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author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-05 02:53:33 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-05 02:53:33 +0000 |
commit | 60a426c0742b3e7d8c5b557c7578df6eeeea377b (patch) | |
tree | 5d01f9ccc2798309f9b13f07c0096ed97c6a85c8 /src/map/itemdb.h | |
parent | 621db2441f69736a6c8f10d26bf966d5414fac74 (diff) | |
download | hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.gz hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.bz2 hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.xz hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.zip |
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/itemdb.h')
-rw-r--r-- | src/map/itemdb.h | 226 |
1 files changed, 113 insertions, 113 deletions
diff --git a/src/map/itemdb.h b/src/map/itemdb.h index d18c35b3a..4d4b62818 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -11,28 +11,28 @@ // 32k array entries in array (the rest goes to the db) #define MAX_ITEMDB 0x8000 -#define MAX_RANDITEM 11000 +#define MAX_RANDITEM 11000 // The maximum number of item delays -#define MAX_ITEMDELAYS 10 +#define MAX_ITEMDELAYS 10 -#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. +#define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. /* maximum amount of items a combo may require */ #define MAX_ITEMS_PER_COMBO 6 enum item_itemid { - ITEMID_EMPERIUM = 714, - ITEMID_YELLOW_GEMSTONE = 715, - ITEMID_RED_GEMSTONE = 716, - ITEMID_BLUE_GEMSTONE = 717, - ITEMID_TRAP = 1065, - ITEMID_STONE = 7049, - ITEMID_SKULL_ = 7420, - ITEMID_TOKEN_OF_SIEGFRIED = 7621, - ITEMID_TRAP_ALLOY = 7940, - ITEMID_ANCILLA = 12333, - ITEMID_REINS_OF_MOUNT = 12622, + ITEMID_EMPERIUM = 714, + ITEMID_YELLOW_GEMSTONE = 715, + ITEMID_RED_GEMSTONE = 716, + ITEMID_BLUE_GEMSTONE = 717, + ITEMID_TRAP = 1065, + ITEMID_STONE = 7049, + ITEMID_SKULL_ = 7420, + ITEMID_TOKEN_OF_SIEGFRIED = 7621, + ITEMID_TRAP_ALLOY = 7940, + ITEMID_ANCILLA = 12333, + ITEMID_REINS_OF_MOUNT = 12622, }; /** @@ -40,33 +40,33 @@ enum item_itemid { **/ enum { - ITEMID_NAUTHIZ = 12725, - ITEMID_RAIDO, - ITEMID_BERKANA, - ITEMID_ISA, - ITEMID_OTHILA, - ITEMID_URUZ, - ITEMID_THURISAZ, - ITEMID_WYRD, - ITEMID_HAGALAZ, + ITEMID_NAUTHIZ = 12725, + ITEMID_RAIDO, + ITEMID_BERKANA, + ITEMID_ISA, + ITEMID_OTHILA, + ITEMID_URUZ, + ITEMID_THURISAZ, + ITEMID_WYRD, + ITEMID_HAGALAZ, } rune_list; /** * Mechanic **/ enum { - ITEMID_ACCELERATOR = 2800, - ITEMID_HOVERING_BOOSTER, - ITEMID_SUICIDAL_DEVICE, - ITEMID_SHAPE_SHIFTER, - ITEMID_COOLING_DEVICE, - ITEMID_MAGNETIC_FIELD_GENERATOR, - ITEMID_BARRIER_BUILDER, - ITEMID_REPAIR_KIT, - ITEMID_CAMOUFLAGE_GENERATOR, - ITEMID_HIGH_QUALITY_COOLER, - ITEMID_SPECIAL_COOLER, -} mecha_item_list; + ITEMID_ACCELERATOR = 2800, + ITEMID_HOVERING_BOOSTER, + ITEMID_SUICIDAL_DEVICE, + ITEMID_SHAPE_SHIFTER, + ITEMID_COOLING_DEVICE, + ITEMID_MAGNETIC_FIELD_GENERATOR, + ITEMID_BARRIER_BUILDER, + ITEMID_REPAIR_KIT, + ITEMID_CAMOUFLAGE_GENERATOR, + ITEMID_HIGH_QUALITY_COOLER, + ITEMID_SPECIAL_COOLER, + } mecha_item_list; //The only item group required by the code to be known. See const.txt for the full list. #define IG_FINDINGORE 6 @@ -85,82 +85,82 @@ enum { #define UNKNOWN_ITEM_ID 512 struct item_data { - int nameid; - char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; - - //Do not add stuff between value_buy and view_id (see how getiteminfo works) - int value_buy; - int value_sell; - int type; - int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus] - int sex; - int equip; - int weight; - int atk; - int def; - int range; - int slot; - int look; - int elv; - int wlv; - int view_id; + int nameid; + char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; + + //Do