mes "shall hold true"; break;
+ case 5: mes "to what we believe"; break;
+ case 6: mes "and will help protect others"; break;
+ case 7: mes "through the teachings"; break;
+ case 8: mes "we learn through our lives."; break;
+ case 9: mes "In nomine Patris, et Filii"; break;
+ case 10:
+ set @monk_t,@monk_t + 10;
+ mes "et Spiritus Sancti.";
+ break;
+ }
}
- else if ((.@rand == 2) || (MONK_Q == 12)) {
- set MONK_Q,12;
+ if (MONK_Q == 12) {
+ mes "[Touha]";
mes "I commit myself to";
next;
mes "[Touha]";
@@ -1007,9 +1370,197 @@ prt_monk,251,255,1 script Touha#mk 79,{
next;
mes "[Touha]";
mes "et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "That's it... were you paying attention?.";
+ set @monk_t,0;
+ next;
+ mes "[Touha]";
+ mes "" + strcharinfo(0) + ", your turn.";
+ next;
+ switch (select("I will follow my path:veritas and aequitas.:to enlightenment and purity.:I commit myself to:I will protect my:victorious while I breathe.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ case 1:
+ mes "[" + strcharinfo(0) + "]";
+ mes "I will follow my path";
+ break;
+ case 2:
+ mes "[" + strcharinfo(0) + "]";
+ mes "veritas and aequitas.";
+ break;
+ case 3:
+ mes "[" + strcharinfo(0) + "]";
+ mes "to enlightenment and purity.";
+ break;
+ case 4:
+ mes "[" + strcharinfo(0) + "]";
+ set @monk_t,@monk_t + 10;
+ mes "I commit myself to";
+ break;
+ case 5:
+ mes "[" + strcharinfo(0) + "]";
+ mes "I will protect my";
+ break;
+ case 6:
+ mes "[" + strcharinfo(0) + "]";
+ mes "victorious while I breathe.";
+ break;
+ case 7:
+ mes "[" + strcharinfo(0) + "]";
+ mes "brothers with my life.";
+ break;
+ case 8:
+ mes "[" + strcharinfo(0) + "]";
+ mes "Evil shall never be";
+ break;
+ case 9:
+ mes "[" + strcharinfo(0) + "]";
+ mes "In nomine Patris, et Filii";
+ break;
+ case 10:
+ mes "[" + strcharinfo(0) + "]";
+ mes "et Spiritus Sancti.";
+ break;
+ }
+ switch (select("I will follow my path:I will protect my:brothers with my life.:to enlightenment and purity.:Evil shall never be:victorious while I breathe.:et Spiritus Sancti.:I commit myself to:veritas and aequitas.:In nomine Patris, et Filii")) {
+ case 1: mes "I will follow my path"; break;
+ case 2: mes "I will protect my"; break;
+ case 3: mes "brothers with my life."; break;
+ case 4: mes "to enlightenment and purity."; break;
+ case 5: mes "Evil shall never be"; break;
+ case 6: mes "victorious while I breathe."; break;
+ case 7: mes "et Spiritus Sancti."; break;
+ case 8: mes "I commit myself to"; break;
+ case 9:
+ set @monk_t,@monk_t + 10;
+ mes "veritas and aequitas.";
+ break;
+ case 10: mes "In nomine Patris, et Filii"; break;
+ }
+ switch (select("I will follow my path:veritas and aequitas.:I commit myself to:et Spiritus Sancti.:Evil shall never be:to enlightenment and purity.:In nomine Patris, et Filii:I will protect my:brothers with my life.:victorious while I breathe.")) {
+ case 1:
+ set @monk_t,@monk_t + 10;
+ mes "I will follow my path";
+ break;
+ case 2: mes "veritas and aequitas."; break;
+ case 3: mes "I commit myself to"; break;
+ case 4: mes "et Spiritus Sancti."; break;
+ case 5: mes "Evil shall never be"; break;
+ case 6: mes "to enlightenment and purity."; break;
+ case 7: mes "In nomine Patris, et Filii"; break;
+ case 8: mes "I will protect my"; break;
+ case 9: mes "brothers with my life."; break;
+ case 10: mes "victorious while I breathe."; break;
+ }
+ switch (select("veritas and aequitas.:Evil shall never be:I will follow my path:I will protect my:victorious while I breathe.:to enlightenment and purity.:brothers with my life.:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) {
+ case 1: mes "veritas and aequitas."; break;
+ case 2: mes "Evil shall never be"; break;
+ case 3: mes "I will follow my path"; break;
+ case 4: mes "I will protect my"; break;
+ case 5: mes "victorious while I breathe."; break;
+ case 6:
+ set @monk_t,@monk_t + 10;
+ mes "to enlightenment and purity.";
+ break;
+ case 7: mes "brothers with my life."; break;
+ case 8: mes "In nomine Patris, et Filii"; break;
+ case 9: mes "et Spiritus Sancti."; break;
+ case 10: mes "I commit myself to"; break;
+ }
+ switch (select("victorious while I breathe.:I commit myself to:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.:I will follow my path:veritas and aequitas.:I will protect my")) {
+ case 1: mes "victorious while I breathe."; break;
+ case 2: mes "I commit myself to"; break;
+ case 3: mes "to enlightenment and purity."; break;
+ case 4: mes "brothers with my life."; break;
+ case 5: mes "Evil shall never be"; break;
+ case 6: mes "In nomine Patris, et Filii"; break;
+ case 7: mes "et Spiritus Sancti."; break;
+ case 8: mes "I will follow my path"; break;
+ case 9: mes "veritas and aequitas."; break;
+ case 10:
+ set @monk_t,@monk_t + 10;
+ mes "I will protect my";
+ break;
+ }
+ switch (select("to enlightenment and purity.:I will follow my path:veritas and aequitas.:I commit myself to:brothers with my life.:I will protect my:victorious while I breathe.:Evil shall never be:et Spiritus Sancti.:In nomine Patris, et Filii")) {
+ case 1:
+ mes "to enlightenment and purity.";
+ break;
+ case 2: mes "I will follow my path"; break;
+ case 3: mes "veritas and aequitas."; break;
+ case 4: mes "I commit myself to"; break;
+ case 5:
+ set @monk_t,@monk_t + 10;
+ mes "brothers with my life.";
+ break;
+ case 6: mes "I will protect my"; break;
+ case 7: mes "victorious while I breathe."; break;
+ case 8: mes "Evil shall never be"; break;
+ case 9: mes "et Spiritus Sancti."; break;
+ case 10: mes "In nomine Patris, et Filii"; break;
+ }
+ switch (select("veritas and aequitas.:Evil shall never be:brothers with my life.:victorious while I breathe.:I will follow my path:to enlightenment and purity.:I will protect my:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) {
+ case 1: mes "veritas and aequitas."; break;
+ case 2:
+ set @monk_t,@monk_t + 10;
+ mes "Evil shall never be";
+ break;
+ case 3: mes "brothers with my life."; break;
+ case 4: mes "victorious while I breathe."; break;
+ case 5: mes "I will follow my path"; break;
+ case 6: mes "to enlightenment and purity."; break;
+ case 7: mes "I will protect my"; break;
+ case 8: mes "In nomine Patris, et Filii"; break;
+ case 9: mes "et Spiritus Sancti."; break;
+ case 10: mes "I commit myself to"; break;
+ }
+ switch (select("victorious while I breathe.:to enlightenment and purity.:I will protect my:veritas and aequitas.:brothers with my life.:I will follow my path:Evil shall never be:In nomine Patris, et Filii:I commit myself to:et Spiritus Sancti.")) {
+ case 1:
+ set @monk_t,@monk_t + 10;
+ mes "victorious while I breathe.";
+ break;
+ case 2: mes "to enlightenment and purity."; break;
+ case 3: mes "I will protect my"; break;
+ case 4: mes "veritas and aequitas."; break;
+ case 5: mes "brothers with my life."; break;
+ case 6: mes "I will follow my path"; break;
+ case 7: mes "Evil shall never be"; break;
+ case 8: mes "In nomine Patris, et Filii"; break;
+ case 9: mes "I commit myself to"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("I commit myself to:I will follow my path:veritas and aequitas.:I will protect my:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:victorious while I breathe.:et Spiritus Sancti.")) {
+ case 1: mes "I commit myself to"; break;
+ case 2: mes "I will follow my path"; break;
+ case 3: mes "veritas and aequitas."; break;
+ case 4: mes "I will protect my"; break;
+ case 5: mes "to enlightenment and purity."; break;
+ case 6: mes "brothers with my life."; break;
+ case 7: mes "Evil shall never be"; break;
+ case 8:
+ set @monk_t,@monk_t + 10;
+ mes "In nomine Patris, et Filii";
+ break;
+ case 9: mes "victorious while I breathe."; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("I commit myself to:veritas and aequitas.:I will follow my path:to enlightenment and purity.:I will protect my:brothers with my life.:Evil shall never be:victorious while I breathe.:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ case 1: mes "I commit myself to"; break;
+ case 2: mes "veritas and aequitas."; break;
+ case 3: mes "I will follow my path"; break;
+ case 4: mes "to enlightenment and purity."; break;
+ case 5: mes "I will protect my"; break;
+ case 6: mes "brothers with my life."; break;
+ case 7: mes "Evil shall never be"; break;
+ case 8: mes "victorious while I breathe."; break;
+ case 9: mes "In nomine Patris, et Filii"; break;
+ case 10:
+ set @monk_t,@monk_t + 10;
+ mes "et Spiritus Sancti.";
+ break;
+ }
}
- else if ((.@rand == 3) || (MONK_Q == 13)) {
- set MONK_Q,13;
+ if (MONK_Q == 13) {
+ mes "[Touha]";
mes "And shepherds we shall be,";
next;
mes "[Touha]";
@@ -1038,16 +1589,286 @@ prt_monk,251,255,1 script Touha#mk 79,{
next;
mes "[Touha]";
mes "et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "I hope you were paying attention this time. This is a sacred family prayer.";
+ set @monk_t,0;
+ next;
+ mes "[Touha]";
+ mes "Now repeat it " + strcharinfo(0) + ".";
+ next;
+ switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:so our feet may swiftly carry:from the hand:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii")) {
+ case 1:
+ mes "[" + strcharinfo(0) + "]";
+ mes "for thee my lord for thee.";
+ break;
+ case 2:
+ mes "[" + strcharinfo(0) + "]";
+ set @monk_t,@monk_t + 10;
+ mes "And shepherds we shall be,";
+ break;
+ case 3:
+ mes "[" + strcharinfo(0) + "]";
+ mes "Power hath descended forth";
+ break;
+ case 4:
+ mes "[" + strcharinfo(0) + "]";
+ mes "so our feet may swiftly carry";
+ break;
+ case 5:
+ mes "[" + strcharinfo(0) + "]";
+ mes "from the hand";
+ break;
+ case 6:
+ mes "[" + strcharinfo(0) + "]";
+ mes "flow a river forth to thee and";
+ break;
+ case 7:
+ mes "[" + strcharinfo(0) + "]";
