diff options
Diffstat (limited to 'npc/custom/tougijou.txt')
-rw-r--r-- | npc/custom/tougijou.txt | 688 |
1 files changed, 344 insertions, 344 deletions
diff --git a/npc/custom/tougijou.txt b/npc/custom/tougijou.txt index d0576fe63..8daaa3f02 100644 --- a/npc/custom/tougijou.txt +++ b/npc/custom/tougijou.txt @@ -1,344 +1,344 @@ -//===============================================================================
-// Tougijou (Arena) EVENT
-//===============================================================================
-gonryun.gat,180,117,0 script Son Mudo 85,{
- if (Class == 0) goto Lnovice;
- if (event_tougijou == 1) goto LStart2;
- mes "[Son Mudo]";
- mes "Ahh... this cool guy does not come. ";
- mes "Hmm? Hey, you. You look strong. I have a little thing todo, are you interested?";
- next;
- menu "I am",L1,"No, not interested",L2,"(ignore him)",L3;
-L1:
- mes "[Son Mudo]";
- mes "Oh... It looks like my eyes were right.";
- mes "But I have to check some things. First, your preparation.";
- next;
- if (checkweight(7049,730)) goto Lweightok;
- mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up. But because you are too heavy, you cannot raise it.^000000";
- next;
- mes "[Son Mudo]";
- mes "It looks like your training was insufficient. Come back when you have trained a bit more.";
- close;
-Lweightok:
- getitem 7049,730;
- set event_tougijou,1;
- mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up and you raise it easily.^000000";
- next;
- emotion 21;
- mes "[Son Mudo]";
- mes "Haha, My eyes were absolutely right. When it is about time, I show you a good place. See you then.";
- close;
-L2:
- mes "[Son Mudo]";
- mes "Really?";
- mes "But don't you think, if you have some power, you can get interesting experiences?";
- mes "Haha, when you change your mind, come and take the challenge.";
- close;
-L3:
- emotion 32;
- mes "[Son Mudo]";
- mes "This is... I must have mistaken this one for someone else.";
- mes "Haha......";
- close;
-LStart2:
- mes "[Son Mudo]";
- mes "Oh, we meet again!";
- mes "Want to go to the interesting passage now?";
- next;
- menu "I want to",-,"No, I don't",Lno;
- mes "[Son Mudo]";
- mes "Really?";
- mes "Ah Hahahaha.";
- mes "Well then, have fun!";
- next;
- warp "gon_test.gat",53,6;
- end;
- Lno:
- mes "[Son Mudo]";
- mes "What, you hesitate? Well, it's ok. See you later then.";
- close;
-Lnovice:
- mes "[Son Mudo]";
- mes "Hey, you are just a Novice. Go back to town.";
- close;
-}
-//===============================================================================
-gon_test.gat,50,14,4 script Gonryun Arena Staff 780,{
- mes "[Waiting Room Staff]";
- mes "Hello.";
- mes "Just enter the Chat and wait for your turn.";
- close;
-OnInit:
- waitingroom "Please enter here!!",1,"Gonryun Arena Staff::OnMax";
- end;
-OnMax:
- warpwaitingpc "gon_test.gat",44,86;
- killmonsterall "gon_test.gat";
- initnpctimer "gontimer";
- disablenpc "Gonryun Arena Staff";
- set $@addmon,0;
- set $@kengaku,0;
- end;
-}
-//===============================================================================
-gon_test.gat,46,14,4 script Arena Guide 770,{
- mes "[Son Fiyon]";
- mes "......";
- mes "Ah...... Welcome. This is the Arena.";
- mes "What can I do for you?";
- next;
- menu "Arena?",L1,"Fraulein, would you like to go out with me?",L2,"I want to go to the seats.",L3,"I wanna go back",L4,"Nothing, thanks.",L5;
-L1:
- mes "[Son Fiyon]";
- mes "The Arena is the section of the village where fights with mosters take place.";
- next;
- mes "[Son Fiyon]";
- mes "Because it is necessary to prepare the correct leveled monster, please talk to the Summoner and call for your favorite monster.";
- next;
- mes "[Son Fiyon]";
- mes "In addition there is a time restriction to 3 minutes starting from admission. Please take care of this.";
- close;
-L2:
- mes "[Son Fiyon]";
- mes "Eh.... what?";
- mes "Oh, sorry, but I have to work right now......";
- mes "Please accept my appologies.";
- close;
-L3:
- mes "[Son Fiyon]";
- mes "Certainly! Thank you. Please have a nice time.";
- next;
- set $@kengaku,1;
- warp "gon_test.gat",25,99;
- end;
-L4:
- mes "[Son Fiyon]";
- mes "Thank you. Please use our service again.";
- next;
- warp "gonryun.gat",177,112;
- end;
-L5:
- mes "[Son Fiyon]";
- mes "......";
- mes "Good bye.";
- close;
-}
-//===============================================================================
-gon_test.gat,42,89,4 script Summoner 774,{
- if ($@kengaku == 1) goto LError;
- if ($@addmon == 1) goto Lalready;