not add stuff between value_buy and view_id (see how getiteminfo works) + int value_buy; + int value_sell; + int type; + int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus] + int sex; + int equip; + int weight; + int atk; + int def; + int range; + int slot; + int look; + int elv; + int wlv; + int view_id; #ifdef RENEWAL - int matk; - int elvmax;/* maximum level for this item */ + int matk; + int elvmax;/* maximum level for this item */ #endif - int delay; - //Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command - // some script commands should be revised as well... - unsigned int class_base[3]; //Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2) - unsigned class_upper : 4; //Specifies if the upper-type can equip it (bitfield, 1: normal, 2: upper, 3: baby,4:third) - struct { - unsigned short chance; - int id; - } mob[MAX_SEARCH]; //Holds the mobs that have the highest drop rate for this item. [Skotlex] - struct script_code *script; //Default script for everything. - struct script_code *equip_script; //Script executed once when equipping. - struct script_code *unequip_script;//Script executed once when unequipping. - struct { - unsigned available : 1; - short no_equip; - unsigned no_refine : 1; // [celest] - unsigned delay_consume : 1; // Signifies items that are not consumed immediately upon double-click [Skotlex] - unsigned trade_restriction : 9; //Item restrictions mask [Skotlex] - unsigned autoequip: 1; - unsigned buyingstore : 1; - } flag; - struct {// item stacking limitation - unsigned short amount; - unsigned int inventory:1; - unsigned int cart:1; - unsigned int storage:1; - unsigned int guildstorage:1; - } stack; - short gm_lv_trade_override; //GM-level to override trade_restriction - /* bugreport:309 */ - struct item_combo **combos; - unsigned char combos_count; + int delay; +//Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command +// some script commands should be revised as well... + unsigned int class_base[3]; //Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2) + unsigned class_upper : 4; //Specifies if the upper-type can equip it (bitfield, 1: normal, 2: upper, 3: baby,4:third) + struct { + unsigned short chance; + int id; + } mob[MAX_SEARCH]; //Holds the mobs that have the highest drop rate for this item. [Skotlex] + struct script_code *script; //Default script for everything. + struct script_code *equip_script; //Script executed once when equipping. + struct script_code *unequip_script;//Script executed once when unequipping. + struct { + unsigned available : 1; + short no_equip; + unsigned no_refine : 1; // [celest] + unsigned delay_consume : 1; // Signifies items that are not consumed immediately upon double-click [Skotlex] + unsigned trade_restriction : 9; //Item restrictions mask [Skotlex] + unsigned autoequip: 1; + unsigned buyingstore : 1; + } flag; + struct {// item stacking limitation + unsigned short amount; + unsigned int inventory:1; + unsigned int cart:1; + unsigned int storage:1; + unsigned int guildstorage:1; + } stack; + short gm_lv_trade_override; //GM-level to override trade_restriction + /* bugreport:309 */ + struct item_combo **combos; + unsigned char combos_count; }; struct item_group { - int nameid[MAX_RANDITEM]; - int qty; //Counts amount of items in the group. + int nameid[MAX_RANDITEM]; + int qty; //Counts amount of items in the group. }; struct item_combo { - struct script_code *script; - unsigned short *nameid;/* nameid array */ - unsigned char count; - unsigned short id;/* id of this combo */ - bool isRef;/* whether this struct is a reference or the master */ + struct script_code *script; + unsigned short *nameid;/* nameid array */ + unsigned char count; + unsigned