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+Date Added
+
+2007/09/18
+ * Rev. 11241 Added new maps to maps_athena.conf, and corresponding mapflags. [L0ne_W0lf]
+ - Also added several missing maps, and cloned maps.
+2007/09/17
+ * Added missing force_4-1 and force_5-1 maps to the map list [ultramage]
+2007/09/13
+ * Trigger rate Miracle of the Sun, Moon and Stars is now 0.02% [Skotlex]
+2007/09/10
+ * Added 'quest_exp_rate', adjusts exp gained by 'getexp' [ultramage]
+2007/09/05
+ * Added 'nomemo' mapflags to some Cursed Abbey maps [Playtester]
+2007/08/19
+ * Added 'noteleport' mapflags to Dandelion's request maps. [SinSloth]
+ * Fixed small mistake in confs causing some confusion [Paradox924X]
+2007/08/15
+ * Removed useless 'party_skill_penalty' config option
+ * Removed 'Note 3' & 'Other information' since it doesn't apply anymore
+2007/07/28
+ * Removed useless refine_posword setting from script_athena.conf
+2007/07/25
+ * Adjusted motd.txt to not crash new clients
+ * Removed backup_txt code since it's not needed anymore
+2007/07/20
+ * Adjusted client.conf's packetver table (latest now uses new value)
+2007/07/18
+ * Added delay_dependon_agi, both options are available now [ultramage]
+2007/06/10
+ * Rev. 10744 Fixed nopvp mapflag entry for mosk_in. [L0ne_W0lf]
+2007/06/08
+ * Added Moscovia maps into mapflags [Lupus]
+2007/06/06
+ * Added Moscovia maps in the map index [Lupus]
+2007/06/01
+ * Rev. 10701 Updated nowarpto map flags for Rachel quest maps. [L0ne_W0lf]
+2007/06/01
+ * Rev. 10663 Updated map flags for Rachel quest maps. [L0ne_W0lf]
+2007/05/23
+ * Reverted delay_dependon_agi -> delay_dependon_dex
+2007/05/19
+ * Enhanced log_athena.conf with global/main chat support [ultramage]
+ - also changed the filter bit values, please reconfigure this option
+2007/04/27
+ * Can't teleport in kh_dun01 [Playtester]
+ * You can now teleport in jupe_core [Playtester]
+2007/04/24
+ * monster_ai&0x400 disables all mob-casted skills having a range of 9
+ (monster.conf) [Skotlex]
+2007/04/23
+ * Debuff on logout&2 is again set to default, instead of removing food
+ bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
+2007/04/16
+ * Changed the default setting for emergency_call to 11 (usable all the
+ time, but only in Gvg Maps) as described by Tharis (skill.conf). [Skotlex]
+2007/04/13
+ * Added some Kiel quest mapflags [Playtester]
+ * Added debug command @displayskill. Should be used only by people
+ searching for new skill IDs. [Skotlex]
+2007/04/12
+ * Updated various mapflags with 11.2 maps [Playtester]
+2007/04/11
+ * The pc_max_status_def and mob_max_status_def configs are now set on a
+ 1-100 scale instead of 1-10000 (status.conf)
+2007/04/03
+ * Added hom_setting&0x40, when set it clears the "can't reuse" skill delay
+ when you vaporize a homunculus (set by default). [Skotlex]
+2007/04/02
+ * Set the default vending tax to 2% as it is in kRO Sakray [Playtester]
+2007/03/28
+ * Added config "vending_tax" to apply a tax to all vending requests, as it
+ was in kRO Sakray some time ago (items.conf).
+2007/03/22
+ * Made packet_ver_flag's description use hexadecimal values for the packet
+ versions, and changed the default to 0xFFFF. [Skotlex]
+2007/03/19
+ * Removed the 'charsave_method' setting from inter_athena.conf
+2007/03/17
+ * Cleaned up the login & char config [ultramage]
+ - removed check_ip_flag
+ - changed date_format to input the format string directly
+ - changed many settings to allow yes/no instead of just 1/0
+ * Removed .gat from configs [Lupus]
+2007/03/14
+ * Changed the default of debuff_on_logout to 1 since food items shouldn't
+ dispell on logout. [Skotlex]
+2007/03/08
+ * Adjustments for the new mapcache [DracoRPG]
+ - Removed ".gat" from map names in maps_athena.conf
+ - Removed read_map_from_cache option as there's no more choice to do
+ - Removed afm_dir option as there's no more need for AFM/AF2 support
+2007/03/06
+ * Added the two new packet versions to battle/client.conf [Zephiris]
+2007/03/05
+ * Removed mode_neg and frame_size from packet_athena.conf [ultramage]
+2007/02/16
+ * Collapsed config settings "sg_miracle_skill_min_duration" and
+ "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which
+ defaults to an hour (skill.conf).
