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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-31 15:05:58 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-31 15:05:58 +0000 |
commit | 7e339a2121968741563b6195c962ed87f961c9ef (patch) | |
tree | cce14492e383415b61446e4f2d78f2dac28e446e /src/map/script.c | |
parent | 1dc870fd9c20e3d37470e5b29e3249202f82afbd (diff) | |
download | hercules-7e339a2121968741563b6195c962ed87f961c9ef.tar.gz hercules-7e339a2121968741563b6195c962ed87f961c9ef.tar.bz2 hercules-7e339a2121968741563b6195c962ed87f961c9ef.tar.xz hercules-7e339a2121968741563b6195c962ed87f961c9ef.zip |
- Fixed a possible crash in the main script engine when restoring previous script.
- Fixed sleep.tick not being set back to 0 before resuming execution, which leads to scripts that are continously executed even when they already ended (they do nothing but waste resources)
- Fixed a pair of free -> aFree used on stacks, which would lead to memory manager reporting leaks where there aren't.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8000 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/map/script.c b/src/map/script.c index 25f943d96..8d30e9fd7 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2641,6 +2641,8 @@ int run_script_timer(int tid, unsigned int tick, int id, int data) } node = node->next; } + //Cancel tick value or run_script_main can get into an infinite loop by always delaying execution. [Skotlex] + st->sleep.tick = 0; run_script_main(st); return 0; } @@ -2774,13 +2776,15 @@ void run_script_main(struct script_state *st) run_script_timer, st->sleep.charid, (int)st); linkdb_insert(&sleep_db, (void*)st->oid, st); //Restore previous script - sd->st = bk_st; - sd->npc_id = bk_npcid; - bk_st = NULL; //Remove tag for removal. + if (sd) { + sd->st = bk_st; + sd->npc_id = bk_npcid; + bk_st = NULL; //Remove tag for removal. + } } else if(st->state != END && sd){ //Resume later (st is already attached to player). - if(bk_st && sd->st != bk_st) + if(bk_st) ShowWarning("Unable to restore stack! Double continuation!\n"); } else { //Dispose of script. @@ -3247,7 +3251,7 @@ int do_final_script() while(n) { struct script_state *st = (struct script_state *)n->data; script_free_stack(st->stack); - free(st); + aFree(st); n = n->next; } linkdb_final(&sleep_db); @@ -3295,7 +3299,7 @@ int script_reload() while(n) { struct script_state *st = (struct script_state *)n->data; script_free_stack(st->stack); - free(st); + aFree(st); n = n->next; } linkdb_final(&sleep_db); @@ -12297,6 +12301,7 @@ int buildin_awake(struct script_state *st) delete_timer(tst->sleep.timer, run_script_timer); node = script_erase_sleepdb(node); tst->sleep.timer = -1; + tst->sleep.tick = 0; run_script_main(tst); } else { node = node->next; |