+ mes "out thy command. And we shall";
+ break;
+ case 8:
+ mes "[" + strcharinfo(0) + "]";
+ mes "teeming with souls shall it ever be";
+ break;
+ case 9:
+ mes "[" + strcharinfo(0) + "]";
+ mes "et Spiritus Sancti.";
+ break;
+ case 10:
+ mes "[" + strcharinfo(0) + "]";
+ mes "In nomine Patris, et Filii";
+ break;
+ }
+ switch (select("teeming with souls shall it ever be:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:for thee my lord for thee.:from the hand:out thy command. And we shall")) {
+ case 1: mes "teeming with souls shall it ever be"; break;
+ case 2: mes "flow a river forth to thee and"; break;
+ case 3: mes "so our feet may swiftly carry"; break;
+ case 4: mes "In nomine Patris, et Filii"; break;
+ case 5: mes "et Spiritus Sancti."; break;
+ case 6: mes "Power hath descended forth"; break;
+ case 7: mes "And shepherds we shall be,"; break;
+ case 8:
+ set @monk_t,@monk_t + 10;
+ mes "for thee my lord for thee.";
+ break;
+ case 9: mes "from the hand"; break;
+ case 10: mes "out thy command. And we shall"; break;
+ }
+ switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and")) {
+ case 1: mes "And shepherds we shall be,"; break;
+ case 2: mes "for thee my lord for thee."; break;
+ case 3:
+ set @monk_t,@monk_t + 10;
+ mes "Power hath descended forth";
+ break;
+ case 4: mes "from the hand"; break;
+ case 5: mes "teeming with souls shall it ever be"; break;
+ case 6: mes "et Spiritus Sancti."; break;
+ case 7: mes "In nomine Patris, et Filii"; break;
+ case 8: mes "out thy command. And we shall"; break;
+ case 9: mes "so our feet may swiftly carry"; break;
+ case 10: mes "flow a river forth to thee and"; break;
+ }
+ switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:out thy command. And we shall:from the hand:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) {
+ case 1: mes "for thee my lord for thee."; break;
+ case 2: mes "And shepherds we shall be,"; break;
+ case 3: mes "Power hath descended forth"; break;
+ case 4: mes "out thy command. And we shall"; break;
+ case 5:
+ set @monk_t,@monk_t + 10;
+ mes "from the hand";
+ break;
+ case 6: mes "flow a river forth to thee and"; break;
+ case 7: mes "so our feet may swiftly carry"; break;
+ case 8: mes "In nomine Patris, et Filii"; break;
+ case 9: mes "teeming with souls shall it ever be"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:so our feet may swiftly carry:from the hand:out thy command. And we shall:flow a river forth to thee and:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) {
+ case 1: mes "And shepherds we shall be,"; break;
+ case 2: mes "for thee my lord for thee."; break;
+ case 3: mes "Power hath descended forth"; break;
+ case 4:
+ set @monk_t,@monk_t + 10;
+ mes "so our feet may swiftly carry";
+ break;
+ case 5: mes "from the hand"; break;
+ case 6: mes "out thy command. And we shall"; break;
+ case 7: mes "flow a river forth to thee and"; break;
+ case 8: mes "In nomine Patris, et Filii"; break;
+ case 9: mes "teeming with souls shall it ever be"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("for thee my lord for thee.:Power hath descended forth:And shepherds we shall be,:from the hand:so our feet may swiftly carry:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ case 1: mes "for thee my lord for thee."; break;
+ case 2: mes "Power hath descended forth"; break;
+ case 3: mes "And shepherds we shall be,"; break;
+ case 4: mes "from the hand"; break;
+ case 5: mes "so our feet may swiftly carry"; break;
+ case 6: mes "flow a river forth to thee and"; break;
+ case 7:
+ set @monk_t,@monk_t + 10;
+ mes "out thy command. And we shall";
+ break;
+ case 8: mes "teeming with souls shall it ever be"; break;
+ case 9: mes "In nomine Patris, et Filii"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("for thee my lord for thee.:teeming with souls shall it ever be:flow a river forth to thee and:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:so our feet may swiftly carry:from the hand:out thy command. And we shall")) {
+ case 1: mes "for thee my lord for thee."; break;
+ case 2: mes "teeming with souls shall it ever be"; break;
+ case 3:
+ set @monk_t,@monk_t + 10;
+ mes "flow a river forth to thee and";
+ break;
+ case 4: mes "In nomine Patris, et Filii"; break;
+ case 5: mes "et Spiritus Sancti."; break;
+ case 6: mes "Power hath descended forth"; break;
+ case 7: mes "And shepherds we shall be,"; break;
+ case 8: mes "so our feet may swiftly carry"; break;
+ case 9: mes "from the hand"; break;
+ case 10: mes "out thy command. And we shall"; break;
+ }
+ switch (select("teeming with souls shall it ever be:In nomine Patris, et Filii:And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and:et Spiritus Sancti.")) {
+ case 1:
+ set @monk_t,@monk_t + 10;
+ mes "teeming with souls shall it ever be";
+ break;
+ case 2: mes "In nomine Patris, et Filii"; break;
+ case 3: mes "And shepherds we shall be,"; break;
+ case 4: mes "for thee my lord for thee."; break;
+ case 5: mes "Power hath descended forth"; break;
+ case 6: mes "from the hand"; break;
+ case 7: mes "out thy command. And we shall"; break;
+ case 8: mes "so our feet may swiftly carry"; break;
+ case 9: mes "flow a river forth to thee and"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("Power hath descended forth:for thee my lord for thee.:And shepherds we shall be,:In nomine Patris, et Filii:so our feet may swiftly carry:from the hand:teeming with souls shall it ever be:flow a river forth to thee and:out thy command. And we shall:et Spiritus Sancti.")) {
+ case 1: mes "Power hath descended forth"; break;
+ case 2: mes "for thee my lord for thee."; break;
+ case 3: mes "And shepherds we shall be,"; break;
+ case 4:
+ set @monk_t,@monk_t + 10;
+ mes "In nomine Patris, et Filii";
+ break;
+ case 5: mes "so our feet may swiftly carry"; break;
+ case 6: mes "from the hand"; break;
+ case 7: mes "teeming with souls shall it ever be"; break;
+ case 8: mes "flow a river forth to thee and"; break;
+ case 9: mes "out thy command. And we shall"; break;
+ case 10: mes "et Spiritus Sancti."; break;
+ }
+ switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ case 1: mes "And shepherds we shall be,"; break;
+ case 2: mes "for thee my lord for thee."; break;
+ case 3: mes "Power hath descended forth"; break;
+ case 4: mes "from the hand"; break;
+ case 5: mes "so our feet may swiftly carry"; break;
+ case 6: mes "out thy command. And we shall"; break;
+ case 7: mes "flow a river forth to thee and"; break;
+ case 8: mes "teeming with souls shall it ever be"; break;
+ case 9: mes "In nomine Patris, et Filii"; break;
+ case 10:
+ set @monk_t,@monk_t + 10;
+ mes "et Spiritus Sancti.";
+ break;
+ }
}
next;
- if (MONK_Q == 10) {
+ mes "[Touha]";
+ mes "I can see you really tried this time.";
+ next;
+ mes "[Touha]";
+ mes "Hmm...";
+ next;
+ if (.@monk_t > 90) {
+ set MONK_Q,14;
+ changequest 3025,3026;
mes "[Touha]";
- mes "Ok, that is all. Now repeat what I have spoken.";
- mes "" + strcharinfo(0) + ", your turn.";
+ mes "...well done, that was perfect. You pay attention well...";
next;
+ mes "[Touha]";
+ mes "However, now is not the time to relax. Your path is still long ahead of you.";
+ next;
+ mes "[Touha]";
+ mes "Now as I promised, I will help strengthen your body.";
+ next;
+ mes "Focus your mind and do not move.";
+ next;
+ mes "^33CCFFYou feel wind all around your body.^000000";
+ next;
+ mes "^33CCFFAn energy within you grows.^000000";
+ next;
+ mes "[Touha]";
+ mes "I feel what grows within you.";
+ mes "You may now continue on...";
+ next;
+ mes "[Touha]";
+ mes "...the next course will be with Boohae.";
+ next;
+ mes "[Touha]";
+ mes "I wish you well on your journey.";
+ mes "Don't forget, his name is ^CC0000Boohae^000000.";
+ close;
}
+ mes "[Touha]";
+ mes "I see you did not pay attention.. If you wish to become a monk, you must take this seriously.";
+ next;
+ mes "[Touha]";
+ mes "Perhaps the path of a monk is too difficult for you?";
+ mes "You must take this seriously if you wish to continue...";
+ next;
+ mes "[Touha]";
+ mes "I will give you another chance.";
+ next;
+ mes "[Touha]";
+ mes "If you cannot pay attention and repeat what I ask you to, I will not allow you to continue your training here..";
+ close;
+ }
+ if ((MONK_Q > 10) && (MONK_Q < 14)) {
+ mes "[Touha]";
+ mes "Now, pay attention this time...";
if (MONK_Q == 11) {
- switch(select("shall hold true:We monks:and will help protect others:through the teachings:In nomine Patris, et Filii:to what we believe:I seek the path:we learn through our lives.:et Spiritus Sancti.:of enlightenment.")) {
+ mes "[Touha]";
+ mes "I seek the path";
+ next;
+ mes "[Touha]";
+ mes "of enlightenment.";
+ next;
+ mes "[Touha]";
+ mes "We monks";
+ next;
+ mes "[Touha]";
+ mes "shall hold true";
+ next;
+ mes "[Touha]";
+ mes "to what we believe";
+ next;
+ mes "[Touha]";
+ mes "and will help protect others";
+ next;
+ mes "[Touha]";
+ mes "through the teachings";
+ next;
+ mes "[Touha]";
+ mes "we learn through our lives.";
+ next;
+ mes "[Touha]";
+ mes "In nomine Patris, et Filii";
+ next;
+ mes "[Touha]";
+ mes "et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "Ok, that is the end.";
+ set @monk_t,0;
+ next;
+ mes "[Touha]";
+ mes "" + strcharinfo(0) + ", your turn.";
+ next;
+ switch (select("shall hold true:We monks:and will help protect others:through the teachings:In nomine Patris, et Filii:to what we believe:I seek the path:we learn through our lives.:et Spiritus Sancti.:of enlightenment.")) {
case 1:
mes "[" + strcharinfo(0) + "]";
mes "shall hold true";
@@ -1073,7 +1894,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
mes "to what we believe";
break;
case 7:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "[" + strcharinfo(0) + "]";
