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Diffstat (limited to 'db/mob_item_ratio.txt')
-rw-r--r-- | db/mob_item_ratio.txt | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/db/mob_item_ratio.txt b/db/mob_item_ratio.txt deleted file mode 100644 index 226460a86..000000000 --- a/db/mob_item_ratio.txt +++ /dev/null @@ -1,30 +0,0 @@ -// Specific Item Drop Ratio Database -// Overrides for global item_rate* values from conf/battle/drops.conf -// -// Structure of Database: -// ItemID,Ratio{,MonsterID} -// -// Result: -// ItemID base drop rates defined in mob_db will not get multiplied -// by global item_rate* values (aka drop rates) from -// conf/battle/drops.conf. Instead Ratio will be used (100 = 1x). -// If no MonsterID is specified, all monsters will be affected, -// otherwise only listed ones. -// -// Examples: -// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate -// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate -// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate). -// -// Notes: -// - By default you can list up to 10 MonsterIDs per ItemID. -// It can be changed in src/map/mob.c by adjusting MAX_ITEMRATIO_MOBS. -// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768). -// - Does not override item_drop_*_min/max settings. -// - Does not affect card/item-granted drops. To adjust card/item-granted -// drops, edit them in item_db. -// - Does affect MVP prizes and Treasure Boxes. -// - You can add only ONE line per ItemID. If you need various ratios -// for different monsters, override drop rate with Ratio=100 and edit -// base drop rates in mob_db. -// - This file is reloaded by @reloadmobdb. |