summaryrefslogtreecommitdiff
path: root/src/map/script.c
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-31 17:22:06 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-31 17:22:06 +0000
commit8188128698408ab4caf7809e98943402bdc116cc (patch)
tree55ccd22540fa0661c7f726bd43c8e48285ad0b58 /src/map/script.c
parent0521cef44f741f120f3ba0e8573653a2f018c048 (diff)
downloadhercules-8188128698408ab4caf7809e98943402bdc116cc.tar.gz
hercules-8188128698408ab4caf7809e98943402bdc116cc.tar.bz2
hercules-8188128698408ab4caf7809e98943402bdc116cc.tar.xz
hercules-8188128698408ab4caf7809e98943402bdc116cc.zip
- Changed the look field of all arrows to 1.
- Added column "RequiredArrowType" to skill_require_db, set to 1 all arrow-based skills. - Added support for ArrowType requirement on skills. It checks for having an item equipped on the arrow-slot who's view has to match with the required arrow-type (works the same way it does for weapons). - Skills will automatically be ranged and arrow-types when they have a arrow-requirement. - Skills will automatically consume arrows if used with a bow and the skill is an attack weapon-based skill even if the skill_require_db doesn't specifies arrow requirements (this is for stuff like backstab used with bows) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5829 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
0 files changed, 0 insertions, 0 deletions