mes "I seek the path";
break;
@@ -1090,25 +1911,25 @@ prt_monk,251,255,1 script Touha#mk 79,{
mes "of enlightenment.";
break;
}
- switch(select("We monks:In nomine Patris, et Filii:I seek the path:shall hold true:of enlightenment.:and will help protect others:we learn through our lives.:through the teachings:to what we believe:et Spiritus Sancti.")) {
+ switch (select("We monks:In nomine Patris, et Filii:I seek the path:shall hold true:of enlightenment.:and will help protect others:we learn through our lives.:through the teachings:to what we believe:et Spiritus Sancti.")) {
case 1: mes "We monks"; break;
case 2: mes "In nomine Patris, et Filii"; break;
case 3: mes "I seek the path"; break;
case 4: mes "shall hold true"; break;
case 5:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "of enlightenment.";
break;
- case 6: mes "and will help protect others"; break;
+ case 6: mes "and will help protect others"; break;
case 7: mes "we learn through our lives."; break;
case 8: mes "through the teachings"; break;
case 9: mes "to what we believe"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("to what we believe:We monks:I seek the path:shall hold true:of enlightenment.:we learn through our lives.:In nomine Patris, et Filii:and will help protect others:through the teachings:et Spiritus Sancti.")) {
+ switch (select("to what we believe:We monks:I seek the path:shall hold true:of enlightenment.:we learn through our lives.:In nomine Patris, et Filii:and will help protect others:through the teachings:et Spiritus Sancti.")) {
case 1: mes "to what we believe"; break;
case 2:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "We monks";
break;
case 3: mes "I seek the path"; break;
@@ -1120,14 +1941,13 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "through the teachings"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("shall hold true:I seek the path:We monks:In nomine Patris, et Filii:of enlightenment.:et Spiritus Sancti.:to what we believe:we learn through our lives.:and will help protect others:through the teachings")) {
+ switch (select("shall hold true:I seek the path:We monks:In nomine Patris, et Filii:of enlightenment.:et Spiritus Sancti.:to what we believe:we learn through our lives.:and will help protect others:through the teachings")) {
case 1:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "shall hold true";
break;
case 2: mes "I seek the path"; break;
- case 3: mes "We monks";
- break;
+ case 3: mes "We monks"; break;
case 4: mes "In nomine Patris, et Filii"; break;
case 5: mes "of enlightenment."; break;
case 6: mes "et Spiritus Sancti."; break;
@@ -1136,7 +1956,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "and will help protect others"; break;
case 10: mes "through the teachings"; break;
}
- switch(select("of enlightenment.:I seek the path:We monks:shall hold true:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:to what we believe:et Spiritus Sancti.")) {
+ switch (select("of enlightenment.:I seek the path:We monks:shall hold true:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:to what we believe:et Spiritus Sancti.")) {
case 1: mes "of enlightenment."; break;
case 2: mes "I seek the path"; break;
case 3: mes "We monks"; break;
@@ -1146,16 +1966,16 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 7: mes "we learn through our lives."; break;
case 8: mes "In nomine Patris, et Filii"; break;
case 9:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "to what we believe";
break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("I seek the path:through the teachings:and will help protect others:of enlightenment.:shall hold true:et Spiritus Sancti.:In nomine Patris, et Filii:to what we believe:We monks:we learn through our lives.")) {
+ switch (select("I seek the path:through the teachings:and will help protect others:of enlightenment.:shall hold true:et Spiritus Sancti.:In nomine Patris, et Filii:to what we believe:We monks:we learn through our lives.")) {
case 1: mes "I seek the path"; break;
case 2: mes "through the teachings"; break;
case 3:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "and will help protect others";
break;
case 4: mes "of enlightenment."; break;
@@ -1166,7 +1986,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "We monks"; break;
case 10: mes "we learn through our lives."; break;
}
- switch(select("we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.:I seek the path:of enlightenment.:to what we believe:We monks:shall hold true:and will help protect others:through the teachings")) {
+ switch (select("we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.:I seek the path:of enlightenment.:to what we believe:We monks:shall hold true:and will help protect others:through the teachings")) {
case 1: mes "we learn through our lives."; break;
case 2: mes "In nomine Patris, et Filii"; break;
case 3: mes "et Spiritus Sancti."; break;
@@ -1177,13 +1997,13 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 8: mes "shall hold true"; break;
case 9: mes "and will help protect others"; break;
case 10:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "through the teachings";
break;
}
- switch(select("we learn through our lives.:In nomine Patris, et Filii:through the teachings:I seek the path:We monks:shall hold true:to what we believe:and will help protect others:of enlightenment.:et Spiritus Sancti.")) {
+ switch (select("we learn through our lives.:In nomine Patris, et Filii:through the teachings:I seek the path:We monks:shall hold true:to what we believe:and will help protect others:of enlightenment.:et Spiritus Sancti.")) {
case 1:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "we learn through our lives.";
break;
case 2: mes "In nomine Patris, et Filii"; break;
@@ -1196,7 +2016,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "of enlightenment."; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:et Spiritus Sancti.:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii")) {
+ switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:et Spiritus Sancti.:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii")) {
case 1: mes "I seek the path"; break;
case 2: mes "of enlightenment."; break;
case 3: mes "We monks"; break;
@@ -1207,11 +2027,11 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 8: mes "through the teachings"; break;
case 9: mes "we learn through our lives."; break;
case 10:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "In nomine Patris, et Filii";
break;
}
- switch(select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.")) {
case 1: mes "I seek the path"; break;
case 2: mes "of enlightenment."; break;
case 3: mes "We monks"; break;
@@ -1222,13 +2042,50 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 8: mes "we learn through our lives."; break;
case 9: mes "In nomine Patris, et Filii"; break;
case 10:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "et Spiritus Sancti.";
break;
}
}
- else if (MONK_Q == 12) {
- switch(select("I will follow my path:veritas and aequitas.:to enlightenment and purity.:I commit myself to:I will protect my:victorious while I breathe.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ if (MONK_Q == 12) {
+ mes "[Touha]";
+ mes "I commit myself to";
+ next;
+ mes "[Touha]";
+ mes "veritas and aequitas.";
+ next;
+ mes "[Touha]";
+ mes "I will follow my path";
+ next;
+ mes "[Touha]";
+ mes "to enlightenment and purity.";
+ next;
+ mes "[Touha]";
+ mes "I will protect my";
+ next;
+ mes "[Touha]";
+ mes "brothers with my life.";
+ next;
+ mes "[Touha]";
+ mes "Evil shall never be";
+ next;
+ mes "[Touha]";
+ mes "victorious while I breathe.";
+ next;
+ mes "[Touha]";
+ mes "In nomine Patris, et Filii";
+ next;
+ mes "[Touha]";
+ mes "et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "That's it... were you paying attention?.";
+ set @monk_t,0;
+ next;
+ mes "[Touha]";
+ mes "" + strcharinfo(0) + ", your turn.";
+ next;
+ switch (select("I will follow my path:veritas and aequitas.:to enlightenment and purity.:I commit myself to:I will protect my:victorious while I breathe.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
case 1:
mes "[" + strcharinfo(0) + "]";
mes "I will follow my path";
@@ -1243,7 +2100,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
break;
case 4:
mes "[" + strcharinfo(0) + "]";
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "I commit myself to";
break;
case 5:
@@ -1271,7 +2128,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
mes "et Spiritus Sancti.";
break;
}
- switch(select("I will follow my path:I will protect my:brothers with my life.:to enlightenment and purity.:Evil shall never be:victorious while I breathe.:et Spiritus Sancti.:I commit myself to:veritas and aequitas.:In nomine Patris, et Filii")) {
+ switch (select("I will follow my path:I will protect my:brothers with my life.:to enlightenment and purity.:Evil shall never be:victorious while I breathe.:et Spiritus Sancti.:I commit myself to:veritas and aequitas.:In nomine Patris, et Filii")) {
case 1: mes "I will follow my path"; break;
case 2: mes "I will protect my"; break;
case 3: mes "brothers with my life."; break;
@@ -1281,14 +2138,14 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 7: mes "et Spiritus Sancti."; break;
case 8: mes "I commit myself to"; break;
case 9:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "veritas and aequitas.";
break;
case 10: mes "In nomine Patris, et Filii"; break;
}
- switch(select("I will follow my path:veritas and aequitas.:I commit myself to:et Spiritus Sancti.:Evil shall never be:to enlightenment and purity.:In nomine Patris, et Filii:I will protect my:brothers with my life.:victorious while I breathe.")) {
