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-//===== Hercules Script ======================================
-//= War of Emperium - WoE Auto-Start
-//===== By: ==================================================
-//= kalen (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 2.0a
-//===== Description: =========================================
-//= Auto Start for War of Emperium
-//=============================================
-//= gettime(3): Gets hour (24 hour time)
-//= gettime(4): Gets day of week 1=Monday, 2=Tuesday,
-//= 3=Wednesday, 4=Thursday, etc.
-//===== Additional Comments: =================================
-//= v1.1a changed OnInit to OnAgitInit.[kobra_k88]
-//= v1.2 added gettime checks. removed $AgitStarted var.[kobra_k88]
-//= v1.3 Moved treasure spawn time here.[kobra_k88]
-//= v1.3a Implemented Shadowlady's idea to allow for different
-//= start/stop times on different days.[kobra_k88]
-//= 1.4 Fixed treasure chests spawn! We had to unroll some loops
-//= Now they appear in castles from 00:01 to 00:24. [Lupus]
-//= 1.5 Fixed WOE end messages on non-WOE days, by Avaj
-//= 1.5a missing tabs [KarLaeda]
-//= 1.6 Corrected multiple "WoE has begun" announces [ultramage]
-//= 1.7 Commented out the WoE start and end announces. [L0ne_W0lf]
-//= 1.8 Castle owners displayed when WoE starts and finished. [L0ne_W0lf]
-//= 1.8a Will now report unoccupied castles at start/end. [L0ne_W0lf]
-//= 1.8b Whoops. Fixed a mistake :D [L0ne_W0lf]
-//= 1.9 Rearranged the time-checks so they no longer use goto. [L0ne_W0lf]
-//= Removed treasure spawning function calls. (No longer needed)
-//= 2.0 Added WoE Battle Log support for broadcasts. [L0ne_W0lf]
-//= 2.0a Removed some brackets
-//============================================================
-//| To know how to set up WoE times, go to doc\woe_time_explanation.txt
-// WoE Start/Stop times
-//======================================
-- script Agit_Event -1,{
- end;
-
-OnClock2100: //start time for Tues(2), Thurs(4)
-OnClock2300: //end time for Tues(2), Thurs(4)
-OnClock1600: //start time for Sat(6)
-OnClock1800: //end time for Sat(6)
-
-OnAgitInit:
- // starting time checks
- if((gettime(4)==2) && (gettime(3)>=21 && gettime(3)<23) ||
- (gettime(4)==4) && (gettime(3)>=21 && gettime(3)<23) ||
- (gettime(4)==6) && (gettime(3)>=16 && gettime(3)<18)) {
- if (!agitcheck()) {
- agitstart;
- callsub S_DisplayOwners;
- }
- end;
- }
-
- // end time checks
- if ((gettime(4)==2) && (gettime(3)==23) ||
- (gettime(4)==4) && (gettime(3)==23) ||
- (gettime(4)==6) && (gettime(3)==18)) {
- if (agitcheck()) {
- agitend;
- callsub S_DisplayOwners;
- }
- end;
- }
- end;
-
-S_DisplayOwners:
- setarray .@maps$[0],"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05";
- setarray .@maps$[5],"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05";
- setarray .@maps$[10],"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05";
- setarray .@maps$[15],"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05";
- for (.@i = 0; .@i <= 19; ++.@i) {
- if (getcastledata(.@maps$[.@i],1))
- announce "The [" + getcastlename(.@maps$[.@i]) + "] castle has been conquered by the [" + getguildname(getcastledata(.@maps$[.@i],1)) + "] guild.",bc_all|bc_woe;
- else
- announce "The [" + getcastlename(.@maps$[.@i]) + "] castle is currently unoccupied.",bc_all|bc_woe;
- }
- end;
-}