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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-09-18 17:15:37 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-09-18 17:15:37 +0000 |
commit | f0e5b3a195cedb1bd62e7cc3f214c004aa209042 (patch) | |
tree | 6403b1148ce28afa24d2b3f44bb150af99c146cb /src/map/skill.c | |
parent | d0df3ab0440f3dc383328370835a3712134e92e7 (diff) | |
download | hercules-f0e5b3a195cedb1bd62e7cc3f214c004aa209042.tar.gz hercules-f0e5b3a195cedb1bd62e7cc3f214c004aa209042.tar.bz2 hercules-f0e5b3a195cedb1bd62e7cc3f214c004aa209042.tar.xz hercules-f0e5b3a195cedb1bd62e7cc3f214c004aa209042.zip |
* Added bard/dancer songs and duets to the nodispell list. (bugreport:4411)
* Applied Ai4rei's patch for the skill WE_CALLPARTNER (bugreport:4437)
* Lots of updates to monster stats/drops, all fairly minor.
* Updated the price and weight of a handful of etc items.
* Removed drops for quest-spawned Satan Morroc. (bugreport:4425)
* Changed weight on novice consumable items to 0 (bugreport:4442)
* Updated Sage quest skill quest with the file curtosy of 5511.
* Fixed the Pink Crystal being named Blue Crystal in Flavius.
* Touched up the archer tutorial, and phantasmic arrow quests.
* Fixed Turbo Track records for 8 and 16 normal saving as expert. (bugreport:4433)
* Corrected the positions for the arug castle 04 exterior flags. (bugreport:4436)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14409 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 2f1f9240e..ac6591cad 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4760,7 +4760,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF: case SC_HELLPOWER: case SC_MANU_ATK: case SC_MANU_DEF: case SC_SPL_ATK: case SC_SPL_DEF: case SC_MANU_MATK: - case SC_SPL_MATK: + case SC_SPL_MATK: case SC_RICHMANKIM: case SC_ETERNALCHAOS: + case SC_DRUMBATTLE: case SC_NIBELUNGEN: case SC_ROKISWEIL: + case SC_INTOABYSS: case SC_SIEGFRIED: case SC_WHISTLE: + case SC_ASSNCROS: case SC_POEMBRAGI: case SC_APPLEIDUN: + case SC_HUMMING: case SC_DONTFORGETME: case SC_FORTUNE: + case SC_SERVICE4U: continue; case SC_ASSUMPTIO: if( bl->type == BL_MOB ) @@ -5828,6 +5833,7 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr data) switch (ud->skillid) { //These should become skill_castend_pos case WE_CALLPARTNER: + if(sd) clif_callpartner(sd); case WE_CALLPARENT: case WE_CALLBABY: case AM_RESURRECTHOMUN: |