- mes "[Son Yon'u]";
- mes "Welcome.";
- mes "What Monster shall I summon?";
- next;
- L0:
- menu "Group 1",L1,"Group 2",L2,"Group 3",L3,"Group 4",L4,"Group 5",L5,"Group 6",L6,"Group 7",L7,"Group 8",L8,"Group 9",L9,"Group 10",L10,"Group 11",L11;
- L1:
- menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0;
- L1_1:
- monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend::OnMobDead";set $@addmon,1;close;
- L1_2:
- monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend::OnMobDead";set $@addmon,1;close;
- L1_3:
- monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend::OnMobDead";set $@addmon,1;close;
- L1_4:
- monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend::OnMobDead";set $@addmon,1;close;
- L1_5:
- monster "gon_test.gat",58,87,"Incision",1457,1,"mobend::OnMobDead";set $@addmon,1;close;
- L1_6:
- monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend::OnMobDead";set $@addmon,1;close;
- L2:
- menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0;
- L2_1:
- monster "gon_test.gat",58,87,"Samael",1462,1,"mobend::OnMobDead";set $@addmon,1;close;
- L2_2:
- monster "gon_test.gat",58,87,"Toror",1442,1,"mobend::OnMobDead";set $@addmon,1;close;
- L2_3:
- monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend::OnMobDead";set $@addmon,1;close;
- L2_4:
- monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend::OnMobDead";set $@addmon,1;close;
- L2_5:
- monster "gon_test.gat",58,87,"Merou",1425,1,"mobend::OnMobDead";set $@addmon,1;close;
- L2_6:
- monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend::OnMobDead";set $@addmon,1;close;
- L3:
- menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0;
- L3_1:
- monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend::OnMobDead";set $@addmon,1;close;
- L3_2:
- monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend::OnMobDead";set $@addmon,1;close;
- L3_3:
- monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend::OnMobDead";set $@addmon,1;close;
- L3_4:
- monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend::OnMobDead";set $@addmon,1;close;
- L3_5:
- monster "gon_test.gat",58,87,"Heat",1436,1,"mobend::OnMobDead";set $@addmon,1;close;
- L3_6:
- monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend::OnMobDead";set $@addmon,1;close;
- L4:
- menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0;
- L4_1:
- monster "gon_test.gat",58,87,"Priest",1458,1,"mobend::OnMobDead";set $@addmon,1;close;
- L4_2:
- monster "gon_test.gat",58,87,"Onion",1440,1,"mobend::OnMobDead";set $@addmon,1;close;
- L4_3:
- monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend::OnMobDead";set $@addmon,1;close;
- L4_4:
- monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend::OnMobDead";set $@addmon,1;close;
- L4_5:
- monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend::OnMobDead";set $@addmon,1;close;
- L4_6:
- monster "gon_test.gat",58,87,"Fly",1422,1,"mobend::OnMobDead";set $@addmon,1;close;
- L5:
- menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0;
- L5_1:
- monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend::OnMobDead";set $@addmon,1;close;
- L5_2:
- monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend::OnMobDead";set $@addmon,1;close;
- L5_3:
- monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend::OnMobDead";set $@addmon,1;close;
- L5_4:
- monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend::OnMobDead";set $@addmon,1;close;
- L5_5:
- monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend::OnMobDead";set $@addmon,1;close;
- L5_6:
- monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend::OnMobDead";set $@addmon,1;close;
- L6:
- menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0;
- L6_1:
- monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend::OnMobDead";set $@addmon,1;close;
- L6_2:
- monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend::OnMobDead";set $@addmon,1;close;
- L6_3:
- monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend::OnMobDead";set $@addmon,1;close;
- L6_4:
- monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend::OnMobDead";set $@addmon,1;close;
- L6_5:
- monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend::OnMobDead";set $@addmon,1;close;
- L6_6:
- monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend::OnMobDead";set $@addmon,1;close;
- L7:
- menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0;
- L7_1:
- monster "gon_test.gat",58,87,"Cane",1450,1,"mobend::OnMobDead";set $@addmon,1;close;
- L7_2:
