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Diffstat (limited to 'Changelog-Renewal.txt')
-rw-r--r-- | Changelog-Renewal.txt | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/Changelog-Renewal.txt b/Changelog-Renewal.txt index b89061940..f302b6205 100644 --- a/Changelog-Renewal.txt +++ b/Changelog-Renewal.txt @@ -1,5 +1,23 @@ Date Added +2011/08/26 + * Rev. 14941 Renewal changes in renewal branch? Am I dreaming? [L0ne_W0lf] + - Implemented first version of Archbishop skills. Preliminary version, see doc/3rd_job_notes.txt for details/bugs/issues with skills. + - Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic. + Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be. + - As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after. + - Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc. + - Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic. + - Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale. + - Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item) + - Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP. + - Modified updatestatus(), to display information more in line with the client's status window. + - Updated some calculations in status_calc_misc to match renewal, needs a lot of work still. + - ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled. + * Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf + * clif_skill_fail() now accepts a new parameter, to be used in later messages. + * status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations. + * Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10. 2011/08/07 * Rev. 14931 Raised MAX_MERCENARY_CLASS to 44 for new mercenaries. [L0ne_W0lf] * Raised max_lv to allow values up to 150 in battle.conf. |