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-rw-r--r--db/Changelog.txt1
-rw-r--r--db/item_db.txt22
2 files changed, 12 insertions, 11 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 5fbb584e2..898dd609f 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -33,6 +33,7 @@
=======================
10/20
+ * Fixed some item bugs [Playtester]
* Rev. 11532 Corrected Desert Twilight and slots. [L0ne_W0lf]
* Changed interval of Heat to 20ms [Playtester]
- you can change this now if you want Heat to do more or less hits
diff --git a/db/item_db.txt b/db/item_db.txt
index ec20a6af8..e166f0079 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1164,7 +1164,7 @@
2367,Sniping_Suits,Sniping Suit,5,,10,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+readparam(bLuk)/5; bonus bDelayRate,-23; },{},{}
//2368,Golden_Armor,Golden Armor,5,,10,2000,,4,,0,0xFFFFFFFF,7,2,16,,,1,0,{ bonus bMdef,4; },{},{}
//2369,Freya's_Clothes,Freya's Clothes,5,,10,500,,12,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ if ((isequipped(2428)) || (isequipped(2533)) || (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill 88,10; } },{},{}
-2370,Sakray_Test_Armor,Sakray Test Armor,5,,10,0,,15,,0,0xFFFFFFFF,7,2,16,1,1,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bAtk,10; bonus bAGI,1; },{},{}
+2370,Sakray_Test_Armor,Sakray Test Armor,5,,10,0,,15,,0,0xFFFFFFFF,7,2,16,1,1,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; },{},{}
2371,G_Strings_,Pantie,5,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
2372,Mage_Coat_,Mage Coat,5,,10,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{}
2373,Holy_Robe_,Holy Robe,5,,10,1700,,7,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{}
@@ -1355,7 +1355,7 @@
//2707,Gusli,Gusli,5,,10,100,,0,,9,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{}
2708,Chinese_Handicraft,Chinese Handicraft,5,,10,50,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus3 bAutoSpell,19,5,300; },{},{}
2709,5th_Anniversary_Coin,5th Anniversary Coin,5,,0,100,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAtkRate,5; bonus bMatkRate,5; },{},{}
-2710,Bloody_Iron_Ball_C,Refined Bloodied Shackle Ball,5,,0,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bAtk,30; },{},{}
+2710,Bloody_Iron_Ball_C,Refined Bloodied Shackle Ball,5,,0,0,,0,,0,0xFFFFFFFE,7,2,136,,1,0,0,{ bonus bBaseAtk,30; },{},{}
2711,Spiritual_Ring_C,Refined Spiritual Ring,5,,0,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bInt,2; bonus bDex,2; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } },{},{}
2712,Collector's_Edition_Book,Collector's Edition Book,5,,10,300,,0,,1,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus bAgi,3; bonus bVit,3; bonus bLuk,3; },{},{}
//
@@ -1789,14 +1789,14 @@
4407,Randgris_Card,Randgris Card,6,,10,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bAddRace2,5,10; bonus3 bAutoSpell,289,1,10; },{},{}
4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{}
4409,Agav_Card,Agav Card,6,,10,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100; },{},{}
-4410,Echio_Card,Echio Card,6,,10,10,,,,,,,,16,,,,,{ bonus bAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; },{},{}
-4411,Vanberk_Card,Vanberk Card,6,,10,10,,,,,,,,769,,,,,{ bonus bStr,2; bonusautoscript "{}",10; },{},{}
+4410,Echio_Card,Echio Card,6,,10,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; },{},{}
+4411,Vanberk_Card,Vanberk Card,6,,10,10,,,,,,,,769,,,,,{ bonus bStr,2; bonusautoscript "{}",100; },{},{}
4412,Isilla_Card,Isilla Card,6,,10,10,,,,,,,,769,,,,,{ bonus bInt,2; bonusautoscript "{ sc_start SC_SUFFRAGIUM,5000,3; sc_start SC_INCFLEE,5000,30; }",10,BF_MAGIC; },{},{}
-4413,Hodremlin_Card,Hodremlin Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; },{},{}
+4413,Hodremlin_Card,Hodremlin Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonusautoscript2 "{}",100,BF_WEAPON|BF_MAGIC; },{},{}
