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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-21 13:03:29 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-09-21 13:03:29 +0000
commit0f3b72dbe3014cefdc6398a54e3cef2a767859c6 (patch)
treeee63e5391d10326692784ca4facc8418abcc9350 /src/map/unit.c
parente38e61abcc82422874ba40da5a2000c1625763be (diff)
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Corrected Offensive Res using Turn Undead cast time. (bugreport:1704)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13225 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/unit.c')
-rw-r--r--src/map/unit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index daa96819f..bb1a02514 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -987,7 +987,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
case ALL_RESURRECTION:
if(battle_check_undead(tstatus->race,tstatus->def_ele)) {
temp = 1;
- casttime = skill_castfix(src, PR_TURNUNDEAD, skill_lv);
+ casttime = skill_castfix(src, ALL_RESURRECTION, skill_lv);
} else if (!status_isdead(target))
return 0; //Can't cast on non-dead characters.
break;