short id;/* id of this combo */ + bool isRef;/* whether this struct is a reference or the master */ }; -struct item_data *itemdb_searchname(const char *name); -int itemdb_searchname_array(struct item_data **data, int size, const char *str); -struct item_data *itemdb_load(int nameid); -struct item_data *itemdb_search(int nameid); -struct item_data *itemdb_exists(int nameid); +struct item_data* itemdb_searchname(const char *name); +int itemdb_searchname_array(struct item_data** data, int size, const char *str); +struct item_data* itemdb_load(int nameid); +struct item_data* itemdb_search(int nameid); +struct item_data* itemdb_exists(int nameid); #define itemdb_name(n) itemdb_search(n)->name #define itemdb_jname(n) itemdb_search(n)->jname #define itemdb_type(n) itemdb_search(n)->type @@ -185,9 +185,9 @@ struct item_data *itemdb_exists(int nameid); #define itemdb_iscashfood(id) ( (id) >= 12202 && (id) <= 12207 ) #define itemdb_is_GNbomb(n) (n >= 13260 && n <= 13267) #define itemdb_is_GNthrowable(n) (n >= 13268 && n <= 13290) -const char *itemdb_typename(int type); +const char* itemdb_typename(int type); -int itemdb_group_bonus(struct map_session_data *sd, int itemid); +int itemdb_group_bonus(struct map_session_data* sd, int itemid); int itemdb_searchrandomid(int flags); #define itemdb_value_buy(n) itemdb_search(n)->value_buy @@ -195,22 +195,22 @@ int itemdb_searchrandomid(int flags); #define itemdb_canrefine(n) (!itemdb_search(n)->flag.no_refine) //Item trade restrictions [Skotlex] int itemdb_isdropable_sub(struct item_data *, int, int); -int itemdb_cantrade_sub(struct item_data *, int, int); -int itemdb_canpartnertrade_sub(struct item_data *, int, int); -int itemdb_cansell_sub(struct item_data *,int, int); -int itemdb_cancartstore_sub(struct item_data *, int, int); -int itemdb_canstore_sub(struct item_data *, int, int); -int itemdb_canguildstore_sub(struct item_data *, int, int); -int itemdb_canmail_sub(struct item_data *, int, int); -int itemdb_canauction_sub(struct item_data *, int, int); -int itemdb_isrestricted(struct item *item, int gmlv, int gmlv2, int (*func)(struct item_data *, int, int)); +int itemdb_cantrade_sub(struct item_data*, int, int); +int itemdb_canpartnertrade_sub(struct item_data*, int, int); +int itemdb_cansell_sub(struct item_data*,int, int); +int itemdb_cancartstore_sub(struct item_data*, int, int); +int itemdb_canstore_sub(struct item_data*, int, int); +int itemdb_canguildstore_sub(struct item_data*, int, int); +int itemdb_canmail_sub(struct item_data*, int, int); +int itemdb_canauction_sub(struct item_data*, int, int); +int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int)); #define itemdb_isdropable(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_isdropable_sub) #define itemdb_cantrade(item, gmlv, gmlv2) itemdb_isrestricted(item, gmlv, gmlv2, itemdb_cantrade_sub) #define itemdb_canpartnertrade(item, gmlv, gmlv2) itemdb_isrestricted(item, gmlv, gmlv2, itemdb_canpartnertrade_sub) #define itemdb_cansell(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_cansell_sub) #define itemdb_cancartstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_cancartstore_sub) -#define itemdb_canstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_canstore_sub) -#define itemdb_canguildstore(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canguildstore_sub) +#define itemdb_canstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_canstore_sub) +#define itemdb_canguildstore(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canguildstore_sub) #define itemdb_canmail(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canmail_sub) #define itemdb_canauction(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canauction_sub) |