+ switch (select("I will follow my path:veritas and aequitas.:I commit myself to:et Spiritus Sancti.:Evil shall never be:to enlightenment and purity.:In nomine Patris, et Filii:I will protect my:brothers with my life.:victorious while I breathe.")) {
case 1:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "I will follow my path";
break;
case 2: mes "veritas and aequitas."; break;
@@ -1301,14 +2158,14 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "brothers with my life."; break;
case 10: mes "victorious while I breathe."; break;
}
- switch(select("veritas and aequitas.:Evil shall never be:I will follow my path:I will protect my:victorious while I breathe.:to enlightenment and purity.:brothers with my life.:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) {
+ switch (select("veritas and aequitas.:Evil shall never be:I will follow my path:I will protect my:victorious while I breathe.:to enlightenment and purity.:brothers with my life.:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) {
case 1: mes "veritas and aequitas."; break;
case 2: mes "Evil shall never be"; break;
case 3: mes "I will follow my path"; break;
case 4: mes "I will protect my"; break;
case 5: mes "victorious while I breathe."; break;
case 6:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "to enlightenment and purity.";
break;
case 7: mes "brothers with my life."; break;
@@ -1316,7 +2173,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "et Spiritus Sancti."; break;
case 10: mes "I commit myself to"; break;
}
- switch(select("victorious while I breathe.:I commit myself to:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.:I will follow my path:veritas and aequitas.:I will protect my")) {
+ switch (select("victorious while I breathe.:I commit myself to:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.:I will follow my path:veritas and aequitas.:I will protect my")) {
case 1: mes "victorious while I breathe."; break;
case 2: mes "I commit myself to"; break;
case 3: mes "to enlightenment and purity."; break;
@@ -1327,17 +2184,19 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 8: mes "I will follow my path"; break;
case 9: mes "veritas and aequitas."; break;
case 10:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "I will protect my";
break;
}
- switch(select("to enlightenment and purity.:I will follow my path:veritas and aequitas.:I commit myself to:brothers with my life.:I will protect my:victorious while I breathe.:Evil shall never be:et Spiritus Sancti.:In nomine Patris, et Filii")) {
- case 1: mes "to enlightenment and purity."; break;
+ switch (select("to enlightenment and purity.:I will follow my path:veritas and aequitas.:I commit myself to:brothers with my life.:I will protect my:victorious while I breathe.:Evil shall never be:et Spiritus Sancti.:In nomine Patris, et Filii")) {
+ case 1:
+ mes "to enlightenment and purity.";
+ break;
case 2: mes "I will follow my path"; break;
case 3: mes "veritas and aequitas."; break;
case 4: mes "I commit myself to"; break;
case 5:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "brothers with my life.";
break;
case 6: mes "I will protect my"; break;
@@ -1346,10 +2205,10 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "et Spiritus Sancti."; break;
case 10: mes "In nomine Patris, et Filii"; break;
}
- switch(select("veritas and aequitas.:Evil shall never be:brothers with my life.:victorious while I breathe.:I will follow my path:to enlightenment and purity.:I will protect my:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) {
+ switch (select("veritas and aequitas.:Evil shall never be:brothers with my life.:victorious while I breathe.:I will follow my path:to enlightenment and purity.:I will protect my:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) {
case 1: mes "veritas and aequitas."; break;
case 2:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "Evil shall never be";
break;
case 3: mes "brothers with my life."; break;
@@ -1361,9 +2220,9 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "et Spiritus Sancti."; break;
case 10: mes "I commit myself to"; break;
}
- switch(select("victorious while I breathe.:to enlightenment and purity.:I will protect my:veritas and aequitas.:brothers with my life.:I will follow my path:Evil shall never be:In nomine Patris, et Filii:I commit myself to:et Spiritus Sancti.")) {
+ switch (select("victorious while I breathe.:to enlightenment and purity.:I will protect my:veritas and aequitas.:brothers with my life.:I will follow my path:Evil shall never be:In nomine Patris, et Filii:I commit myself to:et Spiritus Sancti.")) {
case 1:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "victorious while I breathe.";
break;
case 2: mes "to enlightenment and purity."; break;
@@ -1376,7 +2235,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "I commit myself to"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("I commit myself to:I will follow my path:veritas and aequitas.:I will protect my:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:victorious while I breathe.:et Spiritus Sancti.")) {
+ switch (select("I commit myself to:I will follow my path:veritas and aequitas.:I will protect my:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:victorious while I breathe.:et Spiritus Sancti.")) {
case 1: mes "I commit myself to"; break;
case 2: mes "I will follow my path"; break;
case 3: mes "veritas and aequitas."; break;
@@ -1385,13 +2244,13 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 6: mes "brothers with my life."; break;
case 7: mes "Evil shall never be"; break;
case 8:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "In nomine Patris, et Filii";
break;
case 9: mes "victorious while I breathe."; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("I commit myself to:veritas and aequitas.:I will follow my path:to enlightenment and purity.:I will protect my:brothers with my life.:Evil shall never be:victorious while I breathe.:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ switch (select("I commit myself to:veritas and aequitas.:I will follow my path:to enlightenment and purity.:I will protect my:brothers with my life.:Evil shall never be:victorious while I breathe.:In nomine Patris, et Filii:et Spiritus Sancti.")) {
case 1: mes "I commit myself to"; break;
case 2: mes "veritas and aequitas."; break;
case 3: mes "I will follow my path"; break;
@@ -1402,20 +2261,57 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 8: mes "victorious while I breathe."; break;
case 9: mes "In nomine Patris, et Filii"; break;
case 10:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "et Spiritus Sancti.";
break;
}
}
- else if (MONK_Q == 13) {
- switch(select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:out thy command. And we shall:from the hand:flow a river forth to thee and:so our feet may swiftly carry:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii")) {
+ if (MONK_Q == 13) {
+ mes "[Touha]";
+ mes "And shepherds we shall be,";
+ next;
+ mes "[Touha]";
+ mes "for thee my lord for thee.";
+ next;
+ mes "[Touha]";
+ mes "Power hath descended forth";
+ next;
+ mes "[Touha]";
+ mes "from the hand";
+ next;
+ mes "[Touha]";
+ mes "so our feet may swiftly carry";
+ next;
+ mes "[Touha]";
+ mes "out thy command. And we shall";
+ next;
+ mes "[Touha]";
+ mes "flow a river forth to thee and";
+ next;
+ mes "[Touha]";
+ mes "teeming with souls shall it ever be";
+ next;
+ mes "[Touha]";
+ mes "In nomine Patris, et Filii";
+ next;
+ mes "[Touha]";
+ mes "et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "I hope you were paying attention this time. This is a sacred family prayer.";
+ set @monk_t,0;
+ next;
+ mes "[Touha]";
+ mes "Now repeat it " + strcharinfo(0) + ".";
+ next;
+ switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:so our feet may swiftly carry:from the hand:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii")) {
case 1:
mes "[" + strcharinfo(0) + "]";
mes "for thee my lord for thee.";
break;
case 2:
mes "[" + strcharinfo(0) + "]";
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "And shepherds we shall be,";
break;
case 3:
@@ -1424,7 +2320,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
break;
case 4:
mes "[" + strcharinfo(0) + "]";
- mes "out thy command. And we shall";
+ mes "so our feet may swiftly carry";
break;
case 5:
mes "[" + strcharinfo(0) + "]";
@@ -1436,7 +2332,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
break;
case 7:
mes "[" + strcharinfo(0) + "]";
- mes "so our feet may swiftly carry";
+ mes "out thy command. And we shall";
break;
case 8:
mes "[" + strcharinfo(0) + "]";
@@ -1451,7 +2347,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
mes "In nomine Patris, et Filii";
break;
}
- switch(select("teeming with souls shall it ever be:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:for thee my lord for thee.:from the hand:out thy command. And we shall")) {
+ switch (select("teeming with souls shall it ever be:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:for thee my lord for thee.:from the hand:out thy command. And we shall")) {
case 1: mes "teeming with souls shall it ever be"; break;
case 2: mes "flow a river forth to thee and"; break;
case 3: mes "so our feet may swiftly carry"; break;
@@ -1460,58 +2356,58 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 6: mes "Power hath descended forth"; break;
case 7: mes "And shepherds we shall be,"; break;
case 8:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "for thee my lord for thee.";
break;
case 9: mes "from the hand"; break;
case 10: mes "out thy command. And we shall"; break;
}
- switch(select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and")) {
+ switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and")) {
