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-rw-r--r--doc/script_commands.txt14
1 files changed, 4 insertions, 10 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 1f07e8cc7..edbeada80 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3939,22 +3939,16 @@ These two commands will start and end War of Emperium.
This is a bit more complex than it sounds, since the commands themselves won't
actually do anything interesting, except causing all 'OnAgitStart:' and
-'OnAgitEnd:' events to run everywhere, respectively, and setting a so-called
-'agit_flag' which also doesn't do much interesting itself. They are used as
+'OnAgitEnd:' events to run everywhere, respectively. They are used as
simple triggers to run a lot of complex scripts all across the server, and they,
in turn, are triggered by clock with an 'OnClock<time>:' time-triggering label.
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-*agitcheck(0)
-*agitcheck 1;
+*agitcheck()
-These function and command will let you check whether the server is currently in
-the War of Emperium mode. (that is, if 'agit_flag' is set. Even if it is set,
-doesn't mean that there's even one map in GVG mode somewhere) Calling
-'agitcheck' as a function (the argument must be zero) will return 1 if WoE is on
-and 0 if it isn't. Running 'agitcheck' as a command will instead set a local
-variable @agit_flag to 1 if the server is in WoE mode and 0 if it isn't.
+These function and command will let you check whether the server is currently
+in the War of Emperium mode. It will return 1 if WoE is on and 0 if it isn't.
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