+2007/02/12
+ * Corrected the meaning of "skill_display_fail&2", made 2 the default
+ setting. [Skotlex]
+2007/02/08
+ * Since the mysql ping interval is now autoconfigured, removed
+ the connection_ping_interval config setting in inter_athena.conf
+2007/02/01
+ * Improved a bit the description of the mvp item get time config settings.
+2007/01/29
+ * Collapsed config settings produce_item_name_input,
+ produce_potion_name_input, making_arrow_name_input, holywater_name_input,
+ cdp_name_input into a single config produce_item_name_input which uses
+ bitmasks to determine what it affects. See battle/item.conf for details.
+ * Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and
+ Enabled + Autoguess (gives arrow consumption as appropiate to
+ plagiarized/acquired skills). eA previously had a hardcoded '2' setting,
+ now it's 1 by default as it should be. [Skotlex]
+2007/01/28
+ * Fixed the description of @summon
+ * Fixed @nuke's position (I edited the wrong file by accident)
+2007/01/27
+ * Atcommand fixup [ultramage]
+ - removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle
+ - synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall,
+ @charstoreall, @send, @mute, @changelook, @exp and @nuke
+ - added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt,
+ @trade, @changelook, @send
+ - reorganized the atcommands a bit
+2007/01/26
+ * Added battle config hom_rename (homunc.txt) to enable renaming the
+ homunculus multiple times. Defaults to no.
+2007/01/22
+ * Moved the homunculus setting from pet.conf to homunc.conf [Skotlex]
+2007/01/12
+ * Updated the information about ip rules and DDoS protection in
+ packet_athena.conf and commented out the line "allow: all" so
+ connections are rejected when a DDoS is detected. [FlavioJS]
+2007/01/08
+ * Added the console plugin to plugin_athena.conf commented out. [FlavioJS]
+2007/01/05
+ * Updated noicewall mapflags (to allow them in cities), thanks to Au{R}oN
+2007/01/03
+ * Changed friend_auto_add to 'yes' (closer to official, except for one detail)
+ * Changed monster_class_change_full_recover to 'yes' (official) [ultramage]
+2006/12/20
+ * Fixed the meaning of stdout_with_ansisequence and changed the default
+ value to no. [FlavioJS]
+2006/12/18
+ * Added hom_setting to specify which homunculus 'quirks' are in effect. The
+ default activates all of them, if you set them to 0 then homuncs will not
+ be treated in any special matter, pretty much like standard mobs. if I
+ missed any 'quirky' homunc behaviour from it, report it so it can be added
+ to the list (This setting was added to pet.conf).
+ * flooritem_lifetime now accepts a much higher max value (previously it was
+ 65k when the default was 60k)
+ * Removed monster_ai 0x80 since it's now handled by hom_setting.
+2006/12/12
+ * Added monster_ai&0x400 to use the previous 'smart' criteria that prevents
+ mobs from fighting each another, since now they are all natural enemies
+ of each another. [Skotlex]
+2006/11/29
+ * Added Rachel Santuary to nomemo mapflags [Playtester]
+2006/11/22
+ * Added import/script_conf.txt to keep OnPCxxxxxEven settings [Lupus]
+ * Modified slaves_inherit_speed (monster.conf): 0 never. 1 - when the
+ master can move. 2 - when the master can't move. 3 - always (default)
+ * Also modified slaves_inherit_mode: 0 don't change mode. 1 slaves are
+ always aggressive. 2 slaves are always passive. 3 they copy the
+ agro/passive mode from their master. Defaults to 2.