case 1: mes "And shepherds we shall be,"; break;
case 2: mes "for thee my lord for thee."; break;
case 3:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "Power hath descended forth";
break;
case 4: mes "from the hand"; break;
case 5: mes "teeming with souls shall it ever be"; break;
case 6: mes "et Spiritus Sancti."; break;
case 7: mes "In nomine Patris, et Filii"; break;
- case 8: mes "so our feet may swiftly carry"; break;
- case 9: mes "out thy command. And we shall"; break;
+ case 8: mes "out thy command. And we shall"; break;
+ case 9: mes "so our feet may swiftly carry"; break;
case 10: mes "flow a river forth to thee and"; break;
}
- switch(select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:so our feet may swiftly carry:from the hand:flow a river forth to thee and:out thy command. And we shall:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) {
+ switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:out thy command. And we shall:from the hand:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) {
case 1: mes "for thee my lord for thee."; break;
case 2: mes "And shepherds we shall be,"; break;
case 3: mes "Power hath descended forth"; break;
- case 4: mes "so our feet may swiftly carry"; break;
+ case 4: mes "out thy command. And we shall"; break;
case 5:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "from the hand";
break;
case 6: mes "flow a river forth to thee and"; break;
- case 7: mes "out thy command. And we shall"; break;
+ case 7: mes "so our feet may swiftly carry"; break;
case 8: mes "In nomine Patris, et Filii"; break;
case 9: mes "teeming with souls shall it ever be"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:so our feet may swiftly carry:from the hand:so our feet may swiftly carry:flow a river forth to thee and:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) {
+ switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:so our feet may swiftly carry:from the hand:out thy command. And we shall:flow a river forth to thee and:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) {
case 1: mes "And shepherds we shall be,"; break;
case 2: mes "for thee my lord for thee."; break;
case 3: mes "Power hath descended forth"; break;
case 4:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "so our feet may swiftly carry";
break;
case 5: mes "from the hand"; break;
- case 6: mes "so our feet may swiftly carry"; break;
+ case 6: mes "out thy command. And we shall"; break;
case 7: mes "flow a river forth to thee and"; break;
case 8: mes "In nomine Patris, et Filii"; break;
case 9: mes "teeming with souls shall it ever be"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("for thee my lord for thee.:Power hath descended forth:And shepherds we shall be,:from the hand:so our feet may swiftly carry:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ switch (select("for thee my lord for thee.:Power hath descended forth:And shepherds we shall be,:from the hand:so our feet may swiftly carry:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
case 1: mes "for thee my lord for thee."; break;
case 2: mes "Power hath descended forth"; break;
case 3: mes "And shepherds we shall be,"; break;
@@ -1519,18 +2415,18 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 5: mes "so our feet may swiftly carry"; break;
case 6: mes "flow a river forth to thee and"; break;
case 7:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "out thy command. And we shall";
break;
case 8: mes "teeming with souls shall it ever be"; break;
case 9: mes "In nomine Patris, et Filii"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("for thee my lord for thee.:teeming with souls shall it ever be:flow a river forth to thee and:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:so our feet may swiftly carry:from the hand:out thy command. And we shall")) {
+ switch (select("for thee my lord for thee.:teeming with souls shall it ever be:flow a river forth to thee and:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:so our feet may swiftly carry:from the hand:out thy command. And we shall")) {
case 1: mes "for thee my lord for thee."; break;
case 2: mes "teeming with souls shall it ever be"; break;
case 3:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "flow a river forth to thee and";
break;
case 4: mes "In nomine Patris, et Filii"; break;
@@ -1541,9 +2437,9 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "from the hand"; break;
case 10: mes "out thy command. And we shall"; break;
}
- switch(select("teeming with souls shall it ever be:In nomine Patris, et Filii:And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and:et Spiritus Sancti.")) {
+ switch (select("teeming with souls shall it ever be:In nomine Patris, et Filii:And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and:et Spiritus Sancti.")) {
case 1:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "teeming with souls shall it ever be";
break;
case 2: mes "In nomine Patris, et Filii"; break;
@@ -1551,17 +2447,17 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 4: mes "for thee my lord for thee."; break;
case 5: mes "Power hath descended forth"; break;
case 6: mes "from the hand"; break;
- case 7: mes "so our feet may swiftly carry"; break;
- case 8: mes "out thy command. And we shall"; break;
+ case 7: mes "out thy command. And we shall"; break;
+ case 8: mes "so our feet may swiftly carry"; break;
case 9: mes "flow a river forth to thee and"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("Power hath descended forth:for thee my lord for thee.:And shepherds we shall be,:In nomine Patris, et Filii:so our feet may swiftly carry:from the hand:teeming with souls shall it ever be:flow a river forth to thee and:out thy command. And we shall:et Spiritus Sancti.")) {
+ switch (select("Power hath descended forth:for thee my lord for thee.:And shepherds we shall be,:In nomine Patris, et Filii:so our feet may swiftly carry:from the hand:teeming with souls shall it ever be:flow a river forth to thee and:out thy command. And we shall:et Spiritus Sancti.")) {
case 1: mes "Power hath descended forth"; break;
case 2: mes "for thee my lord for thee."; break;
case 3: mes "And shepherds we shall be,"; break;
case 4:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "In nomine Patris, et Filii";
break;
case 5: mes "so our feet may swiftly carry"; break;
@@ -1571,25 +2467,25 @@ prt_monk,251,255,1 script Touha#mk 79,{
case 9: mes "out thy command. And we shall"; break;
case 10: mes "et Spiritus Sancti."; break;
}
- switch(select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
+ switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) {
case 1: mes "And shepherds we shall be,"; break;
case 2: mes "for thee my lord for thee."; break;
case 3: mes "Power hath descended forth"; break;
case 4: mes "from the hand"; break;
- case 5: mes "out thy command. And we shall"; break;
- case 6: mes "so our feet may swiftly carry"; break;
+ case 5: mes "so our feet may swiftly carry"; break;
+ case 6: mes "out thy command. And we shall"; break;
case 7: mes "flow a river forth to thee and"; break;
case 8: mes "teeming with souls shall it ever be"; break;
case 9: mes "In nomine Patris, et Filii"; break;
case 10:
- set .@monk_t,.@monk_t+10;
+ set @monk_t,@monk_t + 10;
mes "et Spiritus Sancti.";
break;
}
}
next;
mes "[Touha]";
- mes "...";
+ mes "I can see you really tried this time.";
next;
mes "[Touha]";
mes "Hmm...";
@@ -1624,66 +2520,62 @@ prt_monk,251,255,1 script Touha#mk 79,{
mes "Don't forget, his name is ^CC0000Boohae^000000.";
close;
}
- else {
- mes "[Touha]";
- mes "I see you did not pay attention.. If you wish to become a monk, you must take this seriously.";
- next;
- mes "[Touha]";
- mes "Perhaps the path of a monk is too difficult for you?";
- mes "You must take this seriously if you wish to continue...";
- next;
- mes "[Touha]";
- mes "I will give you another chance.";
- next;
- mes "[Touha]";
- mes "If you cannot pay attention and repeat what I ask you to, I will not allow you to continue your training here..";
- close;
- }
- }
- else if (MONK_Q == 14) {
mes "[Touha]";
- mes "Hmm... did you forget who to visit?";
+ mes "I see you did not pay attention.. If you wish to become a monk, you must take this seriously.";
next;
mes "[Touha]";
- mes "I wonder about your abilities if you cannot remember such a simple thing.";
+ mes "Perhaps the path of a monk is too difficult for you?";
+ mes "You must take this seriously if you wish to continue...";
next;
mes "[Touha]";
- mes "...are you testing my patience?";
+ mes "I will give you yet another chance.";
next;
mes "[Touha]";
- mes "You wear my patience thin...";
- mes "... go visit Boohae.";
+ mes "If you cannot pay attention and repeat what I ask you to, I will not allow you to continue your training here..";
close;
}
- else if (MONK_Q > 14 && BaseJob == Job_Acolyte) {
- mes "[Touha]";
- mes "...do your best for the final test.";
- close;
- }
- else {
- mes "[Touha]";
- mes "Never shall innocent blood be shed.";
- next;
+ if (MONK_Q == 14) {
mes "[Touha]";
- mes "Yet the blood of the wicked shall flow like a river.";
+ mes "Hmm... did you forget who to visit?";
next;
mes "[Touha]";
- mes "We shall spread our blackened wings and be the vengeful striking hammer of god.";
+ mes "I wonder about your abilities if you cannot remember such a simple thing.";
next;
mes "[Touha]";
- mes "We shall flow a river forth to thee, and teeming with souls shall it ever be.";
+ mes "...are you testing my patience?";
next;
mes "[Touha]";
- mes "In nomine Patris, et Filii, et Spiritus Sancti.";
- next;
+ mes "You wear my patience thin...";
+ mes "... go visit Boohae.";
+ close;
+ }
+ if ((MONK_Q > 14) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) {
