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author | Haru <haru@dotalux.com> | 2016-02-19 21:37:39 +0100 |
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committer | Haru <haru@dotalux.com> | 2016-03-20 18:32:07 +0100 |
commit | f4fced20c769ccee7f808531221dda481f7bbcca (patch) | |
tree | 4bbdd3509a3d6f682e89279f8df2abb1e259a198 /src/common/console.h | |
parent | 8c9e9668cef87ab9595bde6608de424072cc752d (diff) | |
download | hercules-f4fced20c769ccee7f808531221dda481f7bbcca.tar.gz hercules-f4fced20c769ccee7f808531221dda481f7bbcca.tar.bz2 hercules-f4fced20c769ccee7f808531221dda481f7bbcca.tar.xz hercules-f4fced20c769ccee7f808531221dda481f7bbcca.zip |
Removed unnecessary typedefs from sql.h
- Sql -> struct Sql
- SqlStmt -> struct SqlStmt
- SqlDataType -> enum SqlDataType
This is expected to improve compile time, by removing #include cycles (and forward declaring instead)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/common/console.h')
-rw-r--r-- | src/common/console.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/common/console.h b/src/common/console.h index 43f48b865..57c750a7d 100644 --- a/src/common/console.h +++ b/src/common/console.h @@ -24,9 +24,11 @@ #include "common/db.h" #include "common/mutex.h" #include "common/spinlock.h" -#include "common/sql.h" #include "common/thread.h" +/* Forward Declarations */ +struct Sql; // common/sql.h + /** * Queue Max * why is there a limit, why not make it dynamic? - I'm playing it safe, I'd rather not play with memory management between threads @@ -78,7 +80,7 @@ struct console_input_interface { VECTOR_DECL(struct CParseEntry *) command_list; VECTOR_DECL(struct CParseEntry *) commands; /* */ - Sql *SQL; + struct Sql *SQL; /* */ void (*parse_init) (void); void (*parse_final) (void); @@ -90,7 +92,7 @@ struct console_input_interface { void (*load_defaults) (void); void (*parse_list_subs) (struct CParseEntry *cmd, unsigned char depth); void (*addCommand) (char *name, CParseFunc func); - void (*setSQL) (Sql *SQL_handle); + void (*setSQL) (struct Sql *SQL_handle); #else // not CONSOLE_INPUT UNAVAILABLE_STRUCT; #endif |