diff options
Diffstat (limited to 'db/re/skill_tree.conf')
-rw-r--r-- | db/re/skill_tree.conf | 84 |
1 files changed, 83 insertions, 1 deletions
diff --git a/db/re/skill_tree.conf b/db/re/skill_tree.conf index c745c514f..02e4dd0fc 100644 --- a/db/re/skill_tree.conf +++ b/db/re/skill_tree.conf @@ -11,7 +11,7 @@ // http://hercules.ws/board/topic/1188-skill-tree-db-redesign/ //================ Structure Example ================= /* -Job_Name: { //Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) +Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt @@ -3849,3 +3849,85 @@ Oboro: { } } } +Rebellion: { + inherit: ( "Gunslinger" ); + + skills: { + RL_RICHS_COIN: { + MaxLevel: 1 + GS_GLITTERING: 5 + } + RL_MASS_SPIRAL: { + MaxLevel: 5 + GS_PIERCINGSHOT: 1 + } + RL_BANISHING_BUSTER: { + MaxLevel: 5 + RL_S_STORM: 1 + } + RL_B_TRAP: 5 + RL_FLICKER: { + MaxLevel: 1 + GS_FLING: 1 + } + RL_S_STORM: { + MaxLevel: 5 + GS_DISARM: 1 + GS_DUST: 1 + } + RL_E_CHAIN: { + MaxLevel: 10 + GS_CHAINACTION: 10 + } + RL_QD_SHOT: { + MaxLevel: 1 + RL_E_CHAIN: 1 + } + RL_C_MARKER: { + MaxLevel: 1 + GS_INCREASING: 1 + } + RL_FIREDANCE: { + MaxLevel: 5 + RL_FALLEN_ANGEL: 1 + } + RL_H_MINE: { + MaxLevel: 5 + GS_SPREADATTACK: 1 + } + RL_P_ALTER: 5 + RL_FALLEN_ANGEL: { + MaxLevel: 5 + GS_DESPERADO: 10 + } + RL_R_TRIP: { + MaxLevel: 5 + RL_FIRE_RAIN: 1 + } + RL_D_TAIL: { + MaxLevel: 5 + RL_H_MINE: 3 + RL_C_MARKER: 1 + } + RL_FIRE_RAIN: { + MaxLevel: 5 + GS_GATLINGFEVER: 1 + } + RL_HEAT_BARREL: { + MaxLevel: 5 + RL_FIREDANCE: 2 + } + RL_AM_BLAST: { + MaxLevel: 5 + RL_MASS_SPIRAL: 1 + } + RL_SLUGSHOT: { + MaxLevel: 5 + RL_BANISHING_BUSTER: 3 + } + RL_HAMMER_OF_GOD: { + MaxLevel: 5 + RL_AM_BLAST: 3 + } + } +} |