mes "[Touha]";
- mes "...You don't have to be afraid of me...";
+ mes "...do your best for the final test.";
close;
}
+ mes "[Touha]";
+ mes "Never shall innocent blood be shed.";
+ next;
+ mes "[Touha]";
+ mes "Yet the blood of the wicked shall flow like a river.";
+ next;
+ mes "[Touha]";
+ mes "We shall spread our blackened wings and be the vengeful striking hammer of god.";
+ next;
+ mes "[Touha]";
+ mes "We shall flow a river forth to thee, and teeming with souls shall it ever be.";
+ next;
+ mes "[Touha]";
+ mes "In nomine Patris, et Filii, et Spiritus Sancti.";
+ next;
+ mes "[Touha]";
+ mes "...You don't have to be afraid of me...";
+ close;
}
-prt_monk,57,179,1 script Boohae#mk 110,{
- if (MONK_Q == 14 && BaseJob == Job_Acolyte) {
+prt_monk,57,179,1 script Boohae 110,{
+ if ((MONK_Q == 14) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) {
mes "[Boohae]";
mes "...";
next;
@@ -1728,7 +2620,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{
mes "[Boohae]";
mes "What did you do with Touha?";
next;
- switch(select("Umm... well...ah..:We recited a holy pledge.:He diagnosed my physical status.")) {
+ switch (select("Umm... well...ah..:We recited a holy pledge.:He diagnosed my physical status.")) {
case 1:
mes "[Boohae]";
mes "You are not ready if you";
@@ -1740,7 +2632,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{
mes "... I see...";
mes "Didn't he do anything for you?";
next;
- switch(select("Umm... well...ah..:He diagnosed my physical status.:He taught me about being a monk.:He modified my body.")) {
+ switch (select("Umm... well...ah..:He diagnosed my physical status.:He taught me about being a monk.:He modified my body.")) {
case 1:
mes "[Boohae]";
mes "You are not ready if you";
@@ -1762,9 +2654,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{
mes "Very well, you seem to realize your body has something new inside.";
mes "Well then, we shall move on to the next step...";
next;
- break;
}
- break;
case 3:
mes "[Boohae]";
mes "...You interrupted me to tell me that...?";
@@ -1832,20 +2722,18 @@ prt_monk,57,179,1 script Boohae#mk 110,{
mes "'Tomoon' is staying in a deepest place inside a building near this abbey.";
close;
}
- if (MONK_Q > 17 && MONK_Q < 24) {
+ if ((MONK_Q > 17) && (MONK_Q < 24)) {
mes "[Boohae]";
mes "...........";
next;
mes "-He seems to be in meditation.-";
close;
}
- else {
- mes "[Boohae]";
- mes "Hmmmm....!!";
- next;
- mes "-He seems to be in meditation.-";
- close;
- }
+ mes "[Boohae]";
+ mes "Hmmmm....!!";
+ next;
+ mes "-He seems to be in meditation.-";
+ close;
}
prt_monk,199,169,3 script Door Keeper#mk 746,{
@@ -1861,7 +2749,7 @@ prt_monk,199,169,3 script Door Keeper#mk 746,{
mes "Boohae... tends to hide in some quite places, so you might not be able to find him. For instance... a corner...";
close;
}
- else if (MONK_Q > 14 && MONK_Q < 25) {
+ if ((MONK_Q > 14) && (MONK_Q < 25)) {
mes "[Keeper Chorip]";
mes "Is your name " + strcharinfo(0) + "?";
next;
@@ -1874,15 +2762,15 @@ prt_monk,199,169,3 script Door Keeper#mk 746,{
mes "Yeah right, I know who you are... get in there... your test is ready.";
close;
}
- else {
- mes "[Keeper Chorip]";
- mes "...please be quiet inside.";
- close;
- }
+ mes "[Keeper Chorip]";
+ mes "...please be quiet inside.";
+ close;
}
-monk_test,329,61,3 script Bashu#mk 753,{
- if (MONK_Q > 14 && MONK_Q < 25) {
+prt_monk,192,172,0 warp monktotest 1,1,monk_test,329,50
+
+monk_test,329,61,3 script Bashu 753,{
+ if ((MONK_Q > 14) && (MONK_Q < 25)) {
if (MONK_Q == 15) {
mes "[Bashu]";
mes "So, which test do you want to do...?";
@@ -1891,7 +2779,7 @@ monk_test,329,61,3 script Bashu#mk 753,{
mes "From what I've heard, you chose the mushroom test...";
mes "Oh well, it's still your choice.";
}
- else if (MONK_Q == 16) {
+ if (MONK_Q == 16) {
mes "[Bashu]";
mes "Which test hall do you wish to enter?";
next;
@@ -1903,13 +2791,12 @@ monk_test,329,61,3 script Bashu#mk 753,{
mes "[Bashu]";
mes "Which test hall do you wish to enter?";
mes "You can choose which one you want.";
- next;
}
next;
if (select("Tolerance - Gathering Mushrooms:Self-Control - Marathon") == 1) {
mes "You have decided to take the test of tolerance by ^FF0000gathering mushrooms^000000.";
close2;
- warp "job_monk",226,175;
+ warp "MONK_Q",226,175;
end;
}
mes "You have decided to take the test of self control by taking a ^FF0000marathon^000000.";
@@ -1917,22 +2804,20 @@ monk_test,329,61,3 script Bashu#mk 753,{
warp "monk_test",386,387;
end;
}
- else {
- mes "[Bashu]";
- mes "Welcome... this place is a training place for monks, Saint Capitolina Abbey.";
- mes "When you go inside....you will meet Tomoon the oldest monk who succeeds to the predecessors,";
- next;
- mes "[Bashu]";
- mes "Please be advised and do not touch anything.";
- mes "And please avoid talking loud in front of Tomoon.";
- next;
- mes "[Bashu]";
- mes "I hope you will have a great time in here.";
- close;
- }
+ mes "[Bashu]";
+ mes "Welcome... this place is a training place for monks, Saint Capitolina Abbey.";
+ mes "When you go inside....you will meet Tomoon the oldest monk who succeeds to the predecessors,";
+ next;
+ mes "[Bashu]";
+ mes "Please be advised and do not touch anything.";
+ mes "And please avoid talking loud in front of Tomoon.";
+ next;
+ mes "[Bashu]";
+ mes "I hope you will have a great time in here.";
+ close;
}
-monk_test,386,388,4 script Apprentice Monk#mk 110,{
+monk_test,386,388,4 script Apprentice Monk 110,{
mes "[Monk Apprentice]";
mes "W... welcome!";
mes "Th... this place is for testing the tolerance of monk candidates!";
@@ -1954,10 +2839,9 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{
if (select("Quit.:Keep running.") == 1) {
mes "[Monk Apprentice]";
mes "" + strcharinfo(0) + "...q.q..q. .quit! ...the marathon!! Y...you do not have what it takes to be a m... monk!";
- mapannounce "monk_test","" + strcharinfo(0) + "...q.q..q. .quit! ...the marathon!! Y...you do not have what it takes to be a m... monk!",bc_map;
close2;
set MONK_Q,15;
- changequest 3028,3027;
+ mapannounce "monk_test","" + strcharinfo(0) + "...q.q..q. .quit! ...the marathon!! Y...you do not have what it takes to be a m... monk!",bc_map;
warp "prt_monk",194,168;
end;
}
@@ -1968,86 +2852,134 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{
}
monk_test,387,350,0 script Supervisor#race_monk 45,2,2,{
+ end;
+
OnTouch:
- if (MONK_Q >= 15 && MONK_Q <= 23) {
- set MONK_Q,MONK_Q+1;
+ if (MONK_Q == 15) {
+ set MONK_Q,16;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 16) {
+ set MONK_Q,17;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 17) {
+ set MONK_Q,18;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 18) {
+ set MONK_Q,19;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 19) {
+ set MONK_Q,20;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 20) {
+ set MONK_Q,21;
warp "monk_test",385,388;
end;
}
- else if (MONK_Q == 24) {
+ if (MONK_Q == 21) {
+ set MONK_Q,22;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 22) {
+ set MONK_Q,23;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 23) {
+ set MONK_Q,24;
+ warp "monk_test",385,388;
+ end;
+ }
+ if (MONK_Q == 24) {
set MONK_Q,25;
- changequest 3028,3029;
mapannounce "monk_test","Now! This is the last lap!! If you make it you need to go visit Tomoon for the next test!",bc_map;
warp "monk_test",385,388;
end;
}
- else if (MONK_Q == 25) {
+ if (MONK_Q == 25) {
mes "[Supervisor]";
mes "Now...you may go visit Tomoon.";
mes "Tomoon is in the deepest room inside a building near this abbey.";
- mapannounce "monk_test","Congratulations!" + strcharinfo(0) +"!! You completed the marathon!",bc_map;
+ mapannounce "monk_test","Congratulations! " + strcharinfo(0) + "!! You completed the marathon!",bc_map;
+ changequest 3028,3029;
close2;
warp "prt_monk",194,168;
end;
}
+ end;
}
-monk_test,82,384,0 script Trap#t_monk1_1::MonkTrap -1,{
+- script Trap#t_monk1::MonkTrap -1,{
+ end;
+
OnTouch:
- mapannounce "monk_test",""+ strcharinfo(0) + ", you're trapped. You will be returned.",bc_map;
+ mapannounce "monk_test","" + strcharinfo(0) + ", you're trapped. You will be returned.",bc_map;
warp "monk_test",387,387;
end;
}
-monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 -1
-monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 -1
-monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 -1
-monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 -1,0,1
-monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 -1,0,1
-monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 -1
-monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 -1
-monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 -1,1,0
-monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 -1,1,0
-monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 -1
-monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 -1
-monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 -1,3,0
-monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 -1,3,0
-monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 -1
-monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 -1
-monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 -1,0,1
-monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 -1,0,1
-monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 -1
-monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 -1
-monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 -1,2,3
-monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 -1,0,3
-monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 -1,1,0
-monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 -1,1,0
-monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1
-monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1
-
