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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-10-25 11:20:47 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-10-25 11:20:47 +0000
commit8dc2ec08666cac608e391fa6c47b9248dd273f99 (patch)
tree7dca5a680e44e8c117451dd0fe0dd29eb6b3e82e /src
parent7da9ee0b5c0aad9425441bcddeeadb745aa4c0d5 (diff)
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Reverted renaming foreach functions and create a new one for OnTouch so that last commit will hopefully break NOTHING in use.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14098 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src')
-rw-r--r--src/map/atcommand.c8
-rw-r--r--src/map/clif.c8
-rw-r--r--src/map/map.c68
-rw-r--r--src/map/map.h3
-rw-r--r--src/map/npc.c6
-rw-r--r--src/map/script.c18
-rw-r--r--src/map/skill.c42
-rw-r--r--src/map/status.c4
8 files changed, 109 insertions, 48 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ae5c3bea1..e638d6513 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -6367,9 +6367,9 @@ static int atcommand_cleanmap_sub(struct block_list *bl, va_list ap)
int atcommand_cleanmap(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
- map_forsomeinarea(atcommand_cleanmap_sub, sd->bl.m,
+ map_foreachinarea(atcommand_cleanmap_sub, sd->bl.m,
sd->bl.x-AREA_SIZE*2, sd->bl.y-AREA_SIZE*2,
- sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,0,
+ sd->bl.x+AREA_SIZE*2, sd->bl.y+AREA_SIZE*2,
BL_ITEM);
clif_displaymessage(fd, "All dropped items have been cleaned up.");
return 0;
@@ -7593,9 +7593,9 @@ int atcommand_mutearea(const int fd, struct map_session_data* sd, const char* co
time = atoi(message);
- map_forsomeinarea(atcommand_mutearea_sub,sd->bl.m,
+ map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
- sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, 0, BL_PC, sd->bl.id, time);
+ sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
return 0;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index a1c413398..ddda47612 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -278,12 +278,12 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target
clif_send (buf, len, bl, SELF);
case AREA_WOC:
case AREA_WOS:
- map_forsomeinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, 0,
+ map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
BL_PC, buf, len, bl, type);
break;
case AREA_CHAT_WOC:
- map_forsomeinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
- bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), 0, BL_PC, buf, len, bl, AREA_WOC);
+ map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
+ bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
break;
case CHAT:
@@ -8142,7 +8142,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
// info about nearby objects
// must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)
- map_forsomeinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, 0, BL_ALL, sd);
+ map_foreachinarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);
//TODO: merge it with the code below
if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m) && sd->pd)
diff --git a/src/map/map.c b/src/map/map.c
index ed706bcdb..203a31733 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -650,7 +650,7 @@ int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block
* funcを呼ぶ
* type!=0 ならその種類のみ
*------------------------------------------*/
-int map_forsomeinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int count, int type, ...)
+int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int type, ...)
{
int bx,by;
int returnCount =0; //total sum of returned values of func() [Skotlex]
@@ -702,7 +702,67 @@ int map_forsomeinarea(int (*func)(struct block_list*,va_list), int m, int x0, in
va_start(ap, type);
returnCount += func(bl_list[i], ap);
va_end(ap);
- if( count && returnCount >= count)
+ }
+
+ map_freeblock_unlock(); // 解放を許可する
+
+ bl_list_count = blockcount;
+ return returnCount; //[Skotlex]
+}
+
+int map_forcountinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int count, int type, ...)
