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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-10 21:38:05 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-10 21:38:05 +0000 |
commit | 7961554a72e475cd71bd34f65bb548c1b13dc685 (patch) | |
tree | 58bcfac64070e2d01fd499ba9bfb4a423ebeac99 /src/map/skill.h | |
parent | 20fadf45adddb27cf7e4db736614b67f7f8561f6 (diff) | |
download | hercules-7961554a72e475cd71bd34f65bb548c1b13dc685.tar.gz hercules-7961554a72e475cd71bd34f65bb548c1b13dc685.tar.bz2 hercules-7961554a72e475cd71bd34f65bb548c1b13dc685.tar.xz hercules-7961554a72e475cd71bd34f65bb548c1b13dc685.zip |
- Modified the unit_data structure to handle automatically switching between chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5979 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index f485e3394..f27a47f5a 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -41,6 +41,10 @@ #define INF2_PARTY_ONLY 1024
#define INF2_GUILD_ONLY 2048
+//Walk intervals at which chase-skills are attempted to be triggered.
+//Note that every 2 is an actual cell walked.
+#define WALK_SKILL_INTERVAL 6
+
// スキルデ?タベ?ス
struct skill_db {
char *name;
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