diff options
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/guild2/arug_cas01.txt | 1 | ||||
-rw-r--r-- | npc/guild2/schg_cas02.txt | 6 |
3 files changed, 3 insertions, 5 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index fa78ff49a..4b7219e80 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2009/03/03 + * Rev. 13563 Removed extra lines from schg_cas02 resetting data before eco/def is applied. (bugreport:2842) [L0ne_W0lf] * Rev. 13561 Applied the updated eco/def investment system to Juno WoESE castles. [L0ne_W0lf] * Rev. 13560 Applied the updated eco/def investment system to Rachel WoESE castles, Juno's next. [L0ne_W0lf] * Corrected the conditions in the if block that I goofed up, in agit_template. diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt index 872ddc93a..3d549562f 100644 --- a/npc/guild2/arug_cas01.txt +++ b/npc/guild2/arug_cas01.txt @@ -1,5 +1,4 @@ //===== eAthena Script ======================================= -//===== eAthena Script ======================================= //= War of Emperium Second Edition //===== By: ================================================== //= L0ne_W0lf diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt index 979e78414..5074812b4 100644 --- a/npc/guild2/schg_cas02.txt +++ b/npc/guild2/schg_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.0 +//= 2.0a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -23,6 +23,7 @@ //= 1.8 Fixed error with control devices. [L0ne_W0lf] //= 1.9 Replaced effect numerics with constants. [L0ne_W0lf] //= 2.0 Applied updated eco/def systems. [L0ne_W0lf] +//= 2.0a Corrected investment data being reset before applied. //============================================================ schg_cas02,1,1,0 script Manager#sch02_02 111,{ @@ -111,9 +112,6 @@ OnClock0001: if (!GetCastleData("schg_cas02",1)) end; killmonster "schg_cas02","Manager#sch02_02::OnTreasureDied"; - setcastledata "schg_cas02",4,0; - setcastledata "schg_cas02",5,0; - set .@Treasure,GetCastleData("schg_cas02",2)/5+4; if (.@Treasure) { monster "schg_cas02",249,378,"Treasure Chest",1939,1,"Manager#sch02_02::OnTreasureDied"; |