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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-24 18:09:52 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-24 18:09:52 +0000 |
commit | 2e1c55543751e1d10085e6e5d98601b7771f455a (patch) | |
tree | 985423ffcd2ae590cd65bdbb7b06382f29fc5a17 /src/map | |
parent | acd2064b659b65b63fe8b577ad77fa1ebc5f6dc7 (diff) | |
download | hercules-2e1c55543751e1d10085e6e5d98601b7771f455a.tar.gz hercules-2e1c55543751e1d10085e6e5d98601b7771f455a.tar.bz2 hercules-2e1c55543751e1d10085e6e5d98601b7771f455a.tar.xz hercules-2e1c55543751e1d10085e6e5d98601b7771f455a.zip |
- Corrected offset for the pet hairstyle in the spawn packet (0x7c). I still can't figure out where the pet-equip offset should go, it appears this packet does not supports it.
- Moved the location of the clif_insight call in LoadEndAck to prevent the homunc/pet spawn packets from being sent twice to the owner.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10066 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/clif.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 457abb254..a06857834 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1328,8 +1328,8 @@ int clif_spawn(struct block_list *bl) WBUFW(buf,10)=sc->opt2; WBUFW(buf,12)=sc->option; } + WBUFW(buf,14)=vd->hair_style; //Required for pets. WBUFW(buf,20)=vd->class_; - WBUFW(buf,22)=vd->hair_style; //Required for pets. WBUFW(buf,24)=vd->head_bottom; //Pet armor WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl)); @@ -2054,7 +2054,7 @@ int clif_delitem(struct map_session_data *sd,int n,int amount) nullpo_retr(0, sd); fd=sd->fd; - WFIFOHEAD(fd, packet_len(0xaf)); + WFIFOHEAD(fd, packet_len(0xaf)); WFIFOW(fd,0)=0xaf; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=amount; @@ -8154,6 +8154,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if(map_flag_gvg(sd->bl.m)) clif_set0199(fd,3); + map_foreachinarea(clif_getareachar,sd->bl.m, + sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE, + BL_ALL,sd); + // pet if(sd->pd) { map_addblock(&sd->pd->bl); @@ -8262,10 +8266,6 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) clif_weather_check(sd); - map_foreachinarea(clif_getareachar,sd->bl.m, - sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE, - BL_ALL,sd); - // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); @@ -9225,7 +9225,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) return; } - //Client doesn't send the position for ammo. + //Client doesn't sends the position for ammo. if(sd->inventory_data[index]->type == IT_AMMO) pc_equipitem(sd,index,EQP_AMMO); else |