+2006/11/20
+ * Added monster_ai&0x200 (monster.conf). When set, mob skill delays are
+ shared. That is, if the mob has several lines with the same skill, when the
+ skill is used, the delay will be set to all of them, not just the one entry
+ used. [Skotlex]
+2006/11/07
+ * Added nosave mapflag for Guild Dungeons [KarLaeda]
+ * New Setting "stdout_with_ansisequence"
+ (login_athena/char_athena/map_athena) allows you to specify whether color
+ control chars should be printed or not. Is useful to disable for a
+ "cleaner" output when you are logging the console output. All credit goes
+ to FlavioJS for coding the whole thing. [Skotlex]
+2006/11/05
+ * Added maplags for PowerNPC quest. [KarLaeda]
+2006/10/31
+ * Modified the player_cloak_check_type and monster_cloak_check_type
+ settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal
+ attacks, and 4 makes cloaking NOT end when using skills. The default
+ setting for players is still 1, but for mobs the default has been changed
+ to 4 (skill.conf). [Skotlex]
+2006/10/25
+ * Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker
+ (exp.conf, default to 25 and 12) [Skotlex]
+ * Changed the way the party_even_share_bonus setting works. It now uses a
+ simple linear bonus increase (party.conf) [Skotlex]
+2006/10/24
+ * Changed the way the skill_steal_max_tries work. Now it actually MEANS the
+ max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
+ * Changed the default of skill_steal_max_tries to 0 as there's no proof
+ anywhere that there should be such a limit. [Skotlex]
+2006/10/20
+ * Added config setting "summon_flora_setting" (skill.conf), with it you can
+ decide now two things: a. Whether or not players can harm your floras
+ outside versus grounds, and b. Whether or not you can summon out and mix
+ different types of plants at the same time. [Skotlex]
+2006/10/19
+ * Commented out the monster_noteleport mapflag from the guild castles as
+ this is the Aegis behaviour [Skotlex]
+2006/10/18
+ * Added monster_noteleport mapflag to the guild castle maps to prevent
+ "avoiding MVPs" by forcing them to teleport from rude-attacks. [Skotlex]
+2006/10/16
+ * Added &16 to the default of the emergency_call setting (skill.conf)
+ [Skotlex]
+2006/10/12
+ * Added Homunculus atcommands [Playtester]
+2006/10/11
+ * Removed useless inter_athena settings (they were doing absolutely
+ nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id,
+ use_new_sql_db [Skotlex]
+2006/10/06
+ * status_cast_cancel is now a type 4 (object bitmasks) setting
+ (status.conf). [Skotlex]
+2006/10/06
+ * Removed gm_all_skill_add_abra which was doing nothing anyway. [Skotlex]
+2006/10/03
+ * Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of
+ skills is reduced now (when enabled) by AGI instead of DEX, which makes a
+ lot more sense than DEX. [Skotlex]
+2006/09/25
+ * Removed config setting allow_atcommand_when_mute as it's no longer used
+ (see manner_system in misc.conf for it's replacement) [Skotlex]
+2006/09/19
+ * Removed setting ban_spoof_namer (as now invalid chat packets just cause
+ the sending character to be disconnected). [Skotlex]
+2006/09/18
+ * The new socket update code includes support for two new config settings
+ (packet_athena.txt): frame_size, which can be used to alter the logic
+ packet-size allowed by the code, and mode_neg, which when set to yes, sets
+ TCP_NODELAY on all connections (defaults to yes). [Skotlex]
+ * Due to a recent update of how cards/equipment status change defense
+ works, the max sc resistance settings (battle/status.conf) no longer apply
+ to them. [Skotlex]
+2006/09/16
+ * Added monster_ai&256. When set, a monster will pick a random starting
+ position to begin checking versus it's skills, otherwise, it will always
+ begin checking from the beginning. [Skotlex]
+2006/09/15
+ * Added atcommand.conf entries for @adjgmlvl and @adjcmdlvl [Skotlex]
+2006/09/14
+ * Adjusted gvg long damage rate to 80%, magic damage rate to 60%
+ (battle/guild.conf) [Skotlex]
+2006/09/12
+ * Changed back the default of case-sensitive to ON since it shouldn't be
+ such a bad performance hog now. [Skotlex]
+ * case_sensitive is now off by default due to performance issues
+ (login_athena.conf). [Skotlex]
+2006/09/11
+ * Corrected name of config settings pc_luk_status_def, mob_luk_status_def
+ (status.conf) [Skotlex]
+ * Changed the default of enable_baseatk to 9 (player + homun) [Skotlex]
+ * Changed the default of enable_perfect_flee to 1 (players only) [Skotlex]
+2006/09/09
+ * Removed noteleport flags from Geffenia maps [Playtester]
+2006/09/08
+ * Removed sg_miracle_skill_duration, replaced it with
+ sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify
+ a range for the duration of the skill. [Skotlex]
+ * Skill duration for sg miracle is now 1h ~ 2.5h [Skotlex]
+2006/09/07
+ * Changed the default of sg_angel_skill_ratio to 10 based on recent
+ information from Tharis. [Skotlex]
+ * Added sg_angel_skill_ratio to specify rate at which the Angel skill
+ triggers. [Skotlex]
+ * Increased duration of Miracle of the Sun/Moon/Stars to one hour.