+{
+ int bx,by;
+ int returnCount =0; //total sum of returned values of func() [Skotlex]
+ struct block_list *bl;
+ int blockcount=bl_list_count,i;
+
+ if (m < 0)
+ return 0;
+ if (x1 < x0)
+ { //Swap range
+ bx = x0;
+ x0 = x1;
+ x1 = bx;
+ }
+ if (y1 < y0)
+ {
+ bx = y0;
+ y0 = y1;
+ y1 = bx;
+ }
+ if (x0 < 0) x0 = 0;
+ if (y0 < 0) y0 = 0;
+ if (x1 >= map[m].xs) x1 = map[m].xs-1;
+ if (y1 >= map[m].ys) y1 = map[m].ys-1;
+
+ if (type&~BL_MOB)
+ for(by = y0 / BLOCK_SIZE; by <= y1 / BLOCK_SIZE; by++)
+ for(bx = x0 / BLOCK_SIZE; bx <= x1 / BLOCK_SIZE; bx++)
+ for( bl = map[m].block[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
+ if(bl->type&type && bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
+ bl_list[bl_list_count++]=bl;
+
+ if(type&BL_MOB)
+ for(by=y0/BLOCK_SIZE;by<=y1/BLOCK_SIZE;by++)
+ for(bx=x0/BLOCK_SIZE;bx<=x1/BLOCK_SIZE;bx++)
+ for( bl = map[m].block_mob[bx+by*map[m].bxs] ; bl != NULL ; bl = bl->next )
+ if(bl->x>=x0 && bl->x<=x1 && bl->y>=y0 && bl->y<=y1 && bl_list_count<BL_LIST_MAX)
+ bl_list[bl_list_count++]=bl;
+
+ if(bl_list_count>=BL_LIST_MAX)
+ ShowWarning("map_foreachinarea: block count too many!\n");
+
+ map_freeblock_lock(); // メモリからの解放を禁止する
+
+ for(i=blockcount;i<bl_list_count;i++)
+ if(bl_list[i]->prev) // 有?かどうかチェック
+ {
+ va_list ap;
+ va_start(ap, type);
+ returnCount += func(bl_list[i], ap);
+ va_end(ap);
+ if( count && returnCount >= count )
break;
}
@@ -1297,9 +1357,9 @@ int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx
if(flag&4) {
if (spawn >= 100) return 0; //Limit of retries reached.
if (spawn++ < battle_config.no_spawn_on_player &&
- map_forsomeinarea(map_count_sub, m,
+ map_foreachinarea(map_count_sub, m,
*x-AREA_SIZE, *y-AREA_SIZE,
- *x+AREA_SIZE, *y+AREA_SIZE, 0, BL_PC)
+ *x+AREA_SIZE, *y+AREA_SIZE, BL_PC)
)
continue;
}
diff --git a/src/map/map.h b/src/map/map.h
index 98e15ab5a..5fc6739a1 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -530,7 +530,8 @@ int map_delblock(struct block_list* bl);
int map_moveblock(struct block_list *, int, int, unsigned int);
int map_foreachinrange(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int type, ...);
int map_foreachinshootrange(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int type, ...);
-int map_forsomeinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int count, int type, ...);
+int map_foreachinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int type, ...);
+int map_forcountinarea(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int count, int type, ...);
int map_foreachinmovearea(int (*func)(struct block_list*,va_list), struct block_list* center, int range, int dx, int dy, int type, ...);
int map_foreachincell(int (*func)(struct block_list*,va_list), int m, int x, int y, int type, ...);
int map_foreachinpath(int (*func)(struct block_list*,va_list), int m, int x0, int y0, int x1, int y1, int range, int length, int type, ...);
diff --git a/src/map/npc.c b/src/map/npc.c
index 2e3ca2c63..0a412de41 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -161,7 +161,7 @@ int npc_enable(const char* name, int flag)
clif_changeoption(&nd->bl);
if( flag&3 && (nd->u.scr.xs >= 0 || nd->u.scr.ys >= 0) )
- map_forsomeinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, 0, BL_PC, nd );
+ map_foreachinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, BL_PC, nd );
return 0;
}
@@ -838,7 +838,7 @@ int npc_touchnext_areanpc(struct map_session_data* sd, bool logout)
memset(&sd->ontouch,0,sizeof(sd->ontouch));
nd->touching_id = 0;
snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name);
- map_forsomeinarea(npc_touch_areanpc_sub,nd->bl.m,nd->bl.m - xs,nd->bl.y - ys,nd->bl.x + xs,nd->bl.y + ys,1,BL_PC,sd->bl.id,nd->bl.id,name);
+ map_forcountinarea(npc_touch_areanpc_sub,nd->bl.m,nd->bl.m - xs,nd->bl.y - ys,nd->bl.x + xs,nd->bl.y + ys,1,BL_PC,sd->bl.id,nd->bl.id,name);
}
return 0;
}
@@ -2535,7 +2535,7 @@ void npc_unsetcells(struct npc_data* nd)
map_setcell(m, j, i, CELL_NPC, false);
//Re-deploy NPC cells for other nearby npcs.