4414,Seeker_Card,Seeker Card,6,,10,10,,,,,,,,32,,,,,{ skill 16,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; },{},{}
4415,Snowier_Card,Snowier Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,536,200; bonus2 bAddItemHealRate,536,100; },{},{}
4416,Siroma_Card,Siroma Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25; },{},{}
-4417,Ice_Titan_Card,Ice Titan Card,6,,10,10,,,,,,,,64,,,,,{ bonus bVit,2; },{},{}
+4417,Ice_Titan_Card,Ice Titan Card,6,,10,10,,,,,,,,64,,,,,{ bonus bVit,2; bonusautoscript2 "{ sc_start SC_DEFENCE,10000,5; }",10,BF_WEAPON|BF_MAGIC; },{},{}
4418,Gazeti_Card,Gazeti Card,6,,10,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,14,2,10; },{},{}
4419,Ktullanux_Card,Ktullanux Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,88,10,30,BF_WEAPON|BF_MAGIC,0; },{},{}
4420,Muscipular_Card,Muscipular Card,6,,10,10,,,,,,,,32,,,,,{ bonus5 bAutoSpellWhenHit,28,1,10,BF_SHORT,0; bonus5 bAutoSpellWhenHit,29,1,10,BF_SHORT,0; },{},{}
@@ -1809,18 +1809,18 @@
4427,Sword_Guardian_Card,Sword Guardian Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 || getiteminfo(getequipid(EQI_HAND_R),11) == 3) bonus2 bSkillAtk,62,25; },{},{}
4428,Bow_Guardian_Card,Bow Guardian Card,6,,10,10,,,,,,,,2,,,,,{ bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus2 bSkillAtk,47,50; },{},{}
4429,Salamander_Card,Salamander Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; },{},{}
-4430,Ifrit_Card,Ifrit Card,6,,10,10,,,,,,,,136,,,,,{ bonus bAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; },{},{}
+4430,Ifrit_Card,Ifrit Card,6,,10,10,,,,,,,,136,,,,,{ bonus bBaseAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; },{},{}
4431,Kasa_Card,Kasa Card,6,,10,10,,,,,,,,4,,,,,{ bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; },{},{}
-4432,Magmaring_Card,Magmaring Card,6,,10,10,,,,,,,,4,,,,,{ bonus bAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{}
+4432,Magmaring_Card,Magmaring Card,6,,10,10,,,,,,,,4,,,,,{ bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; },{},{}
4433,Imp_Card,Imp Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bSkillAtk,19,25; bonus2 bCastrate,19,-25; },{},{}
4434,Knocker_Card,Knocker Card,6,,10,10,,,,,,,,769,,,,,{ bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,100; bonus3 bAddMonsterDropItem,757,RC_Formless,100; },{},{}
-4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; },{},{}
-4436,Ragged_Zombie_Card,Ragged Zombie Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; },{},{}
+4435,Zombie_Slaughter_Card,Zombie Slaughter Card,6,,10,10,,,,,,,,64,,,,,{ bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50; },{},{}
+4436,Ragged_Zombie_Card,Ragged Zombie Card,6,,10,10,,,,,,,,136,,,,,{ bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; if(isequipped(4435)) bonus2 bSPGainRace,RC_DemiHuman,2; },{},{}
4437,Hell_Poodle_Card,Hell Poodle Card,6,,10,10,,,,,,,,136,,,,,{ bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
4438,Banshee_Card,Banshee Card,6,,10,10,,,,,,,,769,,,,,{ if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; } },{},{}
4439,Flame_Skull_Card,Flame Skull Card,6,,10,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; },{},{}
4440,Necromancer_Card,Necromancer Card,6,,10,10,,,,,,,,2,,,,,{ if (getiteminfo(getequipid(EQI_HAND_R),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } },{},{}
-4441,Fallen_Bishop_Hibram_Card,Fallen Bishop Hibram Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; },{},{}
+4441,Fallen_Bishop_Hibram_Card,Fallen Bishop Hibram Card,6,,10,10,,,,,,,,64,,,,,{ bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; },{},{}
// More Headgears
//===================================================================
5001,Headset,Headset,5,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{}