- monster "gon_test.gat",58,87,"Axe",1439,1,"mobend::OnMobDead";set $@addmon,1;close;
- L7_3:
- monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend::OnMobDead";set $@addmon,1;close;
- L7_4:
- monster "gon_test.gat",58,87,"Armor",1467,1,"mobend::OnMobDead";set $@addmon,1;close;
- L7_5:
- monster "gon_test.gat",58,87,"Bow",1453,1,"mobend::OnMobDead";set $@addmon,1;close;
- L7_6:
- monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend::OnMobDead";set $@addmon,1;close;
- L8:
- menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0;
- L8_1:
- monster "gon_test.gat",58,87,"Lips",1451,1,"mobend::OnMobDead";set $@addmon,1;close;
- L8_2:
- monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend::OnMobDead";set $@addmon,1;close;
- L8_3:
- monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend::OnMobDead";set $@addmon,1;close;
- L8_4:
- monster "gon_test.gat",58,87,"Hand",1441,1,"mobend::OnMobDead";set $@addmon,1;close;
- L8_5:
- monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend::OnMobDead";set $@addmon,1;close;
- L8_6:
- monster "gon_test.gat",58,87,"Bone",1435,1,"mobend::OnMobDead";set $@addmon,1;close;
- L9:
- menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0;
- L9_1:
- monster "gon_test.gat",58,87,"Ball",1477,1,"mobend::OnMobDead";set $@addmon,1;close;
- L9_2:
- monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend::OnMobDead";set $@addmon,1;close;
- L9_3:
- monster "gon_test.gat",58,87,"Book",1478,1,"mobend::OnMobDead";set $@addmon,1;close;
- L9_4:
- monster "gon_test.gat",58,87,"Glove",1489,1,"mobend::OnMobDead";set $@addmon,1;close;
- L9_5:
- monster "gon_test.gat",58,87,"Bag",1488,1,"mobend::OnMobDead";set $@addmon,1;close;
- L9_6:
- monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend::OnMobDead";set $@addmon,1;close;
- L10:
- menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0;
- L10_1:
- monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend::OnMobDead";set $@addmon,1;close;
- L10_2:
- monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend::OnMobDead";set $@addmon,1;close;
- L10_3:
- monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend::OnMobDead";set $@addmon,1;close;
- L10_4:
- monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend::OnMobDead";set $@addmon,1;close;
- L10_5:
- monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend::OnMobDead";set $@addmon,1;close;
- L10_6:
- monster "gon_test.gat",58,87,"Satan",1486,1,"mobend::OnMobDead";set $@addmon,1;close;
- L11:
- menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0;
- L11_1:
- monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend::OnMobDead";set $@addmon,1;close;
- L11_2:
- monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend::OnMobDead";set $@addmon,1;close;
- L11_3:
- monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend::OnMobDead";set $@addmon,1;close;
- L11_4:
- monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend::OnMobDead";set $@addmon,1;close;
- L11_5:
- monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend::OnMobDead";set $@addmon,1;close;
-Lalready:
- mes "[Son Yon'u]";
- mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent.";
- close;
-LError:
- mes "[Son Yon'u]";
- mes "Please attend after applying formally.";
- close;
-}
-//===============================================================================
-gon_test.gat,58,87,0 script mobend -1,{
-OnMobDead:
- mapannounce "gon_test.gat","Summoner: Congratulations.",0;
- stopnpctimer "gontimer";
- addtimer 5000, "mobend::OnReturn";
- end;
-OnReturn:
- enablenpc "Gonryun Arena Staff";
- donpcevent "Gonryun Arena Staff::OnInit";
- warp "gon_test.gat",44,4;
- end;
-}
-//===============================================================================
-gon_test.gat,70,103,4 script Gateway Staff 773,{
- mes "[Che En'en]";
- mes "You want to return?";
- next;
- menu "Return",-,"Stay",Lno;
- mes "[Che En'en]";
- mes "Thank you. Please come again.";
- next;
- warp "gon_test.gat",44,4;
- set $@kengaku,0;
- end;
- Lno:
- mes "[Che En'en]";
- mes "Thank you. ";
- close;
-}
-//===============================================================================
-gon_test.gat,51,90,0 script gontimer -1,{
-OnTimer1000:
- mapannounce "gon_test.gat","Time limit is 3 Minutes from now.",8;
- end;
-OnTimer120000:
- mapannounce "gon_test.gat","1 minute remaining.",0;
- end;
-OnTimer180000:
- stopnpctimer "gontimer";
- mapannounce "gon_test.gat","Time Limit exceeded.",0;
- areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4;
- enablenpc "Gonryun Arena Staff";
- donpcevent "Gonryun Arena Staff::OnInit";
- killmonsterall "gon_test.gat";
- end;
-}
+//=============================================================================== +// Tougijou (Arena) EVENT +//=============================================================================== +gonryun.gat,180,117,0 script Son Mudo 85,{ + if (Class == 0) goto Lnovice; + if (event_tougijou == 1) goto LStart2; + mes "[Son Mudo]"; + mes "Ahh... this cool guy does not come. "; + mes "Hmm? Hey, you. You look strong. I have a little thing todo, are you interested?"; + next; + menu "I am",L1,"No, not interested",L2,"(ignore him)",L3; +L1: + mes "[Son Mudo]"; + mes "Oh... It looks like my eyes were right."; + mes "But I have to check some things. First, your preparation."; + next; + if (checkweight(7049,730)) goto Lweightok; + mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up. But because you are too heavy, you cannot raise it.^000000"; + next; + mes "[Son Mudo]"; + mes "It looks like your training was insufficient. Come back when you have trained a bit more."; + close; +Lweightok: + getitem 7049,730; + set event_tougijou,1; + mes "^0000ffSon Mudo points to a quite big stone, telling you to lift it up and you raise it easily.^000000"; + next; + emotion 21; + mes "[Son Mudo]"; + mes "Haha, My eyes were absolutely right. When it is about time, I show you a good place. See you then."; + close; +L2: + mes "[Son Mudo]"; + mes "Really?"; + mes "But don't you think, if you have some power, you can get interesting experiences?"; + mes "Haha, when you change your mind, come and take the challenge."; + close; +L3: + emotion 32; + mes "[Son Mudo]"; + mes "This is... I must have mistaken this one for someone else."; + mes "Haha......"; + close; +LStart2: + mes "[Son Mudo]"; + mes "Oh, we meet again!"; + mes "Want to go to the interesting passage now?"; + next; + menu "I want to",-,"No, I don't",Lno; + mes "[Son Mudo]"; + mes "Really?"; + mes "Ah Hahahaha."; + mes "Well then, have fun!"; + next; + warp "gon_test.gat",53,6; + end; + Lno: + mes "[Son Mudo]"; + mes "What, you hesitate? Well, it's ok. See you later then."; + close; +Lnovice: + mes "[Son Mudo]"; + mes "Hey, you are just a Novice. Go back to town."; + close; +} +//=============================================================================== +gon_test.gat,50,14,4 script Gonryun Arena Staff 780,{ + mes "[Waiting Room Staff]"; + mes "Hello."; + mes "Just enter the Chat and wait for your turn."; + close; +OnInit: + waitingroom "Please enter here!!",1,"Gonryun Arena Staff::OnMax"; + end; +OnMax: + warpwaitingpc "gon_test.gat",44,86; + killmonsterall "gon_test.gat"; + initnpctimer "gontimer"; + disablenpc "Gonryun Arena Staff"; + set $@addmon,0; + set $@kengaku,0; + end; +} +//=============================================================================== +gon_test.gat,46,14,4 script Arena Guide 770,{ + mes "[Son Fiyon]"; + mes "......"; + mes "Ah...... Welcome. This is the Arena."; + mes "What can I do for you?"; + next; + menu "Arena?",L1,"Fraulein, would you like to go out with me?",L2,"I want to go to the seats.",L3,"I wanna go back",L4,"Nothing, thanks.",L5; +L1: + mes "[Son Fiyon]"; + mes "The Arena is the section of the village where fights with mosters take place."; + next; + mes "[Son Fiyon]"; + mes "Because it is necessary to prepare the correct leveled monster, please talk to the Summoner and call for your favorite monster."; + next; + mes "[Son Fiyon]"; + mes "In addition there is a time restriction to 3 minutes starting from admission. Please take care of this."; + close; +L2: + mes "[Son Fiyon]"; + mes "Eh.... what?"; + mes "Oh, sorry, but I have to work right now......"; + mes "Please accept my appologies."; + close; +L3: + mes "[Son Fiyon]"; + mes "Certainly! Thank you. Please have a nice time."; + next; + set $@kengaku,1; + warp "gon_test.gat",25,99; + end; +L4: + mes "[Son Fiyon]"; + mes "Thank you. Please use our service again."; + next; + warp "gonryun.gat",177,112; + end; +L5: + mes "[Son Fiyon]"; + mes "......"; + mes "Good bye."; + close; +} +//=============================================================================== +gon_test.gat,42,89,4 script Summoner 774,{ + if ($@kengaku == 1) goto LError; + if ($@addmon == 1) goto Lalready; + mes "[Son Yon'u]"; + mes "Welcome."; + mes "What Monster shall I summon?"; + next; + L0: + menu "Group 1",L1,"Group 2",L2,"Group 3",L3,"Group 4",L4,"Group 