+ [Skotlex]
+ * Changed gvg_short_attack_damage_rate to 80, as leaked X.2 [Vicious]
+2006/09/06
+ * Reverted back the default view/chase range of mobs to 100% since eA now
+ uses square view areas, like Aegis. [Skotlex]
+2006/09/05
+ * Removed setting mob_show_hp, it's been replaced now by mob_show_info,
+ which can be used to specify what kind of info should be displayed from a
+ mob. Current options are two different formats for Hp display, and current
+ level (monster.conf). [Skotlex]
+2006/08/31
+ * Added setting attack_walk_delay which specifies whether a character
+ should (or not) be able to move inmediately after starting a normal attack
+ (battle.conf). Defaults to 0 since that's what Aegis uses. [Skotlex]
+ * Corrected battle config name max_walk_rate, it should be named
+ max_walk_speed. [Skotlex]
+2006/08/29
+ * monster_ai&1 now only signals whether mobs should update their target
+ cell while chasing more frequently (rather than being state-driven like
+ Aegis) [Skotlex]
+ * Changed the defaults of view_range_rate and chase_range_rate to 120 to
+ aproximate better Aegis's view ranges (which are square areas and not
+ circles), so eA's default of 100 leads to a circular area contained
+ within a 21x21 square zone (what Aegis uses), by using 20%, the circular
+ area increases range to 12, which better approximates Aegis's 21x21 area.
+ [Skotlex]
+2006/08/24
+ * Changed the default of clear_skills_on_death to 0 [Skotlex]
+ * Added setting clear_skills_on_warp to specify when a character's
+ land-based skills are deleted when the caster changes maps. Defaults to all
+ types (skill.conf). [Skotlex]
+ * The previous setting now obsoletes traps_setting &2, which now can only
+ be 0/1. [Skotlex]
+2006/08/21
+ * Removed config setting "muting_players", and expanded the manner_system
+ config to specify how having negative manner (mute) affects a player (see
+ battle/misc.conf). [Skotlex]
+ * Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode,
+ if 2 is used, it makes killing players give you a loss of 5 manner points.
+ [Skotlex]
+2006/08/18
+ * Added monster_ai&128 to make aggressive mobs ignore that behaviour of
+ always picking Homun targets above player targets regardless of who is
+ closer. [Skotlex]
+ * Added guild_aura (skill.conf) setting so you can specify when it works
+ and if it works on the guild-master itself. Defaults to working all the
+ time on everyone except GM. [Skotlex]
+2006/08/14
+ * Removed support for negative autosave intervals, instead added a
+ minsave_interval setting which specifies which is the minimum time between
+ character saves. Default to 100ms (map_athena.conf). [Skotlex]
+ * Modified emergency_call setting to allow for more specific configuration
+ (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see
+ skill.conf for details. [Skotlex]
+2006/08/10
+ * Removed setting mob_ghostring_fix [Skotlex]
+ * Changed setting attack_attr_none to affect all neutral-element attacks.
+ Basicly, this setting is now used to determine who can hit for full damage
+ always when using neutral-attacks (defaults to non-players) [Skotlex]
+2006/08/09
+ * Change the default of attack_attr_none to all classes except players.
+ This means that pet/mobs/homun will always do normal attacks with
+ no-element modifiers (but elemental reduction cards still apply) [Skotlex]
+2006/08/08
+ * Removed config settings display_delay_skill_fail and
+ display_snatcher_skill_fail, replaced them with display_skill_fail, which
+ can be used to determine whether you hide ALL skill-failed messages, those
+ from delay, those from Snatcher or those from Envenom (battle/skill.conf)
+ [Skotlex]
+2006/08/07
+ * Added config force_random_spawn which overrides the spawn-files defined
+ coordinates to make all mobs always spawn randomly on the map. [Skotlex]
+ * SC_SPEEDUP0 is no longer dispellable by SA_DISPEL [Skotlex]
+2006/08/04
+ * Removed settings enemy_critical_rate, homun_critical_rate. Added settings
+ enable_critical (defaults to specify only players), mob_critical_rate and
+ critical_rate. The last applies to all non-mobs and non-players
+ (battle/battle.conf) [Skotlex]
+ * Removed settings mob_npc_warp, mob_warpportal. Replaced with setting
+ mob_warp which specifies which types of warp can a mob step into
+ (battle/monster.conf) [Skotlex]
+ * Changed name of the setting log_pick to log_filter since that's what it
+ does now. [Skotlex]
+ * Modified enable_logs so that instead of a 0/1 setting, you can specify
+ which kind of events to log (so you can use a combination), see log_athena
+ for the bitmask configuration. [Skotlex]
+ * Cleaned a bit the contents of log_athena.conf
+2006/08/02
+ * Updated status_cast_cancel to also include silence (so the cast bar is
+ cancelled if you are silenced during it) [Skotlex]
+2006/08/01
+ * merged in atcommands jailfor, jailtime, charjailtime. Thanks to Meruru
+ and Coltaro for the code. [Skotlex]
+ * Expanded setting debuff_on_logout so that &1 removes negative buffs and
+ &2 removes positive buffs. [Skotlex]
+ * Added battle config file status.conf, moved some settings from skill.conf
+ and battle.conf to it since they are entirely Status-Change related.
+ [Skotlex]
+2006/07/27
+ * Added config setting party_update_interval so you can specify how often
+ the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
+ * Removed a bunch of broken comments in skill.c [Skotlex]