- map_forsomeinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, 0, BL_NPC, nd->bl.id );
+ map_foreachinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, BL_NPC, nd->bl.id );
}
void npc_movenpc(struct npc_data* nd, int x, int y)
diff --git a/src/map/script.c b/src/map/script.c
index 6f34e3058..e3f1dddc1 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4118,7 +4118,7 @@ BUILDIN_FUNC(areawarp)
else if(!(index=mapindex_name2id(str)))
return 0;
- map_forsomeinarea(buildin_areawarp_sub, m,x0,y0,x1,y1,0,BL_PC, index,x,y);
+ map_foreachinarea(buildin_areawarp_sub, m,x0,y0,x1,y1,BL_PC, index,x,y);
return 0;
}
@@ -4150,7 +4150,7 @@ BUILDIN_FUNC(areapercentheal)
if( (m=map_mapname2mapid(mapname))< 0)
return 0;
- map_forsomeinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,0,BL_PC,hp,sp);
+ map_foreachinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,BL_PC,hp,sp);
return 0;
}
@@ -8178,8 +8178,8 @@ BUILDIN_FUNC(areaannounce)
if( (m=map_mapname2mapid(map))<0 )
return 0;
- map_forsomeinarea(buildin_mapannounce_sub,
- m,x0,y0,x1,y1,0,BL_PC, str,strlen(str)+1,flag&0x10, color);
+ map_foreachinarea(buildin_mapannounce_sub,
+ m,x0,y0,x1,y1,BL_PC, str,strlen(str)+1,flag&0x10, color);
return 0;
}
@@ -8289,8 +8289,8 @@ BUILDIN_FUNC(getareausers)
script_pushint(st,-1);
return 0;
}
- map_forsomeinarea(buildin_getareausers_sub,
- m,x0,y0,x1,y1,0,BL_PC,&users);
+ map_foreachinarea(buildin_getareausers_sub,
+ m,x0,y0,x1,y1,BL_PC,&users);
script_pushint(st,users);
return 0;
}
@@ -8336,8 +8336,8 @@ BUILDIN_FUNC(getareadropitem)
script_pushint(st,-1);
return 0;
}
- map_forsomeinarea(buildin_getareadropitem_sub,
- m,x0,y0,x1,y1,0,BL_ITEM,item,&amount);
+ map_foreachinarea(buildin_getareadropitem_sub,
+ m,x0,y0,x1,y1,BL_ITEM,item,&amount);
script_pushint(st,amount);
return 0;
}
@@ -10647,7 +10647,7 @@ BUILDIN_FUNC(soundeffectall)
int y0 = script_getnum(st,6);
int x1 = script_getnum(st,7);
int y1 = script_getnum(st,8);
- map_forsomeinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, 0, BL_PC, name, type);
+ map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type);
}
else
{
diff --git a/src/map/skill.c b/src/map/skill.c
index 715c00558..ba897b7c2 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2073,7 +2073,7 @@ static int skill_check_unit_range (struct block_list *bl, int x, int y, int skil
}
range += layout_type;
- return map_forsomeinarea(skill_check_unit_range_sub,bl->m,x-range,y-range,x+range,y+range,0,BL_SKILL,skillid);
+ return map_foreachinarea(skill_check_unit_range_sub,bl->m,x-range,y-range,x+range,y+range,BL_SKILL,skillid);
}
static int skill_check_unit_range2_sub (struct block_list *bl, va_list ap)
@@ -2123,8 +2123,8 @@ static int skill_check_unit_range2 (struct block_list *bl, int x, int y, int ski
else
type = BL_PC;
- return map_forsomeinarea(skill_check_unit_range2_sub, bl->m,
- x - range, y - range, x + range, y + range,0,
+ return map_foreachinarea(skill_check_unit_range2_sub, bl->m,
+ x - range, y - range, x + range, y + range,
type, skillid);
}
@@ -2334,8 +2334,8 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr data)
case BA_FROSTJOKER:
case DC_SCREAM:
range= skill_get_splash(skl->skill_id, skl->skill_lv);
- map_forsomeinarea(skill_frostjoke_scream,skl->map,skl->x-range,skl->y-range,
- skl->x+range,skl->y+range,0,BL_CHAR,src,skl->skill_id,skl->skill_lv,tick);
+ map_foreachinarea(skill_frostjoke_scream,skl->map,skl->x-range,skl->y-range,
+ skl->x+range,skl->y+range,BL_CHAR,src,skl->skill_id,skl->skill_lv,tick);
break;
case NPC_EARTHQUAKE:
skill_area_temp[0] = map_foreachinrange(skill_area_sub, src, skill_get_splash(skl->skill_id, skl->skill_lv), BL_CHAR, src, skl->skill_id, skl->skill_lv, tick, BCT_ENEMY, skill_area_sub_count);
