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+// Item Delay Database
+// There is a max concurrent number of entries modifiable in src/map/itemdb.h as MAX_ITEMDELAYS
+//
+// Structure:
+// Item ID,Delay in Milliseconds
+
+//12202,60000 //Str_Dish10_
+//12203,60000 //Agi_Dish10_
+//12204,60000 //Int_Dish10_
+//12205,60000 //Dex_Dish10_
+//12206,60000 //Luk_Dish10_
+//12207,60000 //Vit_Dish10_
+12208,60000 //Battle_Manual
+12210,60000 //Bubble_Gum
+14538,300000 //Glass_Of_Illusion
+14586,180000 //Spark_Candy
+607,5000 // Yggdrasil_Berry
+608,3000 // Yggdrasil_Seed
+
+// Bifrost Items
+11522,1000 // Red_Raffle_Sap
+11523,2000 // Yellow_Raffle_Sap
+11524,3000 // White_Raffle_Sap
+11525,5000 // Mora_Hip_Tea
+
+12622,3000 // Reins_Of_Mount
+
+//12580,0 // Vending_Search_Scroll
+//12581,0 // Vending_Search_Scroll2
+//12591,0 // Vending_Search_Scroll3
+
+12725,120000 // Runstone_Nosiege,Nauthiz Rune
+12726,30000 // Runstone_Rhydo,Raido Rune
+12727,60000 // Runstone_Verkana,Berkana Rune
+12732,1000 // Runstone_Pertz,Wyrd Rune
+22540,60000 // Runstone_Luxanima,Lux Anima Rune
+
+12658, 10000 // Transformation Scroll(Deviruchi)
+12659, 10000 // Transformation Scroll(Raydric)
+12660, 10000 // Transformation Scroll(Mavka)
+12661, 10000 // Transformation Scroll(Marduk)
+12662, 10000 // Transformation Scroll(Banshee)
+12663, 10000 // Transformation Scroll(Poring)
+12664, 10000 // Transformation Scroll(Golem) \ No newline at end of file