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Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 41c948bb1..b2594ddd2 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -137,6 +137,12 @@ //= Added info on strcharinfo(3) [Skotlex] //= 3.29.20101123 //= Added 'pushpc' command. [Ai4rei] +//= 3.30.20101126 +//= Added 'setfont', 'mercenary_create', 'mercenary_heal', 'mercenary_sc_start', +//= 'mercenary_create', 'mercenary_get_calls', 'mercenary_set_calls', +//= 'mercenary_get_faith' and 'mercenary_set_faith' commands. [Ai4rei] +//= 3.31.20101130 +//= Added 'progressbar' command. [Ai4rei] //========================================================= This document is a reference manual for all the scripting commands and functions @@ -5446,6 +5452,17 @@ Examples: awake "NPC"; //Cancels any running sleep timers on the NPC 'NPC'. --------------------------------------- + +*progressbar "<color>",<seconds>; + +This command works almost like sleep2, but displays a progress bar +above the head of the currently attached character (like cast bar). +Once the given amount of seconds passes, the script resumes. If the +character moves while the progress bar progresses, it is aborted and +the script ends. The color format is in RGB (0xRRGGBB). The color is +currently ignored by the client and appears always green. + +--------------------------------------- // 5,1.- End of time-related commands // |