@@ -6179,32 +6179,32 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
case PR_BENEDICTIO:
skill_area_temp[1] = src->id;
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea(skill_area_sub,
- src->m, x-i, y-i, x+i, y+i, 0,BL_PC,
+ map_foreachinarea(skill_area_sub,
+ src->m, x-i, y-i, x+i, y+i, BL_PC,
src, skillid, skilllv, tick, flag|BCT_ALL|1,
skill_castend_nodamage_id);
- map_forsomeinarea(skill_area_sub,
- src->m, x-i, y-i, x+i, y+i, 0,BL_CHAR,
+ map_foreachinarea(skill_area_sub,
+ src->m, x-i, y-i, x+i, y+i, BL_CHAR,
src, skillid, skilllv, tick, flag|BCT_ENEMY|1,
skill_castend_damage_id);
break;
case BS_HAMMERFALL:
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea (skill_area_sub,
- src->m, x-i, y-i, x+i, y+i, 0,BL_CHAR,
+ map_foreachinarea (skill_area_sub,
+ src->m, x-i, y-i, x+i, y+i, BL_CHAR,
src, skillid, skilllv, tick, flag|BCT_ENEMY|2,
skill_castend_nodamage_id);
break;
case HT_DETECTING:
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea( status_change_timer_sub,
- src->m, x-i, y-i, x+i,y+i,0,BL_CHAR,
+ map_foreachinarea( status_change_timer_sub,
+ src->m, x-i, y-i, x+i,y+i,BL_CHAR,
src,NULL,SC_SIGHT,tick);
if(battle_config.traps_setting&1)
- map_forsomeinarea( skill_reveal_trap,
- src->m, x-i, y-i, x+i,y+i,0,BL_SKILL);
+ map_foreachinarea( skill_reveal_trap,
+ src->m, x-i, y-i, x+i,y+i,BL_SKILL);
break;
case SA_VOLCANO:
@@ -6319,7 +6319,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
break;
case RG_CLEANER: // [Valaris]
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea(skill_graffitiremover,src->m,x-i,y-i,x+i,y+i,0,BL_SKILL);
+ map_foreachinarea(skill_graffitiremover,src->m,x-i,y-i,x+i,y+i,BL_SKILL);
break;
case WZ_METEOR:
@@ -6424,8 +6424,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
if(potion_hp > 0 || potion_sp > 0) {
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea(skill_area_sub,
- src->m,x-i,y-i,x+i,y+i,0,BL_CHAR,
+ map_foreachinarea(skill_area_sub,
+ src->m,x-i,y-i,x+i,y+i,BL_CHAR,
src,skillid,skilllv,tick,flag|BCT_PARTY|BCT_GUILD|1,
skill_castend_nodamage_id);
}
@@ -6446,8 +6446,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
if(potion_hp > 0 || potion_sp > 0) {
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea(skill_area_sub,
- src->m,x-i,y-i,x+i,y+i,0,BL_CHAR,
+ map_foreachinarea(skill_area_sub,
+ src->m,x-i,y-i,x+i,y+i,BL_CHAR,
src,skillid,skilllv,tick,flag|BCT_PARTY|BCT_GUILD|1,
skill_castend_nodamage_id);
}
@@ -6459,7 +6459,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
int dummy = 1;
clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
i = skill_get_splash(skillid, skilllv);
- map_forsomeinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src);
+ map_foreachinarea(skill_cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src);
} else {
if (sd) clif_skill_fail(sd,skillid,0,0);
return 1;
diff --git a/src/map/status.c b/src/map/status.c
index bd9bba811..71d0f6770 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6498,8 +6498,8 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
int range = 1
+skill_get_range2(bl, status_sc2skill(type), sce->val1)
+skill_get_range2(bl, TF_BACKSLIDING, 1); //Since most people use this to escape the hold....
- map_forsomeinarea(status_change_timer_sub,
- bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,0,BL_CHAR,bl,sce,type,gettick());
+ map_foreachinarea(status_change_timer_sub,
+ bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,BL_CHAR,bl,sce,type,gettick());
}
break;
case SC_COMBO: //Clear last used skill when it is part of a combo.