-job_monk,225,180,1 script Hyunmoo#mk 89,{
- if ((countitem(1069) > 0 || countitem(1070) > 0) && (countitem(1069) < 30 || countitem(1070) < 30)) {
+monk_test,82,384,0 duplicate(MonkTrap) Trap#t_monk1_1 139
+monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 139
+monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 139
+monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 139
+monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 139,0,1
+monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 139,0,1
+monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 139
+monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 139
+monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 139,1,0
+monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 139,1,0
+monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 139
+monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 139
+monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 139,3,0
+monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 139,3,0
+monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 139
+monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 139
+monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 139,0,1
+monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 139,0,1
+monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 139
+monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 139
+monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 139,2,3
+monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 139,0,3
+monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 139,1,0
+monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 139,1,0
+monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 139
+monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 139
+
+job_monk,0,0,0 monster Thief Mushroom 1182,70,0,0,0
+job_monk,0,0,0 monster Thief Bug 1051,20,0,0,0
+
+job_monk,225,180,1 script Hyunmoo 89,{
+ if ((countitem(1069) > 0 || countitem(1070) > 0) && ((countitem(1069) < 30) && (countitem(1070) < 30))) {
mes "[Hyunmoo]";
mes "You didn't bring enough mushrooms... go get some more.";
next;
mes "[Hyunmoo]";
mes "Or is it you want to quit... do you want to quit?";
next;
- switch(select("No.:Yes.") == 1) {
+ switch (select("No.:Yes.") == 1) {
mes "[Hyunmoo]";
mes "Then move!";
close;
}
mes "[Hyunmoo]";
mes ".....I figured as much....you don't have a spirit.";
- mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map;
close2;
set MONK_Q,16;
- changequest 3027,3028;
+ mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map;
warp "prt_monk",194,168;
end;
}
- else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(1069) == 0 || countitem(1070) == 0)) {
+ if ((MONK_Q > 14) && (MONK_Q < 25) && ((countitem(1069) == 0) || (countitem(1070) == 0))) {
mes "[Hyunmoo]";
mes "Nice to meet you. My name is Hyunmoo. I am in charge of the mushroom test.";
next;
@@ -2086,14 +3018,13 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{
mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map;
delitem 1069,countitem(1069); //Mushroom_Of_Thief_1
delitem 1070,countitem(1070); //Mushroom_Of_Thief_2
+ set MONK_Q,16;
close2;
mapannounce "job_monk","" + strcharinfo(0) + ", has quit his training to become a monk.",bc_map;
warp "prt_monk",194,168;
- set MONK_Q,16;
- changequest 3027,3028;
end;
}
- else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(1069) > 29 || countitem(1070) > 29)) {
+ if ((MONK_Q > 14) && (MONK_Q < 25) && (countitem(1069) > 29 || countitem(1070) > 29)) {
mes "[Hyunmoo]";
mes "...hmm... not bad.";
mes "Ok, you passed.";
@@ -2109,7 +3040,7 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{
warp "prt_monk",194,168;
end;
}
- else if (MONK_Q > 24) {
+ if (MONK_Q > 24) {
mes "[Hyunmoo]";
mes "Didn't I tell you to go meet ^FF0000Tomoon^000000? Or do you want to pick some more mushrooms?";
mes "Tomoon is staying in the deepest room inside a building near this abbey.";
@@ -2117,7 +3048,7 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{
}
}
-prt_monk,225,180,1 script Hyunmoo#mk2 89,{
+prt_monk,225,180,1 script Hyunmoo#2 89,{
if (MONK_Q < 25) {
mes "[Hyunmoo]";
mes "As I see vegetables growing, I feel myself growing within.";
@@ -2134,31 +3065,29 @@ prt_monk,225,180,1 script Hyunmoo#mk2 89,{
mes "Don't forget to thank them as you go by for their hard work.";
close;
}
- else if (MONK_Q > 24 && BaseJob == Job_Acolyte) {
+ if ((MONK_Q > 24) && (Class == Job_Acolyte)) {
mes "[Hyunmoo]";
mes "Didn't I tell you to go meet Tomoon? Or do you want to pick more mushrooms?";
mes "Tomoon is staying in the deepest room inside a building near this abbey.";
close;
}
- else {
- mes "[Hyunmoo]";
- mes "As I see vegetables growing, I feel myself growing within.";
- next;
- mes "[Hyunmoo]";
- mes "As I see other monks working hard on growing vegetables,";
- mes "it warms my heart to see others enjoying gardening as I do.";
- next;
- mes "[Hyunmoo]";
- mes "To be honest with you, I think gardening is the greatest thing ever...";
- mes "We should give thanks to the brothers who prepare our food for us through their hard work.";
- next;
- mes "[Hyunmoo]";
- mes "Don't forget to thank them as you go by for their hard work.";
- close;
- }
+ mes "[Hyunmoo]";
+ mes "As I see vegetables growing, I feel myself growing within.";
+ next;
+ mes "[Hyunmoo]";
+ mes "As I see other monks working hard on growing vegetables,";
+ mes "it warms my heart to see others enjoying gardening as I do.";
+ next;
+ mes "[Hyunmoo]";
+ mes "To be honest with you, I think gardening is the greatest thing ever...";
+ mes "We should give thanks to the brothers who prepare our food for us through their hard work.";
+ next;
+ mes "[Hyunmoo]";
+ mes "Don't forget to thank them as you go by for their hard work.";
+ close;
}
-monk_test,319,139,1 script Tomoon#mk 52,{
+monk_test,319,139,1 script Tomoon 52,{
if (MONK_Q == 25) {
mes "[Tomoon]";
mes "Welcome young one.";
@@ -2188,7 +3117,7 @@ monk_test,319,139,1 script Tomoon#mk 52,{
warp "monk_test",88,74;
end;
}
- else if (MONK_Q == 26) {
+ if (MONK_Q == 26) {
mes "[Tomoon]";
mes "Hmm... you failed?";
mes "Cheer up! Failure is but a process to success!";
@@ -2197,7 +3126,7 @@ monk_test,319,139,1 script Tomoon#mk 52,{
warp "monk_test",88,74;
end;
}
- else if (MONK_Q == 27) {
+ if (MONK_Q == 27) {
mes "[Tomoon]";
mes "Excellent job!!";
mes "I knew you'd make it through!";
@@ -2210,30 +3139,28 @@ monk_test,319,139,1 script Tomoon#mk 52,{
changequest 3031,3032;
close;
}
- else if (MONK_Q == 28) {
+ if (MONK_Q == 28) {
mes "[Tomoon]";
mes "I already told you, go back to sensei Moohae!!!";
close;
}
- else {
- mes "[Tomoon]";
- mes "....be quiet.";
- mes ".....";
- next;
- mes "[Tomoon]";
- mes "I will not allow anyone to cause any trouble in this abbey.";
- next;
- mes "[Tomoon]";
- mes "You'd better not be thinking about causing any trouble.";
- close;
- }
+ mes "[Tomoon]";
+ mes "....be quiet.";
+ mes ".....";
+ next;
+ mes "[Tomoon]";
+ mes "I will not allow anyone to cause any trouble in this abbey.";
+ next;
+ mes "[Tomoon]";
+ mes "You'd better not be thinking about causing any trouble.";
+ close2;
}
-monk_test,82,85,1 script Proctor#mk 95,{
+monk_test,82,85,1 script Proctor 95,{
mes "[Proctor]";
mes "So, are you ready to undergo the spiritual training?";
next;
- switch(select("Yes!:No.:What do I have to do?")) {
+ switch (select("Yes!:No.:What do I have to do?")) {
case 1:
mes "[Proctor]";
mes "Alright! I wish you luck. If you get lost and can't find a way out, simply log out and log back in.";
@@ -2261,7 +3188,8 @@ monk_test,82,85,1 script Proctor#mk 95,{
}
}
-monk_test,144,277,0 script mob_monk#1_1 -1,1,1,{
+monk_test,144,277,0 script mob_monk#1_1 139,1,1,{
+
OnTouch:
monster "monk_test",144,277,"Zombie",1015,1;
monster "monk_test",144,277,"Zombie",1015,1;
@@ -2269,12 +3197,13 @@ OnTouch:
monster "monk_test",144,277,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#1_1::OnMyMobDead";
end;
}
-monk_test,134,291,0 script mob_monk#1_2 -1,1,1,{
+monk_test,134,291,0 script mob_monk#1_2 139,1,1,{
+
OnTouch:
monster "monk_test",134,291,"Zombie",1015,1;
monster "monk_test",134,291,"Zombie",1015,1;
@@ -2282,32 +3211,35 @@ OnTouch:
monster "monk_test",134,291,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#1_2::OnMyMobDead";
end;
}
-monk_test,157,284,0 script mob_monk#1_3 -1,1,1,{
+monk_test,157,284,0 script mob_monk#1_3 139,1,1,{
+
OnTouch:
monster "monk_test",157,284,"Mummy",1041,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#1_3::OnMyMobDead";
end;
}
-monk_test,156,261,0 script mob_monk#1_4 -1,1,1,{
+monk_test,156,261,0 script mob_monk#1_4 139,1,1,{
+
OnTouch:
monster "monk_test",156,261,"Mummy",1041,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#1_4::OnMyMobDead";
end;
}
-monk_test,149,268,0 script mob_monk#1_5 -1,1,1,{
+monk_test,149,268,0 script mob_monk#1_5 139,1,1,{
+
OnTouch:
monster "monk_test",149,268,"Zombie",1015,1;
monster "monk_test",149,268,"Zombie",1015,1;
@@ -2316,31 +3248,32 @@ OnTouch:
monster "monk_test",149,268,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#1_5::OnMyMobDead";
end;
}
monk_test,166,278,0 script exit_monk#1 45,1,1,{
+
OnTouch:
mes "[Proctor]";
mes "You did well. Please return to Tomoon, he's waiting for you.";
set MONK_Q,27;
- donpcevent "mob_monk#1_5::OnDisable";
- donpcevent "mob_monk#1_4::OnDisable";
- donpcevent "mob_monk#1_3::OnDisable";
- donpcevent "mob_monk#1_2::OnDisable";
- donpcevent "mob_monk#1_1::OnDisable";
+ donpcevent "mob_monk#1_5::OnReset";
+ donpcevent "mob_monk#1_4::OnReset";
+ donpcevent "mob_monk#1_3::OnReset";
+ donpcevent "mob_monk#1_2::OnReset";
+ donpcevent "mob_monk#1_1::OnReset";
close2;
warp "prt_monk",196,168;
end;
}
-monk_test,88,91,1 script Proctor#mk2 52,{
