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-rw-r--r--npc/jobs/1-1/acolyte.txt6
-rw-r--r--npc/jobs/1-1/archer.txt6
-rw-r--r--npc/jobs/1-1/mage.txt6
-rw-r--r--npc/jobs/1-1/merchant.txt6
-rw-r--r--npc/jobs/1-1/swordsman.txt6
-rw-r--r--npc/jobs/1-1/thief.txt6
6 files changed, 24 insertions, 12 deletions
diff --git a/npc/jobs/1-1/acolyte.txt b/npc/jobs/1-1/acolyte.txt
index 142fa635b..61edb7e44 100644
--- a/npc/jobs/1-1/acolyte.txt
+++ b/npc/jobs/1-1/acolyte.txt
@@ -3,20 +3,22 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
-//= eAthena 0.5.2 +, dev mod 1009 +
+//= eAthena 1.0 +
//===== Description: =========================================
//= <Description>
//===== Additional Comments: =================================
//= v1.0 Fully working.
//= v1.1 Added function calls for Priest Quest.
//= v1.2 Fixed Marthilda, Yosuke bugs. [Lupus]
+//= v1.3 Added instant job change for High Novice [Lupus]
//============================================================
// -- Father Mareusis --
prt_church.gat,184,41,4 script "Father Mareusis" 60,{
+ callfunc "F_ToHigh",28,"Acolyte High",32,"High Priest",156,0,0,0,"Father Mareusis";
mes "[Father Mareusis]";
if(Class==Job_Novice && job_acolyte_q > 0) goto L_Check;
mes "What is it you are looking for?";
diff --git a/npc/jobs/1-1/archer.txt b/npc/jobs/1-1/archer.txt
index 32518a9b3..86291415b 100644
--- a/npc/jobs/1-1/archer.txt
+++ b/npc/jobs/1-1/archer.txt
@@ -3,18 +3,20 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena 1.0 +
//===== Description: =========================================
//= <Description>
//===== Additional Comments: =================================
//= Fully working
+//= v1.1 Added instant job change for High Novice [Lupus]
//============================================================
// -- Archer Guildsman --
payon_in02.gat,64,71,4 script Archer Guildsman 59,{
+ callfunc "F_ToHigh",27,"High Archer",35,"Sniper",147,148,0,0,"Archer Guildsman";
mes "[Archer Guildsman]";
if(Class==Job_Novice && job_archer_q == 1) goto L_Check;
mes "Good Day. How may I help you?";
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt
index 0b234fb99..1a8b267db 100644
--- a/npc/jobs/1-1/mage.txt
+++ b/npc/jobs/1-1/mage.txt
@@ -3,19 +3,21 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena 1.0 +
//===== Description: =========================================
//= <Description>
//===== Additional Comments: =================================
//= Fully working
//= 1.1 Fixed input ingridients bug [Lupus]
+//= v1.2 Added instant job change for High Novice [Lupus]
//============================================================
// -- Expert Mage --
geffen_in.gat,164,124,4 script Expert Mage 123,{
+ callfunc "F_ToHigh",26,"High Mage",33,"High Wizard",157,0,0,0,"Expert Mage";
if(Class==Job_Novice && job_magician_q >= 1) goto L_BeMage;
mes "[Expert Mage]";
diff --git a/npc/jobs/1-1/merchant.txt b/npc/jobs/1-1/merchant.txt
index 49ca27475..afd58ac42 100644
--- a/npc/jobs/1-1/merchant.txt
+++ b/npc/jobs/1-1/merchant.txt
@@ -3,19 +3,21 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena 1.0 +
//===== Description: =========================================
//= <Description>
//===== Additional Comments: =================================
//= Fully working
+//= v1.1 Added instant job change for High Novice [Lupus]
//============================================================
// == Guild NPCs ==
// -- Mahnsoo --
alberta_in.gat,53,43,6 script Chief Mahnsoo 86,{
+ callfunc "F_ToHigh",29,"Merchant High",34,"White Smith",153,154,155,0,"Chief Mahnsoo";
mes "[Chief Mahnsoo]";
if(Class==Job_Novice && job_merchant_q3 == 4) goto L_MakeMerc;
if(Class==Job_Novice && job_merchant_q3 == 3) goto L_GiveRecpt;
diff --git a/npc/jobs/1-1/swordsman.txt b/npc/jobs/1-1/swordsman.txt
index cf6b62c7b..636e12a7e 100644
--- a/npc/jobs/1-1/swordsman.txt
+++ b/npc/jobs/1-1/swordsman.txt
@@ -3,14 +3,15 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena 1.0 +
//===== Description: =========================================
//= <Description>
//===== Additional Comments: =================================
//= Fully working. I have created a custom warp to get into the test room so disable
//= the one in your warp script or scripts. It is this warp: "izlude_in.gat",40,170.
+//= v1.1 Added instant job change for High Novice [Lupus]
//============================================================
@@ -49,6 +50,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,{
// == Npcs ==
// -- Master Swordsman --
izlude_in.gat,74,172,5 script Master Swordsman 119,{
+ callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0,"Master Swordsman";
mes "[Master Swordsman]";
if(Class==Job_Novice && job_sword_q == 2) goto L_Done;
mes "Welcome to the Swordsman Association! So.. What business brings you to us?";
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index e73054ee9..6f45409e9 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena 1.0 +
//===== Description: =========================================
//= <Description>
//===== Additional Comments: =================================
//= Fully working
+//= v1.1 Added instant job change for High Novice [Lupus]
//============================================================
@@ -232,6 +233,7 @@ M_Menu:
// -- Test Grader --
moc_prydb1.gat,42,133,2 script Comrade Brad 118,{
+ callfunc "F_ToHigh",30,"Theif High",36,"Assassin Cross",149,150,151,152,"Brad";
if(Class == 0) goto L_Novice;
if(Class == 6) goto L_Thief;