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Diffstat (limited to 'conf/Changelog.txt')
-rw-r--r-- | conf/Changelog.txt | 375 |
1 files changed, 375 insertions, 0 deletions
diff --git a/conf/Changelog.txt b/conf/Changelog.txt new file mode 100644 index 000000000..6ce0bcd9e --- /dev/null +++ b/conf/Changelog.txt @@ -0,0 +1,375 @@ +Date Added + +2007/09/18 + * Rev. 11241 Added new maps to maps_athena.conf, and corresponding mapflags. [L0ne_W0lf] + - Also added several missing maps, and cloned maps. +2007/09/17 + * Added missing force_4-1 and force_5-1 maps to the map list [ultramage] +2007/09/13 + * Trigger rate Miracle of the Sun, Moon and Stars is now 0.02% [Skotlex] +2007/09/10 + * Added 'quest_exp_rate', adjusts exp gained by 'getexp' [ultramage] +2007/09/05 + * Added 'nomemo' mapflags to some Cursed Abbey maps [Playtester] +2007/08/19 + * Added 'noteleport' mapflags to Dandelion's request maps. [SinSloth] + * Fixed small mistake in confs causing some confusion [Paradox924X] +2007/08/15 + * Removed useless 'party_skill_penalty' config option + * Removed 'Note 3' & 'Other information' since it doesn't apply anymore +2007/07/28 + * Removed useless refine_posword setting from script_athena.conf +2007/07/25 + * Adjusted motd.txt to not crash new clients + * Removed backup_txt code since it's not needed anymore +2007/07/20 + * Adjusted client.conf's packetver table (latest now uses new value) +2007/07/18 + * Added delay_dependon_agi, both options are available now [ultramage] +2007/06/10 + * Rev. 10744 Fixed nopvp mapflag entry for mosk_in. [L0ne_W0lf] +2007/06/08 + * Added Moscovia maps into mapflags [Lupus] +2007/06/06 + * Added Moscovia maps in the map index [Lupus] +2007/06/01 + * Rev. 10701 Updated nowarpto map flags for Rachel quest maps. [L0ne_W0lf] +2007/06/01 + * Rev. 10663 Updated map flags for Rachel quest maps. [L0ne_W0lf] +2007/05/23 + * Reverted delay_dependon_agi -> delay_dependon_dex +2007/05/19 + * Enhanced log_athena.conf with global/main chat support [ultramage] + - also changed the filter bit values, please reconfigure this option +2007/04/27 + * Can't teleport in kh_dun01 [Playtester] + * You can now teleport in jupe_core [Playtester] +2007/04/24 + * monster_ai&0x400 disables all mob-casted skills having a range of 9 + (monster.conf) [Skotlex] +2007/04/23 + * Debuff on logout&2 is again set to default, instead of removing food + bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body. +2007/04/16 + * Changed the default setting for emergency_call to 11 (usable all the + time, but only in Gvg Maps) as described by Tharis (skill.conf). [Skotlex] +2007/04/13 + * Added some Kiel quest mapflags [Playtester] + * Added debug command @displayskill. Should be used only by people + searching for new skill IDs. [Skotlex] +2007/04/12 + * Updated various mapflags with 11.2 maps [Playtester] +2007/04/11 + * The pc_max_status_def and mob_max_status_def configs are now set on a + 1-100 scale instead of 1-10000 (status.conf) +2007/04/03 + * Added hom_setting&0x40, when set it clears the "can't reuse" skill delay + when you vaporize a homunculus (set by default). [Skotlex] +2007/04/02 + * Set the default vending tax to 2% as it is in kRO Sakray [Playtester] +2007/03/28 + * Added config "vending_tax" to apply a tax to all vending requests, as it + was in kRO Sakray some time ago (items.conf). +2007/03/22 + * Made packet_ver_flag's description use hexadecimal values for the packet + versions, and changed the default to 0xFFFF. [Skotlex] +2007/03/19 + * Removed the 'charsave_method' setting from inter_athena.conf +2007/03/17 + * Cleaned up the login & char config [ultramage] + - removed check_ip_flag + - changed date_format to input the format string directly + - changed many settings to allow yes/no instead of just 1/0 + * Removed .gat from configs [Lupus] +2007/03/14 + * Changed the default of debuff_on_logout to 1 since food items shouldn't + dispell on logout. [Skotlex] +2007/03/08 + * Adjustments for the new mapcache [DracoRPG] + - Removed ".gat" from map names in maps_athena.conf + - Removed read_map_from_cache option as there's no more choice to do + - Removed afm_dir option as there's no more need for AFM/AF2 support +2007/03/06 + * Added the two new packet versions to battle/client.conf [Zephiris] +2007/03/05 + * Removed mode_neg and frame_size from packet_athena.conf [ultramage] +2007/02/16 + * Collapsed config settings "sg_miracle_skill_min_duration" and + "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which + defaults to an hour (skill.conf). +2007/02/12 + * Corrected the meaning of "skill_display_fail&2", made 2 the default + setting. [Skotlex] +2007/02/08 + * Since the mysql ping interval is now autoconfigured, removed + the connection_ping_interval config setting in inter_athena.conf +2007/02/01 + * Improved a bit the description of the mvp item get time config settings. +2007/01/29 + * Collapsed config settings produce_item_name_input, + produce_potion_name_input, making_arrow_name_input, holywater_name_input, + cdp_name_input into a single config produce_item_name_input which uses + bitmasks to determine what it affects. See battle/item.conf for details. + * Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and + Enabled + Autoguess (gives arrow consumption as appropiate to + plagiarized/acquired skills). eA previously had a hardcoded '2' setting, + now it's 1 by default as it should be. [Skotlex] +2007/01/28 + * Fixed the description of @summon + * Fixed @nuke's position (I edited the wrong file by accident) +2007/01/27 + * Atcommand fixup [ultramage] + - removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle + - synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall, + @charstoreall, @send, @mute, @changelook, @exp and @nuke + - added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt, + @trade, @changelook, @send + - reorganized the atcommands a bit +2007/01/26 + * Added battle config hom_rename (homunc.txt) to enable renaming the + homunculus multiple times. Defaults to no. +2007/01/22 + * Moved the homunculus setting from pet.conf to homunc.conf [Skotlex] +2007/01/12 + * Updated the information about ip rules and DDoS protection in + packet_athena.conf and commented out the line "allow: all" so + connections are rejected when a DDoS is detected. [FlavioJS] +2007/01/08 + * Added the console plugin to plugin_athena.conf commented out. [FlavioJS] +2007/01/05 + * Updated noicewall mapflags (to allow them in cities), thanks to Au{R}oN +2007/01/03 + * Changed friend_auto_add to 'yes' (closer to official, except for one detail) + * Changed monster_class_change_full_recover to 'yes' (official) [ultramage] +2006/12/20 + * Fixed the meaning of stdout_with_ansisequence and changed the default + value to no. [FlavioJS] +2006/12/18 + * Added hom_setting to specify which homunculus 'quirks' are in effect. The + default activates all of them, if you set them to 0 then homuncs will not + be treated in any special matter, pretty much like standard mobs. if I + missed any 'quirky' homunc behaviour from it, report it so it can be added + to the list (This setting was added to pet.conf). + * flooritem_lifetime now accepts a much higher max value (previously it was + 65k when the default was 60k) + * Removed monster_ai 0x80 since it's now handled by hom_setting. +2006/12/12 + * Added monster_ai&0x400 to use the previous 'smart' criteria that prevents + mobs from fighting each another, since now they are all natural enemies + of each another. [Skotlex] +2006/11/29 + * Added Rachel Santuary to nomemo mapflags [Playtester] +2006/11/22 + * Added import/script_conf.txt to keep OnPCxxxxxEven settings [Lupus] + * Modified slaves_inherit_speed (monster.conf): 0 never. 1 - when the + master can move. 2 - when the master can't move. 3 - always (default) + * Also modified slaves_inherit_mode: 0 don't change mode. 1 slaves are + always aggressive. 2 slaves are always passive. 3 they copy the + agro/passive mode from their master. Defaults to 2. +2006/11/20 + * Added monster_ai&0x200 (monster.conf). When set, mob skill delays are + shared. That is, if the mob has several lines with the same skill, when the + skill is used, the delay will be set to all of them, not just the one entry + used. [Skotlex] +2006/11/07 + * Added nosave mapflag for Guild Dungeons [KarLaeda] + * New Setting "stdout_with_ansisequence" + (login_athena/char_athena/map_athena) allows you to specify whether color + control chars should be printed or not. Is useful to disable for a + "cleaner" output when you are logging the console output. All credit goes + to FlavioJS for coding the whole thing. [Skotlex] +2006/11/05 + * Added maplags for PowerNPC quest. [KarLaeda] +2006/10/31 + * Modified the player_cloak_check_type and monster_cloak_check_type + settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal + attacks, and 4 makes cloaking NOT end when using skills. The default + setting for players is still 1, but for mobs the default has been changed + to 4 (skill.conf). [Skotlex] +2006/10/25 + * Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker + (exp.conf, default to 25 and 12) [Skotlex] + * Changed the way the party_even_share_bonus setting works. It now uses a + simple linear bonus increase (party.conf) [Skotlex] +2006/10/24 + * Changed the way the skill_steal_max_tries work. Now it actually MEANS the + max number of steal tries, use 0 to disable (unlimited tries). [Skotlex] + * Changed the default of skill_steal_max_tries to 0 as there's no proof + anywhere that there should be such a limit. [Skotlex] +2006/10/20 + * Added config setting "summon_flora_setting" (skill.conf), with it you can + decide now two things: a. Whether or not players can harm your floras + outside versus grounds, and b. Whether or not you can summon out and mix + different types of plants at the same time. [Skotlex] +2006/10/19 + * Commented out the monster_noteleport mapflag from the guild castles as + this is the Aegis behaviour [Skotlex] +2006/10/18 + * Added monster_noteleport mapflag to the guild castle maps to prevent + "avoiding MVPs" by forcing them to teleport from rude-attacks. [Skotlex] +2006/10/16 + * Added &16 to the default of the emergency_call setting (skill.conf) + [Skotlex] +2006/10/12 + * Added Homunculus atcommands [Playtester] +2006/10/11 + * Removed useless inter_athena settings (they were doing absolutely + nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id, + use_new_sql_db [Skotlex] +2006/10/06 + * status_cast_cancel is now a type 4 (object bitmasks) setting + (status.conf). [Skotlex] +2006/10/06 + * Removed gm_all_skill_add_abra which was doing nothing anyway. [Skotlex] +2006/10/03 + * Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of + skills is reduced now (when enabled) by AGI instead of DEX, which makes a + lot more sense than DEX. [Skotlex] +2006/09/25 + * Removed config setting allow_atcommand_when_mute as it's no longer used + (see manner_system in misc.conf for it's replacement) [Skotlex] +2006/09/19 + * Removed setting ban_spoof_namer (as now invalid chat packets just cause + the sending character to be disconnected). [Skotlex] +2006/09/18 + * The new socket update code includes support for two new config settings + (packet_athena.txt): frame_size, which can be used to alter the logic + packet-size allowed by the code, and mode_neg, which when set to yes, sets + TCP_NODELAY on all connections (defaults to yes). [Skotlex] + * Due to a recent update of how cards/equipment status change defense + works, the max sc resistance settings (battle/status.conf) no longer apply + to them. [Skotlex] +2006/09/16 + * Added monster_ai&256. When set, a monster will pick a random starting + position to begin checking versus it's skills, otherwise, it will always + begin checking from the beginning. [Skotlex] +2006/09/15 + * Added atcommand.conf entries for @adjgmlvl and @adjcmdlvl [Skotlex] +2006/09/14 + * Adjusted gvg long damage rate to 80%, magic damage rate to 60% + (battle/guild.conf) [Skotlex] +2006/09/12 + * Changed back the default of case-sensitive to ON since it shouldn't be + such a bad performance hog now. [Skotlex] + * case_sensitive is now off by default due to performance issues + (login_athena.conf). [Skotlex] +2006/09/11 + * Corrected name of config settings pc_luk_status_def, mob_luk_status_def + (status.conf) [Skotlex] + * Changed the default of enable_baseatk to 9 (player + homun) [Skotlex] + * Changed the default of enable_perfect_flee to 1 (players only) [Skotlex] +2006/09/09 + * Removed noteleport flags from Geffenia maps [Playtester] +2006/09/08 + * Removed sg_miracle_skill_duration, replaced it with + sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify + a range for the duration of the skill. [Skotlex] + * Skill duration for sg miracle is now 1h ~ 2.5h [Skotlex] +2006/09/07 + * Changed the default of sg_angel_skill_ratio to 10 based on recent + information from Tharis. [Skotlex] + * Added sg_angel_skill_ratio to specify rate at which the Angel skill + triggers. [Skotlex] + * Increased duration of Miracle of the Sun/Moon/Stars to one hour. + [Skotlex] + * Changed gvg_short_attack_damage_rate to 80, as leaked X.2 [Vicious] +2006/09/06 + * Reverted back the default view/chase range of mobs to 100% since eA now + uses square view areas, like Aegis. [Skotlex] +2006/09/05 + * Removed setting mob_show_hp, it's been replaced now by mob_show_info, + which can be used to specify what kind of info should be displayed from a + mob. Current options are two different formats for Hp display, and current + level (monster.conf). [Skotlex] +2006/08/31 + * Added setting attack_walk_delay which specifies whether a character + should (or not) be able to move inmediately after starting a normal attack + (battle.conf). Defaults to 0 since that's what Aegis uses. [Skotlex] + * Corrected battle config name max_walk_rate, it should be named + max_walk_speed. [Skotlex] +2006/08/29 + * monster_ai&1 now only signals whether mobs should update their target + cell while chasing more frequently (rather than being state-driven like + Aegis) [Skotlex] + * Changed the defaults of view_range_rate and chase_range_rate to 120 to + aproximate better Aegis's view ranges (which are square areas and not + circles), so eA's default of 100 leads to a circular area contained + within a 21x21 square zone (what Aegis uses), by using 20%, the circular + area increases range to 12, which better approximates Aegis's 21x21 area. + [Skotlex] +2006/08/24 + * Changed the default of clear_skills_on_death to 0 [Skotlex] + * Added setting clear_skills_on_warp to specify when a character's + land-based skills are deleted when the caster changes maps. Defaults to all + types (skill.conf). [Skotlex] + * The previous setting now obsoletes traps_setting &2, which now can only + be 0/1. [Skotlex] +2006/08/21 + * Removed config setting "muting_players", and expanded the manner_system + config to specify how having negative manner (mute) affects a player (see + battle/misc.conf). [Skotlex] + * Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode, + if 2 is used, it makes killing players give you a loss of 5 manner points. + [Skotlex] +2006/08/18 + * Added monster_ai&128 to make aggressive mobs ignore that behaviour of + always picking Homun targets above player targets regardless of who is + closer. [Skotlex] + * Added guild_aura (skill.conf) setting so you can specify when it works + and if it works on the guild-master itself. Defaults to working all the + time on everyone except GM. [Skotlex] +2006/08/14 + * Removed support for negative autosave intervals, instead added a + minsave_interval setting which specifies which is the minimum time between + character saves. Default to 100ms (map_athena.conf). [Skotlex] + * Modified emergency_call setting to allow for more specific configuration + (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see + skill.conf for details. [Skotlex] +2006/08/10 + * Removed setting mob_ghostring_fix [Skotlex] + * Changed setting attack_attr_none to affect all neutral-element attacks. + Basicly, this setting is now used to determine who can hit for full damage + always when using neutral-attacks (defaults to non-players) [Skotlex] +2006/08/09 + * Change the default of attack_attr_none to all classes except players. + This means that pet/mobs/homun will always do normal attacks with + no-element modifiers (but elemental reduction cards still apply) [Skotlex] +2006/08/08 + * Removed config settings display_delay_skill_fail and + display_snatcher_skill_fail, replaced them with display_skill_fail, which + can be used to determine whether you hide ALL skill-failed messages, those + from delay, those from Snatcher or those from Envenom (battle/skill.conf) + [Skotlex] +2006/08/07 + * Added config force_random_spawn which overrides the spawn-files defined + coordinates to make all mobs always spawn randomly on the map. [Skotlex] + * SC_SPEEDUP0 is no longer dispellable by SA_DISPEL [Skotlex] +2006/08/04 + * Removed settings enemy_critical_rate, homun_critical_rate. Added settings + enable_critical (defaults to specify only players), mob_critical_rate and + critical_rate. The last applies to all non-mobs and non-players + (battle/battle.conf) [Skotlex] + * Removed settings mob_npc_warp, mob_warpportal. Replaced with setting + mob_warp which specifies which types of warp can a mob step into + (battle/monster.conf) [Skotlex] + * Changed name of the setting log_pick to log_filter since that's what it + does now. [Skotlex] + * Modified enable_logs so that instead of a 0/1 setting, you can specify + which kind of events to log (so you can use a combination), see log_athena + for the bitmask configuration. [Skotlex] + * Cleaned a bit the contents of log_athena.conf +2006/08/02 + * Updated status_cast_cancel to also include silence (so the cast bar is + cancelled if you are silenced during it) [Skotlex] +2006/08/01 + * merged in atcommands jailfor, jailtime, charjailtime. Thanks to Meruru + and Coltaro for the code. [Skotlex] + * Expanded setting debuff_on_logout so that &1 removes negative buffs and + &2 removes positive buffs. [Skotlex] + * Added battle config file status.conf, moved some settings from skill.conf + and battle.conf to it since they are entirely Status-Change related. + [Skotlex] +2006/07/27 + * Added config setting party_update_interval so you can specify how often + the party-mate minidots should be updated (defaults to 1 sec). [Skotlex] + * Removed a bunch of broken comments in skill.c [Skotlex] |