+monk_test,88,91,1 script Proctor#mk 52,{
mes "[Proctor]";
mes "So, are you ready to undergo this spiritual training?";
next;
- switch(select("Yes!:No.:Check the caution for the test.")) {
+ switch (select("Yes!:No.:Check the caution for the test.")) {
case 1:
mes "[Proctor]";
mes "Alright! I wish you luck. If you get lost and can't find a way out, simply log out and log back in.";
@@ -2368,7 +3301,8 @@ monk_test,88,91,1 script Proctor#mk2 52,{
}
}
-monk_test,140,181,0 script mob_monk#2_1 -1,1,1,{
+monk_test,140,181,0 script mob_monk#2_1 139,1,1,{
+
OnTouch:
monster "monk_test",140,181,"Zombie",1015,1;
monster "monk_test",140,181,"Zombie",1015,1;
@@ -2376,12 +3310,13 @@ OnTouch:
monster "monk_test",140,181,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#2_1::OnMyMobDead";
end;
}
-monk_test,150,164,0 script mob_monk#2_2 -1,1,1,{
+monk_test,150,164,0 script mob_monk#2_2 139,1,1,{
+
OnTouch:
monster "monk_test",150,164,"Zombie",1015,1;
monster "monk_test",150,164,"Zombie",1015,1;
@@ -2389,32 +3324,35 @@ OnTouch:
monster "monk_test",150,164,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#2_2::OnMyMobDead";
end;
}
-monk_test,158,192,0 script mob_monk#2_3 -1,1,1,{
+monk_test,158,192,0 script mob_monk#2_3 139,1,1,{
+
OnTouch:
monster "monk_test",158,192,"Mummy",1041,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#2_3::OnMyMobDead";
end;
}
-monk_test,165,186,0 script mob_monk#2_4 -1,1,1,{
+monk_test,165,186,0 script mob_monk#2_4 139,1,1,{
+
OnTouch:
monster "monk_test",165,186,"Mummy",1041,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#2_4::OnMyMobDead";
end;
}
-monk_test,162,182,0 script mob_monk#2_5 -1,1,1,{
+monk_test,162,182,0 script mob_monk#2_5 139,1,1,{
+
OnTouch:
monster "monk_test",162,182,"Zombie",1015,1;
monster "monk_test",162,182,"Zombie",1015,1;
@@ -2423,21 +3361,22 @@ OnTouch:
monster "monk_test",162,182,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#2_5::OnMyMobDead";
end;
}
monk_test,166,178,0 script exit_monk#2 45,1,1,{
+
OnTouch:
mes "[Proctor]";
mes "You did well. Please return to Tomoon, he's waiting for you.";
set MONK_Q,27;
- donpcevent "mob_monk#2_5::OnDisable";
- donpcevent "mob_monk#2_4::OnDisable";
- donpcevent "mob_monk#2_3::OnDisable";
- donpcevent "mob_monk#2_2::OnDisable";
- donpcevent "mob_monk#2_1::OnDisable";
+ donpcevent "mob_monk#2_5::OnReset";
+ donpcevent "mob_monk#2_4::OnReset";
+ donpcevent "mob_monk#2_3::OnReset";
+ donpcevent "mob_monk#2_2::OnReset";
+ donpcevent "mob_monk#2_1::OnReset";
close2;
warp "prt_monk",196,168;
end;
@@ -2447,7 +3386,7 @@ monk_test,95,85,1 script Proctor#btl#3 79,{
mes "[Proctor]";
mes "So, are you ready to undergo this spiritual training?";
next;
- switch(select("Yes!:No.:Check the caution for the test.")) {
+ switch (select("Yes!:No.:Check the caution for the test.")) {
case 1:
mes "[Proctor]";
mes "Alright! I wish you luck. If you get lost and can't find a way out, simply log out and log back in.";
@@ -2475,7 +3414,8 @@ monk_test,95,85,1 script Proctor#btl#3 79,{
}
}
-monk_test,249,277,0 script mob_monk#3_1 -1,1,1,{
+monk_test,249,277,0 script mob_monk#3_1 139,1,1,{
+
OnTouch:
monster "monk_test",249,277,"Zombie",1015,1;
monster "monk_test",249,277,"Zombie",1015,1;
@@ -2483,11 +3423,13 @@ OnTouch:
monster "monk_test",249,277,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#3_1::OnMyMobDead";
+ end;
}
-monk_test,231,296,0 script mob_monk#3_2 -1,1,1,{
+monk_test,231,296,0 script mob_monk#3_2 139,1,1,{
+
OnTouch:
monster "monk_test",231,296,"Zombie",1015,1;
monster "monk_test",231,296,"Zombie",1015,1;
@@ -2495,32 +3437,35 @@ OnTouch:
monster "monk_test",231,296,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#3_2::OnMyMobDead";
end;
}
-monk_test,264,292,0 script mob_monk#3_3 -1,1,1,{
+monk_test,264,292,0 script mob_monk#3_3 139,1,1,{
+
OnTouch:
monster "monk_test",264,292,"Mummy",1041,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#3_3::OnMyMobDead";
end;
}
-monk_test,252,284,0 script mob_monk#3_4 -1,1,1,{
+monk_test,252,284,0 script mob_monk#3_4 139,1,1,{
+
OnTouch:
monster "monk_test",252,284,"Mummy",1041,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#3_4::OnMyMobDead";
end;
}
-monk_test,257,285,0 script mob_monk#3_5 -1,1,1,{
+monk_test,257,285,0 script mob_monk#3_5 139,1,1,{
+
OnTouch:
monster "monk_test",257,285,"Zombie",1015,1;
monster "monk_test",257,285,"Zombie",1015,1;
@@ -2530,99 +3475,87 @@ OnTouch:
monster "monk_test",257,285,"Zombie",1015,1;
end;
-OnDisable:
- killmonsterall "monk_test";
+OnReset:
+ killmonster "monk_test","mob_monk#3_5::OnMyMobDead";
end;
}
monk_test,270,278,0 script exit_monk#3 45,1,1,{
+
OnTouch:
mes "[Proctor]";
mes "You did well. Please return to Tomoon, he's waiting for you.";
set MONK_Q,27;
- donpcevent "mob_monk#3_5::OnDisable";
- donpcevent "mob_monk#3_4::OnDisable";
- donpcevent "mob_monk#3_3::OnDisable";
- donpcevent "mob_monk#3_2::OnDisable";
- donpcevent "mob_monk#3_1::OnDisable";
+ donpcevent "mob_monk#3_5::OnReset";
+ donpcevent "mob_monk#3_4::OnReset";
+ donpcevent "mob_monk#3_3::OnReset";
+ donpcevent "mob_monk#3_2::OnReset";
+ donpcevent "mob_monk#3_1::OnReset";
close2;
warp "prt_monk",196,168;
end;
}
-monk_test,3,3,0 script resetter#monk -1,{
+monk_test,3,3,0 script resetter#monk 139,{
+ end;
+
OnTimer500000:
- donpcevent "mob_monk#1_1::OnDisable";
- donpcevent "mob_monk#1_2::OnDisable";
- donpcevent "mob_monk#1_3::OnDisable";
- donpcevent "mob_monk#1_4::OnDisable";
- donpcevent "mob_monk#1_5::OnDisable";
- donpcevent "mob_monk#2_1::OnDisable";
- donpcevent "mob_monk#2_2::OnDisable";
- donpcevent "mob_monk#2_3::OnDisable";
- donpcevent "mob_monk#2_4::OnDisable";
- donpcevent "mob_monk#2_5::OnDisable";
- donpcevent "mob_monk#3_1::OnDisable";
- donpcevent "mob_monk#3_2::OnDisable";
- donpcevent "mob_monk#3_3::OnDisable";
- donpcevent "mob_monk#3_4::OnDisable";
- donpcevent "mob_monk#3_5::OnDisable";
+ donpcevent "mob_monk#1_1::OnReset";
+ donpcevent "mob_monk#1_2::OnReset";
+ donpcevent "mob_monk#1_3::OnReset";
+ donpcevent "mob_monk#1_4::OnReset";
+ donpcevent "mob_monk#1_5::OnReset";
+ donpcevent "mob_monk#2_1::OnReset";
+ donpcevent "mob_monk#2_2::OnReset";
+ donpcevent "mob_monk#2_3::OnReset";
+ donpcevent "mob_monk#2_4::OnReset";
+ donpcevent "mob_monk#2_5::OnReset";
+ donpcevent "mob_monk#3_1::OnReset";
+ donpcevent "mob_monk#3_2::OnReset";
+ donpcevent "mob_monk#3_3::OnReset";
+ donpcevent "mob_monk#3_4::OnReset";
+ donpcevent "mob_monk#3_5::OnReset";
initnpctimer;
end;
-
-OnInit:
OnEnable:
initnpctimer;
end;
-}
-monk_test,137,338,1 script switchreset#monkmonk 79,{
- mes "Grrrr...";
- mes "All monsters in the monk job chance place have been reset.";
- mes "Timer's activated.";
- donpcevent "mob_monk#1_1::OnDisable";
- donpcevent "mob_monk#1_2::OnDisable";
- donpcevent "mob_monk#1_3::OnDisable";
- donpcevent "mob_monk#1_4::OnDisable";
- donpcevent "mob_monk#1_5::OnDisable";
- donpcevent "mob_monk#2_1::OnDisable";
- donpcevent "mob_monk#2_2::OnDisable";
- donpcevent "mob_monk#2_3::OnDisable";
- donpcevent "mob_monk#2_4::OnDisable";
- donpcevent "mob_monk#2_5::OnDisable";
- donpcevent "mob_monk#3_1::OnDisable";
- donpcevent "mob_monk#3_2::OnDisable";
- donpcevent "mob_monk#3_3::OnDisable";
- donpcevent "mob_monk#3_4::OnDisable";
- donpcevent "mob_monk#3_5::OnDisable";
+OnInit:
donpcevent "resetter#monk::OnEnable";
- close;
+ end;
}
-//============================================================
-// Monsters of Mushroom Collecting
-//============================================================
-job_monk,0,0,0,0 monster Thief Mushroom 1182,70,0,0,0
-job_monk,0,0,0,0 monster Thief Bug Larva 1051,20,0,0,0
+monk_test,329,47,0 warp test_to_prtmonk 1,1,prt_monk,193,166
+monk_test,329,76,0 warp way_to_stair 1,1,monk_test,259,118
+monk_test,259,115,0 warp stair_to_#1 1,1,monk_test,329,71
+monk_test,272,125,0 warp way_to_last 1,1,monk_test,301,127
+monk_test,298,127,0 warp last_to_st 1,1,monk_test,268,125
-//============================================================
-// mapflag
-//============================================================
+monk_test,137,338,1 script switchreset#monkmonk 79,{
-//============================================================
-// Old changelog
-//============================================================
-//= 1.1 Fixed missing '";'. Now it's loading fine [Lupus]
-//= 1.1+ Edited/Translated 5% [Celest]
-//= 1.2 Made Poetry Quiz passable, Fixed Marathon Part [Lupus]
-//= 1.3 Added Baby Class Support [Lupus]
-//= 1.5 Fixed possible EXP abuse [Lupus]
-//= 1.6 Added a func which prevent advanced classes passing
-//= 2nd Job Quests again. It also guides adv classes where
-//= to go. [Lupus] 1.7 Fixed warps19/20 [Yor]
-//= 1.8 Fixed bugs. Fixed Green Potion exploit. Getting rid of Jfunc mess [Lupus]
-//= 1.9 Added a missing check in Fuhai and fixed a LOT of Engrish. [Zephiris]
-//= 1.9b Fixed another bug in Fuhai. [Zephiris]
-//= 2.0 Changed numbers to constants. [Vicious]
-//= 2.1 Removed Duplicates [Silent]
+ if(getgmlevel() == 99){
+ mes "Grrrr...";
+ mes "All monsters in the monk job chance place have been reset.";
+ mes "Timer's activated.";
+ donpcevent "mob_monk#1_1::OnReset";
+ donpcevent "mob_monk#1_2::OnReset";
+ donpcevent "mob_monk#1_3::OnReset";
+ donpcevent "mob_monk#1_4::OnReset";
+ donpcevent "mob_monk#1_5::OnReset";
+ donpcevent "mob_monk#2_1::OnReset";
+ donpcevent "mob_monk#2_2::OnReset";
+ donpcevent "mob_monk#2_3::OnReset";
+ donpcevent "mob_monk#2_4::OnReset";
+ donpcevent "mob_monk#2_5::OnReset";
+ donpcevent "mob_monk#3_1::OnReset";
+ donpcevent "mob_monk#3_2::OnReset";
+ donpcevent "mob_monk#3_3::OnReset";
+ donpcevent "mob_monk#3_4::OnReset";
+ donpcevent "mob_monk#3_5::OnReset";
+ donpcevent "resetter#monk::OnEnable";
+ close;
+ }
+ end;
+} \ No newline at end of file