diff options
-rw-r--r-- | src/map/clif.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 26 | ||||
-rw-r--r-- | src/map/unit.c | 16 |
3 files changed, 34 insertions, 10 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index acefa03c3..37c424a82 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9356,7 +9356,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) else if (pc_cant_act(sd)) return; - if(sd->sc.data[SC_RUN]) + if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH]) return; pc_delinvincibletimer(sd); diff --git a/src/map/skill.c b/src/map/skill.c index f7abeb1ca..a535d312b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7231,9 +7231,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case RA_WUGMASTERY: if( sd ) { - if( pc_isridingwug(sd) ) - clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); - else if( !pc_iswug(sd) ) + if( !pc_iswug(sd) ) pc_setoption(sd,sd->sc.option|OPTION_WUG); else pc_setoption(sd,sd->sc.option&~OPTION_WUG); @@ -7249,8 +7247,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in } else if( pc_isridingwug(sd) ) { pc_setoption(sd,sd->sc.option&~OPTION_WUGRIDER); pc_setoption(sd,sd->sc.option|OPTION_WUG); - } else if( sd ) { - clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0); } clif_skill_nodamage(src,bl,skillid,skilllv,1); } @@ -10390,7 +10386,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh case BS_MAXIMIZE: case NV_TRICKDEAD: case TF_HIDING: case AS_CLOAKING: case CR_AUTOGUARD: case ML_AUTOGUARD: case CR_DEFENDER: case ML_DEFENDER: case ST_CHASEWALK: case PA_GOSPEL: case CR_SHRINK: case TK_RUN: case GS_GATLINGFEVER: case TK_READYCOUNTER: case TK_READYDOWN: - case TK_READYSTORM: case TK_READYTURN: case SG_FUSION: + case TK_READYSTORM: case TK_READYTURN: case SG_FUSION: case RA_WUGDASH: if( sc && sc->data[status_skill2sc(skill)] ) return 1; } @@ -10777,6 +10773,24 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh return 0; } break; + case RA_WUGMASTERY: + if( pc_isfalcon(sd) || pc_isridingwug(sd) ) { + clif_skill_fail(sd,skill,USESKILL_FAIL_LEVEL,0); + return 0; + } + break; + case RA_WUGRIDER: + if( !pc_isridingwug(sd) && !pc_iswug(sd) ) { + clif_skill_fail(sd,skill,USESKILL_FAIL_LEVEL,0); + return 0; + } + break; + case RA_WUGDASH: + if(!pc_isridingwug(sd)) { + clif_skill_fail(sd,skill,USESKILL_FAIL_LEVEL,0); + return 0; + } + break; /** * Royal Guard **/ diff --git a/src/map/unit.c b/src/map/unit.c index 9161c61d1..ac9e09d1f 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -252,7 +252,7 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr_t data clif_move(ud); } else if(ud->state.running) { //Keep trying to run. - if (!unit_run(bl)) + if ( !(unit_run(bl) || unit_wugdash(bl,sd)) ) ud->state.running = 0; } else if (ud->target) { @@ -845,8 +845,10 @@ int unit_stop_walking(struct block_list *bl,int type) ud->canmove_tick = gettick() + (type>>8); //Readded, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin] - if (ud->state.running) + if (ud->state.running) { status_change_end(bl, SC_RUN, INVALID_TIMER); + status_change_end(bl, SC_WUGDASH, INVALID_TIMER); + } return 1; } @@ -944,7 +946,11 @@ int unit_resume_running(int tid, unsigned int tick, int id, intptr_t data) struct unit_data *ud = (struct unit_data *)data; TBL_PC * sd = map_id2sd(id); - clif_skill_nodamage(ud->bl,ud->bl,TK_RUN,ud->skilllv, + if(sd && pc_isridingwug(sd)) + clif_skill_nodamage(ud->bl,ud->bl,RA_WUGDASH,ud->skilllv, + sc_start4(ud->bl,status_skill2sc(RA_WUGDASH),100,ud->skilllv,unit_getdir(ud->bl),0,0,1)); + else + clif_skill_nodamage(ud->bl,ud->bl,TK_RUN,ud->skilllv, sc_start4(ud->bl,status_skill2sc(TK_RUN),100,ud->skilllv,unit_getdir(ud->bl),0,0,0)); if (sd) clif_walkok(sd); @@ -1219,6 +1225,9 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh if( sd && pc_checkskill(sd,TK_HIGHJUMP) ) casttime *= 2; break; + case RA_WUGDASH: + if (sc && sc->data[SC_WUGDASH]) + casttime = 0; } // moved here to prevent Suffragium from ending if skill fails @@ -1980,6 +1989,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, status_change_end(bl, SC_GOSPEL, INVALID_TIMER); status_change_end(bl, SC_CHANGE, INVALID_TIMER); status_change_end(bl, SC_STOP, INVALID_TIMER); + status_change_end(bl, SC_WUGDASH, INVALID_TIMER); } if (bl->type&(BL_CHAR|BL_PET)) { |