5",L5,"Group 6",L6,"Group 7",L7,"Group 8",L8,"Group 9",L9,"Group 10",L10,"Group 11",L11; + L1: + menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0; + L1_1: + monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend::OnMobDead";set $@addmon,1;close; + L1_2: + monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend::OnMobDead";set $@addmon,1;close; + L1_3: + monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend::OnMobDead";set $@addmon,1;close; + L1_4: + monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend::OnMobDead";set $@addmon,1;close; + L1_5: + monster "gon_test.gat",58,87,"Incision",1457,1,"mobend::OnMobDead";set $@addmon,1;close; + L1_6: + monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend::OnMobDead";set $@addmon,1;close; + L2: + menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0; + L2_1: + monster "gon_test.gat",58,87,"Samael",1462,1,"mobend::OnMobDead";set $@addmon,1;close; + L2_2: + monster "gon_test.gat",58,87,"Toror",1442,1,"mobend::OnMobDead";set $@addmon,1;close; + L2_3: + monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend::OnMobDead";set $@addmon,1;close; + L2_4: + monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend::OnMobDead";set $@addmon,1;close; + L2_5: + monster "gon_test.gat",58,87,"Merou",1425,1,"mobend::OnMobDead";set $@addmon,1;close; + L2_6: + monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend::OnMobDead";set $@addmon,1;close; + L3: + menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0; + L3_1: + monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend::OnMobDead";set $@addmon,1;close; + L3_2: + monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend::OnMobDead";set $@addmon,1;close; + L3_3: + monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend::OnMobDead";set $@addmon,1;close; + L3_4: + monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend::OnMobDead";set $@addmon,1;close; + L3_5: + monster "gon_test.gat",58,87,"Heat",1436,1,"mobend::OnMobDead";set $@addmon,1;close; + L3_6: + monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend::OnMobDead";set $@addmon,1;close; + L4: + menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0; + L4_1: + monster "gon_test.gat",58,87,"Priest",1458,1,"mobend::OnMobDead";set $@addmon,1;close; + L4_2: + monster "gon_test.gat",58,87,"Onion",1440,1,"mobend::OnMobDead";set $@addmon,1;close; + L4_3: + monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend::OnMobDead";set $@addmon,1;close; + L4_4: + monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend::OnMobDead";set $@addmon,1;close; + L4_5: + monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend::OnMobDead";set $@addmon,1;close; + L4_6: + monster "gon_test.gat",58,87,"Fly",1422,1,"mobend::OnMobDead";set $@addmon,1;close; + L5: + menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0; + L5_1: + monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend::OnMobDead";set $@addmon,1;close; + L5_2: + monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend::OnMobDead";set $@addmon,1;close; + L5_3: + monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend::OnMobDead";set $@addmon,1;close; + L5_4: + monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend::OnMobDead";set $@addmon,1;close; + L5_5: + monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend::OnMobDead";set $@addmon,1;close; + L5_6: + monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend::OnMobDead";set $@addmon,1;close; + L6: + menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0; + L6_1: + monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend::OnMobDead";set $@addmon,1;close; + L6_2: + monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend::OnMobDead";set $@addmon,1;close; + L6_3: + monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend::OnMobDead";set $@addmon,1;close; + L6_4: + monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend::OnMobDead";set $@addmon,1;close; + L6_5: + monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend::OnMobDead";set $@addmon,1;close; + L6_6: + monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend::OnMobDead";set $@addmon,1;close; + L7: + menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0; + L7_1: + monster "gon_test.gat",58,87,"Cane",1450,1,"mobend::OnMobDead";set $@addmon,1;close; + L7_2: + monster "gon_test.gat",58,87,"Axe",1439,1,"mobend::OnMobDead";set $@addmon,1;close; + L7_3: + monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend::OnMobDead";set $@addmon,1;close; + L7_4: + monster "gon_test.gat",58,87,"Armor",1467,1,"mobend::OnMobDead";set $@addmon,1;close; + L7_5: + monster "gon_test.gat",58,87,"Bow",1453,1,"mobend::OnMobDead";set $@addmon,1;close; + L7_6: + monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend::OnMobDead";set $@addmon,1;close; + L8: + menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0; + L8_1: + monster "gon_test.gat",58,87,"Lips",1451,1,"mobend::OnMobDead";set $@addmon,1;close; + L8_2: + monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend::OnMobDead";set $@addmon,1;close; + L8_3: + monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend::OnMobDead";set $@addmon,1;close; + L8_4: + monster "gon_test.gat",58,87,"Hand",1441,1,"mobend::OnMobDead";set $@addmon,1;close; + L8_5: + monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend::OnMobDead";set $@addmon,1;close; + L8_6: + monster "gon_test.gat",58,87,"Bone",1435,1,"mobend::OnMobDead";set $@addmon,1;close; + L9: + menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0; + L9_1: + monster "gon_test.gat",58,87,"Ball",1477,1,"mobend::OnMobDead";set $@addmon,1;close; + L9_2: + monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend::OnMobDead";set $@addmon,1;close; + L9_3: + monster "gon_test.gat",58,87,"Book",1478,1,"mobend::OnMobDead";set $@addmon,1;close; + L9_4: + monster "gon_test.gat",58,87,"Glove",1489,1,"mobend::OnMobDead";set $@addmon,1;close; + L9_5: + monster "gon_test.gat",58,87,"Bag",1488,1,"mobend::OnMobDead";set $@addmon,1;close; + L9_6: + monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend::OnMobDead";set $@addmon,1;close; + L10: + menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0; + L10_1: + monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend::OnMobDead";set $@addmon,1;close; + L10_2: + monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend::OnMobDead";set $@addmon,1;close; + L10_3: + monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend::OnMobDead";set $@addmon,1;close; + L10_4: + monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend::OnMobDead";set $@addmon,1;close; + L10_5: + monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend::OnMobDead";set $@addmon,1;close; + L10_6: + monster "gon_test.gat",58,87,"Satan",1486,1,"mobend::OnMobDead";set $@addmon,1;close; + L11: + menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0; + L11_1: + monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend::OnMobDead";set $@addmon,1;close; + L11_2: + monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend::OnMobDead";set $@addmon,1;close; + L11_3: + monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend::OnMobDead";set $@addmon,1;close; + L11_4: + monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend::OnMobDead";set $@addmon,1;close; + L11_5: + monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend::OnMobDead";set $@addmon,1;close; +Lalready: + mes "[Son Yon'u]"; + mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent."; + close; +LError: + mes "[Son Yon'u]"; + mes "Please attend after applying formally."; + close; +} +//=============================================================================== +gon_test.gat,58,87,0 script mobend -1,{ +OnMobDead: + mapannounce "gon_test.gat","Summoner: Congratulations.",0; + stopnpctimer "gontimer"; + addtimer 5000, "mobend::OnReturn"; + end; +OnReturn: + enablenpc "Gonryun Arena Staff"; + donpcevent "Gonryun Arena Staff::OnInit"; + warp "gon_test.gat",44,4; + end; +} +//=============================================================================== +gon_test.gat,70,103,4 script Gateway Staff 773,{ + mes "[Che En'en]"; + mes "You want to return?"; + next; + menu "Return",-,"Stay",Lno; + mes "[Che En'en]"; + mes "Thank you. Please come again."; + next; + warp "gon_test.gat",44,4; + set $@kengaku,0; + end; + Lno: + mes "[Che En'en]"; + mes "Thank you. "; + close; +} +//=============================================================================== +gon_test.gat,51,90,0 script gontimer -1,{ +OnTimer1000: + mapannounce "gon_test.gat","Time limit is 3 Minutes from now.",8; + end; +OnTimer120000: + mapannounce "gon_test.gat","1 minute remaining.",0; + end; +OnTimer180000: + stopnpctimer "gontimer"; + mapannounce "gon_test.gat","Time Limit exceeded.",0; + areawarp "gon_test.gat",42,82,73,91,"gon_test.gat",44,4; + enablenpc "Gonryun Arena Staff"; + donpcevent "Gonryun Arena Staff::OnInit"; + killmonsterall "gon_test.gat"; + end; +} |