diff options
-rw-r--r-- | Changelog-Trunk.txt | 2 | ||||
-rw-r--r-- | src/map/mob.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1368b99f6..f3be39801 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -6,7 +6,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/11/04 * Implemented official drop rate estimation [Playtester] - estimation is rounded on 2 positions after decimal point - - this will effectively raise drop rates below 50% by 0.01% + - this will effectively raise drop rates below 10% by 0.01% 2007/11/03 * Added jA script function 'strnpcinfo', for increased npc awareness 2007/11/02 diff --git a/src/map/mob.c b/src/map/mob.c index d6e330dde..abbe46ba8 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3380,7 +3380,7 @@ static bool mob_parse_dbrow(char** str) } type = itemdb_type(db->dropitem[i].nameid); rate = atoi(str[k+1]); - if (rate < 5000) rate += 1; //Official drop bug estimate + if (rate < 1000) rate += 1; //Official drop bug estimate if (class_ >= 1324 && class_ <= 1363) { //Treasure box drop rates [Skotlex] rate_adjust = battle_config.item_rate_treasure; |