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author | Haru <haru@dotalux.com> | 2015-06-15 20:52:44 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-08-15 00:51:42 +0200 |
commit | 51b7adcf4e5b2a347081ec9a6903102c4909a404 (patch) | |
tree | 39a080440b4bd78b786c8f9372f7883b55fd3ba9 /src/map/pc.h | |
parent | f8edb93a6a26cd81eeaad0eac23e33da7740c8b4 (diff) | |
download | hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.gz hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.bz2 hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.tar.xz hercules-51b7adcf4e5b2a347081ec9a6903102c4909a404.zip |
HPM compatibility improvements
Improved compatibility, portability and standards conformance.
- Since it is not possible to portably and reliably re-use the core's
symbols in plugins, symbols are no longer exported unless explicitly
required, in the UNIX builds. This mimics the Windows behavior and
adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas
for making this possible.
- For convenience, it is no longer necessary to call GET_SYMBOL, since
the plugin will automatically import all the available symbols when
it's loaded, depending on the included headers.
- Plugins are now supposed to include the "common/hercules.h" header
before including anything else. Incluing common/HPMi.h,
common/cbasetypes.h or conf/core.h is no longer necessary, as those
are guaranteed to be automatically included by hercules.h.
- HPM API version bumped to 1.1.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index d35c29bc7..85bbd2016 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -5,8 +5,6 @@ #ifndef MAP_PC_H #define MAP_PC_H -#include "config/core.h" // AUTOLOOTITEM_SIZE, RENEWAL, SECURE_NPCTIMEOUT - #include "map/battle.h" // battle #include "map/battleground.h" // enum bg_queue_types #include "map/buyingstore.h" // struct s_buyingstore @@ -19,7 +17,7 @@ #include "map/status.h" // enum sc_type, OPTION_* #include "map/unit.h" // struct unit_data, struct view_data #include "map/vending.h" // struct s_vending -#include "common/cbasetypes.h" +#include "common/hercules.h" #include "common/ers.h" // struct eri #include "common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus, NEW_CARTS @@ -1072,10 +1070,10 @@ END_ZEROED_BLOCK; /* End */ int (*check_job_name) (const char *name); }; -struct pc_interface *pc; - #ifdef HERCULES_CORE void pc_defaults(void); #endif // HERCULES_CORE +HPShared struct pc_interface *pc; + #endif /* MAP_PC_H */ |